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Suzu Fujibayashi
Happy Dudes
9
|
Posted - 2012.01.17 10:20:00 -
[1] - Quote
Ever noticed that low-sec belts are pretty much devoid of any people. I visit them while roaming and to bolster my sec-status. I'm also hoping that someone may try to kill me there. But nothing happens. Even in Amamake you can happily kill BS rats (if it's not the top belt).
So low-sec dweller don't be so lazy and get off the gates/stations! |

Karl Planck
Heretic University Heretic Nation
109
|
Posted - 2012.01.17 11:32:00 -
[2] - Quote
Suzu Fujibayashi wrote:Ever noticed that low-sec belts are pretty much devoid of any people. I visit them while roaming and to bolster my sec-status. I'm also hoping that someone may try to kill me there. But nothing happens. Even in Amamake you can happily kill BS rats (if it's not the top belt).
So low-sec dweller don't be so lazy and get off the gates/stations!
yes i have and i'd like to keep it that way, gives me something to do while my gcc cools
|

Kessiaan
Greater Order Of Destruction Happy Endings
32
|
Posted - 2012.01.17 14:31:00 -
[3] - Quote
It's a manifestation of the general problem with lowsec. There's no reason to rat in lowsec when, with a tiny bit of effort to get into a suitable corp, you go to null and rat in better belts and be interrupted much less often (or chain-run sanctums, if a highly upgraded system is available to you). My killboard - http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kessiaan |

Cardval Simalia
Republic Military School Minmatar Republic
4
|
Posted - 2012.01.17 16:48:00 -
[4] - Quote
Low sec needs dedicated content not avalible in high or null sec. Make PI or booster production a low only activity. At elast give it something. |

My Neutral Toon
Knights Who Til Recently Said Ni
12
|
Posted - 2012.01.17 17:49:00 -
[5] - Quote
Cardval Simalia wrote:Low sec needs dedicated content not available in high or null sec. Make PI or booster production a low only activity. At least give it something.
My Indy toon does PI in lowsec, mostly for the yield and lack of competition in the particular LS pocket i found.
Aside from higher PvE yield (mining, ratting, PI, plexing) there is no real reason to go to LS other than to use your fleet to gank solo pilots or destroy your sec status, that's why I left Egghelendhe after YarrC fell apart (or however its spelled) ...Can't. Tell. If ...Troll? Or Serious.... |

Jude Lloyd
Heretic Army Heretic Nation
283
|
Posted - 2012.01.17 22:39:00 -
[6] - Quote
About 6 months ago, I could roam the surrounding systems of Amamake in my Merlin, hopping from belt to belt... and I would find 5 or more targets/fights in a half hour of play time. Now, it's just not the same. Even the amount of frigate traffic in Amamake's belts is half of what it use to be.
I hope lowsec turns around soon.
Heretic Army CEO Host of Frigfry Fridays http://judelloyd.blog.com/ -á |

drdxie
Federal Navy Academy Gallente Federation
23
|
Posted - 2012.01.17 23:10:00 -
[7] - Quote
This is what happens when you camp all the gates so noob solo pvpers can't get in and when they are in.. you blob them. So we go and join null blob's  |

Plutonian
Intransigent
15
|
Posted - 2012.01.18 08:00:00 -
[8] - Quote
Jude Lloyd wrote:About 6 months ago, I could roam the surrounding systems of Amamake in my Merlin, hopping from belt to belt... and I would find 5 or more targets/fights in a half hour of play time. Now, it's just not the same. Even the amount of frigate traffic in Amamake's belts is half of what it use to be.
I hope lowsec turns around soon.
Well, you'll probably be seeing more AF targets soon. Sadly, their buff will thin out the already scant T1 frigs and cruisers. Until CCP revisits those expect long roams with few targets.  |

canflipper
Infested U.E.D.
0
|
Posted - 2012.01.18 08:12:00 -
[9] - Quote
There's a very simple way to fix this and get more people to lowsec belts, just remove asteroids from high and null  |

Bernie Nator
Insidious Design Talocan United
60
|
Posted - 2012.01.18 10:07:00 -
[10] - Quote
I say we add null specific rocks that are better than certain rocks in null and high. THAT'LL show them all!
Yeah...! |
|

Hidden Snake
Inglorious-Basterds
86
|
Posted - 2012.01.18 10:31:00 -
[11] - Quote
Bernie Nator wrote:I say we add null specific rocks that are better than certain rocks in null and high. THAT'LL show them all!
Yeah...!
this is one of the things I hope CCP will do ... ad one or two specific not occupiable resource into low sec. In that moment nullbears and highbears will come to lowsec and the fun can start en mass!
I drool over mining fleets jumped in by rorquals and protected by combat fleets .... multiside clashes ... rich boys forced to fight for their fuel tower with us lowsec scumm ... i had a dream ... u know. :)  IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free>>>free ****>>>????
Public ch.: Basterds on vacation-á |

Pinaculus
Hole Busters
137
|
Posted - 2012.01.18 12:27:00 -
[12] - Quote
Make faction war victory actually matter. It's so odd that this giant war has been going for years and there's no reason to care who wins. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |

March rabbit
Ganse Shadow of xXDEATHXx
110
|
Posted - 2012.01.18 12:51:00 -
[13] - Quote
why should anybody care about lowsec except lowseccers?
Did CCP organize 0.0 alliances? Maybe it is CCP made 0.0 corps, put POSes and jump-bridges, built outposts and grinded industry and military levels in 0.0??? Nope. 0.0 people made it all.
lowseccers can only kill and destruct. That's why you have nothing interesting for people to come to you. And you cry "CCP! CCP! CCP!" |

Smodab Ongalot
Immortalis Inc. Shadow Cartel
55
|
Posted - 2012.01.18 15:41:00 -
[14] - Quote
March rabbit wrote:why should anybody care about lowsec except lowseccers?
Did CCP organize 0.0 alliances? Maybe it is CCP made 0.0 corps, put POSes and jump-bridges, built outposts and grinded industry and military levels in 0.0??? Nope. 0.0 people made it all.
lowseccers can only kill and destruct. That's why you have nothing interesting for people to come to you. And you cry "CCP! CCP! CCP!"
You are the most worthless piece of **** I've seen in some time on these forums. You seem to be in complete ignorance of your total lack of understanding regarding, well, anything really.
To answer your first question, no CCP did not make the 0.0 alliances, but they did give you your sov mechanics, they gave you POSes, JB's, Outposts, and all the other things you have. Without CCP creating that content for you, you'd be sitting in space in your ship with nothing to do.
Sort of like low-sec.
Lets see, in low-sec we have....... Ice belts? Naw, can find those in high & null..... Medium level minerals? Naw... You can get that from drones (you should know this you ******* botting ******). Oh, I know, we have level 5 missions! That's pretty much about it....
And tbh, with incursions, who the **** wants to run level 5s?
Why don't you just concentrate on your botting and RMTing and leave the forum posting to those of us with some modicum of intelligence. |

Kagan Storm
Silver Snake Enterprise Against ALL Authorities
45
|
Posted - 2012.01.18 15:58:00 -
[15] - Quote
March rabbit wrote:why should anybody care about lowsec except lowseccers?
Did CCP organize 0.0 alliances? Maybe it is CCP made 0.0 corps, put POSes and jump-bridges, built outposts and grinded industry and military levels in 0.0??? Nope. 0.0 people made it all.
lowseccers can only kill and destruct. That's why you have nothing interesting for people to come to you. And you cry "CCP! CCP! CCP!"
I support this thingy.....  
But i would like to add that since we have a border crossing in eve betwean a 0.5+ systems and 0.4- systems with customs office on each side (concord on the 0.5+ side and random guy on 0.4- side) sadly and unfortunately lovsec has currently turned into a combination of deep deep Africa with elements of a ghetto...
You did it to yourself..... if you were actualy pirates and not grefers lovsec would be interesting...
Now go back to your ghetto and stay there.... Us rich folk have isk to make. Please dont bother us any more... My ego is the the size of my carriers jump range. |

shal ri
Zanzibar Land
6
|
Posted - 2012.01.18 16:14:00 -
[16] - Quote
March rabbit wrote:why should anybody care about lowsec except lowseccers?
Did CCP organize 0.0 alliances? Maybe it is CCP made 0.0 corps, POSes and jump-bridges, built outposts and grinded industry and military levels in 0.0??? Nope. 0.0 people made it all.
lowseccers can only kill and destruct. That's why you have nothing interesting for people to come to you. And you cry "CCP! CCP! CCP!"
yes and we want more to kill and destrory. plus u carebears cry all the time. so plz spare us ' lowseccers ' ur null bullshit.
as for the reason for ppl not goin to belts. its very simple. every 1 is on the gate doin a camp and it will most likey stay that wayas blobs dont do belts. even so there are still fights in the belts. any pirate that doesnt use dscan for wrecks is fail. wrecks means carebear. wrecks mean theres a kill to be had. find the wrecks. find the kill. |

