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Mad Miner
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Posted - 2007.09.11 21:42:00 -
[1]
Edited by: Mad Miner on 11/09/2007 21:44:23 Edited by: Mad Miner on 11/09/2007 21:43:05 I would like to see either the existing rocket launchers or new rocket launchers that fire several rockets (probably 3) in quick succession and then have a regular cool-down time. I think this would make rockets more effective, it would differentiate them from the other missiles, and it's more along the lines of how rockets of this type are really used.
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Ivo D
Minmatar 0utbreak
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Posted - 2007.09.11 21:56:00 -
[2]
makes sense, and would also give small missile ships a lot better alpha dmg.
maybe add a ROF penalty when using burst fire mode. Your signature exceeds the maximum allowed filesize of 24000 bytes -Wachtmeister ([email protected]) |

8 D
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Posted - 2007.09.11 22:07:00 -
[3]
if you want this for gameplay purposes then the gap between standards and rockets is enough, just like rails/blasters autocannons/artilleries
if you want this for the cool effect then no thanks, more lag - also wheny you fire missiles it might just-as-well be many at a time, nobody can see an actual missile out of that glowing light, might aswell be 35 missiles grouped together
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Dryson Bennington
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Posted - 2007.09.11 22:19:00 -
[4]
Edited by: Dryson Bennington on 11/09/2007 22:20:01 One issue to look at with rockets and missiles is this: Rockets are not precision munitions, They are like a shotgun meant to inflict a target with maximum damage over a cetain area. Missiles are precision munitions, they are like a rifle meant to inflict maximum damage to a specific area.
Rockets are fired in rapid succession to cover this area. A good weapon to model this after is the Vulcan rotary cannon. This ACTUAL weapon can put a 20-30 milimeter round in a 1' x 1' x 100' area meaning within a 100' yard squared area there will be a impact in every 1' x 1' squared section in this 100' x 100' area.
Missiles are precise and meant to used to accurately strike a target at a specific point. A good munition to model this after would be the Maverick AGM-65 missile. It is precision guided to its target to minimize collateral damage and maximize damage at it's impact point.
These are the differences between the two.
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Mad Miner
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Posted - 2007.09.12 06:19:00 -
[5]
Dryson this is true, but since we know they aren't going to make rockets an area of effect weapon I didn't go there.
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