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Fentus
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Posted - 2007.10.27 23:21:00 -
[1]
Ok not sure if this has been though of and if it has... has it been posted... I would like to see mission givers built spacific for ships such as... Covert ops or Recon shipsc ect... So that you have to use more of the ships spacific skills and think more startigical for the mission and to do well or even complete the mission you got to follow more spacific rules and guidlines... such as...
Stealth- Cant be seen tell your on the gate and jumping or they will shutdown the gate... ect
capture ships- dont kill the ship but jam them and hold them in place tell the feds... or concord show up and if they dont catch them they run and warp thew gates and obsitcals.
Elimination- Kill the one spacific ship or building with out doing other damage else where... More peacefull... =)
Please post comments and your own idea's that derived form this topic!
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Fentus
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Posted - 2007.10.27 23:21:00 -
[2]
Ok not sure if this has been though of and if it has... has it been posted... I would like to see mission givers built spacific for ships such as... Covert ops or Recon shipsc ect... So that you have to use more of the ships spacific skills and think more startigical for the mission and to do well or even complete the mission you got to follow more spacific rules and guidlines... such as...
Stealth- Cant be seen tell your on the gate and jumping or they will shutdown the gate... ect
capture ships- dont kill the ship but jam them and hold them in place tell the feds... or concord show up and if they dont catch them they run and warp thew gates and obsitcals.
Elimination- Kill the one spacific ship or building with out doing other damage else where... More peacefull... =)
Please post comments and your own idea's that derived form this topic!
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Lance Fighter
Amarr
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Posted - 2007.10.27 23:43:00 -
[3]
I would personally like to see a type of mission where it is not you vs a total fleet, but more a you + Amarr fleet vs Minmatar fleet, or sansha, or stuff like that... makes it kinda strange to see just you against the hostile people.
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Cailais
Amarr VITOC Fang Alliance
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Posted - 2007.10.28 00:11:00 -
[4]
Yep some nice ideas in there for missions, I really like the 'kill 1 target but leave the rest unharmed' idea: an assination contract mission looks cool.
C.
*signature removed - please email us to find out why (include a link) - Jacques([email protected]) - sig d |

Neu Bastian
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Posted - 2007.10.28 00:56:00 -
[5]
that'd be great to break the monotony of missions.
/sign
Neu
PD: there's a reason why god created spell-check, and not just cuz he's Amarrian and wants to be annoying :P
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Erim Solfara
Amarr House of Solfara
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Posted - 2007.10.28 05:53:00 -
[6]
How about OP vs Dictionary?
Sorry, on the idea I'd like to see stuff like that too, sneaking around objectives trying to stay cloaked til you get in range of something?
A new tool in the fight for balance? |

AshtarDJ
Filthy Scum
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Posted - 2007.10.28 08:40:00 -
[7]
Start doing some PvP and you will have such "missions" all the time... ;)
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SpawnSupreme
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Posted - 2007.10.28 17:37:00 -
[8]
Edited by: SpawnSupreme on 28/10/2007 17:42:53 Edited by: SpawnSupreme on 28/10/2007 17:41:16 honestly i dont mission for fun. i mission for a faction standing to place a pos in high sec.
but i must say your idea would break up the monotony but theres another idea to have agents post many jobs so you can pick. these 2 ideas together would waken the world of missioners quite a bit
flight lancer you have a sweet idea as well to fly with a fleet to eliminate a large enemy and you can participate by stay back a little bit and rep your fellow npc fleet members or strap on the guns and help the fleet focus fire so you can tip the scale
lolthen you can turn around and kill your fleet for more salvage hahaha
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Arekaine
Gallente 101 Industries
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Posted - 2007.10.28 17:58:00 -
[9]
The one fleet vs another sounds like it would be cool. Like you could give orders to NPC wings to have them do certain tasks. The capture one would be fun too __________________________________________________ Due to a fatal error. This program has been forced to close. Please restart to fix the problem. Any unsaved data will be lost........Sucks huh? |
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