March rabbit
Ganse Shadow of xXDEATHXx
111
|
Posted - 2012.01.18 16:25:00 -
[17] - Quote
Smodab Ongalot wrote:... some meaningless whine ...
well. you are simply nothing here... just one more cry-babe. However i can answer to your whine. Maybe some people will read it...
Yes, CCP gave us TOOLS. And WE ( i mean 0.0 people ) used it.
YOU ( i mean low-sec people ) have something too: 1. no CONCORD 2. better* ores in belts 3. better* planets 4. POCOs 5. better* agents 6. better* rats 7. more and more better* stuff....
And... which tool you (lowseccers) use? Let me guess... Number 1? Sure. Other numbers? ....  Why? Because this is for "stupid carebears" (c) pro-pvpers.
And now you ask for more? Use what you have right now.
And don't remember: we (sov-0.0 people) already loose something (just recall jump-bridges and SC nerfs).
* - better than in high-sec. |

Jude Lloyd
Heretic Army Heretic Nation
285
|
Posted - 2012.01.18 17:53:00 -
[18] - Quote
Lmao silly carebears. Heretic Army CEO Host of Frigfry Fridays http://judelloyd.blog.com/ -á |

Plutonian
Intransigent
17
|
Posted - 2012.01.18 17:53:00 -
[19] - Quote
I see we're being trolled by nullsec residents. That's original. 
You guys must be bored waiting for your next fleet to form up. Just tell that FC that 200 pilots should be enough, let's get going...
oops, sorry...
Forgot that you do what you're told. You have masters to answer to. |

Smiling Menace
Star Nebulae Holdings Inc.
101
|
Posted - 2012.01.18 18:12:00 -
[20] - Quote
Plutonian wrote:I see we're being trolled by nullsec residents. That's original.  You guys must be bored waiting for your next fleet to form up. Just tell that FC that 200 pilots should be enough, let's get going... oops, sorry... Forgot that you do what you're told. You have masters to answer to.
But he does have a point.
Why even bother with low sec? All I've ever seen there are blobs and gate camps (with the odd carrier thrown in) to make any activity in low sec a total waste of time. Massive risk, very little reward.
That's not to mention the sec hit should you actually fire first and kill someone.
And he's also right, you did this all yourselves. Sure, be a pirate and kill every carebear you see, just don't expect that pilot to be back anytime soon. Low sec remains a desolate waste land, gratz!  |
|

Lady Spank
Genos Occidere HYDRA RELOADED
1029
|
Posted - 2012.01.18 18:32:00 -
[21] - Quote
I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Othran
Brutor Tribe Minmatar Republic
138
|
Posted - 2012.01.18 18:46:00 -
[22] - Quote
Spank is right and its been argued on and off for years.
Want to make low-sec relevant?
Here's a simple 1, 2, 3.....
1) Bounties for rats in npc null - fine, you can justify it by saying Concorde wants pirates dead. Gets people out there as bounties should be higher. Sec increase in null - no, its not part of Empire.
2) The only place you should be able to increase sec status should be in 0.1-0.4 systems.
3) Bounties for rats (belts etc, not anomalies) in sov null should be down to the sov holder.
Do something like that and low-sec gets more population, npc null might get more and sov holders start paying the real bills.
Won't happen but it'd be nice.... |

DaRiKavus
Expendable Asset's
7
|
Posted - 2012.01.18 18:47:00 -
[23] - Quote
Lower the sec status hit in low sec (for engaging) and lower gate gun damage (either make it proportional to sig radius or lower the overall dps) and it would certainly make it a little easier to fight in small gangs or even solo. Hell solo roaming and engaging on a gate in a frig might even be an option.
While I am throwing unresearched, not very well thought out ideas into the mix why not add a couple of BS rats to the gates if a blob has sat there for more than x ammount of time. No bounties or loot for these rats but hopefully drive people off the gates rather than the ghey blobs that roam low sec 50% of the time.
Well I shall take a look at this thread a little later to see how the flaming of my comments goes.
Darik |

Plutonian
Intransigent
18
|
Posted - 2012.01.18 18:58:00 -
[24] - Quote
Smiling Menace wrote:But he does have a point. Why even bother with low sec? All I've ever seen there are blobs and gate camps (with the odd carrier thrown in) to make any activity in low sec a total waste of time. Massive risk, very little reward. That's not to mention the sec hit should you actually fire first and kill someone. And he's also right, you did this all yourselves. Sure, be a pirate and kill every carebear you see, just don't expect that pilot to be back anytime soon. Low sec remains a desolate waste land, gratz! 
All right... I'm a gonna bite.
I have, only once, ever attacked a non-combat seeking ship in low-sec. And, in my defense, that pilot was ratting in Amamake 3-1, and I thought he was bait. When it turned out he actually was a new player ratting, I advised him on how to survive, reimbursed his ship, and gave him around 10m isk. Talked him into joining Eve Uni and he was there for about six months. Last I heard he's off in WH space now.
If I encounter two frigates dueling at a planet or belt, I remove myself from the field so they won't think I'll rush in to kill the victor before he can get repped up again.
The last gate camp I participated in was to secure the gates in Fountain while the Brutally Clever Empire set up shop. Think that was back in 2007.
Pluto's current sec status is (IIRC) 4.3. My other character's sec status is 5.0. Why? Because I have no alts, no boosters, no backup, no nothing. Perfect total solo fighter. That means I'm in smaller ships. Want to know who flies the smaller ships these days? Pirates. In two months I've engaged maybe two people who were not flashy... all the rest were pirates.
I give back loot to very younger pilots who lose against me. I never ask for any loot back.
I'm not anti-pirate. Actually, I love pirates; they are the most laid back people you'll ever find in this game.
I've a really nice fit for a Merlin (which I took from Habadasshoodoo or whatever his name is) which is capable of perma-jamming an attacking Rifter. I won't use it, because it seems cheap and a shoddy thing to do to a fellow solo roaming pilot.
I have never kited anything in this game. Stop. Read that again: I have never kited anything in this game. By god if I'm going to commit to a fight, I commit.
I have participated in duels where I could not break my opponent's tank, but was fast enough to pull away from the battle. However, it seems cheap to have a duel which does not end in someone's wreck, so I plunged back in and lost the ship.
I actually don't like duels... they feel artificial to me. That's why I never ask for one. I want to hunt, and I want to be hunted. If I'm facing two or three very young players, I'd rather they gang up on me than for me to engage them one on one.
And should you think I'm just the oddball out there, I do run into people just like myself. Not very often anymore, but it happens.
The reason I'm telling you this is: Your perceptions of lowsec are wrong.
|

Smodab Ongalot
Immortalis Inc. Shadow Cartel
55
|
Posted - 2012.01.18 19:09:00 -
[25] - Quote
March rabbit wrote:
I am full ****** and can't play eve on my own, so I have to bot drone regions for isk to spend on ships I will never PVP in.
Totally missed the boat, further proving my point that you are a full on ******.
My point is that low-sec has nothing that is original. Lets address your points 1 at a time:
1) Neither does null-sec 2) Better than high-sec? Sure. But why risk mining in low-sec when you can bot in drone regions with relative impunity (that means safety) to obtain the same minerals? 3) Again, not original. Null and wh planets are better. 4) Again, not original.... Null and wh have these too 5) Like i mentioned previously, this is the only advantage to low-sec. Level 5 agents. But, don't they have those in 0.0 too? 6) Clearly, you've never been to low-sec. Our rats suck.
So, why the hell would anyone want to go to low-sec, when they could just as easily go to null or wh to achieve the same results?
Why don't you just go back to running your PVE sites, and leave the real PVP discussion to the PVPers? |

Hidden Snake
Inglorious-Basterds
89
|
Posted - 2012.01.18 19:47:00 -
[26] - Quote
Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that. Funny situation .... I have to agree with u ..... Nice idea IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free>>>free ****>>>????
Public ch.: Basterds on vacation-á |

Trinkets friend
Obstergo NEM3SIS.
101
|
Posted - 2012.01.19 01:08:00 -
[27] - Quote
LOL @ the person who claims lowsec inhabitants can use d-scan. If its not got a spawn beacon, 90% of them can't find it. The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu
|

Garr Earthbender
Quantum Cats Syndicate
32
|
Posted - 2012.01.19 01:54:00 -
[28] - Quote
Pirates are great fun to shoot at. It's more challenging to catch someone when you can't bubble them. Being able to take gate guns AND hold the field against a larger force? awesome.
FW happens in low sec. So there's that. (for what it's worth I like FW. Small engagements FTW.) Also, no bubbles.
Also, there's no bubbles in low sec.
I don't like bubbles.
I DO like my implants.
/allmyopinionsyoudon'thavetoagreewithme. |

Johnny Punisher
Wolfsbrigade
7
|
Posted - 2012.01.19 03:22:00 -
[29] - Quote
Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
I totally support this idea. |

Berendas
Clandestine Vector THE SPACE P0LICE
174
|
Posted - 2012.01.19 03:25:00 -
[30] - Quote
Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that.
Well said. |
|

