| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Balor Haliquin
|
Posted - 2007.10.16 03:38:00 -
[1]
So i have been flying Amarr ships for my character's entire life. I was angry to say the least when characters half the age of mine were doing twice the damage, moving twice as fast, and clearing missions a twice the speed of mine. Now before any points it out. My character is only able to fly Amarr, thats all he has skilled for, he has a little under 8 million Skill Points. but they are all Amarr orrieted stuff.
Amarr have their issues and some glaring setbacks. But they have one thing that no other race can even come close to for combat ships. The last FOREVER! They have one of, if not the, best tanks in the game. And Amarr ships never, or almost never, run out of ammunition. No other race can even come close to claiming that sort of continous firepower.
Amarr do have their major setbacks, and if you are not properly skilled, they can be almost crippeling. Their cap is and always will be their achilies heal. as will their fundimental lack of speed. As for their damage rate and volly damage, remember this, my guns keep firing and don't need reloading for the next week or so. so the damage in the long run goes to the Amarr.
PvE Its more than agreeable to say that the Caldari Raven, Drake, and Navy Raven are the kings of room clearing at the moment. Nothing can stop a properly fitted one. But a close second are the Amarr. The Abaddon has the staying power to deal with whole rooms full of enemies trying to take you down. Not to mention the Prophecy and its T2 cousin the Absolution which are almost as good. Granted the DPS is lacking from the Ravens and the Drake. but it provides an infanitely more dynamic situation to be in.
When fitting any Amarr ship remember one cardianl truth, your cap is your life, your cap determins your longevity. Everything you need runs off of it. So good thing you have one of the largest in the game. And remember to play it safe at first, at least until you learn to fly the ship. Remember, you characters skills only determine what ships and what mods you can use, you the person are still flying the ship. Make a poor tactical decision and you have no one to blame but yourself.
PvP as a general rule for Amarr, most of their ships are prity awful for PvP. They have no killer application that is needed by other fleets but does not have another ship that could fill the role better. Amarr ship do provide the ability to loiter in the area with little support, as in ammo supply, repair and reconditioning, and the like. Amarr do have some ships which will ruin anyones day in a second. Now they are here say to me because i have yet to use them in PvP. But this is for people who are losing faith (heh, game joke) in Amarr as a viable race to fly.
The ships are the Curse (Recon Cruiser), Sacralige (HAC), Absolution (Command Cruiser), Abaddon (Battleship), Armageddon (Battleship), Punisher (Frigate), Maller (Cruiser), Vengence (Assault Frigate), Retribution (Assault Frigate). Now by no means are these ships win button ships but you stand a good chance of doing some damage to people with these.
I'm sure to get lectured by some one who has PvP and how these ships suck, but what I'm saying is is that Amarr are not the awful race that they may seem. It takes a lot of skilling to make them viable as a combat ship, and they can take damage like you would not belive. And also look at this neet little fact, master the Amarr completely and you have 85-90% of the skills to fly any Gallente ship more than handily.
As for my complaits about aAmarr, they are simple, in one on one combat you almost never get into the length of time that would bring about the Amarr's ship's superiority. So they definately need a DPS boost, and secondly they need more veriety in their ships, they are too easy to deal with with a single setup for the apposing ship. Also they need to be more crucial to Fleets.
|

Elenath
Gallente Aliastra
|
Posted - 2007.10.16 03:40:00 -
[2]
Best title for a thread ever.
|

Dr Ming
Mindworks
|
Posted - 2007.10.16 04:12:00 -
[3]
Simple truth of the Amarr is this:
Nobody wants to train for a ship that isn't seen as a solopwnmobile.
So nobody wants to fly Amarr.
But nobody will PvP solo, instead they blob up... Where the superior optimal of Amarr and Caldari short range weapons shine...
People are idiots.
|

Balor Haliquin
|
Posted - 2007.10.16 04:53:00 -
[4]
It may be true that Amarr ships as a general rule are bad solo PvP, however there are at least two ships that i cna think of and have seen in action, and almost been the victom of.
PvP Absolution - combine a good skill based tank with very good DPS, not just for amarr good but good in regards to the PvP regulars like the Minmatar and Gallente. I have seen this ship make some small gank squads cry in agony as their DPS was simply not enough to even dent the ships armor, and watched it slowly desimate them.
PvP Abaddon - while having the same awesome tank as the absolution, if not better, it does trade one tactic for another, from close up to sniping. from what I am told its the best ship in the game to do it with.
Again I remark that this is only what I have been told and have yet to do it my self, but I'm very close to doing it. So please take this information with a grain of salt. I know there are other people out there with vastly more experience in PvP combat. Ask them for help.
For PvE I omni tank my Abaddon and have not had to warp out of a mission yet (after the first tenitive couple of steps into L4s where I got scared and warped out, but SHH don't tell anyone) it will take some time because of the low DPS, but the volly is high enough to pop most frigets with one or two guns.
Hopefuly CCP will come up with a clever way to get more Amarr ships into PvP. They are doing a good job with Caldari, and i hope Amarr will be next to get some of the love.
and im glad someone got the referance 
|

