
Fix Lag
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Posted - 2012.01.21 03:25:00 -
[1] - Quote
People consistently point out that most ships in Eve Online are left by the wayside when it comes to fighting other people. Here's a list of ships that I haven't seen used very much if at all aside from perhaps mission running (in the case of the Raven and the Hyperion) that aren't basic frigates:
Arbitrator Augoror Maller Omen Caracal Moa Osprey Celestis Exequror Scythe Raven Rokh (starting to see a bit more use now that rails were buffed) Hyperion Typhoon Sentinel Kitsune Keres Hyena Revelation Phoenix Moros Naglfar Prophecy Ferox Cyclone
Now, you may be wondering, "Why are dreadnoughts on the list of ships you don't see much? They're obviously used a lot." Except that they really aren't because supercapitals do everything they do and much, much more, and when they are used, they're expected to die to supercapitals when the dreads go into siege mode because you can't rep a dread in siege mode. All the electronic attack frigates are on that list, and deservedly so because they are terrible. Most of the T1 cruisers in the game are on there--even the Osprey, which is the poor man's T1 shield logi--because they're simply terrible when compared to the three or four cruisers that people use.
The Raven (which aside from stealth bombers is the only ship in the game to use non-capital torpedoes and cruise missiles) is on there because you have to choose between having appalling range or appalling DPS. The Hyperion has some lol-who-thought-of-this active armor rep bonus paired with the still-the-worst weapon platform and slow speed. The Rokh is useless because sniping isn't a viable tactic with current probing mechanics. The Cyclone is simply inferior in every way possible to other battlecruisers. The Ferox...is essentially the Caldari's redheaded stepchild. What's a Prophecy? Have you ever seen one being flown by a player who has any idea what they're doing? I don't think I have, and I've played for years.
Dreadnoughts are absolutely terrible. Supercapitals scoff in their direction: dreadnoughts have to go into a five-minute siege mode where they are reliant on their own active rep to survive, their DPS isn't that great (don't tell me how it performs in EFT, thanks in advance you stupid scrub), they have no way of stopping supers from running away, supercapitals do the dreadnought's job of shooting structures a thousand times better, and they're ineffective against subcapitals. Can you name me a single ship that is used in fleets that relies only on its own active rep for survival besides dreadnoughts? I didn't think so. That idea died when fleet sizes surpassed fifty. Active tanks simply do not scale. And that is also why the Hyperion is utterly useless. I can't believe CCP made a trailer where an entire fleet consisted of Gallente battleships because that's exactly what people do not use for fleet fights. It's like they don't play their own game or something. During their little CCP fleet things we could see how they fit their ships: Bhaalgorns with racks of energy vampires? For PvP? I can understand using a pimp ship to fight in, but they had no idea how to fit that ship so that it was actually useful.
There is one thing that virtually all these ships have in common, however.
They all came out during 2004-2005 or thereabouts, and have not been looked at since.
CCP finally got the message that they need to rebalance ships. Except they gave one guy the job, and he's a total EFT warrior. In case you don't know what that means, an EFT warrior is someone that looks at a graph of how a ship performs in theory and then makes outrageous, incorrect conclusions about that ship which completely fall apart when actually done in-game. "Blasters and rails are fine!" the EFT Warrior Department at CCP said for years. Well, we know how that went. And so here we are, with loads of useless ships whose stats CCP hasn't adjusted since they made them. And that was seven or eight years ago in most cases. Can you think of any other MMO that has released something that hasn't changed in that long a time frame? Doesn't that tell you something?
And don't get me started on how supercapitals use the inverse of the "linear improvement in performance, exponential increase in cost" formula that determines the performance of every other ship in the game.
Also, the incompetence of the people who designed this forum meant that I had to rely on copy/pasting this entire post to save it from being lost when the "We were ganked" page displayed after I pressed preview. Get your **** together, CCP. |