March rabbit
Ganse Shadow of xXDEATHXx
112
|
Posted - 2012.01.19 03:40:00 -
[31] - Quote
Plutonian wrote:I see we're being trolled by nullsec residents. That's original.  You guys must be bored waiting for your next fleet to form up. Just tell that FC that 200 pilots should be enough, let's get going... . yea... little bored.... :(
the real problems are: 1) most of CTAs is organized in time i'm sleeping or in office.... So CTA for me is such a rare thing. 2) we killed bot in next system to our and no one wants to visit us....
So yea.... forum pew-pew 
|

Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.19 03:42:00 -
[32] - Quote
Garr Earthbender wrote:Pirates are great fun to shoot at. It's more challenging to catch someone when you can't bubble them. Being able to take gate guns AND hold the field against a larger force? awesome.
FW happens in low sec. So there's that. (for what it's worth I like FW. Small engagements FTW.) Also, no bubbles.
Also, there's no bubbles in low sec.
I don't like bubbles.
I DO like my implants.
/allmyopinionsyoudon'thavetoagreewithme.
You can buy implants from market.
Bubble != you lose your implants, with right moves in combat you can escape with pod, does not work 100% thou. Some people lose their implants in highsec and lowsec too. |

Plutonian
Intransigent
27
|
Posted - 2012.01.19 04:28:00 -
[33] - Quote
March rabbit wrote:Plutonian wrote:I see we're being trolled by nullsec residents. That's original.  You guys must be bored waiting for your next fleet to form up. Just tell that FC that 200 pilots should be enough, let's get going... . yea... little bored.... :( the real problems are: 1) most of CTAs is organized in time i'm sleeping or in office.... So CTA for me is such a rare thing. 2) we killed bot in next system to our and no one wants to visit us.... So yea.... forum pew-pew 
Well... then you're forgiven. 
Nullsec. I can remember nothing going on and keeping TS on while I ran missions in high sec (mostly out of boredom). Then would get the word of 'Reds in the pipe!' Would log off, log on combat character, jump in a fighting ship, annnnnddddd....
... wait 45 minutes while the fleet composed. I'd post things in chat like "There's like 4 of 'em? Don't we have enough people?" to which I'd get the response "We play to win here!". Finally our 55 man fleet would leave, only to find the reds got tired of waiting and went home.
I honestly don't know how you guys stand it.
Edited for clarity. |

cljjlc
Soul Thieves Collective Soul
0
|
Posted - 2012.01.19 05:23:00 -
[34] - Quote
Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that.
This is actually one of the best ideas I have heard for helping low sec. I approve this message |

Smiling Menace
Star Nebulae Holdings Inc.
103
|
Posted - 2012.01.19 06:19:00 -
[35] - Quote
Plutonian wrote:Smiling Menace wrote:But he does have a point. Why even bother with low sec? All I've ever seen there are blobs and gate camps (with the odd carrier thrown in) to make any activity in low sec a total waste of time. Massive risk, very little reward. That's not to mention the sec hit should you actually fire first and kill someone. And he's also right, you did this all yourselves. Sure, be a pirate and kill every carebear you see, just don't expect that pilot to be back anytime soon. Low sec remains a desolate waste land, gratz!  All right... I'm a gonna bite. I have, only once, ever attacked a non-combat seeking ship in low-sec. And, in my defense, that pilot was ratting in Amamake 3-1, and I thought he was bait. When it turned out he actually was a new player ratting, I advised him on how to survive, reimbursed his ship, and gave him around 10m isk. Talked him into joining Eve Uni and he was there for about six months. Last I heard he's off in WH space now. If I encounter two frigates dueling at a planet or belt, I remove myself from the field so they won't think I'll rush in to kill the victor before he can get repped up again. The last gate camp I participated in was to secure the gates in Fountain while the Brutally Clever Empire set up shop. Think that was back in 2007. Pluto's current sec status is (IIRC) 4.3. My other character's sec status is 5.0. Why? Because I have no alts, no boosters, no backup, no nothing. Perfect total solo fighter. That means I'm in smaller ships. Want to know who flies the smaller ships these days? Pirates. In two months I've engaged maybe two people who were not flashy... all the rest were pirates. I give back loot to very younger pilots who lose against me. I never ask for any loot back. I'm not anti-pirate. Actually, I love pirates; they are the most laid back people you'll ever find in this game. I've a really nice fit for a Merlin (which I took from Habadasshoodoo or whatever his name is) which is capable of perma-jamming an attacking Rifter. I won't use it, because it seems cheap and a shoddy thing to do to a fellow solo roaming pilot. I have never kited anything in this game. Stop. Read that again: I have never kited anything in this game. By god if I'm going to commit to a fight, I commit. I have participated in duels where I could not break my opponent's tank, but was fast enough to pull away from the battle. However, it seems cheap to have a duel which does not end in someone's wreck, so I plunged back in and lost the ship. I actually don't like duels... they feel artificial to me. That's why I never ask for one. I want to hunt, and I want to be hunted. If I'm facing two or three very young players, I'd rather they gang up on me than for me to engage them one on one. And should you think I'm just the oddball out there, I do run into people just like myself. Not very often anymore, but it happens. The reason I'm telling you this is: Your perceptions of lowsec are wrong.
Sorry, not perception...FACT!
I have seen the hi sec choke points camped to oblivion...FACT!
I have seen -10's blow away very single ship that comes through...FACT!
Nearly all were carebears looking to try something new....FACT!
None ever came back...FACT!
I have seen a small pirate gang get take apart by a small T1 Cruiser roam, then they (the pirates) drop 3 carriers on them...FACT!
I could go on all day with everything that's wrong with low sec but why bother? Everyone knows what's wrong.
You are very much the exception in low. All I ever see are bait ships, blobs and general asshattery from the resident -10's.
@ Lady Spank
I see what you are saying and I understand your points but that will still leave low sec a desolate waste land.
The only people there will be the ones you currently have. There is still no incentive for anyone in hi sec or null sec to even bother going there.
My thought was that low was to be just the same as hi sec with added extras to benefit from the risk but EVE players being EVE players, it's more a perpetual battleground with no real easy way in for the carebears.
I actually think the sec hit should be even higher if you engage in low sec. Make the gate/station guns do even more damage so that the asshats that think PvP consisting of ganking noobs and haulers on gates have a very very hard time doing this.
There you go, as long as noobs/carebears stick to gates and stations, they will be able to use low sec with a little bit of a security blanket. If they want to then try PvP, they have the rest of the space in low that isn't a gate or a station to play around with.
Just my thoughts as a noob once upon a time in low sec. |

Plutonian
Intransigent
27
|
Posted - 2012.01.19 06:22:00 -
[36] - Quote
cljjlc wrote:Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that. This is actually one of the best ideas I have heard for helping low sec. I approve this message
It's a fantastic idea. But good luck getting null bounties removed. The whinage would be... shall we say, significant? 
|

Smiling Menace
Star Nebulae Holdings Inc.
103
|
Posted - 2012.01.19 06:32:00 -
[37] - Quote
Plutonian wrote:cljjlc wrote:Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that. This is actually one of the best ideas I have heard for helping low sec. I approve this message It's a fantastic idea. But good luck getting null bounties removed. The whinage would be... shall we say, significant? 
If there was an alternative to ratting for null sec dwellers to make isk directly from the space they hold, then I doubt there would be much resistance to this idea.
Holding space actually gains you very little reward but a ton of bills to be paid. |

Plutonian
Intransigent
27
|
Posted - 2012.01.19 07:47:00 -
[38] - Quote
@Smiling Menace:
I won't deny that stuff exists, but it can be worked around. Bait can be popped before the trap springs (or simply avoided... they're generally not too subtle). Camps can be seen on the map or run in fast frigs. Smartie-BS can be scanned from gate scanpoints. Blobs can generally be avoided by single pilots (we're far more maneuverable).
But I would not remove the camps, bait ships, blobs, pirates, or even those annoying ECM-using f**ks for anything. Because it's the challenge that makes lowsec fun. When I'm in lowsec I know, beyond a shadow of a doubt, that everyone wants to kill me. It's actually rather comforting... I don't have to worry about who my enemies are, they're listed right there in local. 
Tonight I had to move exactly one (1) metric buttload of researched BPO's to an Empire hub. Eight jumps through lowsec. Five jumps through Empire. Guess which part I sweated? The lowsec portion was done in a standard fighting Rifter. The Empire leg done in a tanked battleship with sweaty palms. I was safer in lowsec!
I don't expect the true 'carebear' to ever come to lowsec. Like the Joker said, "Decent people shouldn't live here... they'd be happier somewhere else." But for those looking for some excitement, and I feel there are many in Empire who feel this way, lowsec is a great place to find some fun. (Jeeze... I saved the Damsel for three damn years and she keeps going back to that damn brothel!! WTF?!)
I believe Eve needs a PvP outlet that doesn't require the responsibilities of nullsec. Currently, unless you're willing to wardec innocent non-PvP'ers in Empire (which I'd never do) or can-flip miners (which I'd also never do) or suffer the artificial-ality of duels (is that even a word?), you go to lowsec for a good fight. That's what CCP needs to focus on when dealing with the area.
|

