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Dharma Dude
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Posted - 2007.09.18 18:55:00 -
[1]
Hi,
I'm not sure if this is a bug or not but theres an agent in Sobaseki that send players on missions in Jita and who knows what other agents are sending people into Jita.
Considering the nature of Jita there should be no agents located in the system itself (this may already be the case) and no agent in the area should send players into Jita on a mission.
Whatever CCP do there will always be a system thats going to end up as THE trade hub and any system like Jita needs to be black listed as far as missions etc go.
This may be a little thing but every little bit helps, maybe even program auto pilot to avoid Jita unless Jita is the destination 
Thanks!
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Dharma Dude
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Posted - 2007.09.18 18:55:00 -
[2]
Hi,
I'm not sure if this is a bug or not but theres an agent in Sobaseki that send players on missions in Jita and who knows what other agents are sending people into Jita.
Considering the nature of Jita there should be no agents located in the system itself (this may already be the case) and no agent in the area should send players into Jita on a mission.
Whatever CCP do there will always be a system thats going to end up as THE trade hub and any system like Jita needs to be black listed as far as missions etc go.
This may be a little thing but every little bit helps, maybe even program auto pilot to avoid Jita unless Jita is the destination 
Thanks!
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Devian 666
Sectoid Technologies
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Posted - 2007.09.19 00:04:00 -
[3]
Not so much blacklisting systems but avoiding nodes with heavy traffic would help distribute mission runners a bit better. Alternatively mission runners could distribute themselves to less popular mission hubs or to different corporations to avoid the lag as an interim measure.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Harkwyth Mist
Caldari The Black Ops
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Posted - 2007.09.19 00:14:00 -
[4]
Yeah, this would be a nice minor change
I've lost 2 or 3 ships now due to the lag in Jita
It's no fun warping in, lagging, and exploding before you can activate ANYTHING.
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Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.09.19 00:44:00 -
[5]
Use other agents? ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Jaketh Ivanes
Amarr Do Or Die And Live Or Try
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Posted - 2007.09.19 07:49:00 -
[6]
Originally by: Harkwyth Mist Yeah, this would be a nice minor change
I've lost 2 or 3 ships now due to the lag in Jita
It's no fun warping in, lagging, and exploding before you can activate ANYTHING.
Activate tank either before you warp to the deadspace or during the warp. If you got cap problems, rethink your setup so you can run your tank 23/7. That ways, you should have enough time to load and save a ship or 2 
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