| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Jita Joe2 Jones
Science and Trade Institute Caldari State
2
|
Posted - 2012.01.23 17:11:00 -
[1] - Quote
People do incursions to make money to pvp, plex their accounts etc., if you eliminate the reward then no one will do incursions.
Currently there are only 2 incursions running both in low sec , therefore 100's probably 1000's of CCP customers are bored , bored CCP customers play wow :.)
I would definately be for more variety and difficulty in running the incursions sites.
The Idea that "too many" people are participating and making "too much" money, and presumably having too much fun as well, is ridiculous , are you sure we want less people making money and having a good time ? seems like a poor buisness plan to me.
An Incursion should last 3-7 days , the mom should appear and all other ites stop working , and the incursion should end. followed by a respawn no later than the next Down time. the reason Vanguards pay better is they take fewer people . THe assualts take 20 people and you cant get 20 people all doing the same thing as easily as getting 10 people . I propose all site take 10 people. and vary the difficulty of the site. or have the sites difficulty vary with the number of people doing them. |

Jita Joe2 Jones
Science and Trade Institute Caldari State
4
|
Posted - 2012.01.23 20:55:00 -
[2] - Quote
Joe SMASH wrote:supersexysucker wrote:Nerf moons, 0.0 has no effort moons, highsec has effort incrusions... you want to nerf incrusions... then get around to them moons too...
Takes what, 1 falcon to screw a whole fleet in an incrusion... billions in loses... takes um what, 1000 people to even try to attack a tech moon. Can't really say risk vs reward now can we?
Also nerf chain ratting if that is still around since all these 0.0 bears seem to want to nerf HS more danger isk.
rofl. If 0.0 moons take no effort, why don't you take a few for yourself? After all, according to you, it's risk free! And calling a high sec incursion risky is laughable at best and completely moronic at worst.
Ive seen many multi billion isk fit Billion isk battleships die in incursions, its not without risk, its a considerable effort to find good FC's and good logis to run with and there is always the risk of gankers bored with low sec, working under the outrageously arrogant idea that they need to "fix" something, blowing you up . |

Jita Joe2 Jones
Science and Trade Institute Caldari State
14
|
Posted - 2012.04.25 11:14:00 -
[3] - Quote
35 mins and we never finished a OTA, use to do them in 3 mins, back to mining, oh wait Hulkageddon - note to self dont plex your account to far ahead in case you need to find something else to do for a while. |

Jita Joe2 Jones
Science and Trade Institute Caldari State
14
|
Posted - 2012.04.26 11:47:00 -
[4] - Quote
Very effective nerf , I no longer have any intrest in this feature of the game. Ive given it a couple days, and incursioning isnt worth my time now. Thanks CCP for ruining yet another feature of the game that I enjoyed. |

Jita Joe2 Jones
Science and Trade Institute Caldari State
16
|
Posted - 2012.04.28 00:18:00 -
[5] - Quote
"Roime wrote: So looks like the enjoyable group content is still the same, only thing that changed was the fact that their payout is no longer astronomically out of proportion in comparison to the rest of the game?
Who could have guessed, looks like the "elite" Incursion RMTers need to look for other ways to make isk to sell.
Hell, maybe this opens up room for the guys with only T1 battleships. Kinda like it was meant to be. "
Based on the red COnstellation control bars , It would appear few are enjoying the incursions . If they were they would be blue not red. I wonder if they will even kill the mom and complete the incursion. Nice work CCP! |

Jita Joe2 Jones
Science and Trade Institute Caldari State
27
|
Posted - 2012.06.04 05:51:00 -
[6] - Quote
the TDF blacklist update has become quite infequent. |

Jita Joe2 Jones
Science and Trade Institute Caldari State
27
|
Posted - 2012.06.04 11:02:00 -
[7] - Quote
Shobon Welp wrote:Curious that everyone was talking about how they loved running highsec Incursions because of the sense of community and the opportunities for developing teamwork, the fun of co-operative PvE, the challenge. Then the amount of money flowing into their wallets gets reduced and all those factors above fly out of the window because the only reason 90% of the highsec incursion runners were really taking part was purely the ISK/hr factor.
So? tritanium is 5.86 today and a plex is still 480 mil, so screwing 1000's of people out of their entertainment hasnt alleviated the supposed inflation issue. I'm seriously considering dropping one account , because I just dont need it anymore and im sure others are too. |

Jita Joe2 Jones
Science and Trade Institute Caldari State
27
|
Posted - 2012.06.04 12:06:00 -
[8] - Quote
Shobon Welp wrote:Jita Joe2 Jones wrote:Shobon Welp wrote:Curious that everyone was talking about how they loved running highsec Incursions because of the sense of community and the opportunities for developing teamwork, the fun of co-operative PvE, the challenge. Then the amount of money flowing into their wallets gets reduced and all those factors above fly out of the window because the only reason 90% of the highsec incursion runners were really taking part was purely the ISK/hr factor. So? tritanium is 5.86 today and a plex is still 480 mil, so screwing 1000's of people out of their entertainment hasnt alleviated the supposed inflation issue. No 'entertainment' has been screwed, only isk generation. Not our fault that your much vaunted 'challenging co-operative intelligent teamwork PvE' was just another way to farm trillions in near perfect safety and now that it has been corrected all your friends have bailed.
and less people enjoying the game is a good thing apparently a good "correction" For many making lots of money and buying cool stuff was entertaining. |

Jita Joe2 Jones
Science and Trade Institute Caldari State
29
|
Posted - 2012.06.09 11:17:00 -
[9] - Quote
Un Subbed 2 accounts yesterday , now that my main isn't incursioning he can handle everything alone. |

Jita Joe2 Jones
Science and Trade Institute Caldari State
29
|
Posted - 2012.06.09 13:10:00 -
[10] - Quote
Lin-Young Borovskova wrote:In the holly name of a bad economical system and market manipulation lets nerf everything.
-make it moon materials deplete in 1 week timer and randomly spawn everywhere in new Eden, from high sec to WH-space
-all ore type scarcity, make them rare and spawn everywhere around new Eden randomly and with huge timers, there's far too much resources no one takes because only tech moons are interesting
-reduce sleepers loot of 50%, far too easy to make billions in wh's
-increase tech 2 ships mineral materials of 20%
-base POCOs tax 15% for everyone with no distinction
-reduce null sec and wh planetary production of 30%
-reduce null sec and low sec rats bounties of 20%, increase rats tank and dmg
-change null sec force projection: remove titan bridge ability, remove JB's, increase Black Ops bridge ability for 20% at 15% cost of fuel
-increase POS modules PG/CPU consumption
-Increase null sec industry slots, remove all materials and slots for boosters in null and wh and put them in low sec
-limit wh capital ships possibility, only C6 and no super capital or titan.
Now this would make a better Eve for everyone.
Ya lets nerf everything and make sure everything is "balanced" then we can change the name to Asteroids, and all be equal little comrades! |
| |
|