| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mephistophilis
hirr Morsus Mihi
|
Posted - 2007.09.13 09:39:00 -
[1]
Ok there has been some discussion on this in the past but i wonder if there is any new info or findings on the subject..... The idea of training drone navigation and the tracking skill to lvl5 was couterproductive as the tracking/speed worked against the dmg ability of the drones.... i hope your still with me? I'm at the point where i just want to max all the remainder skills out, drones being one of them!
So, train or not to train, this is the question
|

JUDE LORD
Amarr
|
Posted - 2007.09.13 10:18:00 -
[2]
there always lots skill to train. but if you 100% drone user... i believe most carrier player are. so you need to use it . otherwise i don't see the point.cos mostly the hit are random. If one day i park my butt in the carrier , i will work on it 100% :)
|

Mephistophilis
hirr Morsus Mihi
|
Posted - 2007.09.13 10:25:00 -
[3]
Well it's not weather i have the time to train, it's some of the boffins of eve did some calculations on the subject and came to the conclusion that nav 5 and tracking 5 actually did more harm than good !
|

Marux
Gallente Aliastra
|
Posted - 2007.09.13 10:28:00 -
[4]
The TL;DR version of it is that it really only affects drones Light-Heavy drones when they shoot a stationary target. As for Fighters, the biggest issue seems to be fighters overshooting the target when they come out of MWD because of their size.
Originally by: Draconis Galek The idea is to make the drones a manageable part of a combined arms force instead of the herd of cats that it is at the moment.
|

Mephistophilis
hirr Morsus Mihi
|
Posted - 2007.09.13 10:35:00 -
[5]
Well Fighters are not affected by those skills anyway, but yeh i know what you meen. So in your opinion, is it worth training them up, i mean if i let heavies out it'll be on something webbed silly, lights i use when in a heavy blasterboat to shake of inties
|

Avery Fatwallet
|
Posted - 2007.09.13 12:41:00 -
[6]
afaik drone navigation STILL increases the drones orbit speed. just enable the speed column in your overview, and compare the drones orbiting speed (around a target) with the base value from the sheet.
most likely you will find its higher, pretty much exactly the percentage of the drone navigation skill bonus minus some m/s because of inertia.
which means: skill is either broken (descr. says "increases drone MWD speed") or drones are REALLY REALLY stupid for orbiting with MWD.
admittetly i havent ticked the signature radius in my overview to check if the drones sig gets the 500% mwd penalty in orbit, too. but ill bet 10 isk they dont, meaning the skills is COMPLETELY fubared. (ie: increase orbit speed, even if the drone is NOT mwding)
to make this long observation short: i wouldnt touch drone navigation after i trained it to 2 or 3, which seem to be reasonable levels. and wont screw over drone tracking too much anyway.
if you plan on using omnidirectional tracking links your drones can stomach a much higher orbit speed and still hit good.
i hope CCP sooner or later finally fixes the skill effect OR AT LEAST take out the "MWD" part of the description, so we can FIGURE OUT OURSELVES that this skill will screw over drone tracking at a certain point.
about the sharpshooter skill: i already have heard people saying that increasing the drones optimal will screw over their tracking, too. i never have experienced such behaviour and even the maths behind it say "thats utter BS"
maybe im wrong, but im still pretty sure drone navigation is the only double edged drone skill.
|

Mephistophilis
hirr Morsus Mihi
|
Posted - 2007.09.13 14:04:00 -
[7]
Thanks Avery
Thats the info i was looking for, i have navigation at 4 and falloff at 3 at the mo. There is mention in the recent dev blog about improving drones, how that will affect this issue if at all will be interesting to find out. Till then i guess i'd better leave it as it is
|

Dalanoria
Northern Intelligence Veritas Immortalis
|
Posted - 2007.09.13 14:08:00 -
[8]
The difference between drone interfacing IV and V is VERY noticeable. Id also add Drone sharpshooting V.Drones will perfectly strike for over 400 dmg. So you want them doing this often....
|

cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
|
Posted - 2007.09.13 14:10:00 -
[9]
Training Drone Navigation from IV to V, AFAIK, still weakens your drones. So, yes, that's one skill you do not want to be higher.  ---
Join BH-DL
Important Skills |

