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kunggggg
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Posted - 2004.02.17 04:34:00 -
[1]
Edited by: kunggggg on 18/02/2004 09:01:31 Edited by: kunggggg on 18/02/2004 08:57:42 Edited by: kunggggg on 18/02/2004 08:15:31 Edited by: kunggggg on 18/02/2004 07:44:54 Edited by: kunggggg on 18/02/2004 07:28:56 what are the manufactures willing to pay for these parts or should i just recycle em: Electrolytic Capacitor Units 59pcs carbonite armor plate 38pcs Graviton pulse generator 32pcs substained shield emitter 52pcs R.Db - Core Complexion 15pcs linear shield emiters 54pcs photon 185pcs-nano microprocessers 133pcs nuclear reactor units 104pcs carbonit armor plates 38pcs rolled mexalite armor plates 35pcs Laser Focusing Crystals 24pcs reply plz---
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JP Beauregard
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Posted - 2004.02.17 07:35:00 -
[2]
Maximum mineral value @ npc prices x 2 and a bit on top for a nice round number.
Contact me in-game and we can close right away. |

kunggggg
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Posted - 2004.02.17 07:57:00 -
[3]
Edited by: kunggggg on 17/02/2004 08:15:46 heh
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Barbicane
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Posted - 2004.02.17 21:01:00 -
[4]
10k/unit for Armor Plates, Capacitors, Microprocessors, Sensor Clusters, Shield Emitters, and Thrusters.
20k/unit for Pulse Generators
Reactor Units are a little bit tricky since they vary from in mineral composition between the different types, but they should be in the range 15-50k.
50k/unit for RAMs
75k/unit for R.DBs
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Barbicane
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Posted - 2004.02.17 21:09:00 -
[5]
Oh, and those prices are just my suggestions , but they are the prices I sell at and they seem to be acceptable for both buyers and sellers. They are based on roughly a 250% markup from recycle value.
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Kabara
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Posted - 2004.02.17 22:17:00 -
[6]
Edited by: Kabara on 17/02/2004 22:19:52 Edited by: Kabara on 17/02/2004 22:18:43 Now try and work out how much you would pay for Tech 2 at those prices?
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XVI
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Posted - 2004.02.17 22:38:00 -
[7]
I'd say the average price for most is 20-50K, with the exception of R.Db's and R.A.M's which I have seen for 100K+, some as high as 500K depending on the quantity available in the region.
On a side note, you will definitely make more by selling them instead of recycling them, especially since the minerals they return got seriously nerfed not too long ago...
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Celt Eireson
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Posted - 2004.02.17 23:13:00 -
[8]
Barbicane
If you have any nanoelectrical microprocessors at that price, please eve-mail me in game, be happy to buy whatever you have.
Celt
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Barbicane
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Posted - 2004.02.18 07:20:00 -
[9]
Sorry, no nanos - I only seem to get quantums. But I will put all my stock on the market for those prices later tonight. Expect an announcement on this forum when they are available. 
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Raem Civrie
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Posted - 2004.02.18 12:29:00 -
[10]
Now, this is all good and well... but I haven't really seen anyone selling mercoxite or whatever it's called... and that's ALSO a part of t2...
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Machiavelli7
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Posted - 2004.02.18 12:36:00 -
[11]
Raem - it's morphite that's the neccessary mineral for tech2 production and there's plenty of supply on the market.
Barbicane's pricing guidelines make sense to me, and i'll be putting my components on the market on that basis, and i'm encouraging others to do the same.
Let's try and get the component market moving.. _________________________________
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Femintaki
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Posted - 2004.02.18 12:38:00 -
[12]
Raem - it is Morphite which is needed and there is a plentiful supply on the markets - albeit still quite expensive.

I have to echo JP's remarks in his first post here - the prices he offers for those components are - imho - very fair to all parties - the agent runners, the ship builder and the ship buyer.
Unfortunately components are not always available at those prices. So ship prices are certain to fluctuate (and indeed be different between different suppliers) depending on how they are able to source raw materials.
Quote: Do or do not. There is no try.
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Femintaki
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Posted - 2004.02.18 12:49:00 -
[13]
Machiavelli - I applaud yours and Barbicanes approach. If others follow this would allow us to drop our prices for the straight purchase option on our ships.
Quote: Do or do not. There is no try.
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