Princess 01
|
Posted - 2007.10.16 05:23:00 -
[5]
One thing about the Amarr race:
Most of Amarrians are blinded by their own arrogance and do not want to face the fact that their technology is OUT dated...
BTW my main is Amarr but I do not blind myself with optimisms and false-promises from the Devs... Nonetheless, we both suffer because of Amarr's severer drawbacks (THIS IS A FACT... SUPPORTED BY THE DEVS: "Amarr needs some oomph...")
|

murder one
Gallente Blood Corsair's
|
Posted - 2007.10.16 05:27:00 -
[6]
People seem to forget that EM damage isn't always the worst thing in the game. Plenty of my ship setups have EM as the lowest resist (HACS, CS) or the same level as explosive damage (T2 dual rep Dominix/Tyhoon tank).
I fought an Abaddon the other day, and he stripped my shield off my Dominix in two vollies. Ouch. Far too often people just believe the hype and write off Amarr as 'the worst', when in fact it's far from it.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Dr Ming
Mindworks
|
Posted - 2007.10.16 06:03:00 -
[7]
And far too often people act like the Gallente ships are some sort of mythical PvP beasts of legend.
I've got Gallente BS V with T2 blasters and T2 heavy drones. The mega is a good ship, but it sure as hell isn't the second coming of Christ with a engines strapped on.
Some noobs hear a ghost story about a 1200 DPS mega, and suddenly the entire population of EVE is convinced that Chuck Norris would fly a Megathron, except he isn't man enough to handle that much power.
TBH, the 'best' races are not as good as people make them out to be, and the 'worst' races are not as bad as people make them out to be. But of course this is the internets, and everyone knows that if everyone is crying about something, it makes it the absolute truth.
|

Annowyn
Purgatorial Janitors Inc.
|
Posted - 2007.10.16 06:18:00 -
[8]
Am I the only person that has had their ship melted by a gank armageddon before I could put the cigarette into the ash trey 30 cm away from my hand? 
|

Trind2222
Amarr Celestial Pillagers Brutally Clever Empire
|
Posted - 2007.10.16 06:18:00 -
[9]
Most problem is to fit a good amarr ship. Problem 1 is cap of course. You can for get to speed tank moat of cruisers and bc and bs but some good expectations of course. The gank fitng will give you good dps not the best but good. Tank you do very good but you will lack of dps. The pvp hard is for is spesial. Ew is good to do in some ships but you will cap out if you don't mange it right. To be good amarr pilot is hard work it can turn to frustration as if you gonna have tank or gank or both but know you not alone and you have to rely on your corp mates.
|

twit brent
Dark Centuri Inc. Firmus Ixion
|
Posted - 2007.10.16 08:41:00 -
[10]
Amarr ships tanks are not that great unless you gimp your ship horribly with cap mods or your not going to run a tank forever.
Also amarr do have larger than normal cap but a worse recharge time, meaning that the cap recharge is prety much the same.
|

Shevar
Minmatar A.W.M Ka-Tet
|
Posted - 2007.10.16 09:18:00 -
[11]
Edited by: Shevar on 16/10/2007 09:20:14
Originally by: Dr Ming Simple truth of the Amarr is this:
Nobody wants to train for a ship that isn't seen as a solopwnmobile.
So nobody wants to fly Amarr.
But nobody will PvP solo, instead they blob up... Where the superior optimal of Amarr and Caldari short range weapons shine...
People are idiots.
Tell me how does a megathron with tech 2 railguns suck exactly? Or how does the tempest with it's really nasty alpha hold up?
Saying people flying minmatar/gallente in fleets are idiots just shows your lack of knowledge.
--- -The only real drug problem is scoring real good drugs
|

Tiesa
Amarr
|
Posted - 2007.10.16 09:31:00 -
[12]
Originally by: Annowyn Am I the only person that has had their ship melted by a gank armageddon before I could put the cigarette into the ash trey 30 cm away from my hand? 
Omg, he melted your frig?
|

Molly Neuro
|
Posted - 2007.10.16 09:31:00 -
[13]
Edited by: Molly Neuro on 16/10/2007 09:32:25
Originally by: Shevar Edited by: Shevar on 16/10/2007 09:20:14
Originally by: Dr Ming Simple truth of the Amarr is this:
Nobody wants to train for a ship that isn't seen as a solopwnmobile.
So nobody wants to fly Amarr.
But nobody will PvP solo, instead they blob up... Where the superior optimal of Amarr and Caldari short range weapons shine...
People are idiots.
Tell me how does a megathron with tech 2 railguns suck exactly? Or how does the tempest with it's really nasty alpha hold up?
Saying people flying minmatar/gallente in fleets are idiots just shows your lack of knowledge.
He didn't say they were idiots He didn't say fleet - he said gang He didn't say long range weapons - he said short
I believe the original poster was saying that in roaming gangs having a good optimal on a short range weapon is useful as you don't need to move around for range.
|