Johnny Punisher
Wolfsbrigade
7
|
Posted - 2012.01.19 08:52:00 -
[39] - Quote
Smiling Menace wrote:Plutonian wrote:It's a fantastic idea. But good luck getting null bounties removed. The whinage would be... shall we say, significant?  If there was an alternative to ratting for null sec dwellers to make isk directly from the space they hold, then I doubt there would be much resistance to this idea. Holding space actually gains you very little reward but a ton of bills to be paid.
I don't see Lady Spank saying anything about removing bounties, just sec status. Only receiving sec status from lowsec rats is best idea of improving lowsec I've ever heard.
*edit: ah nevermind he did... anyway, I would let nullsec keep the bounties but leave the sec status boost to be lowsec-thing only! |

Bent Barrel
6
|
Posted - 2012.01.19 09:30:00 -
[40] - Quote
Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that.
This and remove bounties from non NPC zerosec. That way the zerosec income will become mainly production and trade (as it should be) and move the mid level NPC bounties to lowsec. Take a hint from sleepers. No bounties, everything is in the salvage/loot. |
|

Jude Lloyd
Heretic Army Heretic Nation
313
|
Posted - 2012.01.19 09:48:00 -
[41] - Quote
+1 for Spank.
Also, why are gate guns (which are larger than BS guns) able to easily track a fast frigate? I think lowsec gate guns should have lowered tracking, allowing frigates more access to on-gate pvp.
Just a thought. Heretic Army CEO Host of Frigfry Fridays http://judelloyd.blog.com/ -á |

Lady Spank
Genos Occidere HYDRA RELOADED
1042
|
Posted - 2012.01.19 09:51:00 -
[42] - Quote
I don't mean remove bounties from null sec rats! (will check for typos).
The average null sec player has to have ways of making ISK afterall. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Kahega Amielden
Rifterlings
93
|
Posted - 2012.01.19 09:52:00 -
[43] - Quote
Jude Lloyd wrote:+1 for Spank.
Also, why are gate guns (which are larger than BS guns) able to easily track a fast frigate? I think lowsec gate guns should have lowered tracking, allowing frigates more access to on-gate pvp.
Just a thought.
Because having interceptor tackle on lowsec gates would be broken? |

Heretic4Life
Heretic Authority Heretic Nation
7
|
Posted - 2012.01.19 09:53:00 -
[44] - Quote
Kahega Amielden wrote:Jude Lloyd wrote:+1 for Spank.
Also, why are gate guns (which are larger than BS guns) able to easily track a fast frigate? I think lowsec gate guns should have lowered tracking, allowing frigates more access to on-gate pvp.
Just a thought. Because having interceptor tackle on lowsec gates would be broken?
And awesome. |

Lady Spank
Genos Occidere HYDRA RELOADED
1042
|
Posted - 2012.01.19 09:57:00 -
[45] - Quote
I remember when people used to suicide tackle in Rifters. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Smiling Menace
Star Nebulae Holdings Inc.
103
|
Posted - 2012.01.19 11:10:00 -
[46] - Quote
Plutonian wrote:@Smiling Menace: I won't deny that stuff exists, but it can be worked around. Bait can be popped before the trap springs (or simply avoided... they're generally not too subtle). Camps can be seen on the map or run in fast frigs. Smartie-BS can be scanned from gate scanpoints. Blobs can generally be avoided by single pilots (we're far more maneuverable). But I would not remove the camps, bait ships, blobs, pirates, or even those annoying ECM-using f**ks for anything. Because it's the challenge that makes lowsec fun. When I'm in lowsec I know, beyond a shadow of a doubt, that everyone wants to kill me. It's actually rather comforting... I don't have to worry about who my enemies are, they're listed right there in local.  Tonight I had to move exactly one (1) metric buttload of researched BPO's to an Empire hub. Eight jumps through lowsec. Five jumps through Empire. Guess which part I sweated? The lowsec portion was done in a standard fighting Rifter. The Empire leg done in a tanked battleship with sweaty palms. I was safer in lowsec!I don't expect the true 'carebear' to ever come to lowsec. Like the Joker said, "Decent people shouldn't live here... they'd be happier somewhere else." But for those looking for some excitement, and I feel there are many in Empire who feel this way, lowsec is a great place to find some fun. (Jeeze... I saved the Damsel for three damn years and she keeps going back to that damn brothel!! WTF?!) I believe Eve needs a PvP outlet that doesn't require the responsibilities of nullsec. Currently, unless you're willing to wardec innocent non-PvP'ers in Empire (which I'd never do) or can-flip miners (which I'd also never do) or suffer the artificial-ality of duels (is that even a word?), you go to lowsec for a good fight. That's what CCP needs to focus on when dealing with the area.
Again, I agree with you. Low sec can be alot of fun and exciting IF you know what you are doing.
That's not really the problem though. The problem is actually getting people to go there.
The low sec pocket I used to live in had virtually no-one there from 1 week to the next! I could've sat in a belt with an Orca and mined with drones 23/7 (this is an example, God I hate mining) without loosing it!
To me, that's the biggest problem in low sec, it's even less inhabited than null.
We should be trying to think of ways to encourage (not bully!) people that do want to try something a little more exciting without pissing them off so much they never come back.
Biggest problem I found as a noob was actually getting into low sec in the first place. Gate camping is so lame, if it was made considerably harder to gate camp in low, you would have more people moving through and some might even stay.
Lady Spank wrote:I remember when people used to suicide tackle in Rifters.
lol when I was a noob, I remember doing this on low sec gates. Not a Rifter though, Incursus of Doom  |

Plutonian
Intransigent
31
|
Posted - 2012.01.19 23:16:00 -
[47] - Quote
Would love some input on a crazy idea from the dedicated pirates if you guys don't mind. ('cause if anyone can find loopholes, it's pirates )
What would happen if gate guns were reduced in strength (applied damage) by a factor of 10? So, where a gate gun previously would have done 100 dps, it now does 10 dps. (I have no idea how much damage a sentry gun does right now, so that number was just plucked from thin air as an example.)
Then, the number of gate guns were increased dependent upon the security status of the system and the system next to it (the one the gate leads to).
So, on the Jel gate in Egghelende system, you'd have perhaps 12 sentry guns (remember, doing only a 10th of their current damage). This simulates Empire considering this gate important and thus more heavily guarded.
But, on a gate in an obscure .2 sec status system, which leads to a .1 system, you'd have maybe 2 gate guns. These could probably be tanked in a solidly-fit heavy cruiser like a Rupture or Vexor.
I've never participated in a gate camp in lowsec, so I have no idea how this would play out. But the goal is to 1.) make it difficult to permacamp Empire-to-Lowsec systems (i.e., the OMS camp where T3 cruisers are boosted to astronomical levels and can catch frigates and even shuttles occasionally), and 2.) shake up combat a bit by allowing some smaller ships types to engage on gates further from the 'watchful eyes of the law'.
Would it work? Or go haywire when the first clever pirate finds the Ultimate Loophole? |

SidtheKid100
Miffed inc.
3
|
Posted - 2012.01.20 01:53:00 -
[48] - Quote
Plutonian wrote:
~snip~
The reason I'm telling you this is: Your perceptions of lowsec are wrong.
QFT
And GOD, I wish I saw you around Amamake when I was solo PvPing. I don't always post on the forums, but when I do, I prefer posting with my main. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.20 02:04:00 -
[49] - Quote
Heretic4Life wrote:Kahega Amielden wrote:Jude Lloyd wrote:+1 for Spank.
Also, why are gate guns (which are larger than BS guns) able to easily track a fast frigate? I think lowsec gate guns should have lowered tracking, allowing frigates more access to on-gate pvp.
Just a thought. Because having interceptor tackle on lowsec gates would be broken? And awesome.
No need for interceptor, you can use insta lock loki to do same.
It is good that there is different environments in EVE which all has their own tricks and such. Game would be boring if there would be only 0.0. Lowsec And highsec has more complex engagement rules and that makes those harder places to have pvp.
0.0 is easiest place to pvp, there might have hardest player base to engage but rules are simplest.
Highsec with agro rules, wardecs, neutrals and concorde makes it most complex system to have pvp.
I still miss time when people uses cans for mining, those times griefing in belts caused often very complex agro situations and those who managed to keep things in control usually won. |

Stukkler Tian
Space Hobos LLC.
3
|
Posted - 2012.01.20 04:01:00 -
[50] - Quote
let the sec status of an area decide the dmg for gate guns. .4 powerful as but not quite insta death like the concordokken .1 like getting aggro from rats in a belt (not a big deal as long as you dont fall asleep) |
|

Torn Hymen
Viziam Amarr Empire
0
|
Posted - 2012.01.20 06:01:00 -
[51] - Quote
Strikes me that part the issue appears to be lack of pilots for the size of space. Maybe introduce a story line that a giant cosmic event wipes out a 1000 odd systems and condense the population somewhat. COuld take it one step further and shrink hi sec a little plus remove the huge amount of low sec stations. |

