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Simi Kusoni
The Synergy Cascade Imminent
69
|
Posted - 2012.01.24 19:51:00 -
[61] - Quote
Limerance Zet-Giry wrote:Ah, i see, another fantasies :) Now suggest, how you will make 200 pvp pilots staying during 10-15 hours near your miners, to defend them from possible sabotage  Of course not, the miners dock up because they see your fleet coming. Then they call a CTA and blob the area with a 200 strong fleet, destroying as many of the attacking alliance as possible. If they've left the area, then big deal, maybe the aggressors got to mine for thirty minutes before the CTA fleet arrived.
Point is with scouts and an intel network, you won't even kill the miners. So unless you plan on hanging around there and mining yourself, you aren't going to achieve anything. And if you hang around, you'll have a very big fleet coming.
Limerance Zet-Giry wrote:Of course, enemy has only stupid jammers, and only your pilots are clever  No, they just outnumber you.
Limerance Zet-Giry wrote:So you confirmed that supercap blobs will disappear from daily fights, and much more PVP will be without supers at all, or with 1-2 supers as flagmans. Thanks, that's what i proposed to get by supercaps fuel introduction. You don't seem to understand what it means when I say "THE SUPER CAPITALS WILL JUMP IN IF THE FLEET IS THREATENED". This means aggressors will not attack unless they can both beat your sub-cap structure bashing fleet, and the super cap fleet you have in reserve. To attack with anything less would be deliberately whelping a fleet.
Limerance Zet-Giry wrote:Yes, of course. And once alliance became big, it will be invulnerable and eternal. Tell that Band of Brothers  Because BoB died to a small alliance using limited resources. Oh wait, no. |

Limerance Zet-Giry
Hedion University Amarr Empire
6
|
Posted - 2012.01.25 04:39:00 -
[62] - Quote
Simi Kusoni wrote:Of course not, the miners dock up because they see your fleet coming. Then they call a CTA and blob the area with a 200 strong fleet, destroying as many of the attacking alliance as possible. If they've left the area, then big deal, maybe the aggressors got to mine for thirty minutes before the CTA fleet arrived.
Point is with scouts and an intel network, you won't even kill the miners. So unless you plan on hanging around there and mining yourself, you aren't going to achieve anything. And if you hang around, you'll have a very big fleet coming. Your probably an excelent pilot, but definitely, an extremely poor strategist. You have a task - to mine resource. Imagine that 10 neutrals/minuses jumped into the system. What will you do? Call a CTA? Dock miners? And those 10 pilots are 8 stealth-bombers and a pair of tacklers/interdictors. They jumped in, cloaked at safespot, and probably went afk. What will you do? Force your CTA fleet stay there during several hours? Have them turn back to their deals? Will you say your miners continue mining? Do you undertand that your miners will be reliable killed by a single attack of those 8 bombers, and even CTA fleet will not be able to protect them? In any case, you failed your task. Your large alliance missed spawned resuorces. You should try to live in nullsec at least a pair of weeks, before theorizing about CTAs, super/cap/subcap fleets, operations and other such exciting to highsec carebear things 
Simi Kusoni wrote:You don't seem to understand what it means when I say "THE SUPER CAPITALS WILL JUMP IN IF THE FLEET IS THREATENED". This means aggressors will not attack unless they can both beat your sub-cap structure bashing fleet, and the super cap fleet you have in reserve. To attack with anything less would be deliberately whelping a fleet. Try to think strategically, though i understand it's hard Enemy can force you to run out of supercaps fuel. He can provoke you several times, several times making appearance that it attacks you making your fleet is really threatened. And after you will spend most of your fuel on such false alarms - he will truely attack you with all of his supers.
P.S. Thanks for bump  |

