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Marcus Ravens
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Posted - 2004.02.11 17:47:00 -
[1]
Guys thanks alot for the info on hte previous question.
However there are a few things that i would love to see in the game either by an expansion or patches.
1. Planet movement and station movment. At the very least like in Free Lancer or at the very best like SWG.
2. If there ever is the chance to go RPG or free movment; it would be greatif we could continue with our current characters.
3. Get the corp taxes fix
4. Keep up the quality of the game!
5. maybe personal reaction controll of the shps in battle. like Free Lancer.
OK guys thanks a bunch; and as always be safe out there, space is infanite butbut so is the initative of others.
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Mos Panor
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Posted - 2004.02.12 14:17:00 -
[2]
I disagree regarding the last point... this is an RPG, not a Freelancer style space combat game. It should always be about the attributes/skill of your character, the setup of your ship, your use of tactics etc that determine the outcome of the battles, not your use of the mouse.
At the end of the day, if you controlled a battleship in real life, you wouldn't steer the ship yourself with a control stick, you'd program commands into the computer.
Do I make sense? I hope so. -------------------------- PIE Inc Captain and Internal Communications Officer |

TRIGGER
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Posted - 2004.02.12 14:57:00 -
[3]
now now , remember hes a minmatar :) I say give 'em some spinny round things so they feel better.
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SOHAIL
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Posted - 2004.02.12 15:08:00 -
[4]
naa thats going to expand the game too much, just make it like E&B
"We'll show them what FIREPOWER is all about" |

Lallante
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Posted - 2004.02.12 15:20:00 -
[5]
OMFG: 1. Planet movement and station movment. At the very least like in Free Lancer or at the very best like SWG. 5. maybe personal reaction controll of the shps in battle. like Free Lancer.
In the same suggestions with
4. Keep up the quality of the game!
How mutually exclusive can you get? GO PLAY FREELANCER
Lall - THE Vocal Minority - ShinRa
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LeeL0o
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Posted - 2004.02.12 16:15:00 -
[6]
@ Mos
Eve is like an RPG, but Eve isnŠt a RPG. Just take out your EVE online Game CDŠs and look at the DVD BOX Cover. Massively Multiplayer Online Game. There is no RP on the Game description. (I for myself donŠt belive EVE is only a MMOG bevor i looked the Cover myself) At least nobody can Stop you from bringing a little RPG into the Game.
"Just my 2 Cents"
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Mos Panor
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Posted - 2004.02.12 16:28:00 -
[7]
Edited by: Mos Panor on 12/02/2004 16:29:31
Quote: @ Mos
Eve is like an RPG, but Eve isnŠt a RPG. Just take out your EVE online Game CDŠs and look at the DVD BOX Cover. Massively Multiplayer Online Game. There is no RP on the Game description. (I for myself donŠt belive EVE is only a MMOG bevor i looked the Cover myself) At least nobody can Stop you from bringing a little RPG into the Game.
"Just my 2 Cents"
Eve is as much RPG as RPG gets. I'm talking about the game mechanics here... combat in Eve is determined by the things I mentioned in my post above, ie. the stats, skills, items and craft of your character, plus tactical experience and how you use them. That's an RPG in my book.
If combat relied on your skill with the mouse, reflexes etc, it'd basically be a Freelancer or 'Planetside in space'. That's not how the game was designed... it was designed as an RPG. To say it would benefit from 'Freelancer' style combat is missing the point. -------------------------- PIE Inc Captain and Internal Communications Officer |

Mos Panor
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Posted - 2004.02.12 16:30:00 -
[8]
Whether the developers refer to it as a MMORPG or not is irrelevant... it is what it is. -------------------------- PIE Inc Captain and Internal Communications Officer |