Plutonian
Intransigent
34
|
Posted - 2012.01.20 08:23:00 -
[52] - Quote
SidtheKid100 wrote:Plutonian wrote:
~snip~
The reason I'm telling you this is: Your perceptions of lowsec are wrong.
QFT And GOD, I wish I saw you around Amamake when I was solo PvPing.
Thank you! I look forward to gracing your killboard in the victim category. 
I'm actually moving back, and looking to settle in Eszur system. Turns out the Hevrice-OMS-Costolle route gets pretty dead during the week. And frigates are a little more rare than in Heimatar... everyone likes the big hardware out there.
Look me up, assuming I ever get moved. Why O Why did I have to insure and rig every single ship in my hangar?! Must have been drinking that night. 
|

Simi Kusoni
The Synergy Cascade Imminent
56
|
Posted - 2012.01.20 09:06:00 -
[53] - Quote
Plutonian wrote:Would love some input on a crazy idea from the dedicated pirates if you guys don't mind. ('cause if anyone can find loopholes, it's pirates  ) What would happen if gate guns were reduced in strength (applied damage) by a factor of 10? So, where a gate gun previously would have done 100 dps, it now does 10 dps. (I have no idea how much damage a sentry gun does right now, so that number was just plucked from thin air as an example.) Then, the number of gate guns were increased dependent upon the security status of the system and the system next to it (the one the gate leads to). So, on the Jel gate in Egghelende system, you'd have perhaps 12 sentry guns (remember, doing only a 10th of their current damage). This simulates Empire considering this gate important and thus more heavily guarded. But, on a gate in an obscure .2 sec status system, which leads to a .1 system, you'd have maybe 2 gate guns. These could probably be tanked in a solidly-fit heavy cruiser like a Rupture or Vexor. I've never participated in a gate camp in lowsec, so I have no idea how this would play out. But the goal is to 1.) make it difficult to permacamp Empire-to-Lowsec systems (i.e., the OMS camp where T3 cruisers are boosted to astronomical levels and can catch frigates and even shuttles occasionally), and 2.) shake up combat a bit by allowing some smaller ships types to engage on gates further from the 'watchful eyes of the law'. Would it work? Or go haywire when the first clever pirate finds the Ultimate Loophole? No, it wouldn't work. A cane with slaves can get nearly 100k ehp, and still fit a sebo, so unless gateguns were so badass they were a threat to gangs with that kind of EHP it would make very little difference.
Even then, you'd just see an increase in the number of camps with pimped out 200k ehp T3s and logistics support.
The "solution" to low sec gate camps and getting new players into low sec has never been about creating more rewards (if you are any good, low sec is already pretty damn profitable) it's about teaching new players to use scouts and only fly cloaked ships. At the moment an experienced player will only fly around in cloaked T3s, transports etc. In contrast noobs complain about getting ganked coz they just jumped in blind in a badly fitted battlecruiser. |

March rabbit
Ganse Shadow of xXDEATHXx
114
|
Posted - 2012.01.20 10:29:00 -
[54] - Quote
Bent Barrel wrote:This and remove bounties from non NPC zerosec. That way the zerosec income will become mainly production and trade (as it should be) and move the mid level NPC bounties to lowsec. Take a hint from sleepers. No bounties, everything is in the salvage/loot. returning people into HIGH-sec?  |

Simi Kusoni
The Synergy Cascade Imminent
56
|
Posted - 2012.01.20 10:30:00 -
[55] - Quote
March rabbit wrote:Bent Barrel wrote:This and remove bounties from non NPC zerosec. That way the zerosec income will become mainly production and trade (as it should be) and move the mid level NPC bounties to lowsec. Take a hint from sleepers. No bounties, everything is in the salvage/loot. returning people into HIGH-sec?  Remove minerals from drones.
/thread |

Stalking Mantis
Wolfsbrigade
135
|
Posted - 2012.01.20 11:11:00 -
[56] - Quote
Plutonian wrote:@Smiling Menace:
I believe Eve needs a PvP outlet that doesn't require the responsibilities of nullsec. Currently, unless you're willing to wardec innocent non-PvP'ers in Empire (which I'd never do) or can-flip miners (which I'd also never do) or suffer the artificial-ality of duels (is that even a word?), you go to lowsec for a good fight. That's what CCP needs to focus on when dealing with the area.
They do have that it is called faction warfare. You saying that tells me you never tried it thus you think that outlet is not available. |

Dirk Smacker
Black Talon Aerospace Black Watch.
13
|
Posted - 2012.01.20 13:29:00 -
[57] - Quote
Low sec should be a scumbag-infested craphole where down on their luck charity cases with little to no social skills try to eek out a living surrounded by vicious pirates and marauding militias who answer to nobody.
Currently trying to hoar myself to the sexiest militia corp |

Xylorn Hasher
Mean Corp Mean Coalition
21
|
Posted - 2012.01.20 15:01:00 -
[58] - Quote
Give lowsec new original minerals which can be mined only there. Add those minerals to every T2 module or ship building requirements. Move all lv4 missions to lowsec, give bears from high as little as possible to make them move to low or null. Problem solved. |

March rabbit
Ganse Shadow of xXDEATHXx
114
|
Posted - 2012.01.20 15:58:00 -
[59] - Quote
Xylorn Hasher wrote:Give lowsec new original minerals which can be mined only there. Add those minerals to every T2 module or ship building requirements.
result: +1000000 whiny threads "CCP! CCP! stop 0.0 alliances from invading low-sec!!!!"
|

Cyniac
Twilight Star Rangers Black Thorne Alliance
105
|
Posted - 2012.01.20 16:01:00 -
[60] - Quote
I see there are many lowsecs.
As a lowsec carebear and explorer I find that I mostly run into the following:
1) Other explorers - damned competition 2) Fleets forming up to head out on a null roam - they tend to stick together and get worried when a frigate that's not blue flies by 3) AFK toons sitting in stations 4) Other carebears looking after their POSes, harvesting gas, crooning over their planets, you know, the stuff we lowsec bears people like to do.
But pirates? Real pirates? I remember I saw one... three months ago? He was a sneaky one taught me a few tricks (inadvertently) before we both went on our ways. |
|

shal ri
Zanzibar Land
6
|
Posted - 2012.01.20 16:42:00 -
[61] - Quote
heres a funny thought. ever thing that low sec is bloby because of u null retards? ( o/ cva and friends i see u still cant do pvp without a hot drop ) the only conunter to this is to do the same and u wonder y we pirates blob. heres another thought, those pirates that blob like its null are not that good at pvp. ever solo them or fight in a small gang? yea they die. really fast.
as for reducing the dmg of gate guns for frig fights. thats just ********. frigs are for belts planets and places with no gates/ stations. it would only lead to faster lock times and death to nealry ever ship that jump into low sec. as much as i would like to **** cloaky haulers, it would make for a logistic horror. i would rather kill those cloakies on the undock with a dessy. it alot funnier to see gate guns shoot me and watch the prowler die at the same time.
gates guns doin more dmg? this solves nothing just means bigger camps with more snipe ships that leaves u with even more to complain about. FW space. more blobs then null, but at the same token they also suck in small gang warfare. just a general opinion.
what do blobs mostly do if they want a kill. they titian bridge on to targets. i would like to say remove titian bridging from low sec but it would affect null sec in a negitive way in terms of moving ships quickly. but the last time i shot at a tempest in my tengu he hot dropped 30 some odd ppl to kill 2 ships that they failed to kill anyway.
it does make for more of a challenge tho, so i just laugh when they fail and to pull the kill and laugh when i pull a kill after gettin dropped by 30 ppl. so wat needs to change? the player not the game. |

Simi Kusoni
The Synergy Cascade Imminent
57
|
Posted - 2012.01.20 17:23:00 -
[62] - Quote
shal ri wrote:heres a funny thought. ever thing that low sec is bloby because of u null retards? ( o/ cva and friends i see u still cant do pvp without a hot drop ) the only conunter to this is to do the same and u wonder y we pirates blob. heres another thought, those pirates that blob like its null are not that good at pvp. ever solo them or fight in a small gang? yea they die. really fast.
as for reducing the dmg of gate guns for frig fights. thats just ********. frigs are for belts planets and places with no gates/ stations. it would only lead to faster lock times and death to nealry ever ship that jump into low sec. as much as i would like to **** cloaky haulers, it would make for a logistic horror. i would rather kill those cloakies on the undock with a dessy. it alot funnier to see gate guns shoot me and watch the prowler die at the same time.
gates guns doin more dmg? this solves nothing just means bigger camps with more snipe ships that leaves u with even more to complain about. FW space. more blobs then null, but at the same token they also suck in small gang warfare. just a general opinion.
what do blobs mostly do if they want a kill. they titian bridge on to targets. i would like to say remove titian bridging from low sec but it would affect null sec in a negitive way in terms of moving ships quickly. but the last time i shot at a tempest in my tengu he hot dropped 30 some odd ppl to kill 2 ships that they failed to kill anyway.
it does make for more of a challenge tho, so i just laugh when they fail and to pull the kill and laugh when i pull a kill after gettin dropped by 30 ppl. so wat needs to change? the player not the game. Getting titan bridged is annoying, but it's usually not too hard to avoid in a decent ship. Just burn away when the cyno pops, it's not like the cyno pilot can chase you to keep the point on you.
Anyway, half the fun in eve is trying to blob people whilst not getting blobbed yourself. As for those that blob not being good solo, I wouldn't be so sure. Just because people like to blob doesn't necessarily mean they're bad at soloing if they have to. |

