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Arc Anna
Caldari Pacific Starfleet Command
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Posted - 2007.11.04 03:24:00 -
[1]
I had this big argument with a corpmate who's 2005, he said flying a Raven, using Kinetic missiles gives a damage bonus over other cruise/torp types due to the 10% bonus to velocity of them.
THEREFORE, the 50% bonus to missile speed translates to higher damage, since the definition of kinetic = kinetic energy which will apply to EVE and Kinetic missiles.
Please tell me I wasn't smoking grass...
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.11.04 03:25:00 -
[2]
There was some horse crap in that grass... you have about 24 hours to live
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
I owned someone on forums!!!  |

Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2007.11.04 03:26:00 -
[3]
easy way to test it. Drop a giant secure can, hit it with 4 different type torps. I bet you won't see any difference.
The physics of reality are not the physics of eve. Just remember, in REAL space there are no maxiumum velocites.
------ begin signature -----
Little known Eve fact, The original race names were: Amarr Empire, Caldar Empire, Minmatar Republic, The Jovians, and The Remanaquie Federation. |

Cygnus Zhada
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.11.04 03:29:00 -
[4]
Edited by: Cygnus Zhada on 04/11/2007 03:32:46 just check info on the raven;
Quote: Special Ability: 5% bonus to Cruise and Siege Launcher Rate Of Fire and 10% bonus to Cruise Missile and Torpedo Velocity per level.
Nowhere is any kinetic bonus mentioned, i guess that kinda solves that one.
- edit for clarification -
Ask him what he's smoking because you'd sure want to try it as well, kinetic in this game is a damage type, no more, no less.
Welcome to EVE Online: Press 1 for Caldari, PVE Online Press 2 for Minmatar, PVP Online Press 3 for Gallente, PWN Online Press 4 for Amarr, Lulz Online |

Lisento Slaven
Amarr Capitalism Amuck
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Posted - 2007.11.04 03:32:00 -
[5]
Originally by: Cygnus Zhada just check info on the raven;
Quote: Special Ability: 5% bonus to Cruise and Siege Launcher Rate Of Fire and 10% bonus to Cruise Missile and Torpedo Velocity per level.
Nowhere is any kinetic bonus mentioned, i guess that kinda solves that one.
His friend was arguing that the velocity bonus really is a kinetic damage bonus. You'd have to explain to him that it isn't...in which case he'd just say that if it goes faster it would do more kinetic damage. After you say he's dumb and he says you're dumb you get into a fist fight until someone actually shows him screenshots or tells him to just shoot a structure with 0 resists with all damage types... ---
Put in space whales!
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Cygnus Zhada
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.11.04 03:34:00 -
[6]
Yeah, i wasn't expecting people to actually think THAT far... but as I edited in my post, he's wrong :P
Welcome to EVE Online: Press 1 for Caldari, PVE Online Press 2 for Minmatar, PVP Online Press 3 for Gallente, PWN Online Press 4 for Amarr, Lulz Online |

Arc Anna
Caldari Pacific Starfleet Command
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Posted - 2007.11.04 03:39:00 -
[7]
The worse thing was, yes we got into a **** fight and he got the senior corpmates to side with him. Seems like the senior staff in the corp all think the same way... that real physics translates to EVE mechanics.
Dear God... one even cited a physics PhD chap who explained it in forums. LOL sure, but I guess the PhD chap never said it translated to EVE mechanics!
Even my CEO agreed with him. My gawd... I joined a corp of ...
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F'nog
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.11.04 03:44:00 -
[8]
Yes, if we were going by Newtonian physics, it would be true. But we're not. We're going by Eve physics. So he's wrong. No matter how many PhDs he cites.
Kinda sad, really, bringing that much real-world work to a game.
Originally by: Karen Serasia Because some idiot decided to sell an internet connection to me and didn't think of the consequences.
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Acoco Osiris
Gallente Sublime.
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Posted - 2007.11.04 04:21:00 -
[9]
I've thought on the whole kinetic missile deal (obviously you can't take it too seriously, as EVE is in many respects unrealistic), and I figured that in order to compete with nuclear weapons, at the relatively low speed kinetic missiles (especially torps) move, they'd have to weigh tremendous amounts.
Oh, and explosive damage from nuclear weapons is unrealistic. Explosions only happen due to atmosphere, in vacuum it would translate to a massive burst of radiation, thus EM damage. ------------------------------ One more soldier off to war... And one Velator in my hangars. |

Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2007.11.04 04:29:00 -
[10]
Edited by: Jurgen Cartis on 04/11/2007 04:29:43 For a second there between reading the title and the OP you had me thinking they'd nerfed the Raven hard. . . -------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |

Dubious Drewski
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Posted - 2007.11.04 04:49:00 -
[11]
Originally by: Siege The physics of reality are not the physics of eve. Just remember, in REAL space there are no maxiumum velocites.
I used to say that too, until I realized that each ship would indeed have a maximum velocity: it would be equal to the velocity of the exhaust from the engines.
Though, to be fair, that would still be a helluva lot faster than 300m/s.
And to the OP, Tell your friend that Eve's physic engine is not that detailed.
Originally by: Slayton Ford a Drake is normally primaried last
And that's why I love that homely boat! |

F'nog
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.11.04 05:26:00 -
[12]
Originally by: Acoco Osiris I've thought on the whole kinetic missile deal (obviously you can't take it too seriously, as EVE is in many respects unrealistic), and I figured that in order to compete with nuclear weapons, at the relatively low speed kinetic missiles (especially torps) move, they'd have to weigh tremendous amounts.
Oh, and explosive damage from nuclear weapons is unrealistic. Explosions only happen due to atmosphere, in vacuum it would translate to a massive burst of radiation, thus EM damage.
Well, as devil's advocate, you could factor in shrapnel. In the real world (yes, it's wrong), there are certain systems, into which I won't go into detail because of the political perspective, which deal most of their damage from shrapnel, i.e. nails.
So one could imagine that there are ultra-hard items included in these warheads that are flung at nasty velocities, plus heat from the explosion, i.e. EM, that when combined deal the damage. Thinking about this too hard leads to the dark side, so it's best not to delve too deep. But it can lend itself to certain aspects of the game.
Originally by: Karen Serasia Because some idiot decided to sell an internet connection to me and didn't think of the consequences.
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Dubious Drewski
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Posted - 2007.11.04 05:37:00 -
[13]
Yeah, if you really wanted to be anal-retentive about it, you could argue that it's impossible to have a missile that could deal only one damage type. Ie: EM missiles need an explosion to create that em blast, plus the missile will always create kinetic damage due to the fact that it's colliding at great speeds....annnnd that kinetic energy will always create heat, etc, etc...
Originally by: Slayton Ford a Drake is normally primaried last
And that's why I love that homely boat! |

Frug
Zenithal Harvest
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Posted - 2007.11.04 05:51:00 -
[14]
Originally by: Arc Anna
Even my CEO agreed with him. My gawd... I joined a corp of ...
Newbies. You joined a corp of newbies who know very little about eve mechanics. I'd quit now.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.11.04 05:54:00 -
[15]
they MUST have been pullnig your leg
I mean seriously...
if not, my bat is for hire 
I'm currently involved in medical research, concerning the therapuetic aspects of a swift kick in the rear
What do zombies and forum posters have in common? They like to sit about and moan! |

Erik Pathfinder
Caldari Pathfinder Systems
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Posted - 2007.11.04 06:03:00 -
[16]
Edited by: Erik Pathfinder on 04/11/2007 06:04:30 The majority of kinetic warheads in the game do NOT cause their damage by impact and transferance of kinetic energy, they do it by a fictional effect that CCP has dubbed Graviton waves. The only kinetic missiles in the game that state they do their damage through simple impact is the Thorn rocket and Juggernaut torpedo, though personally I'm more inclined to believe this to be a consistency error, as the majority of kinetic missiles state they are fitted with a graviton warhead.
There's even a graviton emitter and graviton reactor in the game, required for t2 kinetic warheads and as t2 ship power cores respectively.
PS: Don't apply real-world physics unless EVE states that it actually uses them. You're talking about a game where collisions don't do damage...
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Creator of The Correct Dread(tm) sig |

Astorothe
Amarr Viziam
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Posted - 2007.11.04 06:14:00 -
[17]
Quote: Raven gives Kinetic Dmg bonus...
No it doesn't.
Web design, development and hosting solutions for Eve Corps |

Haffrage
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.11.04 06:19:00 -
[18]
This would make sense if missiles struck their targets and detonated, but something like a torpedo afaik MISSES the target and detonates a short distance away to increase the total surface area that the explosion strikes.
Since we're going by real life and all.
T2 Tier 2 Battlecruisers | Eve GUI Tweaks |

Baleur
Miners In Barges Free Trade Zone.
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Posted - 2007.11.04 06:22:00 -
[19]
Originally by: Siege easy way to test it. Drop a giant secure can, hit it with 4 different type torps. I bet you won't see any difference.
The physics of reality are not the physics of eve. Just remember, in REAL space there are no maxiumum velocites.
Uh, yes there is, the speed of light. Altough you can get around it by warping space in front of and behind you, you still wont ever have anything going faster than light. If it is, its because it warps space, but in reality its not moving especially fast, its just moving space itself :) ------------------------- This post represents my entire alliance's views and opinions. Not.. ;( |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.11.04 06:36:00 -
[20]
Possibilities... * You've been had. They're pulling a practical joke on you. * They're bored. Arguing crap just for the heck of it. * They have no clue how EVE's gameplay actually works and you need to give them a spanking. _
1|2|3 |