Xequecal
|
Posted - 2007.10.16 10:29:00 -
[14]
Edited by: Xequecal on 16/10/2007 10:30:15 In fleet, Amarr is gimped by absurd beam laser fitting requirements.
In small gang, Amarr is gimped by lack of mid slots. That means no web, and no sensor dampeners, which are the holy grail of small gang combat. Web is required here and Amarr can't fit it. It's especially a problem due to pulse laser tracking. Try fighting an Astarte with an Absolution some time. You'll do literally no damage to it, he'll close to 2km, web you, and orbit faster than you can track while he destroys you.
|

Testy Mctest
|
Posted - 2007.10.16 10:35:00 -
[15]
Edited by: Testy Mctest on 16/10/2007 10:35:39 Great OP. Best I've read in this forum in a long time.
At 8 million SP, you have a better grasp of how Amarr works and their advantages/disadvantages than 95% of the 'experts' who frequent this forum.
Bravo.
Scrapheap Challenge Forums |

Brigar Starcleaver
Caldari Provisions
|
Posted - 2007.10.16 10:48:00 -
[16]
Edited by: Brigar Starcleaver on 16/10/2007 10:51:26 I have about 45m SP dedicated to ammar... this means that when im flying my ammar ships i dont tend to run into problems. As murder one said and i agree with him, EM does often end up being the least resisted on alot of armour tanks.
Most of the time i have scorch loaded which works a treat, ammar do have problems but once you have a certain amount of SP it doesnt really matter. Hence all the whines, mostly new players with not alot of SP wondering why they cant compete. Ammar is a skill intense race and if you really cant b asked to train the skillz to make them worth while i suggest giving up and move onto another one :P
Regards
|

Aramendel
Amarr North Face Force
|
Posted - 2007.10.16 10:49:00 -
[17]
Testy, our local amarr specialist speak again 
No, not really, he misses a few key issues.
PvE: Amarr are only 2nd best vs blood & sanshas. Their damage type limitation makes them the very worst vs angels & gurista. With a so-so performance vs serpentis.
And the fabled amarr tank is actually outperformed by caldari ships.
For PvP the support issue "advantage" is nonexistant. It can be an issue for PvE, but for PvP you are using t2 ammo (which does run out just like other races ammo) and more importantly a cap injector, especially on the cap hungry amarr ships. Whose (big) charges run out far quicker than ammo.
|

Gaun Arel
|
Posted - 2007.10.16 10:52:00 -
[18]
Pure 10 mill Amarrian here as well. Amarr might not be great, outdated tech and all, but as all races we got some niches where we shine (partly due to the gold-plating). Also I agree that the "feel" of the ships and race has a certain charm 
|

Diomidis
Amarr RAZOR Alliance
|
Posted - 2007.10.16 11:10:00 -
[19]
We Amarrians have the best looking ships - apart from the gold-plating - followed by Gallente :P - that's enough to fall in love :)
In "Real life" roaming gangs my Harbinger can easily come out the damage dealer of the group with T2 Turrets and Ammo, with "just" 15M SP, even against hi-EM rez T2 ships.
Yes, we have no "I-WIN" solo-ships any more, but this isn't what this game is about, is it? We still hope on some changes on the NOS / Neut bonused ships, and-or some other balance issues on the energy weapons, but still our race is viable and battle-worthy. Heck, even caldari are :P
Yes, Amarr seem a bit out-dated these days, but wheels are turning...
|

Soros
0utbreak
|
Posted - 2007.10.16 11:27:00 -
[20]
I would make sweet sweet love to an Armageddon with 4 meds.
|

twit brent
Dark Centuri Inc. Firmus Ixion
|
Posted - 2007.10.16 11:42:00 -
[21]
I cant wait for killmails to show the dmg of the people that were on the kill. Amarr might not be able to shoot for long but I can sure outdamage everyone while i can shoot.
|

General Apocalypse
Amarr Ship Research
|
Posted - 2007.10.16 11:48:00 -
[22]
Originally by: twit brent I cant wait for killmails to show the dmg of the people that were on the kill. Amarr might not be able to shoot for long but I can sure outdamage everyone while i can shoot.
pls pass whatever you're smoking .
Originally by: CCP Morpheus nerf ccp plz
Originally by: CCP Oveur To the gankmobile!
|

Azuse
The Brotherhood Of The Blade Pure.
|
Posted - 2007.10.16 12:19:00 -
[23]
Originally by: Soros I would make sweet sweet love to an Armageddon with 4 meds.
Good news for you (and me ). The new black ops is a Geddon with 4 mids.
/me runs off to rub himself on Geddon.
In all honesty the only thing i don't like is the restricting mid slots. With ti lasers Harbringers always come out tops on mails, same with Abbadons, the only niggles being the fitting room for tachs and beams but can't have everything i suppose .
Hopefully ccp will tweak the older laser boats in the patch (we tend to live in vain hope here don't we?) because they really are old designs that haven't changed with the rest of the game like the blood raiders ships or sanshas to a degree. On the plus side if you fit right, sacrificing everything else you can usually run your guns 23/7 but sometimes the limitations are too obvious. The worst I've seen in the tach apoc, yes you can make it fit once your skills are up, but put those tii lenses in and try running off recharger's alone and you cap out in two min.
Moral? Don't believe the bulk of the hype you pass on these forums, if race A really was that good and race B really was that bad you wouldn't ever see race B.
Az -------------------------------------------
|