Miregar Shakor
Brutor Tribe Minmatar Republic
5
|
Posted - 2012.01.20 17:38:00 -
[63] - Quote
Lady Spank wrote:I always believed it should be the only area you can use to pull your sec status up from negative status. The logic being Concord don't monitor null sec so shouldn't be paying bounties issuing sec rewards out there, and criminal acts anywhere in empire should be acquitted by doing ones time fighting (NPC) piracy in low sec empire.
Benefits: + It's not counterable with the usual carebear whine "you just want more shinies to shoot", since it only entices criminals. + (very) Moderate nerf to suicide ganking as you have to make up for your crimes with some time spent in low sec, but introduces high sec 'PVP'ers to low sec. + 0.0 residents can't just hide in deep null to get their standings up in complete safety. + General increase of activity in low sec and a reason to go there (for some). + Those visiting to raise sec are obviously PVPers so greater potential for finding small engagements there, and not just 'trying to populate low sec with shiny PVE fit carebears'.
~ repeating myself now so will leave it at that.
EDITED: I didn't mean to suggest removing null rat bounties, just the sec gain. +1 |

Plutonian
Intransigent
37
|
Posted - 2012.01.20 17:49:00 -
[64] - Quote
Simi Kusoni wrote:No, it wouldn't work. A cane with slaves can get nearly 100k ehp, and still fit a sebo, so unless gateguns were so badass they were a threat to gangs with that kind of EHP it would make very little difference. Even then, you'd just see an increase in the number of camps with pimped out 200k ehp T3s and logistics support. The "solution" to low sec gate camps and getting new players into low sec has never been about creating more rewards (if you are any good, low sec is already pretty damn profitable) it's about teaching new players to use scouts and only fly cloaked ships. At the moment an experienced player will only fly around in cloaked T3s, transports etc. In contrast noobs complain about getting ganked coz they just jumped in blind in a badly fitted battlecruiser.
You're quite right. It was a 'Hmmm.... What If?' idea.
I should probably keep those to myself. 
|

OllieNorth
Recidivists Incorporated
126
|
Posted - 2012.01.20 18:01:00 -
[65] - Quote
I love the "move all L4s to Low!" crowd. All that means is that people will start chaining L3s and doing more explo and/or quitting. Carebears hate PVP (trust me, I know) and will avoid it at all costs. Nothing is going to force bears into low. They are generally bad at PVP and have no interest in getting better, especially the solo ones who have no interest in joining roams/PVP corps. I'm generally a carebear, but I'm pretty adventurous, I will go do lowsec explo, even some lowsec missioning, but I really hate getting ganked. I'm pretty terribad at PVP, but getting better would require putting a lot of effort into learning to do it better, and I would still get torched by gangs, as I don't have time for the 45 minute wait for a fleet.
In my lowsec travels, I have to agree with the earlier poster, I've gone days without seeing anyone but my fellow bears. I have found a general cool group of people out in low, but the raging "OMFG we are leet PVPars!" blobs just make us dock up or SS and logoffski. If you want more action in Low, lose the blobs. Otherwise the only fights you are going to get are with other blobs on the gate. No amount of hi-sec nerf will "force" bears into low, it has to be something to make them want to go there. |

Simi Kusoni
The Synergy Cascade Imminent
57
|
Posted - 2012.01.20 18:16:00 -
[66] - Quote
OllieNorth wrote:I love the "move all L4s to Low!" crowd. All that means is that people will start chaining L3s and doing more explo and/or quitting. Carebears hate PVP (trust me, I know) and will avoid it at all costs. Nothing is going to force bears into low. They are generally bad at PVP and have no interest in getting better, especially the solo ones who have no interest in joining roams/PVP corps. I'm generally a carebear, but I'm pretty adventurous, I will go do lowsec explo, even some lowsec missioning, but I really hate getting ganked. I'm pretty terribad at PVP, but getting better would require putting a lot of effort into learning to do it better, and I would still get torched by gangs, as I don't have time for the 45 minute wait for a fleet.
In my lowsec travels, I have to agree with the earlier poster, I've gone days without seeing anyone but my fellow bears. I have found a general cool group of people out in low, but the raging "OMFG we are leet PVPars!" blobs just make us dock up or SS and logoffski. If you want more action in Low, lose the blobs. Otherwise the only fights you are going to get are with other blobs on the gate. No amount of hi-sec nerf will "force" bears into low, it has to be something to make them want to go there. To be honest, the whole nerf high sec thing isn't about forcing bears into low. We know they won't come anyway, those that are willing to risk their ships for more ISK are here already.
The problem is two fold, for one thing we want a reason to be where we are. I mean, what is the point in fighting over territory or risking your ship when what you are fighting for is no longer of value? This is the way Eve has always been, null>low>high in terms of profitability. It is the reason we fight, the reason we fly around low sec and scout so obsessively or wage wars over entire regions in null. To have a high ISK income source given out for free, with no risks required in acquiring it just takes away the fun.
The other side is that of people using assets gained through high sec activities to finance ships and wars that are not used in high sec. This means you cannot attack an enemy alliance's profit stream, and whilst it isn't usually much of an issue when that profit can amount to billions a day per person it becomes less comical. (Ok, not many people make billions a day in HS. But it's not that hard, I know a lot of people who dual box incursions and I presume it isn't particularly rare. I might be wrong though.)
tl;dr: We aren't trying to drag carebears kicking and screaming into low sec. For the most part, we don't care about the genuine HS carebears at all. |

Plutonian
Intransigent
37
|
Posted - 2012.01.20 18:25:00 -
[67] - Quote
Stalking Mantis wrote:Plutonian wrote:@Smiling Menace:
I believe Eve needs a PvP outlet that doesn't require the responsibilities of nullsec. Currently, unless you're willing to wardec innocent non-PvP'ers in Empire (which I'd never do) or can-flip miners (which I'd also never do) or suffer the artificial-ality of duels (is that even a word?), you go to lowsec for a good fight. That's what CCP needs to focus on when dealing with the area.
They do have that it is called faction warfare. You saying that tells me you never tried it thus you think that outlet is not available.
I did try it for a couple of weeks, but was shocked to find it seemed more about PvE stuff than PvP. There were big fleets running around, but I tend to prefer solo or micro-gang stuff. But all that was back in 2008, and perhaps things have changed.
In any case, Grog Drinker, in another thread, makes a very good point; signing up for any faction reduces your targets when compared to staying on the outside and engaging anyone looking for a fight.
And to be clear, when I say CCP should focus on lowsec as an area which should provide good fights, I'm not just talking about the pirate/solo game... I'd hope they fix the things with FW too. Anything that gets more combat-seeking, non-cap-flying, small-gang pilots into lowsec is a good thing in my book. |

Grog Drinker
The Tuskers
17
|
Posted - 2012.01.20 20:17:00 -
[68] - Quote
I have no problem with the amount of damage gate guns do now. I still get fights on gates all the time when someone chooses to engage me first.
I would like the lock time of gate guns to be put back to what it was before they buffed it. Currently its a giant pain to fly lightly tanked frigs because you will get popped on gates before you can warp off. After fights now I usually have to warp to a deep and sit around for 15 minutes before I can continue playing.
If they gate guns took a couple of seconds to lock me it wouldn't effect my ability to fight on gates but it would take most of the down time out of solo roaming. |

Cearain
Imperial Outlaws
235
|
Posted - 2012.01.20 21:10:00 -
[69] - Quote
Plutonian wrote:Jude Lloyd wrote:About 6 months ago, I could roam the surrounding systems of Amamake in my Merlin, hopping from belt to belt... and I would find 5 or more targets/fights in a half hour of play time. Now, it's just not the same. Even the amount of frigate traffic in Amamake's belts is half of what it use to be.
I hope lowsec turns around soon.
Well, you'll probably be seeing more AF targets soon. Sadly, their buff will thin out the already scant T1 frigs and cruisers. Until CCP revisits those expect long roams with few targets. 
The best thing they could do to increase the number of t1 frigates is decrease the scan resolution of destroyers. It's foolish to take t1 frigates out when destroyers can lock you and 2 volley you so easilly. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
235
|
Posted - 2012.01.20 21:16:00 -
[70] - Quote
Plutonian wrote:Stalking Mantis wrote:Plutonian wrote:@Smiling Menace:
I believe Eve needs a PvP outlet that doesn't require the responsibilities of nullsec. Currently, unless you're willing to wardec innocent non-PvP'ers in Empire (which I'd never do) or can-flip miners (which I'd also never do) or suffer the artificial-ality of duels (is that even a word?), you go to lowsec for a good fight. That's what CCP needs to focus on when dealing with the area.
They do have that it is called faction warfare. You saying that tells me you never tried it thus you think that outlet is not available. I did try it for a couple of weeks, but was shocked to find it seemed more about PvE stuff than PvP. There were big fleets running around, but I tend to prefer solo or micro-gang stuff. But all that was back in 2008, and perhaps things have changed. In any case, Grog Drinker, in another thread, makes a very good point; signing up for any faction reduces your targets when compared to staying on the outside and engaging anyone looking for a fight. And to be clear, when I say CCP should focus on lowsec as an area which should provide good fights, I'm not just talking about the pirate/solo game... I'd hope they fix the things with FW too. Anything that gets more combat-seeking, non-cap-flying, small-gang pilots into lowsec is a good thing in my book.
I agree frequent quality small scale pvp should be a priority for low sec generally and fw in particular.
BTW you can use fw plexes to help you get decent fights in low sec. Just open them in a busy system and don't actually run them.(move away from the button) That way the rats won't attack you and you can fight others as they come in. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