Jacob Castillo
Caldari Copperhead Inc. Molotov Coalition
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Posted - 2007.11.04 06:37:00 -
[21]
Originally by: Akita T Possibilities... * You've been had. They're pulling a practical joke on you. * They're bored. Arguing crap just for the heck of it. * They have no clue how EVE's gameplay actually works and you need to give them a spanking.
The correct answer is C. It's always C. Always...  ------------
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Dred'Pirate Jesus
Amarr Ministry of War
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Posted - 2007.11.04 06:52:00 -
[22]
Originally by: Arc Anna Please tell me I wasn't smoking grass...
Originally by: David Hackworth ò If you find yourself in a fair fight, you didn't plan your mission properly.
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VLAD DRACU
Caldari Provisions
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Posted - 2007.11.04 20:22:00 -
[23]
actually yes, if you add up the kinetic force of the missile itself (ie the tube) to the kinetic force of the blast, you get a bonus
as this is new science in eve, there's no math work done or being done imo, you can be the first to find this graal of kinetic secret. therefore fit a ship with faction stuff, come to jita 4-4, torp me on sight and you'll notice the hidden extra bonus in your log
but that extra damage will be given only for targets that you hanvent met before in eve and been in your sight for no more than 10 seconds. why me? because this forum post is an assurance that i will return the loot.
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Jenny Spitfire
Caldari
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Posted - 2007.11.04 20:27:00 -
[24]
Hello Arc Anna, try this method of testing the bonus on the Raven. Your friend and you both fly Ravens. You both fit the same mods, weapons and equipment. Ask him to fit Kinetic ammo and you fit EM ammo.
Shoot each other and see who pops first. :) --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Ed Anger
Federal Navy Academy
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Posted - 2007.11.04 20:29:00 -
[25]
you dont want to fit kinetic ammo, as it slows down in the space air. fact.
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Thuvia Carter
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Posted - 2007.11.04 21:24:00 -
[26]
Originally by: Dubious Drewski
Originally by: Siege The physics of reality are not the physics of eve. Just remember, in REAL space there are no maxiumum velocites.
I used to say that too, until I realized that each ship would indeed have a maximum velocity: it would be equal to the velocity of the exhaust from the engines.
Please, PLEASE, tell me you are kidding here. If not this is such a complete misunderstanding of physics that I don't know where to begin.
In vacuum the only speed limiting factor is the speed of light. As long as the ship's engine is providing thrust the ship will continue to accelerate. If you change the amount of thrust all that will happen is the ship will continue to accelerate at a faster or slower rate dependant upon whether you increased or decreased the thrust of the engine. In either case the ship is still gaining speed, albeit at a different rate.
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An Anarchyyt
Gallente Sublime.
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Posted - 2007.11.04 21:36:00 -
[27]
Originally by: Thuvia Carter
Originally by: Dubious Drewski
Originally by: Siege The physics of reality are not the physics of eve. Just remember, in REAL space there are no maxiumum velocites.
I used to say that too, until I realized that each ship would indeed have a maximum velocity: it would be equal to the velocity of the exhaust from the engines.
Please, PLEASE, tell me you are kidding here. If not this is such a complete misunderstanding of physics that I don't know where to begin.
In vacuum the only speed limiting factor is the speed of light. As long as the ship's engine is providing thrust the ship will continue to accelerate. If you change the amount of thrust all that will happen is the ship will continue to accelerate at a faster or slower rate dependant upon whether you increased or decreased the thrust of the engine. In either case the ship is still gaining speed, albeit at a different rate.
Now tell me why light can't go any faster than 3 x 10^8 m/sec
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.11.04 21:42:00 -
[28]
Originally by: Siege Just remember, in REAL space there are no maxiumum velocites.
That is untrue : no atoms or molecule can reach the speed of light => limited speed.
2isk
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.11.04 21:43:00 -
[29]
Edited by: Kweel Nakashyn on 04/11/2007 21:42:40
Originally by: Jacob Castillo The correct answer is C. It's always C. Always... 
zomg I concur. c :) 2isk
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Zy Nox
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Posted - 2007.11.04 21:48:00 -
[30]
It dosent. Call them all stupid. Then pod them. Then quit the corp and join one that has a clue.
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