Manuel Diaz
The Synergy Cascade Imminent
0
|
Posted - 2012.01.25 05:17:00 -
[63] - Quote
Limerance Zet-Giry wrote:Your probably an excelent pilot, but definitely, an extremely poor strategist. You have a task - to mine resource. Imagine that 10 neutrals/minuses jumped into the system. What will you do? Call a CTA? Dock miners? And those 10 pilots are 8 stealth-bombers and a pair of tacklers/interdictors. They jumped in, cloaked at safespot, and probably went afk. What will you do? Force your CTA fleet stay there during several hours? Have them turn back to their deals? Will you say your miners continue mining? Do you undertand that your miners will be reliable killed by a single attack of those 8 bombers, and even CTA fleet will not be able to protect them? So you're going to use AFK cloaking tactics to deny a major alliance limited resources in locations you don't know about? And you're going to achieve this consistently? Good luck. Even assuming alliances don't just rapidly locate and ninja mine this stuff, if it's that valuable they will redeploy briefly and just blob the area. Probably decimating whatever alliance previously inhabited the systems in the process.
You're also still assuming alliances like goons/pl will mine this stuff themselves, when the majority of them won't. They'll buy it.
Limerance Zet-Giry wrote:In any case, you failed your task. Your large alliance missed spawned resuorces. You should try to live in nullsec at least a pair of weeks, before theorizing about CTAs, super/cap/subcap fleets, operations and other such exciting to highsec carebear things  And you should learn to read the part of a character's bio where it say it's an alt. And yes, this is an alt too. I bought it a while back because I couldn't be bothered to train fighters/fighter bombers to five on my main.
Hell, even the toon I was posting on was in a null sec alliance a few weeks after it was created. (Admittedly a terrible one, I used it to get access to CVA's intel channels for a little bit.)
And while we're on that topic, how about you post on your main? Let's see what a keen strategist you are in game, eh?
Limerance Zet-Giry wrote:Try to think strategically, though i understand it's hard  Enemy can force you to run out of supercaps fuel. He can provoke you several times, several times making appearance that it attacks you making your fleet is really threatened. And after you will spend most of your fuel on such false alarms - he will truely attack you with all of his supers. If it costs so much ISK to online your supers why would you jump them in unless your fleet was engaged by a superior force? If your subcap fleet is engaged by a superior force, it must be considerable, and you're going to wipe out the majority of that force. It is going to cost you a hell of a lot of whelp fleets to dent a major alliance's wallet this way. |

Limerance Zet-Giry
Hedion University Amarr Empire
6
|
Posted - 2012.01.25 06:13:00 -
[64] - Quote
Manuel Diaz wrote:So you're going to use AFK cloaking tactics to deny a major alliance limited resources in locations you don't know about? And you're going to achieve this consistently? Good luck. Even assuming alliances don't just rapidly locate and ninja mine this stuff, if it's that valuable they will redeploy briefly and just blob the area. Probably decimating whatever alliance previously inhabited the systems in the process.
You're also still assuming alliances like goons/pl will mine this stuff themselves, when the majority of them won't. They'll buy it. I don't need deny major alliance something consistently, i need just either find and dig out a small amount of resource before it, or harass it while it will be mining it. And they will not be able to buy it. It was discussed above. Please read something before writing anything .
Manuel Diaz wrote:And you should learn to read the part of a character's bio where it say it's an alt. And yes, this is an alt too. I bought it a while back because I couldn't be bothered to train fighters/fighter bombers to five on my main. I don't care if it is alt or not. I didn't estimate character, i estimated human who wrote those words. That human never lived in nullsec with any of his characters...
Manuel Diaz wrote:If it costs so much ISK to online your supers why would you jump them in unless your fleet was engaged by a superior force? If your subcap fleet is engaged by a superior force, it must be considerable, and you're going to wipe out the majority of that force. It is going to cost you a hell of a lot of whelp fleets to dent a major alliance's wallet this way. It was discussed above. I spent 10 minutes to suggest several ways how large alliance can occasionally run out of his supercap fuel. Much more ways can be found if you will think a bit longer. Please read topic before posting.
Thank you for bumping. |