Christina Trild
SkyNet Experiments
0
|
Posted - 2012.01.20 22:26:00 -
[71] - Quote
Theres a difference between low and highsec    Hmm I don't happen to notice |

Plutonian
Intransigent
40
|
Posted - 2012.01.21 00:52:00 -
[72] - Quote
Cearain wrote:BTW you can use fw plexes to help you get decent fights in low sec. Just open them in a busy system and don't actually run them.(move away from the button) That way the rats won't attack you and you can fight others as they come in.
Can you do this even though you're not enrolled in FW? |

shal ri
Zanzibar Land
6
|
Posted - 2012.01.23 22:20:00 -
[73] - Quote
Cearain wrote:Plutonian wrote:Jude Lloyd wrote:About 6 months ago, I could roam the surrounding systems of Amamake in my Merlin, hopping from belt to belt... and I would find 5 or more targets/fights in a half hour of play time. Now, it's just not the same. Even the amount of frigate traffic in Amamake's belts is half of what it use to be.
I hope lowsec turns around soon.
Well, you'll probably be seeing more AF targets soon. Sadly, their buff will thin out the already scant T1 frigs and cruisers. Until CCP revisits those expect long roams with few targets.  The best thing they could do to increase the number of t1 frigates is decrease the scan resolution of destroyers. It's foolish to take t1 frigates out when destroyers can lock you and 2 volley you so easilly.
thats the whole point of dessies. its an anti frig ship. thats its role and it does it very well. plus if ur in a t1 or t2 frig u should be pickin ur targets not flying in with ur head chopped off. not hard to do. |

Amber Thetawaves
Mong's Marauders
11
|
Posted - 2012.01.24 14:01:00 -
[74] - Quote
Smodab Ongalot wrote:March rabbit wrote:why should anybody care about lowsec except lowseccers?
Did CCP organize 0.0 alliances? Maybe it is CCP made 0.0 corps, put POSes and jump-bridges, built outposts and grinded industry and military levels in 0.0??? Nope. 0.0 people made it all.
lowseccers can only kill and destruct. That's why you have nothing interesting for people to come to you. And you cry "CCP! CCP! CCP!" You are the most worthless piece of **** I've seen in some time on these forums. You seem to be in complete ignorance of your total lack of understanding regarding, well, anything really. To answer your first question, no CCP did not make the 0.0 alliances, but they did give you your sov mechanics, they gave you POSes, JB's, Outposts, and all the other things you have. Without CCP creating that content for you, you'd be sitting in space in your ship with nothing to do. Sort of like low-sec. Lets see, in low-sec we have....... Ice belts? Naw, can find those in high & null..... Medium level minerals? Naw... You can get that from drones (you should know this you ******* botting ******). Oh, I know, we have level 5 missions! That's pretty much about it.... And tbh, with incursions, who the **** wants to run level 5s? Why don't you just concentrate on your botting and RMTing and leave the forum posting to those of us with some modicum of intelligence.
im with smo |

X Gallentius
Quantum Cats Syndicate
110
|
Posted - 2012.01.24 14:42:00 -
[75] - Quote
Plutonian wrote: Can you do this even though you're not enrolled in FW?
Yes.
|

Cearain
Imperial Outlaws
241
|
Posted - 2012.01.24 15:16:00 -
[76] - Quote
X Gallentius wrote:Plutonian wrote: Can you do this even though you're not enrolled in FW?
Yes.
If they are already open you certainly can.
But I'm not sure if you can scan them. Just hit your on ship system scanner and see if some pop up. The busier the system the better. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
241
|
Posted - 2012.01.24 15:26:00 -
[77] - Quote
shal ri wrote:Cearain wrote:Plutonian wrote:Jude Lloyd wrote:About 6 months ago, I could roam the surrounding systems of Amamake in my Merlin, hopping from belt to belt... and I would find 5 or more targets/fights in a half hour of play time. Now, it's just not the same. Even the amount of frigate traffic in Amamake's belts is half of what it use to be.
I hope lowsec turns around soon.
Well, you'll probably be seeing more AF targets soon. Sadly, their buff will thin out the already scant T1 frigs and cruisers. Until CCP revisits those expect long roams with few targets.  The best thing they could do to increase the number of t1 frigates is decrease the scan resolution of destroyers. It's foolish to take t1 frigates out when destroyers can lock you and 2 volley you so easilly. thats the whole point of dessies. its an anti frig ship. thats its role and it does it very well. plus if ur in a t1 or t2 frig u should be pickin ur targets not flying in with ur head chopped off. not hard to do.
Thats my point. Due to their high scan resolution you can't choose to avoid them.
If they decreased the scan resolution you might be able to pick not to engage a thrasher on a gate. But because the sensorboosted thrashers are practically instalocking you are screwed even in a t1 frigate.
I think the point of dessies is to kill off smaller ships. But I don't think the point is for them to be instalocking gate camp monsters that make it foolish to even try to roam in a t1 frigate. Just drop the scan res to be in the middle between frigates and cruisers so they can't catch frigates that are just trying to warp to the next gate. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Simi Kusoni
The Synergy Cascade Imminent
63
|
Posted - 2012.01.24 15:31:00 -
[78] - Quote
Cearain wrote:Thats my point. Due to their high scan resolution you can't choose to avoid them.
If they decreased the scan resolution you might be able to pick not to engage a thrasher on a gate. But because the sensorboosted thrashers are practically instalocking you are screwed even in a t1 frigate.
I think the point of dessies is to kill off smaller ships. But I don't think the point is for them to be instalocking gate camp monsters that make it foolish to even try to roam in a t1 frigate. Just drop the scan res to be in the middle between frigates and cruisers so they can't catch frigates that are just trying to warp to the next gate. This kind of boils down to "I want to be invincible". In a frigate that costs a few million. Seriously?
If you want that, fly a covert ops and hope you don't run in to a camp spiked with drones/cans. |

Cearain
Imperial Outlaws
241
|
Posted - 2012.01.24 15:48:00 -
[79] - Quote
Simi Kusoni wrote:Cearain wrote:Thats my point. Due to their high scan resolution you can't choose to avoid them.
If they decreased the scan resolution you might be able to pick not to engage a thrasher on a gate. But because the sensorboosted thrashers are practically instalocking you are screwed even in a t1 frigate.
I think the point of dessies is to kill off smaller ships. But I don't think the point is for them to be instalocking gate camp monsters that make it foolish to even try to roam in a t1 frigate. Just drop the scan res to be in the middle between frigates and cruisers so they can't catch frigates that are just trying to warp to the next gate. This kind of boils down to "I want to be invincible". In a frigate that costs a few million. Seriously? If you want that, fly a covert ops and hope you don't run in to a camp spiked with drones/cans.
I hardly think decreasing the scan resolution of destroyers would make t1 frigates "invincible." I do think it would make flying t1 frigates a reasonable option again though. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Bugsy VanHalen
Society of lost Souls
7
|
Posted - 2012.01.24 21:38:00 -
[80] - Quote
There are plenty of great ideas here to increase activity/traffic in low sec. I like lady spanks idea.
But the real problem is not the content in low sec but the residents. It has become a gankers haven.
Most low sec pirates are not looking for real PVP but just looking for victims. That is not PVP it is ganking. Most low sec pirates only start fights they know they can win. Why do you think there are so few pirates in the low sec systems that are part of the pipes to null sec. They do not want to fight people that know how to fight back.
These are the same type players that run around the PVP servers in other MMO's Ganking players 10-15 levels below them.
There is no fun for a carebear or new player to try to learn to PVP if every time they jump into low sec they get annihilated by a gang 5 times the size it would need to be to guarantee victory.
All you are doing is teaching these players to stay clear of those systems. No amount of content is going to get players into low sec if they can not play that content without getting ganked. Low sec is supposed to be dangerous, but not a guaranteed suicide run.
Adding content that will force carebears into low sec will not work. Carebears will quite the game before they will partake in forced content that forces them to become the victims of gankers with no chance of survival.
If you want victims then you need to stick to low sec systems on major pipes into low sec. But then you will be fighting experienced null sec players that will possibly kick your a$$.
There is nothing sadder than a self proclaimed PVPer complaining about a lack of PVP content when the only PVP they are actually interested in is ganking carebears. There is no real skill involved in ganking. it is just what really bad PVPers do to make them selves feel like they are urber PVPers.
When I was living in null our alliance made sure the pipes to high sec where not settled by pirates. Any pirates that came in got a good fight. Had some great PVP with kills and loses on both sides. but the pirates would never stay because fighting null sec PVPers was never a guaranteed win.
If you really want PVP, then stop ganking, and learn to play in a way that is fun for both sides of the battle. If you insist on ganking rather than looking for real fights, than the only possible outcome is that your victims will learn to avoid you and you will soon run out of targets. This is what has happened in low sec. It is not CCP that has ruined low sec, it is the fact that 90% of the PVP in low sec is so one sided that the victims have no chance of even having an enjoyable fight let alone any chance of getting a kill themselves.
PVP content is made by the players not the developers. They give us the tools, but if the PVP is not enjoyable from both sides the players that are not having fun will not keep returning to content they do not have fun playing. They will either find some other content in the game they can enjoy or quit playing all together.
I for one do frequently travel through low sec. But I have learned to avoid the local gankers as every time I have tried to get a good fight going I end up facing at least 10:1 odds and get annihilated. Why would I keep coming back for PVP if I just get poped and poded without hardly getting a shot off. I will not. I will just avoid the fights. This does not make me a carebear it makes me smart. I am not going to fly around low sec just waiting to get ganked just to give the pirates a target.
I do what I need to do and get out. I really enjoy blowing through gate camps in my DST. the ganker tears in local is always worth a few laughs. "WTF we had 4 points on you how did you warp, you hacker!" Well worth the occasional ship I do lose. I guess the gankers do not realize how easy it is to get a DST with a natural +2 warp strength up to +5 or +6 and still have a BS size tank. These are fights I enjoy. A 5-6 ship gate camp when I have as good of a chance of getting through as they do of killing me is enough of a thrill I do not mind being a target. But if I have no chance of survival I will just avoid you and you will have no targets to gank.
One question though. Do low sec pirates enjoy POS bashing? I am not talking about the big corps with caps but the small gank squads that frequent the NON pipe systems. I am thinking of putting up a large POS in a 0.2 system for moon goo refining. according to my calculations I can lose one every 2 months and still make a profit. |
|

