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Chaplain Veritas
Amarr
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Posted - 2007.10.26 17:56:00 -
[1]
why should i train HACs? i'm amarr so... yeah i'm not going through the nightmare of basically training as a caldari, so that leaves me with the zealot.
in my harbinger i can sport 7 turrets, and 5 med drones... in the zealot i've got an extra dmg bonus and range... and then only 4 turrets and 0 drones!?!?!?!? wtf? i just saved myself a ton of time in deciding to not bother with HAC trianing... ah sh!te if i want to get to t2 boat land..........  ____________________________ the greatest trick the devil ever pulled was convincing the world he didn't exist |

Transcendant One
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Posted - 2007.10.26 18:02:00 -
[2]
There's always the Paladin .
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Chaplain Veritas
Amarr
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Posted - 2007.10.26 18:04:00 -
[3]
Originally by: Transcendant One There's always the Paladin .
huzzah! ____________________________ the greatest trick the devil ever pulled was convincing the world he didn't exist |

Shiken Kan
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Posted - 2007.10.26 18:16:00 -
[4]
actually the zealot is a pretty nice sniper (for not being a bs) and the training time for heavy assault missiles isn't close to that of guns, thus you should really try it out.
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Tarron Sarek
Gallente Endica Enterprises
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Posted - 2007.10.26 18:18:00 -
[5]
Edited by: Tarron Sarek on 26/10/2007 18:18:34 Zealot should really get at least the 1 launcher hardpoint and 10m¦ drone bay back.
_________________________________ - Balance is power, guard it well - |

Kruel
Blunt Force Syndicate
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Posted - 2007.10.26 18:32:00 -
[6]
The Sac is better than the Zealot in so many ways. Hell, load up on Jav ammo and it shoots nearly as far as a beam Zealot, all without even changing your setup!
The best Amarr ships are the ones that don't use lasers, aside from the Abaddon and Geddon.
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.10.26 19:14:00 -
[7]
Edited by: Atius Tirawa on 26/10/2007 19:14:48
Originally by: Kruel The Sac is better than the Zealot in so many ways. Hell, load up on Jav ammo and it shoots nearly as far as a beam Zealot, all without even changing your setup!
The best Amarr ships are the ones that don't use lasers, aside from the Abaddon and Geddon.
And the Absolution, which is a mighty fine ship.
The Zelot is a good ship. Heavy Beam laser gang support. It reaches far, it moves pretty fast, it has a decent tank and its a fun ship to fly. Money says you don't even fly Amarr ships. -----------
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Mag's
MASS Ministry Of Amarrian Secret Service
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Posted - 2007.10.26 19:20:00 -
[8]
I love the Zealot, not tried the Sac since its revamp.
Note to self, get the sac. 
Mag's
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Kiviar
Caldari Vice-Presidential Action Rangers
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Posted - 2007.10.26 19:21:00 -
[9]
Originally by: Kruel The Sac is better than the Zealot in so many ways. Hell, load up on Jav ammo and it shoots nearly as far as a beam Zealot, all without even changing your setup!
The best Amarr ships are the ones that don't use lasers, aside from the Abaddon and Geddon.
QFT
Personally I think the Khanid change was the best thing to happen to Amarr in a long time. Yes, it is annoying that you have to train up a new weapon school to use it, but that thing is a beast when you are finished with it. ---
Forums are what? |

Koryvarn
Amarr Liberty Rogues
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Posted - 2007.10.26 19:32:00 -
[10]
I love the Sacri. It's a "Don't mess with me cos I can tank you all day, while hurting you badly" kinda ship.
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Wild Rho
Amarr Imperial Shipment
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Posted - 2007.10.26 19:35:00 -
[11]
The zealot doesn't have the same damage output compared to the harb but it has a far superior tank coupled with extra agility and a smaller sig radius.
The zealot isn't that bad a ship really, although I wouldn't complain about seeing it get a drone bay like it's Omen precursor.
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Kruel
Blunt Force Syndicate
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Posted - 2007.10.26 19:41:00 -
[12]
Originally by: Atius Tirawa Money says you don't even fly Amarr ships.
Actually I do. I fly Amarr/Gallente HACs/Recons pretty much exclusively, aside from the Abaddon for missions.
So far the most useful way I've found to use the Zealot is in nano config. It doesn't do nearly as well as a nano-Sac, but people run from Sacs, not Zealots... so I get more fights.
Zealot is a good bait ship. It's ok with beams but it's usefulness as a beam ship is limited.
And yeah, Abso is good... though I don't fly one so I can't comment on it from personal experience.
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Rialtor
Amarr Yarrrateers Mass Destruction.
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Posted - 2007.10.26 19:42:00 -
[13]
Edited by: Rialtor on 26/10/2007 19:43:12 Edited by: Rialtor on 26/10/2007 19:42:50
Originally by: Chaplain Veritas why should i train HACs? i'm amarr so... yeah i'm not going through the nightmare of basically training as a caldari, so that leaves me with the zealot.
in my harbinger i can sport 7 turrets, and 5 med drones... in the zealot i've got an extra dmg bonus and range... and then only 4 turrets and 0 drones!?!?!?!? wtf? i just saved myself a ton of time in deciding to not bother with HAC trianing... ah sh!te if i want to get to t2 boat land.......... 
Amarr only have a few feasible pvps ships. Stay t1, and keep it cost effective. Fly punishers, arbs and geddons they're pretty throw away, so you can be reckless with them :).
The abaddon is good, but it's not throwaway, quite costly.
Save yourself the other skilling :).
---- sig ----
He who pays the piper, picks the tune |