NoNah
Unseen University
|
Posted - 2007.10.16 12:20:00 -
[24]
Originally by: General Apocalypse
Originally by: twit brent I cant wait for killmails to show the dmg of the people that were on the kill. Amarr might not be able to shoot for long but I can sure outdamage everyone while i can shoot.
pls pass whatever you're smoking .
Try the dev blog, they usually got some decent smokies like that aronud. Looks like you don't need a light anyway..
Postcount: 477036 [02:40:22] <elmickers> if you're caldari in a fleet fight, bring a corp
|

Firkragg
Blue Labs Knights Of the Southerncross
|
Posted - 2007.10.16 13:16:00 -
[25]
Im suddenly all amarr focused again after a breif trip into gallentte land. Here are a couple of things i've come to notice about amarr.
1) They tank like an insane tanky tank monster from tank land. Was in a fight the other day in my geddon and got primaried and was tanking incredibly well considering i was in pretty much a gank fit and had a zealot sitting right on me pew pewing me.
2) EM damage isnt as bad as people make out. As somone said before em damage is sometimes people weakest resist. The problem is that laser ships dont get damage bonuses they get cap bonuses to lasers as a kinda stealth damage bonus. Unfortunately the base damage of lasers doesnt quite refelct this and could do with a tiny boost (not much just a little bit extra)
3) Cap problems are for newbs. Yes amarr is hard to start with as you will find yourself going cap dead incredibly quickly. Once you get your cap and ship skills up though you will find the cap on even your gank ships is pretty decent.
4) Mid slots. Amarr ships suffer with bad mid slot layouts. I wouldnt mind loosing that useless high on my geddon for another mid. And having one mid on the retribution is just a pain in the back side to be honest (although i must say im liking the vengence)
5) Fitting requirements on beams are horrible. you should no require 2 RCUs to get your long range weapons to fit on your BS before you have even added anything else.
6) The tracking increase on all lasers that was added a while ago was an awesome improvement and i congratulate CCP on it. [url=http://66.11.226.108/killboard/?a=pilot_detail&plt_id=42148] [/url] |

Aramendel
Amarr North Face Force
|
Posted - 2007.10.16 19:29:00 -
[26]
Originally by: Firkragg 1) They tank like an insane tanky tank monster from tank land. Was in a fight the other day in my geddon and got primaried and was tanking incredibly well considering i was in pretty much a gank fit and had a zealot sitting right on me pew pewing me.
Compared to what? A cruiser?
No, honestly. Could you please tell me what enabled your geddon to have this "insane" tank? Compared to another BS, like a megathron or a typhoon.
Because I kinda fail to see any reason why it should od any better there.
|

Arvald
Caldari House of Tempers
|
Posted - 2007.10.16 20:17:00 -
[27]
Edited by: Arvald on 16/10/2007 20:17:00
Originally by: Aramendel
Originally by: Firkragg 1) They tank like an insane tanky tank monster from tank land. Was in a fight the other day in my geddon and got primaried and was tanking incredibly well considering i was in pretty much a gank fit and had a zealot sitting right on me pew pewing me.
Compared to what? A cruiser?
No, honestly. Could you please tell me what enabled your geddon to have this "insane" tank? Compared to another BS, like a megathron or a typhoon.
Because I kinda fail to see any reason why it should od any better there.
dual reps 3 hardners enam and 2 heat sinks, mmmmmmm (fyi my mission setup for the moment ) --------------------------- ALL HAIL TO THE TECHNOVIKING |

Trevor Warps
|
Posted - 2007.10.16 20:42:00 -
[28]
Originally by: Annowyn Am I the only person that has had their ship melted by a gank armageddon before I could put the cigarette into the ash trey 30 cm away from my hand? 
Makes two of us.
|

Take Enemy
Species 5618 R0ADKILL
|
Posted - 2007.10.16 20:51:00 -
[29]
Originally by: Dr Ming Simple truth of the Amarr is this:
Nobody wants to train for a ship that isn't seen as a solopwnmobile.
So nobody wants to fly Amarr.
But nobody will PvP solo, instead they blob up... Where the superior optimal of Amarr and Caldari short range weapons shine...
People are idiots.
^^ This Post delivers...
Originally by: TheDagda
*click* For the love of the jovians stops necroing
|

