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Le Skunk
Low Sec Liberators
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Posted - 2007.11.16 08:41:00 -
[1]
Can someone point me towards the thread/tell me the top speed, thats that sacralidge pilot got on the SISI server please.
Ive done a search but no luck
Thanks
SKUNK
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Chantal DeWinter
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Posted - 2007.11.16 08:47:00 -
[2]
Originally by: Le Skunk Can someone point me towards the thread/tell me the top speed, thats that sacralidge pilot got on the SISI server please. SKUNK
What's a Sacralidge?
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Le Skunk
Low Sec Liberators
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Posted - 2007.11.16 09:16:00 -
[3]
Its a sacrilege on acid.
SKUNK
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Hydrogen
Art of War
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Posted - 2007.11.16 09:31:00 -
[4]
For the Sacrilege
10.5 km/second is absolute maximum with all implants and faction fit.
15.3 km/second is absolute maximum with all implants, faction fit and overheating.
On paper you can achieve higher numbers by fitting an oversize MWD. Whereas this setup is not feasible at all (in achieving those speeds and sustaining the MWD) and has no practical meaning. For the sheer numbers a maximum speed with faction equipment and with oversized MWD: - 27.4 km/second maximum - 40.7 km/second maximum when overheating __
- click here - |

Amarria Black
Clan Anthraxx
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Posted - 2007.11.16 09:43:00 -
[5]
Originally by: Hydrogen For the Sacrilege
10.5 km/second is absolute maximum with all implants and faction fit.
15.3 km/second is absolute maximum with all implants, faction fit and overheating.
On paper you can achieve higher numbers by fitting an oversize MWD. Whereas this setup is not feasible at all (in achieving those speeds and sustaining the MWD) and has no practical meaning. For the sheer numbers a maximum speed with faction equipment and with oversized MWD: - 27.4 km/second maximum - 40.7 km/second maximum when overheating
o.O Sweet Jesus!
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Le Skunk
Low Sec Liberators
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Posted - 2007.11.16 09:44:00 -
[6]
Originally by: Hydrogen For the Sacrilege
10.5 km/second is absolute maximum with all implants and faction fit.
15.3 km/second is absolute maximum with all implants, faction fit and overheating.
On paper you can achieve higher numbers by fitting an oversize MWD. Whereas this setup is not feasible at all (in achieving those speeds and sustaining the MWD) and has no practical meaning. For the sheer numbers a maximum speed with faction equipment and with oversized MWD: - 27.4 km/second maximum - 40.7 km/second maximum when overheating
Awesome thanks. Didnt some guy hit these speeds using a line of cap recharging guardians or soemthing?
SKUNK
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b0ing
Caldari Caldari Provisions
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Posted - 2007.11.16 09:55:00 -
[7]
I'd like to see gang bonuses from a Minmitar command ship with proper gang link mods with pilot with maxed skills and correct gang bonus implant installed thrown in as well... and boosters.
60 km/s? :)
WTS self! I'ma 51m+ SP pure PVP char! RAAAWR! -Click-
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Reiisha
Splint Eye Probabilities Inc.
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Posted - 2007.11.16 10:26:00 -
[8]
Nothing beats the 47,000,000,000 m/s 8 MWD Scorpion from 4 years ago.
EVE History Wiki
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Aquidus Nefron
Caldari Department of Defence Hydra Alliance
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Posted - 2007.11.16 10:29:00 -
[9]
Originally by: Le Skunk
Originally by: Hydrogen For the Sacrilege
10.5 km/second is absolute maximum with all implants and faction fit.
15.3 km/second is absolute maximum with all implants, faction fit and overheating.
On paper you can achieve higher numbers by fitting an oversize MWD. Whereas this setup is not feasible at all (in achieving those speeds and sustaining the MWD) and has no practical meaning. For the sheer numbers a maximum speed with faction equipment and with oversized MWD: - 27.4 km/second maximum - 40.7 km/second maximum when overheating
Awesome thanks. Didnt some guy hit these speeds using a line of cap recharging guardians or soemthing?
SKUNK
that idea acually works, but u can only chain about 2 of them before u fly out of grid.
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Neon Genesis
The Landed Gentry
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Posted - 2007.11.16 10:30:00 -
[10]
Originally by: Reiisha Nothing beats the 47,000,000,000 m/s 8 MWD Scorpion from 4 years ago.
Those were the days. Convo'ing people for a 1v1 and then zooming off, weeee! _
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MOS DEF
0utbreak
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Posted - 2007.11.16 10:31:00 -
[11]
Originally by: Reiisha Nothing beats the 47,000,000,000 m/s 8 MWD Scorpion from 4 years ago.
Pfft. If you look back so far you'd know the bumping bug. I had a BS go like 1au/sec or so. 
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Le Skunk
Low Sec Liberators
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Posted - 2007.11.16 10:31:00 -
[12]
Originally by: Aquidus Nefron
Originally by: Le Skunk
Originally by: Hydrogen For the Sacrilege
10.5 km/second is absolute maximum with all implants and faction fit.
15.3 km/second is absolute maximum with all implants, faction fit and overheating.
On paper you can achieve higher numbers by fitting an oversize MWD. Whereas this setup is not feasible at all (in achieving those speeds and sustaining the MWD) and has no practical meaning. For the sheer numbers a maximum speed with faction equipment and with oversized MWD: - 27.4 km/second maximum - 40.7 km/second maximum when overheating
Awesome thanks. Didnt some guy hit these speeds using a line of cap recharging guardians or soemthing?
SKUNK
that idea acually works, but u can only chain about 2 of them before u fly out of grid.
I never understood this grid malarky.
I i leave the station and head in x direction - after 400km or so i disappear from view. But im still there.
So if the next guy undocks - and heads in the same direction - he will eventually bump into me.
So why would grid prevent a chain of guardians cap boosting someone?
Cheers
SKUNK
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Cygnus Zhada
Amarr The Wild Hunt
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Posted - 2007.11.16 11:07:00 -
[13]
If you can't see someone, you can't lock him. If you can't lock him, you can't use cap transfers.
Welcome to EVE Online: Press 1 for Caldari, PVE Online Press 2 for Minmatar, PVP Online Press 3 for Gallente, PWN Online Press 4 for Amarr, Lulz Online |

Steve Hawkings
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Posted - 2007.11.16 11:13:00 -
[14]
Originally by: Cygnus Zhada If you can't see someone, you can't lock him. If you can't lock him, you can't use cap transfers.
but eventually he will be on the same grid as you so it doesnt matter.
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NoNameNewbie
Caldari
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Posted - 2007.11.16 11:47:00 -
[15]
Originally by: MOS DEF
Pfft. If you look back so far you'd know the bumping bug. I had a BS go like 1au/sec or so. 
haha the bumping bug was awesome ... fleet ops were major roflfests \o/
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Le Skunk
Low Sec Liberators
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Posted - 2007.11.16 12:15:00 -
[16]
Originally by: Steve Hawkings
Originally by: Cygnus Zhada If you can't see someone, you can't lock him. If you can't lock him, you can't use cap transfers.
but eventually he will be on the same grid as you so it doesnt matter.
Precisly why i was confused. if you have a string of guardians every 30 km, you should be able to keep it capped up regardless of any 'grid' shenanigans
SKUNK
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Hitaki Slasza
EverCorp.
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Posted - 2007.11.16 12:20:00 -
[17]
off topic, but 108km/s in a tripple mwd crow back when it was possible. That was fun. I could have gotten it higher had i known how to fit it back then.
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