Limerance Zet-Giry
Hedion University Amarr Empire
6
|
Posted - 2012.01.25 06:26:00 -
[65] - Quote
Manuel Diaz wrote:And while we're on that topic, how about you post on your main? Let's see what a keen strategist you are in game, eh? Nope  This account was especially created and payed to initiate this topic anonymously, without showing main. Otherwise, i'm afraid i'd be just kicked from my corp  |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
159
|
Posted - 2012.01.25 12:02:00 -
[66] - Quote
Is there any point to this thread anymore beyond some mouthbreather screaming 'LOLOLOLOLOLOL I TROLL U' at everyone with an IQ above room temperature? |

Asuka Solo
Stark Fujikawa Stark Enterprises
1127
|
Posted - 2012.01.25 16:44:00 -
[67] - Quote
Doubt it.
4 pages of posts. 6 likes. Probably all his alts or people that are as dumb as he is.
nuff said. |

Valei Khurelem
226
|
Posted - 2012.01.25 16:48:00 -
[68] - Quote
I have a better idea, make smartbombs only require tritanium or some kind of explosive mineral and let anyone mass produce them as much as they like so people don't have to get past gank squads in order to make them.
blob problem solved :)
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |

Limerance Zet-Giry
Hedion University Amarr Empire
6
|
Posted - 2012.01.26 04:37:00 -
[69] - Quote
Danika Princip wrote:Is there any point to this thread anymore beyond some mouthbreather screaming 'LOLOLOLOLOLOL I TROLL U' at everyone with an IQ above room temperature?
Asuka Solo wrote:4 pages of posts. 6 likes. Probably all his alts or people that are as dumb as he is. nuff said. Actually i have only one other account - main, and didn't vote here using it, because i'm interested in opinions of other people. While you guys by default assume, that only your opinion is correct, and anybody who doesn't agree with it, are pure idiots. Otherwise you wouldn't offend me and those 10 people who voted for here.
Thanks for bumps  |

Simi Kusoni
The Synergy Cascade Imminent
75
|
Posted - 2012.01.26 04:40:00 -
[70] - Quote
This is a bad thread. |

Limerance Zet-Giry
Hedion University Amarr Empire
6
|
Posted - 2012.01.26 06:40:00 -
[71] - Quote
Simi Kusoni wrote:This is a bad thread. I saw in this thread:
Trolls: 1 Inadequate dude: 1 Disagreed people who wrote some their arguments: 3
And 10 peoples already voted for this idea.
What's bad in this thread except one troll and one inadequate?
Thanks for bump |

Limerance Zet-Giry
Hedion University Amarr Empire
6
|
Posted - 2012.01.27 05:33:00 -
[72] - Quote
Bump |

Limerance Zet-Giry
Hedion University Amarr Empire
7
|
Posted - 2012.01.29 18:45:00 -
[73] - Quote
And bump |

Simi Kusoni
The Synergy Cascade Imminent
77
|
Posted - 2012.01.29 19:47:00 -
[74] - Quote
Limerance Zet-Giry wrote:And bump Stop bumping your own thread, it's dead.
A slightly less terrible iteration has already sprung up again here: https://forums.eveonline.com/default.aspx?g=posts&t=62530&find=unread
I still disagree with the idea on principle, but at least in that thread it is thought out a little better. |

Astrid Stjerna
Teraa Matar
450
|
Posted - 2012.01.30 00:34:00 -
[75] - Quote
I actually really like this idea.
I mean, they're huge ships. They should have some kind of fuel limitation to keep them from becoming a 'swarm'. ((Please note:-áAt times, my characters-ámay be a-holes, but-áI am most certainly not.-áWhat they say IC has no bearing on my OOC opinions or behaviors, and I apologize in advance if you are offended OOC by anything I might say or do-áIC.)) |

Simi Kusoni
The Synergy Cascade Imminent
82
|
Posted - 2012.01.30 00:36:00 -
[76] - Quote
Astrid Stjerna wrote:I actually really like this idea.
I mean, they're huge ships. They should have some kind of fuel limitation to keep them from becoming a 'swarm'. Maybe, but there are still better iterations of this idea. As I said above, this thread is the latest one, and at least there the OP recognizes and tries to address some of the limitations and draw backs. |

Limerance Zet-Giry
Hedion University Amarr Empire
8
|
Posted - 2012.01.30 06:05:00 -
[77] - Quote
That idea is completely ineffective. Author suggests there that the isotope, necessary for supercaps, will be obtained with extremely small probability at every mining laser cycle. It is absolute fail - because it is extremely convenient for bots. Big alliances will just have hundreds of bots/pets on T1 frigs in asteroid belts, continuously mining that asteroids with simplest mining laser, and jettisoning ore to the space. Every time piece of isotope appears in the cargo - bot/pet warps to POS, drops it there, and returns to the asteroid belt.
And now, show me the bot, that can scan signatures which can contain component for supercap fuel in my idea.
Looks like you even don't try to think a bit, before saying anything .
Thanks for bump  |

Simi Kusoni
The Synergy Cascade Imminent
84
|
Posted - 2012.01.30 06:51:00 -
[78] - Quote
Limerance Zet-Giry wrote:That idea is completely ineffective. Author suggests there that the isotope, necessary for supercaps, will be obtained with extremely small probability at every mining laser cycle. It is absolute fail - because it is extremely convenient for bots. Big alliances will just have hundreds of bots/pets on T1 frigs in asteroid belts, continuously mining that asteroids with simplest mining laser, and jettisoning ore to the space. Every time piece of isotope appears in the cargo - bot/pet warps to POS, drops it there, and returns to the asteroid belt. And now, show me the bot, that can scan signatures which can contain component for supercap fuel in my idea. Looks like you even don't try to think a bit, before saying anything  . Thanks for bump  The difference is that that guy realizes there are flaws with his idea, and attempts to address them. Quite a lot of the flaws he's identified and addressed apply to your own proposal too, yet you have either failed to see them or ignored them due to bias.
And no amount of bumping will make a difference to this thread, you obviously haven't had quite the response you expected given that you even set up an in game chat room specifically for this proposal (lol?). So try to think this idea through a little better, maybe take some of the ideas from the litany of other similar threads on this subject, then re-post when you've thought it through properly.
Hopefully if you at least attempt to address the issues that have been raised, preferably a little more logically than "nahnahnah, it will work, people won't abuse/sell it", then you won't get trolled so thoroughly next time round. |

Limerance Zet-Giry
Hedion University Amarr Empire
8
|
Posted - 2012.01.30 10:07:00 -
[79] - Quote
Simi Kusoni wrote:The difference is that that guy realizes there are flaws with his idea, and attempts to address them. Quite a lot of the flaws he's identified and addressed apply to your own proposal too, yet you have either failed to see them or ignored them due to bias.
And no amount of bumping will make a difference to this thread, you obviously haven't had quite the response you expected given that you even set up an in game chat room specifically for this proposal (lol?). So try to think this idea through a little better, maybe take some of the ideas from the litany of other similar threads on this subject, then re-post when you've thought it through properly.
Hopefully if you at least attempt to address the issues that have been raised, preferably a little more logically than "nahnahnah, it will work, people won't abuse/sell it", then you won't get trolled so thoroughly next time round. Blah blah blah :) You wrote so much, but didn't give me answer to the simplest question - how about hundreds of bots/pets on T1 frigs with simplest mining lasers, who will get any amount of that isotope needed by large alliance. In my idea it is very easy - supercap fuel component can be found only in signatures, while bots cannot scan. Also people will not be able to get a lot of this component, because they don't like to scan during a long time.
I responded all your questions, and you stopped asking anymore. While you cannot answer even single question about that suggestion 
And i don't see any trolling here. Just a lot of bumps You can think that you are trolling me, but really your posts here had only two effects: 1) They helped me (i mean some of your questions) to change initial post, so it became more structured and clear. 2) You bumped this thread many times. Thank you :) |

Simi Kusoni
The Synergy Cascade Imminent
84
|
Posted - 2012.01.30 19:04:00 -
[80] - Quote
Limerance Zet-Giry wrote:how about hundreds of bots/pets on T1 frigs with simplest mining lasers, who will get any amount of that isotope needed by large alliance. I raised that issue in the other thread, and in there the OP had the foresight to raise the issue himself in his original post. In fact he had the insight to raise a lot of issues you haven't even seen with this kind of proposal. I will list them one more time, taken from Zirse's thread, to see if you can form a more coherent response, then return to trolling.
"This isotope has a fairly short natural half-life, that, when left undisturbed, lasts for perhaps 3 months." Your fuel blocks can be stockpiled, and easily sold and redistributed. Zirse proposes fixing this by giving his isotopes a lifespan, not a perfect solution but at least he realized it's an issue.
"While large alliances would have access to more isotopes in sheer purchasing power- any alliance running its own mining ops should procure some isotopes even if infrequently." This speaks for itself. You deny alliance's would have the finances to buy fuel blocks at 500m for an hours operation (LOL), when a single player can grind 500m in 3-4 hours or less depending on skill. You also deny this resource would be sold, again against all advice given to you you deny the simple realities of Eve.
"If the rate at which they're allowed into the game is balanced around the longer inactive shelf-life the universe would have a hedge against large entities that stockpile a larger amount of isotopes to unleash them all at once as doing so would create a lull afterwards in which few isotopes would be available for replacement. At this point any alliance that weathered the storm would have the opportunity to strike back unhindered." This doesn't even come up in your proposal. In fact you seem to believe small alliances would benefit from stockpiling blocks, and "somehow" force large alliances to use all their fuel while they're at it.
"While I'm sure you would see some isotopes traded on the market, I think that their rare nature would trend the price upwards to the point of being more profitable to auction them off or sell them privately- essentially creating the opportunity for meaningful economic warfare between sov holders. If the supercapitals were powerful, that is." Again you ignore even the notion of this stuff entering the market. I raised myself the issue of this being sold as and when required among the massive coalitions and by renters, making it impossible to reliably limit any entities access to fuel.
"Supercapitals can be what they were always intended to be- massive behemoths of destruction that will **** your **** up." Your proposal is purely a nerf to supercapitals. Either you nerf them too little, and they will be used in much the same way only with extra work added in the form of hunting/mining on the alliance side, or you over-nerf them. And they are effectively removed from the game for all but the richest alliances.
"It should not be a another mechanic that adds :work: to this game." This is all your proposal achieves. Creating more work for large alliances. They will still have the supers, and control the fuel, now they will merely have to grind a bit to keep them operational. Or, more likely, dig into their alliance taxes and moon goo funds every now and then to buy the stuff.
"Get rid of all super-caps currently in game. Reimburse pilots for skillbooks and hulls, fittings can be sold. Possibly reimburse skillpoints, but that is probably fairly controversial. Reintroduce them as described above." This is pretty major. These are rarely alliances assets, these are individual pilot's ships you are messing with. They have probably worked anywhere from 50-200 hours in gaining the ISK or materials to build or buy these things. Let alone training time and the purchasing/training of holding toons. You, due to bias, do not even see that taking these ships away from most individual players who have worked for them is a bad idea. These are people that have played for years subbing multiple accounts, and a large number would very likely just stop playing due to your proposal, yet you offer not even token reimbursement.
"Find a way to move the inherent costs in a supercapital away from the player and towards the alliance." You make no effort to achieve this. Again either whether due to bias or shortsightedness is unclear.
Limerance Zet-Giry wrote:In my idea it is very easy - supercap fuel component can be found only in signatures, while bots cannot scan. Also people will not be able to get a lot of this component, because they don't like to scan during a long time.
They don't like to scan for a long time? When I was grinding for ISK to buy my alt I was scanning two systems at a time on different accounts, methodically finding the rated sites in a region over and over again. I know a very large number of people who play this way, the fact that you don't is somewhat telling.
Once this resource is found, it is merely a matter of getting the bots there. Unless it de-spawns or is exhausted rapidly? In which case you don't need bots, you just need a small dedicated team of people hunting it, and it makes ninja-mining the stuff even easier. |

Limerance Zet-Giry
Hedion University Amarr Empire
8
|
Posted - 2012.01.31 04:44:00 -
[81] - Quote
Simi Kusoni wrote: {wall of text} Sorry, i'm too lazy to read it, but really, thank you very much again for bumping 
|

Gevlin
EXPCS Corp SpaceMonkey's Alliance
92
|
Posted - 2012.01.31 05:11:00 -
[82] - Quote
The supers, mainly titans need a little more loving from the Nerf bat the Tracking of Titans insta poping Battle ships
But the introduction of a Mega Cap - 1 only - that has 1 unique item that will drop every time. first distributed at the Alliance tournament.
takes crap load of stuff to build and detroyable with 20 titans. Be really slow to warp or jump. An I win initially button but will is designed that it will be a I lose event after 5 mins. Being not able to leave battle quickly
I agree with several people: CCP needs to focus most of eve's recources on FIS, but the development of WIS still needs to continue, just as a slower and more efficient pace. In eve I wish to be more than just a machine. |

Pidgeon Saissore
Black Dagger Corp EDEN Alliance
10
|
Posted - 2012.01.31 06:44:00 -
[83] - Quote
A simple way to limit capital blobbing to an extent is to require them to fit in the area around the cyno they are jumping to. If the jumping ship couldn't possibly fit anywhere in that area bad stuff might happen. On the low end it would simply fail to jump and waste fuel and on the extreme jump inside the other ship potentially destroying both. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
164
|
Posted - 2012.01.31 15:23:00 -
[84] - Quote
Limerance Zet-Giry wrote: HURR DURR I TROLL U
Get out. |

Limerance Zet-Giry
Hedion University Amarr Empire
8
|
Posted - 2012.02.02 07:19:00 -
[85] - Quote
Danika Princip wrote: Get out.
Thanks for bump  |

Limerance Zet-Giry
Hedion University Amarr Empire
9
|
Posted - 2012.02.06 06:32:00 -
[86] - Quote
Bump :) |

The Darker
Ministry of War Amarr Empire
0
|
Posted - 2012.02.06 11:27:00 -
[87] - Quote
Very interesting proposal. Will only work in case, when this fuel will be produced from randomly spawned complexes within whole galaxy (not only few regions). Certain cost of 1 hour fuel block may be lesser (<500kk), but in global I find the idea very nice. Also this will remove ratting with supers. |

Limerance Zet-Giry
Hedion University Amarr Empire
9
|
Posted - 2012.02.07 12:27:00 -
[88] - Quote
The Darker wrote:Very interesting proposal. Will only work in case, when this fuel will be produced from randomly spawned complexes within whole galaxy (not only few regions). Certain cost of 1 hour fuel block may be lesser (<500kk), but in global I find the idea very nice. Also this will remove ratting with supers. Of course, you can change anything here. It's the main idea only - to introduce supercap fuel, and make hard in production for any alliance - big and small. You can vary it`s cost, materials, their location and methods of obtaining. The most important is idea itself - supercap fuel should be rare, and it`s accessibility should be the same for large and small alliances. |

Limerance Zet-Giry
Hedion University Amarr Empire
9
|
Posted - 2012.02.08 07:03:00 -
[89] - Quote
Bump |

Farouque Templar
Republic Military School Minmatar Republic
0
|
Posted - 2012.02.08 12:45:00 -
[90] - Quote
The core idea is great. I would love to see it introduced. But dont make supers a prison for characters with no fuel, let them dock |
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