Take Enemy
Species 5618 R0ADKILL
|
Posted - 2007.10.16 21:17:00 -
[30]
Originally by: General Apocalypse
Originally by: twit brent I cant wait for killmails to show the dmg of the people that were on the kill. Amarr might not be able to shoot for long but I can sure outdamage everyone while i can shoot.
pls pass whatever you're smoking .
In small gang PvP, I can eassily be the high damage dealer in my Zealot or in a Harby. You are putting very high consistant damage on target w/T2 Scorch/Conflag. They melt so fast under concentrated gang fire that you beat others in the gang out.
The only guy who consistently out damages me is in a Nighthawk... Take that Astarte, by the time he is even remotely within optimal to use his DPS the target is dead. With Scorch I am melting instantly at 30KM (Zealot) which is perfect small gang or gate camping range.
Originally by: TheDagda
*click* For the love of the jovians stops necroing
|

Aramendel
Amarr North Face Force
|
Posted - 2007.10.17 08:56:00 -
[31]
Originally by: Arvald
Originally by: Aramendel
Originally by: Firkragg 1) They tank like an insane tanky tank monster from tank land. Was in a fight the other day in my geddon and got primaried and was tanking incredibly well considering i was in pretty much a gank fit and had a zealot sitting right on me pew pewing me.
Compared to what? A cruiser?
No, honestly. Could you please tell me what enabled your geddon to have this "insane" tank? Compared to another BS, like a megathron or a typhoon.
Because I kinda fail to see any reason why it should od any better there.
dual reps 3 hardners enam and 2 heat sinks, mmmmmmm (fyi my mission setup for the moment )
You are not answering the question.
Could you please tell me what enabled your geddon to have this "insane" tank? Compared to another BS, like a megathron or a typhoon.
Your "insane" tank is nothing special at all.
|

Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.17 09:33:00 -
[32]
Originally by: Tiesa
Originally by: Annowyn Am I the only person that has had their ship melted by a gank armageddon before I could put the cigarette into the ash trey 30 cm away from my hand? 
Omg, he melted your frig?
Armageddon is high skill dependent, at high skill a geddon melts anything that is not uber tanked. This isnt the problem with amarr. Large pulses are excellent weapons because their range is perfect for pvp. Lasers have high damage as long as its T1 stuff its shooting at, BUT t2 tanks can mostly have such a sick EM tank its no fun with lasers... Medium and Small lasers dont have good ranges. The pulses are too powerless compared to other weapons in typical pvp ranges and beams suck too bad and are hard to fit in this weapon class.
|

Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.17 09:36:00 -
[33]
Originally by: Arvald Edited by: Arvald on 16/10/2007 20:17:00
Originally by: Aramendel
Originally by: Firkragg 1) They tank like an insane tanky tank monster from tank land. Was in a fight the other day in my geddon and got primaried and was tanking incredibly well considering i was in pretty much a gank fit and had a zealot sitting right on me pew pewing me.
Compared to what? A cruiser?
No, honestly. Could you please tell me what enabled your geddon to have this "insane" tank? Compared to another BS, like a megathron or a typhoon.
Because I kinda fail to see any reason why it should od any better there.
dual reps 3 hardners enam and 2 heat sinks, mmmmmmm (fyi my mission setup for the moment )
A passive tanked, ie plated and no repper, megathron will melt that tank in 30 secs and you wont even get through half his armor during that time....
|

Riho
Magnificent Beavers Exquisite Malevolence
|
Posted - 2007.10.17 10:51:00 -
[34]
lil bit info first about me :D
i started as gallente, specced in there for quite along time.... i can fly gallente commands have t2 heavy drones and med t2 blasters
after a while i trained minmatar, i have recons, commnads, hacs quite hily skilled in there aswell
about a year ago i started one of my alts... she is pure amarr (execpt the caldari industrial 5 :P) she can fly amarr bs, hac, recon, and very soon commands.
what i have noticed is amarr have INSANE tanks.. even compared to gallente whit theyr rep bonus... a absolution can tank better than a damn Eos (my alt can fly absolution on test...) the dmg on abso is very nice... i have never had problems whit doing crap dps... 2x HS and problems are solved :) yes.. it doesnt do as much as astarte whit neutrons.. but i dont have to be 3km away from target and get webbed and die :P
to start whit.. i hade silly cap issues :P thats true.. if ur a new char and use amarr... its quite hard on the cap. as soon as both cap skills hit 4 and controlled burst 4... all things where great tbh :) after nos nerf... my zealot is viable pvp ship again... its a damn good hac.
amarr has issues... but every other race allso... some as much.. some less. amarr t1 cruisers need to be looked at... (who can fit a decent fit on a omen that could do dmg and have decent enough tank like thorax... just doesnt fit or maller.. who fits lasers on a maller :P) harbonger is great, and allso is the first good ship amarr has thata newby can get into :) nothing to say about geddon... plate geddon is one of the things i fear most in BS fights(even more than a plate gank mega)
apoc... is broke... needs some love.
abaddon... allso uber....best amarr mission ship ingame tbh and super great in pvp.. can be fitted alot of different ways due to alot of PG.
t2 ships i can only thing of retribution that bit crap in pvp whit its 1 mid slot... pilgrim isnt as uber as before but it can work... i know a few ppl who still pwn the crap out of ppl whit that.
whit new khanid changes, khanid ships have been boosted ALOT... i like the changes.. but my amarr alt doesnt :P 0 sp in missiles...just takes time to get BACK into those ships :D
capitals.... need i say more about titans (amarr one most common.. dunno if now but when theyw here appeareing they where the most common ones). carriers and MS are uber... have good bonuses and great tanks and the Revelation is one of the best POS siege machines :)
amarr isnt BY FAR as nerfed as some ppl say it is.... it needs tweaks and so do other races. makes me all sad that 90% of teh amarr whines are totally clueless...
PS: if i dont make any sense what im writeing.. im sorry... havent slept much due to a party last night.. bit drunk still... and bored at work half asleep :P
|