Chaplain Veritas
Amarr
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Posted - 2007.10.26 19:58:00 -
[14]
Edited by: Chaplain Veritas on 26/10/2007 19:59:46 look i know it sounds like i'm digging my own grave with thise mentality, but if i wanted to fly missiles ships i woulda picked caldari. yeah great, khanid ships rock, it's like saying gallente ships rock. i could be in a myrmidon and halfway decent drone skills (since i work on drones secondary to my lasers) in... what... a week?
i know kicking and screaming (and thats not what i'm doing here) isn't gonna change anything, at least not my immediate situation, but i just don't see the point in spending the significant chunk of time it would to train up HACs, when I could continue to beef up all my support / gunnery / drone etc etc etc skills and make a perfectly pew pew killy harbinger. and then perhaps hop up to a geddon or abbadon. if CCP beefs up the zealot down the road, sweet, i'll trian up and already have completely pimped out medium boat skills ready to make the thing sing it's lasery song of death. but as it is the dmg output of 7 t2 pulses and 5 t2 med drones is too yummy spend that kind of timesink for HACs. ____________________________ the greatest trick the devil ever pulled was convincing the world he didn't exist |

BillyBong2
Amarr Eternity INC. Mercenary Coalition
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Posted - 2007.10.26 20:14:00 -
[15]
Originally by: Chaplain Veritas Edited by: Chaplain Veritas on 26/10/2007 19:59:46 look i know it sounds like i'm digging my own grave with thise mentality, but if i wanted to fly missiles ships i woulda picked caldari. yeah great, khanid ships rock, it's like saying gallente ships rock. i could be in a myrmidon and halfway decent drone skills (since i work on drones secondary to my lasers) in... what... a week?
i know kicking and screaming (and thats not what i'm doing here) isn't gonna change anything, at least not my immediate situation, but i just don't see the point in spending the significant chunk of time it would to train up HACs, when I could continue to beef up all my support / gunnery / drone etc etc etc skills and make a perfectly pew pew killy harbinger. and then perhaps hop up to a geddon or abbadon. if CCP beefs up the zealot down the road, sweet, i'll trian up and already have completely pimped out medium boat skills ready to make the thing sing it's lasery song of death. but as it is the dmg output of 7 t2 pulses and 5 t2 med drones is too yummy spend that kind of timesink for HACs.
It would take you about 1 month of training to beef up your missile skills to use the Sacrilege properly. Amarr have been screaming for a way to change their damage, now we have that way. Yes, it is Khanid, I have 8 million in gunnery and only 2.8 in missiles, my sacrilege rocks. Get the training done for the Sacrilege and the you can continue with your gunnery skills for the future.
I am so happy with my Sacrilege I have 3 of them 
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Chaplain Veritas
Amarr
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Posted - 2007.10.26 20:27:00 -
[16]
mkay, i'm self-deprecating enough to ask... what missiles skill ought i have to properly use the sac? ____________________________ the greatest trick the devil ever pulled was convincing the world he didn't exist |

BillyBong2
Amarr Eternity INC. Mercenary Coalition
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Posted - 2007.10.26 20:33:00 -
[17]
Heavy Assault Missiles, train the follwoing skills to 4 as well, warhead upgrades, missile bombardment, missile projection, guided missile preceision, rapid launch, missile operation to 4.
Depending on your HAC skill you will be able to hit with any HAM from aobut 17KM.
Try it, you'll love it. I love my and when you want to PvP you a lot of good options.
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Cuda Peltast
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Posted - 2007.10.26 20:46:00 -
[18]
T2 HAMs lvl 4 and lvl 4 support skills needed for missiles took me 32 days to train. It's so worth it for the Sacrilege. I've retired my Zealot to sniping duties now. Also, guided missile precision doesn't affect HAM so it's not needed.
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Manus Stuprare
Slug Storm Squadron
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Posted - 2007.10.26 20:46:00 -
[19]
For a long time I was very stubborn about using only lasers and drones as my weapons of choice (the whole no-ammo thing). When the Sacrilege got revamped though it was just too good an opportunity to miss. I still have less than 2 mil in missile skills but the Sac absolutely rocks, I've got more kills with it than with any other ship I've flown and have yet to lose one. Train for it, I promise you won't regret it.
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BillyBong2
Amarr Eternity INC. Mercenary Coalition
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Posted - 2007.10.26 20:52:00 -
[20]
Originally by: Cuda Peltast Also, guided missile precision doesn't affect HAM so it's not needed.
I keep forgetting about that, think I was training for Heavy missiles or something.
Thanks for adding the amount of time it took you to train the appropiate skills, that should help make the decision to train for them much easier for not just the OP but others as well.
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Enjackah
Prophets Of a Damned Universe
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Posted - 2007.10.26 20:59:00 -
[21]
I was chasing around 2 Sacrilege's yesterday in my Abso that were going 4200m/s. Wow --
Blues, what are they good for? Absolutely Nothing. |

