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Athenya
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Posted - 2007.09.20 16:17:00 -
[1]
In looking through the forums, I found some pretty ridculous setups for this carrier, but nothing really realistic for good advice, so I though that I would share my ideal setup.
Mind you, it is VERY skill intensive, but it is a minne ship, so thats to be expected. I've both shield and armor tanked the setup, and the carrier I use has both a deadspace armor tank and a faction shield tank. It is, in my opinion, an even better tank than the Archon.
LOWS DCII Core-X Therm Core-X Exp Core-X Kin Cap Armor Rep
MIDS +1 free slot (I use cap recharge T2) 2 DG Invuln 1 DG Photon Scattering 1 Cap Shield Boost 1 Sensor boost (named perferably, tight CPU fit for T2)
HIGH DCU 2 Cap remote armor reps 2 DG Lrg Smartbombs
Obviously can't run everything at once and very cap intensive, but has a AMAZING tank and with the %5 bonus to armor and shield transfer per level, turns the frontline into a graveyard of enemies. Any comments inprovments would be great! Maybe a passive tank?
PS with hardners all running, shield/armor, i get above 80% on BOTH shield and armor and about 150K shield and 140K armor, with an effective HP from the average damage spread of about 1.8 MILLION hitpoints. Average damage is 15% EM, 30% Exp, 25% Kin, and 30% therm, or at least thats by my best guess. Thanks everyone.
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Anarkia Evangel
Slacker Industries Exuro Mortis
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Posted - 2007.09.20 16:27:00 -
[2]
erm... hmmm interesting set-up :-/
It *might* be an amazing tank.. maybe.. but you are going to run out of cap very very fast running all that.
In fact, even with out the cap problems its going to have problems. Either go with Duel rep in lows or a full shield tank in the mids, no half and half.
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EL TITAN
Caldari Destructive Influence Band of Brothers
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Posted - 2007.09.20 16:31:00 -
[3]
Let me help you out man vanilla nidhugger setup (most common, very reliable, very solid):
lows: 3x eanm II, 2x capital armor reppers mids: sensor booster, warp disruptor 24k or better, 4x cap rechargers II highs: 2x remote armor capital transfers, rest is up to you depending on situation rigs: 3x ccc (the cap recharge bonus rigs) --------------------------------------------
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EL TITAN
Caldari Destructive Influence Band of Brothers
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Posted - 2007.09.20 16:33:00 -
[4]
forgot to mention thats more of a PVP setup. Im not really sure what your trying to use your carrier for, so I gave you a pvp setup --------------------------------------------
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Athenya
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Posted - 2007.09.20 16:37:00 -
[5]
yeah definitly pvp. we also run a lot of logicstics ships, so i can get quite a bit of cap transfered if i need it. the ship takes a lot of micromanagement to run effectively, but if you can switch off using the two tanks effectively, its very very difficult to bring down.
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Perfect Diamond
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Posted - 2007.09.20 16:39:00 -
[6]
Thats a good setup titan. Don't forget to put CCC rigs on it. The ship is meant to either shield tank or armor tank but it can't do both. Having both a shield and armor booster is about the same as having 2 armor reps except. The cap would be gone way to fast if you did not dedicate more slots to cap mods. This is one sick ship and i hope to train for it one day. It is my opinion though that this carrier is a logistic type because it has bonuses to both the remote cap armor rep and cap shield tranfer mods.
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Helen
STK Scientific M. PIRE
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Posted - 2007.09.20 16:40:00 -
[7]
omg ur actually serious, interesting but the cap sucks so hard on a minnie capital that it has trouble running one type of tank let alone dual tank... Also you can afford those fancy mods but not a nice officer sensor booster or officer cap recharger?
STK providing Mothership deaths since 2007 |

Perfect Diamond
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Posted - 2007.09.20 16:44:00 -
[8]
Oh, and think about using a damage control mod. I haven't done the math lately but the 3 eanm will have a stacking penalty of about 50%. It would then be comparable to a damage control, plus you get the 60% hull resists with the dmg control.
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Athenya
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Posted - 2007.09.20 16:50:00 -
[9]
Originally by: Helen omg ur actually serious, interesting but the cap sucks so hard on a minnie capital that it has trouble running one type of tank let alone dual tank...
I'm amarr orginally, so I'm used to mircomanaging cap. It's really not hard for me to do at all, and as long as you pay attention and aren't lazy, you can pretty much perma tank any small fleet engagements.