Firkragg
Blue Labs Knights Of the Southerncross
|
Posted - 2007.10.17 11:50:00 -
[35]
Originally by: Aramendel
Originally by: Firkragg 1) They tank like an insane tanky tank monster from tank land. Was in a fight the other day in my geddon and got primaried and was tanking incredibly well considering i was in pretty much a gank fit and had a zealot sitting right on me pew pewing me.
Compared to what? A cruiser?
No, honestly. Could you please tell me what enabled your geddon to have this "insane" tank? Compared to another BS, like a megathron or a typhoon.
Because I kinda fail to see any reason why it should od any better there.
You appear to have missed the point here. That geddon was a gank setup geddon and yet still manage a more than half decent tank. Geddons even better as a passive tank as it takes advantage of amarr ships naturally better armour amounts (shame its pretty much too slow to roam)
|

Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.17 11:55:00 -
[36]
Originally by: Riho lil bit info first about me :D
i started as gallente, specced in there for quite along time.... i can fly gallente commands have t2 heavy drones and med t2 blasters
after a while i trained minmatar, i have recons, commnads, hacs quite hily skilled in there aswell
about a year ago i started one of my alts... she is pure amarr (execpt the caldari industrial 5 :P) she can fly amarr bs, hac, recon, and very soon commands.
what i have noticed is amarr have INSANE tanks.. even compared to gallente whit theyr rep bonus... a absolution can tank better than a damn Eos (my alt can fly absolution on test...) the dmg on abso is very nice... i have never had problems whit doing crap dps... 2x HS and problems are solved :) yes.. it doesnt do as much as astarte whit neutrons.. but i dont have to be 3km away from target and get webbed and die :P
to start whit.. i hade silly cap issues :P thats true.. if ur a new char and use amarr... its quite hard on the cap. as soon as both cap skills hit 4 and controlled burst 4... all things where great tbh :) after nos nerf... my zealot is viable pvp ship again... its a damn good hac.
amarr has issues... but every other race allso... some as much.. some less. amarr t1 cruisers need to be looked at... (who can fit a decent fit on a omen that could do dmg and have decent enough tank like thorax... just doesnt fit or maller.. who fits lasers on a maller :P) harbonger is great, and allso is the first good ship amarr has thata newby can get into :) nothing to say about geddon... plate geddon is one of the things i fear most in BS fights(even more than a plate gank mega)
apoc... is broke... needs some love.
abaddon... allso uber....best amarr mission ship ingame tbh and super great in pvp.. can be fitted alot of different ways due to alot of PG.
t2 ships i can only thing of retribution that bit crap in pvp whit its 1 mid slot... pilgrim isnt as uber as before but it can work... i know a few ppl who still pwn the crap out of ppl whit that.
whit new khanid changes, khanid ships have been boosted ALOT... i like the changes.. but my amarr alt doesnt :P 0 sp in missiles...just takes time to get BACK into those ships :D
capitals.... need i say more about titans (amarr one most common.. dunno if now but when theyw here appeareing they where the most common ones). carriers and MS are uber... have good bonuses and great tanks and the Revelation is one of the best POS siege machines :)
amarr isnt BY FAR as nerfed as some ppl say it is.... it needs tweaks and so do other races. makes me all sad that 90% of teh amarr whines are totally clueless...
PS: if i dont make any sense what im writeing.. im sorry... havent slept much due to a party last night.. bit drunk still... and bored at work half asleep :P
Still its obvious that amarr is missing something. Ok like everyone says "lets not live in EFT and quickfit". I say ok. Just check the statistics on how many amarr ships youll encounter in pvp. Geddon, Abaddon....hmm thats about the only ones i see out there in pvp most of the time. Rest is what? Gallente ships.
Its as simple as this. Every game will auto adapt to balance. People will fly the better ships and just by looking at how often a certain ship/race is flown you can supect balance issues. So lets not live in EFT and just a look at how this game looks like today. kthxbai.
|

Riho
Magnificent Beavers Exquisite Malevolence
|
Posted - 2007.10.17 13:46:00 -
[37]
Originally by: Lyria Skydancer
Still its obvious that amarr is missing something. Ok like everyone says "lets not live in EFT and quickfit". I say ok. Just check the statistics on how many amarr ships youll encounter in pvp. Geddon, Abaddon....hmm thats about the only ones i see out there in pvp most of the time. Rest is what? Gallente ships.
Its as simple as this. Every game will auto adapt to balance. People will fly the better ships and just by looking at how often a certain ship/race is flown you can supect balance issues. So lets not live in EFT and just a look at how this game looks like today. kthxbai.
well.. all i said was personal experiance whit amarr... the ships i have acctually tryd and used in pvp. and yes.. the last 2 years i have been pvping you dont see much amarr... but thats because of the NOS.. now nos is BALANCED :P but ppl still bit scared to use amarr shisp.... for amarr ships the rules that cap is life and nos nerfed that. now enemy has to use neuts to be very efective cap nuker and that means they are killing theyr own cap allso.
all im going to say.. this is my view of amarr from the experiance i have gotten from the ships. amarr are fun when you got the skills to back up.
take a look at COWNs videos and tell me again that amarr is nerfed so bad that it doesnt work in pvp :P
|

N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.10.17 14:15:00 -
[38]
Whenever I fly my Absolution I always seem to get picked as primary jamming target. Why me when theres other command ships like the Astarte, Nighthawk, and Sleipnir there too?
Always when I enter a fight I get instajammed by a gangs commander. And not just by one ship, I usually have 5 or 6 jamming me. Once the enemy Ewar is out of the picture and I can get a lock to do some melty melty, I get primaried. Which is fine, because I have a beasty tank.
Its almost as if people are scared of my ship above all others?
Also take a look here at our killboards is that a Harbinger I see as the most used ship by a VERY large margin?
============================================
|

Jarah Tatarin
Minmatar Vitai Lampada
|
Posted - 2007.10.17 14:53:00 -
[39]
Originally by: Trevor Warps
Originally by: Annowyn Am I the only person that has had their ship melted by a gank armageddon before I could put the cigarette into the ash trey 30 cm away from my hand? 
Makes two of us.
Make that three.
First week I started playing EVE, a guy tells me to tag along to a system he knows. Of course it was a lowsec.
He melted my shield/armor tanked scythe in a matter of seconds :/
Originally by: Delta Hammer There's nothing quite so humbling as to find out that other people were smart enough to fix a problem that I couldn't even understand the explanation of.
|

Aramendel
Amarr North Face Force
|
Posted - 2007.10.17 15:09:00 -
[40]
Originally by: Firkragg You appear to have missed the point here. That geddon was a gank setup geddon and yet still manage a more than half decent tank. Geddons even better as a passive tank as it takes advantage of amarr ships naturally better armour amounts (shame its pretty much too slow to roam)
copy-paste:
Could you please tell me what enabled your geddon to have this "insane" tank? Compared to another BS, like a megathron or a typhoon.
Answer-the-question.
For the active tank amarr BS have no real advantage compared to other armortankers. You can do the "insane" tank with other BS just as well. There is no slot advantage since the geddon needs even with a pulse setup a fitting mod unless he does only want to fit a LAR with no injector and/or MWD.
And Armor HP? Right. A geddon has 6641 base, a dominix 6211. Vive versa in structure. After a DC you have an effective HP difference of *maybe* 5% there. Yes, that sure gives it a massive edge...not.
The "insane" tank of amarr is a myth.
|

Lisento Slaven
Amarr BAD ATTITUDES
|
Posted - 2007.10.17 15:10:00 -
[41]
Originally by: Firkragg
You appear to have missed the point here. That geddon was a gank setup geddon and yet still manage a more than half decent tank. Geddons even better as a passive tank as it takes advantage of amarr ships naturally better armour amounts (shame its pretty much too slow to roam)
It didn't look like a gank setup geddon with 2 heatsinks and active hardeners. Looked like a mid-ground setup.
All the gank setups I've seen with Armageddon's usually have plates and 3 or 4 heatsinks. ---
Put in space whales!
|

Balor Haliquin
|
Posted - 2007.10.17 16:44:00 -
[42]
I look away for a day and people start chatting.
As far as the concern over the Amarr supertank is concerned, only 3 ships that are in the Amarr arsinal can pull it off. And they can out tank any Gallente or Caldari ship. I would not say that if I had not had the experience. They are the Abaddon, the Prophecy, and the Absolution. Why these ships? Its easy, they have a lot of low slots and have that nasty little ship bonus that says "5% to all resistances per level". You can get your resistances on the prophecy to the low 80s on average, show me another T1 BC that can pull that off for all of its resistances on one fit. The Abaddon is even better with an average in the high 80s for and omnitank. It out tanks any other mission armor tanker in the game, even the Hyperion. Again I would not make that claim if I could didn't witness it. And finaly the Absolution get into the low 90s with its omni tank. This says nothing for when you tank specific for missions.
Now for PvP I'm kinda lacking in practical experience. So as far as tanking for that I don't know what works and what does not. I do know that a Retribution has a nasty tank on it when you fit the ship properly. Its very hard to kill. and does awesome damage.
As far as issues I would like to point out that all the other major races have a set Ewar specialization; Caldari get ECM, Gallente get Sensor Dampeners, and Minmatar get Tracking Disruptors. There is no ship in the Amarr arsanel that make people go "OMG RUNNS!" when it comes to ewar. I know Amarr get Sensor damps but no Ewar ship that i know of. Might i sugest something radical to CCP. Instead of giving the Amarr an Ewar boat, give them an anti-ewar boat. Yah know a T2 ship with bonuses like 5% per level to eccm effective counter and stuff like that. Make them simply harder to ewar as a whole. That might be a nice little boost for Amarr. Just an idea.
And if anyone has a proven PvP or PvE setup for Amarr ships that they would be willing to share. To help the noobs with dealing with the shock of realizing they chose one of the harder races to skill for and fit.
And remember this important part of flying in eve. Your success is determined by three important parts of the game, Your Characters Skill/Your Skill/Luck. Any one of those can trump the other two.
My PvE Abaddon (Can solo L4s with the proper skills) Highs 7x Tachyon Modulated Energy Beam Laser I (Radio L, Standard L, Multifrequincy L) 1x (Hot Swap) could be mission specific mostly a Puls Laser Mediums 1x Tracking Computer II 1x (Hot Swap) usualy a Cap Recharger II 2x Cap Recharger II Lows 1x 'Meditation' Medium Armor Repairer I 1x Explosive Armor Hardener II 1x Kinetic Armor Hardener II 1x Thermic Armor Hardener II 1x Energized Adaptive Nano Membrane II 1x Damage Control II (gonna test changing this out for another EANM II) 1x Heat Sink II Rigs 2x Capacitor Control Ceruite I 1x Auxilery Nano Pump Relay I Drones 5x Hobgoblin I (For anti-frigate) 5x Hammerhead I (For anti-cruiser)
Hope thats useful for people
PS: i think it would be a good idea if people contributed their complaints and sugestions to make Amarr better. Might be a way to give the devs an idea of what the players think is wrong and get ideas on how to fix it. Just another thought.
|

Goumindong
Amarr Merch Industrial GoonSwarm
|
Posted - 2007.10.17 17:00:00 -
[43]
Originally by: N1fty Whenever I fly my Absolution I always seem to get picked as primary jamming target. Why me when theres other command ships like the Astarte, Nighthawk, and Sleipnir there too?
Always when I enter a fight I get instajammed by a gangs commander. And not just by one ship, I usually have 5 or 6 jamming me. Once the enemy Ewar is out of the picture and I can get a lock to do some melty melty, I get primaried. Which is fine, because I have a beasty tank.
Its almost as if people are scared of my ship above all others?
Also take a look here at our killboards is that a Harbinger I see as the most used ship by a VERY large margin?
You must be fighting idiots then.
|

shinsushi
|
Posted - 2007.10.17 23:01:00 -
[44]
Originally by: Goumindong
Originally by: N1fty Whenever I fly my Absolution I always seem to get picked as primary jamming target. Why me when theres other command ships like the Astarte, Nighthawk, and Sleipnir there too?
Always when I enter a fight I get instajammed by a gangs commander. And not just by one ship, I usually have 5 or 6 jamming me. Once the enemy Ewar is out of the picture and I can get a lock to do some melty melty, I get primaried. Which is fine, because I have a beasty tank.
Its almost as if people are scared of my ship above all others?
Also take a look here at our killboards is that a Harbinger I see as the most used ship by a VERY large margin?
You must be fighting idiots then.
That aside, I have found being amarr you have 3 choices in T1 ships if you don't want to go broke fast. Armageddon (gank), Harbinger (gank), arbi(gallente x-training in progress.)
|

Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
|
Posted - 2007.10.18 02:37:00 -
[45]
Maby its just me, but I think the Min/Max culture in eve is strange. I fly Minmatar because I am minmatar, but if I were Amarr, I would fly Amarr. Master Amarr first then move to newer things. If Amarr are broken, I would train the skills and win in them.
I remember when Minmatar were the 'crap' race in eve. But I was going to make sure that I would master Minmatar and make minmatar work. Now, I am supposedly flying the uber race - frankly - I don't see the difference.
|

Bardi MecAuldnis
Amarr Heretic Army Fang Alliance
|
Posted - 2007.10.18 05:44:00 -
[46]
Originally by: Lyria Skydancer ...BUT t2 tanks can mostly have such a sick EM tank its no fun with lasers...
Uhm... I agree if you're shooting at Minmatar T2. Shoot at Gallente T2 (who focus on their Exp hole) and other Amarr and you'll see that EM tends to be lowest or 2nd lowest resistance. Caldari is somewhat random (some plug up that EM hole really well, others not so much). --- Amarr/Caldari, and proud of it.
Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui so lets fighting! LET'S FIGHTING LOVE!!! |
| |
|
| Pages: 1 2 :: [one page] |