Marcus Ravens
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Posted - 2004.02.12 16:46:00 -
[9]
Edited by: Marcus Ravens on 12/02/2004 16:52:13 Edited by: Marcus Ravens on 12/02/2004 16:49:34 Geeze folks...  Some of you get very defensive or just like to take the oppertunity to blow off your witless remarks.
Hell, it was just my personal opinion not that it must happen. Yes Eve is like a RPG but no it is not an RPG. I agree with that much.
And what would be so bad in seeing a little movement outside the ship like the inside of a station at a bar or at the items/weapons/ mod dealer. Would a little more viarity and I emphasis on the "more".
So for those of your that like to scream at the top of your lungs for anyhting...take a chill pill..have a beer and chill.
For those of you that gave a calm opinion thanks alot for your opinions :)
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Araviel
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Posted - 2004.02.12 16:51:00 -
[10]
look closer at the planets ;)
EPIC Recruitment post
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Thomdril Merrilin
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Posted - 2004.02.12 17:17:00 -
[11]
Planets dont orbit afaik but they do rotate, and also the gaseous planets can have storms that move.
plz before suggesting improvements play the game.
Thnx
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Marcus Ravens
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Posted - 2004.02.12 17:36:00 -
[12]
Edited by: Marcus Ravens on 12/02/2004 17:38:52 Yo, Tanguy...again...relax don't be so fast to take offence and give offence.
Maybe i didn't make it too clear but if you follow the continuity of the suggestion...it wasn't planet movement as in storms and stuff but more along the lines of getting out of your ship and move about to places like a bar or the merchants and so on....
You people are such whiners! Like a bunch of little kids...*thinking about it* run to your mamma and whine to her for a while...in most cases adults don't like to hear so much whining...now shoo... 
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Paranoidandroid
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Posted - 2004.02.12 17:58:00 -
[13]
would be great to be able to enter planet atmosphere, and mine mountain tops or something, or be able to walk around in a station.
but that just wont happen :/ ccp dont have the capability.
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Marcus Ravens
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Posted - 2004.02.12 18:00:00 -
[14]
My point exactly! thank you Paranoid
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Wild Rho
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Posted - 2004.02.12 18:05:00 -
[15]
One great thing to implement would be the sort of terrain styles you gt in freelancer. Imagine having asteroids belts that truely surrounded you and giant nebulas you could go gas mining in etc etc etc.
I have the body of a supermodel. I just can't remember where I left it... |

Marcus Ravens
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Posted - 2004.02.12 18:13:00 -
[16]
Thak you Wild! Great opinion!
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Deadflip2
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Posted - 2004.02.12 18:26:00 -
[17]
Edited by: Deadflip2 on 12/02/2004 18:27:41 freelancer is one of the worst games ive seen in space. the only way i could ever take joy out of it was cheating!, so dont whime like this! this game is not FL or EB its a LOT better ur noob-opinion sucks, if planets are landable like EB eve will have 10 times as many "systems"! thatdd be way 2 massive. EB and FL are tiny games with very "few" systems, this changes things. besides walking on planets, engine cant handle it for one. 2nd its not damn like that AT ALL ur stuck in ur pod without any muscles etc etc ur WEAK and are stuck with an implant in ur head! (read damn chronicles before u talk noobish and play the game!)
PS: all you FL players that cheat dont work with never versions nanananana    --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Marcus Ravens
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Posted - 2004.02.12 18:38:00 -
[18]
dead...ur an idiot...go cry to ur mama!
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Jivan Kennoren
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Posted - 2004.02.12 18:42:00 -
[19]
Quote: One great thing to implement would be the sort of terrain styles you gt in freelancer. Imagine having asteroids belts that truely surrounded you and giant nebulas you could go gas mining in etc etc etc.
That would be cool, Wild Rho, but they would not owe much to reality of space. Real asteroids are many many kilometers apart from each other in Asteroid Belts and nebulas only look as dense as they do from afar (light-years away). The gas in nebulas are only slightly more dense than the gas in space around nebulas. The density of the groups of gas particles would not make up what we would recognize as a cloud.
Still we should be able to mine gas and solar-wind (ions radiated from stars) and ice as well as rocks. Maybe that stuff would be hard to see with optics but our ships' computers can sense increased amounts of particles deemed "mine-able".
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Marcus Ravens
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Posted - 2004.02.12 18:43:00 -
[20]
Great idea Jivan. 
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Deadflip2
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Posted - 2004.02.12 19:04:00 -
[21]
point is in FL the bss always get stuck in the belts =/ --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Marcus Ravens
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Posted - 2004.02.12 19:19:00 -
[22]
the what does what?
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PwDarkKnight
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Posted - 2004.02.12 20:09:00 -
[23]
Landing on planets would be really awesome...finally a use for planetary vehicles  --
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EvePlayer 35
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Posted - 2004.02.12 21:30:00 -
[24]
Marcus they allready have an out of ship experience it's called podding And you're not limited to just planets, if you don't watch out you can and WILL experience it all over Eve.
There are no stupid questions, just billions of dumbass answers. |

MrBinary
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Posted - 2004.02.12 22:42:00 -
[25]
Oh man, so many very cool ideas in this thread!
Don't agree with the mouse control idea.
I love graphics, and I love when developers do things in their game that serve only to add flavour to an already great experience. How could more imersion be a bad thing?
Can you guys imagine the vids our grandkids will be playing? OMG!
Imaging what the "EVE" game 40 years from now will be like...
Since 2600, MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |

Mos Panor
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Posted - 2004.02.13 09:47:00 -
[26]
Quote:
You people are such whiners! Like a bunch of little kids...*thinking about it* run to your mamma and whine to her for a while...in most cases adults don't like to hear so much whining...now shoo... 
"run to your mamma"? Jesus, I haven't heard anyone say that since I was at school. If anyone's been whining in this thread it's you.
Just because people disagree with your points doesn't mean we are whining, it's a forum and people are gonna debate points that other people make.
I respect your opinion, and some of your points aren't that bad... it'd be nice to walk around stations and planets etc but the logistics of it are just too much and it wouldn't really add much to the game except from a cosmetic standpoint.
I just feel that your last point totally goes against the whole nature of the game which is essentially an RPG. That's my opinion, doesn't mean I'm whining. -------------------------- PIE Inc Captain and Internal Communications Officer |

Marcus Ravens
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Posted - 2004.02.13 10:01:00 -
[27]
Edited by: Marcus Ravens on 13/02/2004 10:07:39 Edited by: Marcus Ravens on 13/02/2004 10:04:02 Mos, there are two ways to disagree on things, the adult way and the childish way. If someone disagrees, ok say so, but there is no need for puns or stabs at someone's idea or opinion.
Just say your view adn if u have any disagreement about it say it in an adult manner. Much the way you did (except for that first part)and let it be.
But some of these people sound like a bunch of 7 year olds just before they hold thier breath till they turn purple. ;)
That is so unbecoming and just plain tireing.
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Tomus
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Posted - 2004.02.13 13:27:00 -
[28]
I would like a first person view from inside my ship. I'm not asking for a Freelancer type control system but to be able to actually look around inside a ship would increase the immersion factor massively for me.
As it stands I feel somewhat detatched.
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NGRU Rix
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Posted - 2004.02.13 13:57:00 -
[29]
Why is moving around on a planet so important? Why is having a crappy ass market system like they did in E&B so important? Who cares if you don't have a stupid avatar character thingy that you can do****gy emotion dances in the middle of a station to all your friends and say "d0od, I am teh r0xXor!"? There are more types of RPG than running around on a planet for crying out loud! You just basically suggested a whole new game there.
I hope they never ever ever ever come out with a Store Purchase Expansion only for this game. If they did I would definetly buy it, but not when we are all on only one server becuase it would not work. I like 1 world 1 server aspect of the game.
Why can't you people accept that you bought EVE: The Second Genesis and not "EVE: The RPG that tries to be a little like all the other RPG's out there just a little bit so you don't have to try to experience a totally new way of doing something." game.
And the FPS thing... puh-leaze! Go play freaking UT2k3 or some other crappy run and gun, shoot and scoot game.
I think this game rocks! I could care less about going to the planet, I have enough games where I am on solid ground and guess what... this one is a SPACE SIM and, OMFG! It's all in SPACE!!! A Space sim that is set totally in Space??? It's so crazy it just might work!!!
Who'da thunk it?
And the taxes, have never worked.
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Wild Rho
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Posted - 2004.02.13 14:04:00 -
[30]
Eve already has the ability to create dense clouds etc, just look at the cloud around the Valmu Sancha Battletower. I know its not exactly true to rl but it this is a game and it would look cool as hell. Anyone play Freepsace 2? rember the nebula mission in it.
Imagine your in a group of miners who are coming out to an unstable nebula clouds in the sytem becuase the gases you harvest can be processed into some very. As your group enters the cloud you start losing visibilty with your team mates while random lightning discharges harmlessly aroud your ship. You had to fit some special EM shield covers to prevent the discharges from damage your mining gear but its worth it.
Your group leader fitted with a compositional scanner detects an area of high density gase and leads your group in that direction to begin harvesting. As you travel you pickup trace signals of what could possibly other ships or echos of your own wingmen and as the distance between you and your wingmen incrases you start losing the signals of the furthest ones from you.
All of a sudden you hear you elader screaming on corp chat that hes just picked up 3 signals closing in fast. identified as 2 black birds and a scorpion. Before you know whats happened your lead and 3 other ships are dead. You hit your afterburners and turn around. You try to wapr out but find that warp disruptors are jamming your warp drive. You run away from the hostiles as more of your mates burn. Once their signal has broken up you shut down you own engines and go to silent running hoping your signal will be lost.
You wait for another 10 minutes before bringing your systems online and warping clear of the belt a little shaken and missing some wingmen but intact and a little wiser.
I have the body of a supermodel. I just can't remember where I left it... |
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