Originally by: Helen Also you can afford those fancy mods but not a nice officer sensor booster or officer cap recharger?
I did, to me they are just secondary systems though, so touting around about a officer cap recharge is just unnessicary.
This is designed to support Battleships on the front line, in the trenches, keep that in mind. Most of the time, it is going to be primaried. Assign fighters, and then keep a very close eye on cap management.
Also, I'm at work and very bored, so I'll continue to reply until I leave and actually PLAY.  
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Perfect Diamond
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Posted - 2007.09.20 16:56:00 -
[10]
Edited by: Perfect Diamond on 20/09/2007 16:56:15 Make it even harder to kill by replacing the DCU with a gang assist module. The type that boosts resists.
Edit - typo
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Helen
STK Scientific M. PIRE
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Posted - 2007.09.20 17:00:00 -
[11]
Originally by: Athenya
I'm amarr orginally, so I'm used to mircomanaging cap. It's really not hard for me to do at all, and as long as you pay attention and aren't lazy, you can pretty much perma tank any small fleet engagements.
But my Archon can perma tank any small fleet engagements, whats your point in dual tanking the Nidhoggur for the same purpose? Actually my setup barely required what I'd call micromanagement of cap.
You say this is designed to support BS on the front lines but have no uber cap recharge to sustain reppers on BS. If you get called primary you'll still go down to superior numbers anyway regardless of what you fit if anything you'll just tank more damage for a shorter period until you cap out.
Either Armor tank with Slave implants or shield tank it up and make sure you got other carriers to support your Nidhoggur. Still what would I know about capitals eh.
STK providing Mothership deaths since 2007 |

EL TITAN
Caldari Destructive Influence Band of Brothers
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Posted - 2007.09.20 17:03:00 -
[12]
as a carrier you can't rely on other ships to keep you alive (logistics transferring armor/shield). As a carrier you must be able to sustain yourself. Meaning you have to be able to run an effective tank(as effective as the nidhougger can have) and run it indefinitely. This only leaves you one option " Armor tank it" thus the 3x eanmII and 2x capital armor reps. To be able to run 2 capital armor reps forever. You are going to need lots of cap recharging. Thus the 4x cap rechargers II, and the 3x ccc rigs(see ps on bottom for more info about the cap recharging). Sensor booster is to lock things faster and lock friendlies faster to rep them. Warp disruptor is always nice to have, but if you got enough support around you, then you could swap it for another sensor booster or cap recharger. on Highs, you need 2x remote capital transfers to keep your friendly bs and heavy support alive.
PS: the 4x cap rechargers II, and 3x ccc rigs is an oldschool setup, its possible newer variations have come out to optimize your setup. Such as maybe armor extending rigs i can see being a possibility. --------------------------------------------
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Athenya
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Posted - 2007.09.20 17:09:00 -
[13]
Originally by: Helen Still what would I know about capitals eh.
Haha, I wouldn't doubt your knowledge of capships, given your sig. I have an Archon setup too, again with the deadspace tank and dual reps, 3 cap recharge sensor booster, yadda yadda, but the Nid just looks better, plus there aren't too many out there. I alway like having a ship not many others do.
Just looking to outside the box and seeing what I can come up with. 
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Helen
STK Scientific M. PIRE
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Posted - 2007.09.20 17:18:00 -
[14]
Originally by: Athenya the Nid just looks better
This is where I leave the thread. 
STK providing Mothership deaths since 2007 |

Athenya
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Posted - 2007.09.20 17:36:00 -
[15]
well the archon and the nid are really the two best looking carriers in the game.
 
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FraXy
0utbreak
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Posted - 2007.09.20 17:53:00 -
[16]
Originally by: EL TITAN Let me help you out man vanilla nidhugger setup (most common, very reliable, very solid):
lows: 3x eanm II, 2x capital armor reppers mids: sensor booster, warp disruptor 24k or better, 4x cap rechargers II highs: 2x remote armor capital transfers, rest is up to you depending on situation rigs: 3x ccc (the cap recharge bonus rigs)
Switch one of those EANM II for a DCU II and you are on to something.
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.09.20 18:01:00 -
[17]
Edited by: Sokratesz on 20/09/2007 18:00:52
Highs: the usual Mids: capital booster, 2x invu field, 2x sba, sensorbooster Lows: 5x CPR Rigs: 3x ccc
Replace with faction as desired. Permaruns easy with alot of cap to spare for gang mods.