Max Nebular
The Emperial Navy Academy
1
|
Posted - 2012.01.24 23:35:00 -
[81] - Quote
The motivation is always ISK...
I think Low-sec should pay out more than high, and null more than low.
My problem is that after doing L4-¦s for too long and reading about low-sec and the mythical null-sec i always knew that someday i would go cos the said that the more risks you take the more ISK you make, right?
So i read about fitting and basic survival in hostile waters (d-scan, cloak/warp-drive, safe spots etc...) and took my first warp-drive fittet frigate to a nearby low-sec cluster and scouted, clear ok return and ratt, not much to say about bounties or drops so i thought maybe a nearby nullsec cluster? (-0.1 / -0.3) went and setup a lot of safes, returned in my harbinger and started ratting in belts and did some anomalies, occasionally warped to safe if something unknown happened in local. after a week of boring belt ratting(nothing special dropped from the wrecks) i realised that i havent earned anything near as much as doing L4-¦s in high-sec... Ok so i read some more and trained cloaking, looked at the map for a -1.0 system and thought that it would do the trick. I fittet my Navy Omen with a cloak and AB/MWD and hardners for sansha, some drones and ALOT of T2 crystals, crossed my fingers and went 33 jumps into null-sec, escaped a couple of camps with luck! stayed there for two weeks and belt rattet as a mother*****r even did some anomalies, nothing!...not a single drop! so read about the mechanics for belt ratting and understood why...and this is NOT a complaint im totally down with that, it makes it so much more awarding when you eventually get that special spawn, whats frustrating is the fact that its still under L4-¦s in terms of ISK, and i think that ALOT of people play by the ISK/HR so they stay in high.
now i dont play by ISK/HR anymore cos nothing could ever replace the thrill of the first gate camp, burned back to gate with overheatet MWD and survived! - my heart pounding like hell and this french guy on my tail got me so confused that i aligned and while waiting for my MWD to end its cycle i forgot where i was aligning and changed direction! he almost got me! almost S***t, it reminded me of my first encounter with a Targoid.
So nerf the s***t out of L4-¦s (would probably mean 50% of the subscribers rage quitting) or make it so nothing in high-sec and i mean NOTHING can earn you as much profit as in low or null. there should always be the temptation to go further into space, to explore or to find that extra something that is not in high-sec.
This is just an example of a guy trying out null-sec for the first time and the impressions that i gathered from that experience. and why i completely ignored low-sec. |

Plutonian
Intransigent
57
|
Posted - 2012.01.25 00:19:00 -
[82] - Quote
Bugsey VanHalen wrote: {unbelievable stuff}
Yes! YES!! Let your anger flow! LASH OUT WITH YOUR HATRED AND STRIKE ME DOWN!!!
Seriously, dude... WTH?
|

Plutonian
Intransigent
57
|
Posted - 2012.01.25 00:29:00 -
[83] - Quote
Cearain wrote:X Gallentius wrote:Plutonian wrote: Can you do this even though you're not enrolled in FW?
Yes. If they are already open you certainly can. But I'm not sure if you can scan them. Just hit your on ship system scanner and see if some pop up. The busier the system the better.
Thanks. That sort of explains what I'd been seeing; a FW player goes to the Minmatar Command Thingie (ain't I technical and stuff), and soon after a beacon appears. He'll be at the beacon for a bit, then he'll leave and it will shut down.
Now I've never interfered with people running about doing FW (though I'm starting to question why I restrict my targets to such an extent), but I'd be curious in using the gate itself to constrain warp-in points. (That is, if the beacon acts like a deadspace complex and warping to it at any distance drops you on the gate at zero.)
Food for thought. Thanks again.
|

Cearain
Imperial Outlaws
241
|
Posted - 2012.01.25 15:22:00 -
[84] - Quote
Plutonian wrote:Cearain wrote:X Gallentius wrote:Plutonian wrote: Can you do this even though you're not enrolled in FW?
Yes. If they are already open you certainly can. But I'm not sure if you can scan them. Just hit your on ship system scanner and see if some pop up. The busier the system the better. Thanks. That sort of explains what I'd been seeing; a FW player goes to the Minmatar Command Thingie (ain't I technical and stuff), and soon after a beacon appears. He'll be at the beacon for a bit, then he'll leave and it will shut down. Now I've never interfered with people running about doing FW (though I'm starting to question why I restrict my targets to such an extent), but I'd be curious in using the gate itself to constrain warp-in points. (That is, if the beacon acts like a deadspace complex and warping to it at any distance drops you on the gate at zero.) Food for thought. Thanks again.
Yes I think that is correct. You can warp to the gate at different distances but you can not fleet warp to other players - you will land at the gate. Also I do not think you can warp at all inside the complexes but you can use a mwd.
Most plexes are accel gate restricted but some plexes are open. Open plexes obviously anythign can warp in. But the gate restricted ones only certain ships. Right clicking the beacon and checking info will tell you the types of ships allowed in. The accelleration gate will dump everyone in the same spot. So if you want to knwo where people will be dumped you may want to drop a can right where you warp in.
Generally move away from the rats so they don't start to aggro you. They can be a bit of a pain if large numbers keep swarming.
Definitely check them out. They are my favorite mechanic in eve. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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VaMei
Meafi Corp
84
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Posted - 2012.01.25 21:05:00 -
[85] - Quote
Cardval Simalia wrote:Low sec needs dedicated content not available in high or null sec. Make PI or booster production a low only activity. At least give it something.
IMO, this is low-sec's problem. FW and bubble-free PvP aside, there is nothing in low-sec that isn't available for less risk in hi-sec, or in greater quantity/quality in nullsec (and arguably with less risk if you're part of an alliance able to secure their space).
Give low-sec a critical resource that can't be found in Hi-sec, Null-sec, or WH space, and you can count on a population explosion in low. Not all of us carebears are afraid to live & play in low, but as things stand today, thereGÇÖs simply little or no reason to PvE there. The risk/reward ratio is simply better in every other area of space. |

Dark Pangolin
Four Horsemen of the Apocalypse
49
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Posted - 2012.01.25 23:09:00 -
[86] - Quote
VaMei wrote:Cardval Simalia wrote:Low sec needs dedicated content not available in high or null sec. Make PI or booster production a low only activity. At least give it something. IMO, this is low-sec's problem. FW and bubble-free PvP aside, there is nothing in low-sec that isn't available for less risk in hi-sec, or in greater quantity/quality in nullsec (and arguably with less risk if you're part of an alliance able to secure their space). Give low-sec a critical resource that can't be found in Hi-sec, Null-sec, or WH space, and you can count on a population explosion in low. Not all of us carebears are afraid to live & play in low, but as things stand today, thereGÇÖs simply little or no reason to PvE there. The risk/reward ratio is simply better in every other area of space.
^ This
It may be fun to make drug production only happen in lo-sec...I really see no logical reason to ban it in 0.0 other than game design...sort of like banning capitals in high sec...I like drugs, and it sort of fits that they are made and distributed in "low" security space...
Also seriously how does CONCORD know I killed some pirate in 0.0 if they have no presence there? ::MIND BLOWN::
P.S. I should get sec status and a bounty based on hull size for killing a GCC or -5 pie player...just because...PIE! |
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