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Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.04.24 19:16:00 -
[1]
Originally by: Red Thunder I'm saying that nano gangs are the only thing keeping small pvp corps alive, as they allow them to chose when to fight. If nanos are nerfed, then the small corps will be forced to fight every blob they land in, meaning the small corp is no longer able to fight.
well, if a small gang warps into a giant blob, shouldn't they lose? I mean, superior firepower is generally deserving of victory in a battle. If anything, this proves that Nano gangs are overpowered because a small force can dictate terms to a larger one when it should always be the other way around.
If you dont want to jump into a monster blob... scout? It's not too difficult to choose your battles without relying on a speedy gang to mwd away from big fights.
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Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.04.24 19:21:00 -
[2]
Edited by: Khandara Seraphim on 24/04/2008 19:23:03 I'd say the smaller corp needs to figure out some intel and strike where the larger corp ISNT.
It's stupid to argue that a small corp should have the ability to take on a bigger one.
You're using buzzwords like "blob warfare" and "small corp tactics" to disguise what you really want, which is the ability for the few to defeat the many. That's foolish. In response to your point, I'd say that a small group should NOT be able to run away from or defeat a blob, especially if it's well organized. If your small corp can't adapt, move on or be consumed.
Edit- Jump Bridges? are you serious? These are only available in the sovereign space of alliances in 0.0. If you're attacking a reasonably large and well defended alliance (as they should be to maintain a jump bridge network) in their HOME SYSTEMS then of course you're looking at disaster unless you bring a lot of friends with you.
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Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.04.24 19:35:00 -
[3]
Good job? When you're done waving your e-peen around why don't you talk about your tactics and how you managed to pull off such dashing deeds.
If it involves the 6 of you nanoing out of trouble I think it proves my point. If it doesn't then it isn't relevant to what we're talking about anyway.
All I'm saying is that you believe small gangs should survive when they fly into a giant blob, and I don't think they should because they're outgunned. I'm assuming you're talking about blindly warping your small group into a large blob because any other situation has multiple options for getting away. Obviously if the other gang doesn't have tacklers or something stupid then you'll get away, but if the 6 of you fly into a group of 35 you shouldn't win unless you're in command ships vs. the noob mercs.
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