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Thread Statistics | Show CCP posts - 1 post(s) |
Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 16:01:00 -
[1]
People claim "Laser has built in damage bonus". I'll say: "I think not" after looking at these pretty pictures.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 16:08:00 -
[2]
Originally by: shinsushi So, how do you fix it? Well the answer should be quite obvious. Amarr need one of two things to happen.
#1) Lasers to be slightly nerfed (a -5% to -10% damage reduction) and their cap usage halved. In return, all -10% cap usage per lvl needs to be change to +25% damage per level. Some ships will require bonus changes (primarily those that laready have a damage and RoF bonus.)
#2) Boost laser damage by 15-20%. The bonuses on the abaddon and the harbinger would need to be changed to -5% RoF per level (giving minmatar their alpha strike capability back and unchallenged.) The Armageddon and the Harbinger would need to loose 1 highslot and 1 turret slot. The Armageddon's missing high can be changed to a mid, and the Harbinger's missing high would be changed to a low. Or conversely, the Armageddon would need to loose 50-75m3 of drone-bay space, to bring damage back in-line with what it was before this change.
These changes will either a) get rid of an out-dated bonus, or b) make the bonus worth while again.
This would be nice indeed.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 17:01:00 -
[3]
Originally by: Sarah Benthwell
Originally by: shinsushi
Originally by: mallina Whining
So I take it your lack of proof, and my overwhelming abundance of it means iam right, right....?
OMG YOU'RE SO STUPID. YOUR PROOF HAS BEEN A LOAD OF GRAPHS THAT MEAN **** BECAUSE YOU HAVE NO IDEA HOW TO FIT SHIPS. LEARN TO PLAY THE GAME AND LISTEN TO THE REAL PVPERS WHO ACTUALLY FLY AMARR AND I THINK YOU'LL FIND THEY'RE QUITE HAPPY!
GG
How about you stfu? Why are high skilled amarr players happy? Because it doesnt matter what crap ship youre flying when you have that high sp and gank players with 1/4th of your sp. It proves nothing. Pretty please with sugar on top: S T F U.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 17:03:00 -
[4]
Originally by: dalman
Originally by: Lyria Skydancer People claim "Laser has built in damage bonus". I'll say: "I think not" after looking at these pretty pictures.
Another thread with your spammage? Hmm, you really don't see that the tach (without bonus) and 425mm (with bonus) do pretty much exactly the same damage?
(as for longer range? Yes. But don't forget that lasers has better tracking. At suboptimal range, the lasers deal more damage.)
You have no clue how to compare weapons. Please go play a game that doesnt challenge your mind.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 17:05:00 -
[5]
Originally by: dalman
Originally by: LUKEC Edited by: LUKEC on 24/10/2007 16:57:12 Devs are forgetting that built in bonus is only built in if it's under 25km.
Yes and no (as I said earlier). First off, in a typical fleet fit it's quite alot longer than 25km. Second, the counter that you forget is that lasers have better tracking, so you will do more damage with lasers whenever you end up close (sub-optimal) with the big guns.
Ever try gate fights with tachyons? I think not. You type crap like this and say Im the one spamming threads with junk? You are the nr 1 junk pile here mate.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 12:20:00 -
[6]
Originally by: Sarah Benthwell
Originally by: shinsushi Lasers have high-cap use to off-set a supposed built-in damage bonus
I seriously don't know where you're getting this idea from. They have a range bonus.
We have range bonus on beams? cool.
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