Mephistophilis
hirr Morsus Mihi
|
Posted - 2007.09.13 14:25:00 -
[10]
Well atm i have 4mill sp's in drones. All specs to 4, nav to 4, sharpshooter 3, interfacing 5, the one for light and medium dmg to 4 (next on the list). I'll prolly do sharshooter to lvl4, but that'll be so i can use sentry drones from time to time. Depending on what comes out in Rev3 i'm hoping to at least do gallente and minmitar specs to lvl5 We could do with some definate answers from ccp about this imo.
|

Avery Fatwallet
|
Posted - 2007.09.13 14:46:00 -
[11]
Woooot i checked the skill description of drone navigation, and lo behold it says now "Increases drones MAX velocity"
so ccp decided to change two letters, rather than drone behaviour  tbh i would have done the same...
but personally i think eve should NOT have "double edged" skills. oh well. maybe it should. makes you play with numbers before you just train stuff. i dunno...
ill have to change drone speed sometime when i undock 
|

Tassi
The Cruciform
|
Posted - 2007.09.13 14:53:00 -
[12]
I think the damage of a dominix with lvl 5 drone interfacing + lvl 5 gallente bs is about 450 - 500 dps.
That is quite low for a battleship, so you really want to max out the dmg skills so you at least achieve that dps.
The Cruciform recruitment |

Contralto
Gallente A Peaceful Mining Corp
|
Posted - 2007.09.13 16:57:00 -
[13]
Edited by: Contralto on 13/09/2007 17:06:59 If you watch carefully drones will mwd to the target, then orbit at extremely high speed for 10 seconds or so,I have observed that although the first damage appears on the target as the drones approach, there is a pause in the damage while the rats do there high speed initial orbits. Try it with Warrior 2's it is really obvious. Using a navigation link increases the approach speed, but also the delay in applying damage.
Since the introduction of T2 sentries I rarely use free flight Drones anymore, most targets are dead well before they get close. And Gardes now can easily track even Cruiser class ships at 20k if using a couple of Omni's. They certainly out track 250mm rails. And out damage 5 425mm rails. I carry a set of Wardens and a set of Gardes plus lights and meds for frigs. dropped the Heavies completely.
|

LadyKid
|
Posted - 2007.09.13 17:38:00 -
[14]
Originally by: Contralto Edited by: Contralto on 13/09/2007 17:06:59 If you watch carefully drones will mwd to the target, then orbit at extremely high speed for 10 seconds or so,I have observed that although the first damage appears on the target as the drones approach, there is a pause in the damage while the rats do there high speed initial orbits.
Thats why you MWD to the target and don't release your heavy drones until after you're in web range :) you'l prolly be faster then your heavies anyway, atleast ogres
|

Wideen
Resurrection R i s e
|
Posted - 2007.09.13 17:41:00 -
[15]
I've been contemplating something. Which does more damage:
Ogre I's (with Heavy Drones to lvl 4 + Drone Interfacing to 5),
or Ogre II's (with Drone Interfacing 4) ?
Originally by: P'uck I know somebody who heard somebody say that an Osprey defeated Chuck Norris. Twice. Need I say more?
|

FullBoat
Center For High Times
|
Posted - 2007.09.13 18:23:00 -
[16]
I remember a convo about this a while back. We came to the conclusion that you shouldn't have your navigation skills above your sharpshooter ones. That way, the drones can still track at that speed. We figured that if you had your navigation skills up higher, then the sharpshooter skill couldn't track as well. But, they were also supposed to have fixed the whole orbit with MWD on bug. But, I don't know if they ever did.
|