Chaplain Veritas
Amarr
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Posted - 2007.10.26 21:55:00 -
[22]
to get HAM IV i think EVEmon put me at 33-ish days (minus the guided missile thing you mentioned). yeah... i guess......... sigh. i just like being effecient, for a race that is so laser-centric it seems like such a divergance. oh well. i'm a relatively new char/player so 1 month of training is more frustrating then it probably is to a veteran :) ____________________________ the greatest trick the devil ever pulled was convincing the world he didn't exist |

DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2007.10.26 22:06:00 -
[23]
Originally by: Chaplain Veritas to get HAM IV i think EVEmon put me at 33-ish days (minus the guided missile thing you mentioned). yeah... i guess......... sigh. i just like being effecient, for a race that is so laser-centric it seems like such a divergance. oh well. i'm a relatively new char/player so 1 month of training is more frustrating then it probably is to a veteran :)
Trust me you will not regret it. Long time ago I trained HAC level 5 and then the zealot was nerfed with the stack penalty. During months I didnt fly hacs even with them trained to level 5. Then the khanid boost came and I trained HAMS. I now have 2.4m in missiles and my sacrilege already kicks. Dam fine ship, flexible, fast, awesome tank, good firepower, 4 flavours of damage and a nice little drone bay. 
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Chaplain Veritas
Amarr
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Posted - 2007.10.26 22:10:00 -
[24]
i hate you for getting me juiced about the sac now. i was all set in my BC for life ways!!!! ____________________________ the greatest trick the devil ever pulled was convincing the world he didn't exist |

Chienka
HaiCorp
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Posted - 2007.10.27 08:42:00 -
[25]
Sac is awesome. I was getting ready to do the finish my training up to medium lasers several months back.
Then khanid MK2 came along.
Now im up to HAC IV, HAM spec, have more SP in missiles than gunnery, and dah-dun-dun-da-da-daaaa, im loving it.
Now working on all the other missile types, for epic win. Signature Your signature exceeds the 120 pixel height limit allowed on the forums. -Darth Patches |

Chaplain Veritas
Amarr
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Posted - 2007.10.28 07:14:00 -
[26]
Originally by: BillyBong2 Heavy Assault Missiles, train the follwoing skills to 4 as well, warhead upgrades, missile bombardment, missile projection, guided missile preceision, rapid launch, missile operation to 4.
Depending on your HAC skill you will be able to hit with any HAM from aobut 17KM.
Try it, you'll love it. I love my and when you want to PvP you a lot of good options.
ok in planning things out, what about the following skills:
missile guidance target navigation prediction
will those help me out for HAMs? thanks ____________________________ the greatest trick the devil ever pulled was convincing the world he didn't exist |

Amarria Black
Clan Anthraxx
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Posted - 2007.10.28 08:50:00 -
[27]
Originally by: Chaplain Veritas
Originally by: BillyBong2 Heavy Assault Missiles, train the follwoing skills to 4 as well, warhead upgrades, missile bombardment, missile projection, guided missile preceision, rapid launch, missile operation to 4.
Depending on your HAC skill you will be able to hit with any HAM from aobut 17KM.
Try it, you'll love it. I love my and when you want to PvP you a lot of good options.
ok in planning things out, what about the following skills:
missile guidance target navigation prediction
will those help me out for HAMs? thanks
Pretty sure both of those skills apply to guided missiles only, so no. I'm not 100% on this, as I'm not in-game ATM, but I'm relatively sure.
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Chienka
HaiCorp
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Posted - 2007.10.28 12:57:00 -
[28]
The skill descriptions are a little vague on which missiles exactly, but the general idea is that they're not.
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Kadoes Khan
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Posted - 2007.10.28 16:05:00 -
[29]
Originally by: Chaplain Veritas why should i train HACs? i'm amarr so... yeah i'm not going through the nightmare of basically training as a caldari, so that leaves me with the zealot.
in my harbinger i can sport 7 turrets, and 5 med drones... in the zealot i've got an extra dmg bonus and range... and then only 4 turrets and 0 drones!?!?!?!? wtf? i just saved myself a ton of time in deciding to not bother with HAC trianing... ah sh!te if i want to get to t2 boat land.......... 
HAC is a prereq for flying an absolution  -=^=- "Someday the world will recognize the genius in my insanity." |

Jessica Molla
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Posted - 2007.10.28 16:23:00 -
[30]
Sac is overpowered, nerf it!!!
just kidding...i am not one of those whiners, actually i am glad that amarr has such a good ship...dont hesitate man, i've seen what sac can do and its a challenge even for my sweet deimos or deadly ishtar...
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