Originally by: Captian Internet Did some one say IBTL? because I think I just heard some one say IBTL
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Athenya
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Posted - 2007.09.20 18:06:00 -
[18]
Originally by: FraXy
Originally by: EL TITAN Let me help you out man vanilla nidhugger setup (most common, very reliable, very solid):
lows: 3x eanm II, 2x capital armor reppers mids: sensor booster, warp disruptor 24k or better, 4x cap rechargers II highs: 2x remote armor capital transfers, rest is up to you depending on situation rigs: 3x ccc (the cap recharge bonus rigs)
Switch one of those EANM II for a DCU II and you are on to something.
I like that setup too, although I might switch out the scram for a target painter or two, I hear thats a pretty nifty tactic to get fighters to not suck so much, but I haven't ever really tried it.
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ADMIRAL MUSTACHE
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Posted - 2007.09.20 18:17:00 -
[19]
THIS "ATHENYA" IS A FRAUD! A FRAUD I SAY!
It's actually a man and he doesn't have a carrier yet!
Liars will not be tolerated on the EVE forums.
EVER.
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Athenya
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Posted - 2007.09.20 20:13:00 -
[20]
I still want more suggestions. There has to be more of you out there that use different things than the 'norm' for the carrier... or is there just not that many nid pilots?
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Victor Ivanov
Minmatar The Fated Interstellar Alcohol Conglomerate
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Posted - 2007.09.20 22:30:00 -
[21]
Originally by: Athenya I still want more suggestions. There has to be more of you out there that use different things than the 'norm' for the carrier... or is there just not that many nid pilots?
The issue is more that the Nidhoggur has issues tanking as a result of its slot layout regardless of what you fit, so experimenting is subtly discouraged.
I've tried numerous things on my nidhoggur, but in the end, the most efficient is indeed the most widely used:
Highs: 2 x Capital Remote repper, 1 x True Sansha Large EMP Smartbomb, 2 x Whatever(DCU, Cloak, neuts) Meds: Shadow Serpentis Sensor Booster, 4 x True Sansha Cap Recharger, 1 x Conjuctive LADAR ECCM(Better than t2, less fitting requirement) Lows: 1 x DCU II, 2 x True Sansha EANM, 2 Capital Armor Rep.
Works well, can perma run the two capital armor reps at about 70% cap, which is quite nice. Survived a BoB/MC/FIX/AXE/FALL/etc. onslaught a while ago. Tanked em long enough to get away.
Granted, resists will be a lot lower than on an archon. ----------------------
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Orator Demosthenes
Amarr On The Crown
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Posted - 2007.09.21 00:32:00 -
[22]
Everyone is trying to be really nice to you, but I'm not very nice so:
Your OP setup sucks. It sucks so bad that black holes run from it in utter terror of its sucking power. Don't duel tank ships, its stupid. Duel tanking cap ships is doubly stupid. Run a high resist armor tank or a cap stable shield tank. Set up so that you can contribute more than being a flying chunk of metal in a fight. Put on a warp disruptor and a sensor booster.
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goodby4u
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.21 00:51:00 -
[23]
Double reps 3 hardeners will give you a much better chance to play your logistics role...escpecially with 3x ccc rigs and 6x(or 5 and a sensor booster)cap rechargers. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Cpt Branko
The Bloody Red
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Posted - 2007.09.21 00:54:00 -
[24]
Someone is seriously proposing dual-tanking a Carrier?
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T'Renn
Vale Heavy Industries Molotov Coalition
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Posted - 2007.09.21 03:19:00 -
[25]
This is my favorite thread ever.
Tee hee hee. --
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Plymer Ization
Infinitus Odium The Church.
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Posted - 2007.09.21 04:48:00 -
[26]
If you feel like bothering with a shield tank, here is a cap-stable setup you can throw your DG Invulns into and be pimp:
Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Damage Control II
Capital Shield Booster I Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Shadow Serpentis Sensor Booster Cap Recharger II
Amarr Navy Large EMP Smartbomb Amarr Navy Large EMP Smartbomb Capital Remote Armor Repair System I Capital Remote Armor Repair System I Heavy Unstable Power Fluctuator I
Semiconductor Memory Cell II Capacitor Control Circuit I Capacitor Control Circuit I
Local tank perma-runs with decent skills.
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Octaviun
Slacker Industries Exuro Mortis
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Posted - 2007.09.21 05:40:00 -
[27]
How is the OP's setup realistic at all? _________________________________________________
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.09.21 06:14:00 -
[28]
Originally by: Plymer Ization If you feel like bothering with a shield tank, here is a cap-stable setup you can throw your DG Invulns into and be pimp:
Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Damage Control II
Capital Shield Booster I Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Shadow Serpentis Sensor Booster Cap Recharger II
Amarr Navy Large EMP Smartbomb Amarr Navy Large EMP Smartbomb Capital Remote Armor Repair System I Capital Remote Armor Repair System I Heavy Unstable Power Fluctuator I
Semiconductor Memory Cell II Capacitor Control Circuit I Capacitor Control Circuit I
Local tank perma-runs with decent skills.
i'd ditch the flux coils for CPRs, your capital booster will alphastrike right past your optimal recharge point in just a few cycles.
Originally by: Captian Internet Did some one say IBTL? because I think I just heard some one say IBTL
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Pilk
Axiom Empire
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Posted - 2007.09.21 14:18:00 -
[29]
Originally by: Orator Demosthenes Everyone is trying to be really nice to you, but I'm not very nice so:
Your OP setup sucks. It sucks so bad that black holes run from it in utter terror of its sucking power. Don't duel tank ships, its stupid. Duel tanking cap ships is doubly stupid. Run a high resist armor tank or a cap stable shield tank. Set up so that you can contribute more than being a flying chunk of metal in a fight. Put on a warp disruptor and a sensor booster.
I agree with you that dual-tanking any ship is stupid, and caps doubly so, but I find that calling an idea stupid tends to gain a lot of force when you spell the crux of your argument ("dual") correctly.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |

Orator Demosthenes
Amarr On The Crown
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Posted - 2007.09.21 20:40:00 -
[30]
Originally by: Pilk
Originally by: Orator Demosthenes Everyone is trying to be really nice to you, but I'm not very nice so:
Your OP setup sucks. It sucks so bad that black holes run from it in utter terror of its sucking power. Don't duel tank ships, its stupid. Duel tanking cap ships is doubly stupid. Run a high resist armor tank or a cap stable shield tank. Set up so that you can contribute more than being a flying chunk of metal in a fight. Put on a warp disruptor and a sensor booster.
I agree with you that dual-tanking any ship is stupid, and caps doubly so, but I find that calling an idea stupid tends to gain a lot of force when you spell the crux of your argument ("dual") correctly.
--P
Oh shit, the internet grammar police are here, someone shoot me in the face please. I certainly spelled the most important word correctly: ("stupid").
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.09.21 20:55:00 -
[31]
Originally by: Orator Demosthenes
Originally by: Pilk
Originally by: Orator Demosthenes Everyone is trying to be really nice to you, but I'm not very nice so:
Your OP setup sucks. It sucks so bad that black holes run from it in utter terror of its sucking power. Don't duel tank ships, its stupid. Duel tanking cap ships is doubly stupid. Run a high resist armor tank or a cap stable shield tank. Set up so that you can contribute more than being a flying chunk of metal in a fight. Put on a warp disruptor and a sensor booster.
I agree with you that dual-tanking any ship is stupid, and caps doubly so, but I find that calling an idea stupid tends to gain a lot of force when you spell the crux of your argument ("dual") correctly.
--P
Oh shit, the internet grammar police are here, someone shoot me in the face please. I certainly spelled the most important word correctly: ("stupid").
Knock, knock.
Who's there?
Gramma!
Gramma Who?
The Internet Gramma Police!
::ba-da-bing!::
Liang
-- Retired forum *****. Plz tell me to STFU.
Yarr? |

Athenya
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Posted - 2007.10.17 18:14:00 -
[32]
Is that THE Liang? One of my humble posts actually was viewed by the orginal eve forum *****? Oh man, can i get your sig? =P
Alright, so barring calling me ******** or stupid for setting up a "duel" tanking carrier, what I want to know, and try to follow me here guys, is if you WERE to setup a DUAL rep on a carrier, or any other capship, how would you do it?
Mostly because I'm a stubborn **** and I'm going to do it my way, and thats tanking in armor and sheild.
And for the love of god I trained the skills!
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