Stefx
Gallente Moons of Pluto
|
Posted - 2007.09.13 20:06:00 -
[17]
Originally by: Mephistophilis Ok there has been some discussion on this in the past but i wonder if there is any new info or findings on the subject..... The idea of training drone navigation and the tracking skill to lvl5 was couterproductive as the tracking/speed worked against the dmg ability of the drones.... 
Huh... what skill improves the drone tracking speed?
|

Mudkest
MetaForge Ekliptika
|
Posted - 2007.09.13 20:11:00 -
[18]
Edited by: Mudkest on 13/09/2007 20:11:03 drone tracking computer increases drone tracking ;) no skill for it though :/
and isnt the drone navigation patch dependant if it works proerly or not? or been broken last few patches? dunno really as i stopped caring about it. perhaps in revelation3 with drone re-revisited it will finaly be fixed for good?(hey, I'm allowed to dream am I not?)
----- GIEV custom ship paint jobs!
I want my hello-kitty-kessie! |

Mephistophilis
hirr Morsus Mihi
|
Posted - 2007.09.14 08:17:00 -
[19]
Originally by: Stefx
Originally by: Mephistophilis Ok there has been some discussion on this in the past but i wonder if there is any new info or findings on the subject..... The idea of training drone navigation and the tracking skill to lvl5 was couterproductive as the tracking/speed worked against the dmg ability of the drones.... 
Huh... what skill improves the drone tracking speed?
Fall off i ment, just couldn't remember what it was called... i think after all the posts you'd have figured what skill we were talking about 
|

Pirate Pwnzor
|
Posted - 2007.09.14 09:00:00 -
[20]
Originally by: Wideen I've been contemplating something. Which does more damage:
Ogre I's (with Heavy Drones to lvl 4 + Drone Interfacing to 5),
or Ogre II's (with Drone Interfacing 4) ?
This is a really good question.. I would also like to see some numbers on it..
I imagine ur talking about the dps put up against the time need to train as Ogre II¦s with Drone Interfacing and Heavy Droves V outdamages all of the above .
|

DeadRow
Dragonstar
|
Posted - 2007.09.14 09:09:00 -
[21]
Originally by: Wideen I've been contemplating something. Which does more damage:
Ogre I's (with Heavy Drones to lvl 4 + Drone Interfacing to 5),
or Ogre II's (with Drone Interfacing 4) ?
Ogre IIs as they have a damagebonus from the spec skill as well. /DeadRow
|

Dreadpilot Roberts
New Balkan Mafia Circle 0f Two
|
Posted - 2007.09.14 09:34:00 -
[22]
Originally by: Wideen I've been contemplating something. Which does more damage:
Ogre I's (with Heavy Drones to lvl 4 + Drone Interfacing to 5),
or Ogre II's (with Drone Interfacing 4) ?
Ogre II's with interfacing 4 and gallente spec 4 give out about 270 dps base ( w/o ship dmg bonuses ), Ogre I's with DI 5 on the other hand give out 240 dps
|

Ashaz
Mindstar Technology United Confederation of Corporations
|
Posted - 2007.09.14 09:53:00 -
[23]
Originally by: cal nereus Training Drone Navigation from IV to V, AFAIK, still weakens your drones. So, yes, that's one skill you do not want to be higher. 
Can someone please explain this? I've missed the entire thing  __________________________________ Gallente by birth. Amarr by choice. iDrone |

Toppar Wear
0utbreak
|
Posted - 2007.09.14 10:09:00 -
[24]
The thigs is that by training the skill to lvl 5 the drones orbit too fast for their tracking, hence hitting for less dmg.. but they also take less dmg if they are targeted.
But as most people web the drones they try to take out and the fact that most use rescoop/scoop, it is better just to keep the skill at lvl 4 for maximum dmg.
|

Grimpak
Gallente Trinity Nova KIA Alliance
|
Posted - 2007.09.14 10:16:00 -
[25]
drone skills to 5?
drones drone interfacing scout drone heavy drone sentry drone repair drone
all the other ones are good enough at 4, xcept the mining one if you wish to use them. ---
truth about EVE: Quote: "Guns are fine, boost players"
Quote: "Players are fine, boost guns"
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |