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Darwinia
Minmatar
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Posted - 2007.10.09 08:59:00 -
[31]
Originally by: Cyberman Mastermind
Originally by: Darwinia When a new char passes 1 month of age, it is moved to a sister NPC corp that CAN be wardecced. Problem solved.
You might as well declare them "free for the take". The NPC corps will be war-declared 23/7, so anyone entering is dead by default.
No kidding 
   ------------------------ I don't believe in sigs. |

Lady Abaris
Shih Yang Tong
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Posted - 2007.10.09 10:44:00 -
[32]
The NPC corps are again a high sec issue. In low sec and 0.0 members of NPC corps generally get treated with maximum predujice.
The arguements for the continuing unchanged format of the NPC corps don't hold water.
Firstly wardecs just do not happen as a matter of course to all Player Corps. I have friends who have been playing in High Sec for getting on for 3 years and have never been wardeced. There are already tens of thousands of small corps out there that fly under the radar and happily go about their business, thousands more would simply pass unnoticed.
The arguemant that "I'm a casual gamer and the NPC corp fits my play style" is also nonsense as there are again tens of thousands of casual gamers who have plenty of fun in their own corps war free. Seriously what differances are there between casaul players in their own corps or in NPC corps? A fear of war? Those who find themselves constantly wardeced in high sec should examine their own gameplay for the answers.
Secondly the arguement that new corps are a great place to meet new people and help. Well effectively thats an arguement for a chat room as NPC corp member ship provides no other benifites in terms of game play. A reworking of the help and newbie channels could easily accomodate those who particularly enjoy this feature of NPC corps. Those who think that they benefit from staying in an NPC corp while they develope are unfortunately missing out on some of what makes eve great. There are many many corps big and small who welcome new players, give assests, time and offer experience often in areas the NPC corps fear to tread. If the NPC corps is where you have your friends great! From a corp with them or create a chat channel - you really wont notice a differance.
The OP has gotten his suggestions pretty spot on IMO and would certainly go some way to sorting out a number of issues EVE currently suffers from.
A time limited membership of the newbie corps is a good idea although calculated by logged in hours.
I agree with the OP regarding restrictions on the ships NPC corp members can fly in High Sec, no barges, t2 ships or battleships. There should also be punative taxation by the factions / concord for the war free life they crave.
Being totally war safe should not be a profitable experience.
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General StarScream
THE DECEPTIC0NS
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Posted - 2007.10.09 10:45:00 -
[33]
would be better if we could war dec singel people insted of corps.
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.10.09 11:02:00 -
[34]
Can't make an omlette without breaking a few eggs. Something for sure needs to be done about it 
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Acoco Osiris
Gallente Sublime.
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Posted - 2007.10.09 11:52:00 -
[35]
Sure, macros and those who farm to sell for $ should be exterminated. But if you must hurt FNA to do so, I will track you down and kill you. There are numerous reasons for staying in NPC corps, not the least of which is that some people hate corporate politics. Some just don't feel that joining a corp only to get slapped with a 10% tax is particularly worth it. Some (like me-I made an FNA alt when I joined Sublime) really, really like to help newbies (and trust me, newbie help is HELL ON EARTH). Some want to just go about their business without anybody else interfering.
ISoStoned, NPC corp members need not make player corps to go into lowsec and hunt your worthless ass down. FNA has occasional fleet ops, and I will set you to KOS.
Also, you know one thing-NPC corp members can't wardec you. So if they offer to help, you can be assured that they won't come out, "OMG you're a wartarget GANKED!" as has happened to several of my FNA buddies... including one guy in a Navy Mega with a Core repper. Well, assuming you do the smart thing, form the gang yourself, make sure there's only you and FNA guys in there.
As for a 5M SP skill cap? You realize that about 2.5M of that is often learning skills, and you need more like 10M SP to be a truly kickass player?
Stop trying to **** over people who want to stay in NPC corps just because you want to shoot more highsec targets. Yes, the NPC corp system is being abused, BUT THIS IS NO REASON TO SHAFT HONEST PLAYERS! ------------------------------ One more soldier off to war... And one Velator in my hangars. |

XxGridlockxX
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Posted - 2007.10.09 12:19:00 -
[36]
Z O M G - YOU HAVE THE CAREBEARS WHINING
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Makhan
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Posted - 2007.10.09 12:30:00 -
[37]
Why don't you just come out and say you hate solo players?
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F90OEX
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Posted - 2007.10.09 12:40:00 -
[38]
Yeah, interesting debate.
I for one like been in a NPC corp, though my alts I have joined 0.0 corps, but as mentioned above, between the politics, internal misuse of corp money, or been told/forced what to do or else your out does not appeal to me. Lots of other long term NPC (normal) players will tell you the same thing.
As for "force war declaration rollover by character" lol.. well as much as I like to pvp, don't feel like taking on the 50 ships waiting outside to blob my one man corp.
I am against farming just as the next person is, but some of the OPs idea's would be just nuts to have in effect.
Clearly there is no easy solution and its up to CCP to cut down on the macro farming, but so many issues so little time, my bet this problem will be around for a long time .. CCPs answer would be there are too many more important things to deal with, this is going to have to wait.
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Lady Abaris
Shih Yang Tong
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Posted - 2007.10.09 12:51:00 -
[39]
Originally by: Makhan Why don't you just come out and say you hate solo players?
This has absolutely nothing to do with solo players. There are thousands of small corps made up of one player and maybe his alt. Heck there have even been single player alliances - Curry Alliance was one who I remember encountering and a very pleasent alliance he was to talk too.
Advantages of 1 player corps :-
If you dont like the politics you can change them. If the CEO is a muppet you can do something about him. You can set tax anywhere from 0% to 100%. You can own POS's. You get access to Corp Hangers. If you get corp theived you know who, where and when. You rarely have to block people in corp chat. The rest of EVE cant accuse you of farming while hiding from wardecs.
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MHayes
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Posted - 2007.10.09 13:26:00 -
[40]
I agree with the OP.
The only advantage being in a NPC corp is that you can chat to other n00bs, where is the loss really, there are 100s of chat channels
I played for over a year on empire before going to 0.0 and didn't engage in a war until I wanted to.
CCP we are offering to fix the macro issue for you so why not let us??? 
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Cippalippus Primus
GoonFleet GoonSwarm
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Posted - 2007.10.09 13:29:00 -
[41]
Originally by: Lady Abaris Heck there have even been single player alliances - Curry Alliance was one who I remember encountering and a very pleasent alliance he was to talk too.
I admit I lol'ed.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.10.09 13:55:00 -
[42]
CCP should hire big scary men to stand behind you when you play eve. If you break the EULA, you get a beating; simple yet effective. ============================================
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I SoStoned
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Posted - 2007.10.09 20:18:00 -
[43]
Originally by: Acoco Osiris
ISoStoned, NPC corp members need not make player corps to go into lowsec and hunt your worthless ass down. FNA has occasional fleet ops, and I will set you to KOS.
Feel free. I do my thing in Aridia region, in my own little corp of 0-skill nuubs who perform a single function. You might, just might if you are really lucky, really patient, and don't mind me laughing in your face when you fail, see me undock to transport the goods of my single function.
Originally by: Acoco Osiris As for a 5M SP skill cap? You realize that about 2.5M of that is often learning skills, and you need more like 10M SP to be a truly kickass player?
10m is far too much. At approximately 1 mil SP per month, most of the first three months dedicated to learning skills, the cap I used provides about 4-6 months of gametime to learn what the game is about. 10m would be the better part of a year, and you'd see all of those covetors & hulks out there doing their macro thing until the day arrived where they would be shuffled to an NPC corp and *poof*, they'd vanish into biomass reprocessing and the next rank of drones rolled forward. At least this would force them to recycle instead of staying in untouchable NPC corps until a Rorqual seems old hat.
Originally by: Acoco Osiris
Stop trying to **** over people who want to stay in NPC corps just because you want to shoot more highsec targets. Yes, the NPC corp system is being abused, BUT THIS IS NO REASON TO SHAFT HONEST PLAYERS!
You don't seem to have much intelligence for a newbie helper... I don't care about highsec targets, or lowsec, or 0.0. If my main wants targets she can declare war whenever she wants. This is to remedy the abuse & exploit system in highsec where it has 98% no counter whatsoever save for the 2% of players willing to make characters they are forced to recycle every month due to sec loss from suiciding untouchables.
Originally by: Makhan Why don't you just come out and say you hate solo players?
The Devs have been saying since this game was in Alpha: Eve is NOT for solo play. They have been adjusting and tweaking the game for years to cut down on that, except they fail to initiate the one chage that would have the greatest affect: Remove blanket protections for NPC corps.
On page 1 someone said that declaring war on a NPC corp makes the corp KOS to that NPC corp's faction... I can see that making a lot of sense, so long as the faction navies can be dealt with in a reasonable manner.
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Snake Doctor
Paradox v2.0
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Posted - 2007.10.09 20:30:00 -
[44]
Edited by: Snake Doctor on 09/10/2007 20:30:38 YAMP?
Nice. Yet another macro post. Sounds better than YAFP.
The only way to hurt farmers is to take up their time with useless inconveniences. Like a physical blockade.
Hell. Form a wall with your ships. That would be cute.
Rifter Flight Manual! |

Miss Xerox
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Posted - 2007.10.10 07:06:00 -
[45]
YAFP, YAMP.
Regardless and whatever, the OP has a definate point. I've been completely locked out of the Minmatar COSMOS because a farmer was keeping one of locations that spawned a required items locked down and macroed. I saw the item I needed once, clicked and dragged, got a cargo hold full of empty. And the macro didn't even respond. So I could not complete the mission as there were none of that item on escrow, and now can progress no further. I've since seen the item going for 30-40 mil and you want to know who has all those escrows?
The farmer who blocked me.
NPC corps suck and should be eliminated entirely. Kick newbs out at 5 or 10 mil SP and let 'em find a corp. Macros will gather, and we'll kill them. Legit players will find a niche and we'll kill them. Eventually they will kill us, but the macros never will (unless they hire mercs).
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