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Cmdr Sp0ck
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Posted - 2004.03.04 12:31:00 -
[1]
Hi everyone. Yesterday i was going along with my business as usual when i was alerted to 240+ members in Yulai. Seemed that a large number of people from a corp or corps managed to go in, kill everyone and everything in site, and then left. Total numbers went up to 86 podkills in 1 hour and hundereds of ships destroyed. According to the news those people who did this are banned. I ask, what corp did this and is there any more info on what happened? What exactly was the bug? Not enough police ships? ---------------------------------------------------------------------------------------------------- "You humans are extremely irritant with your illogical behaviour and irrational thought" -------- |
OmegaPsycho
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Posted - 2004.03.04 12:36:00 -
[2]
think it was Zombie Inc.
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Give me what I want and i'll leave....
------------------------------------------------ Guidelines For opening a "Thread of Smack Talking" on Forums:
a)Have a pic,video or chat log of how u owned the player or Corp. if not then STFU!!! k?
b)If someone has pwned u because u suck at EVE do not come crying to the forums cause NO 1 GIVES A FLYING DUCK!!! k?
c)If someone has "ganked" u "HARD" because of "poor game mechanics" send in a "Petition" don't come crying to forums. k?
d) last but not least, If u do not have something constructive to say on the forums then STFU!! k?
TPOD ALLIANCE is Recruiting....click link for more info. |
Cmdr Sp0ck
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Posted - 2004.03.04 12:45:00 -
[3]
Wonder what led them to do that... So this means that the ENTIRE Zombie corp is banned? Must be a sad record in EVE I once had a nice chat with Trinton on local too ---------------------------------------------------------------------------------------------------- "You humans are extremely irritant with your illogical behaviour and irrational thought" -------- |
Frankinator
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Posted - 2004.03.04 12:46:00 -
[4]
As a lot of you are aware, a certain corp willingly exploited a fault in the game mechanics and managed to kill over a 100 people in the supposedly secure Yulai system last night. We have decreed that those who were the recipiants of this heinous crime will be fully reimbursed for their loss. If you are one of those who lost your belongings and still havenŠt petitioned us, please do so and we will see to it that your possessions are returned to you. The exploiters have received a ban for their efforts and anyone thinking of following their example should be aware that the same fate awaits them.
Is the official news on it.
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Perera
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Posted - 2004.03.04 12:56:00 -
[5]
Quote: As a lot of you are aware, a certain corp willingly exploited a fault in the game mechanics and managed to kill over a 100 people in the supposedly secure Yulai system last night. We have decreed that those who were the recipiants of this heinous crime will be fully reimbursed for their loss. If you are one of those who lost your belongings and still havenŠt petitioned us, please do so and we will see to it that your possessions are returned to you. The exploiters have received a ban for their efforts and anyone thinking of following their example should be aware that the same fate awaits them.
Is the official news on it.
I wonder if the ban will extend to their carebear second accounts and alts?
Perera - Corp shrink!
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Jack Ripp3r
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Posted - 2004.03.04 13:03:00 -
[6]
why have they been banned seem *** to me surely it wasnt secure enough then plus is wrong for them get banned for being pirates :D ccp should have made sure that there code is write
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Lifewire
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Posted - 2004.03.04 13:09:00 -
[7]
I know Zombie Inc as a highttech pirate corp and if itŠs true that they used an exploit then i think they just went amok because CCP made pirating so useless in the game. There might be 20-30 players in the game that really "make" money by pirating...all in all pirating doesnt bring money anymore. The last pirates in this game do it for fun and not for ISK.
I would like to see the GMs start a test: 2 of them should start a career - 1 carebearing mining and 1 pirating and then compare the growing wealth of the 2 GMs - especially the "growing" wealth of the pirate-GM. Anyway...pirate career is the most action-like way to play the game, while carebearing must be boring as hell - i believe, donŠt know
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duckling1
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Posted - 2004.03.04 13:10:00 -
[8]
check this thread out...
http://oldforums.eveonline.com/?a=topic&threadID=63767
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Carfax
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Posted - 2004.03.04 13:12:00 -
[9]
er blaming ccp for the incident is a bit like letting a burglar off a prison sentence because the house owner left the doors unlocked. Hopefully they will modify the AI so that using link modules to a ship that commits a criminal results in the linked ship being a designated target as well
======================================== All Your Megabytes are belong to eve :( ======================================== |
KIAInkZ
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Posted - 2004.03.04 13:16:00 -
[10]
CCP made it quite clear when people using the grid exploit were ganking people in secure space were exploiting because, in thier words 'that space is supposed to be safe. It was also made clear when certain individuals rampaged about with the -9.9 sec rating exploit.
Good ridance, and I hope they aren't let back.
1.0 systems are secure for a reason. We don't need new players leaving the game. ---
Forums/Killboard - http://www.kia-corp.co.uk |
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Camar
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Posted - 2004.03.04 13:20:00 -
[11]
Let them make Yulai 0.0 - a battlezone to make trade/travel btw the races harder! And make alternative routes that requires several jumps, 15+ for instance...
...and with the light all life vanished... |
Archain
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Posted - 2004.03.04 13:28:00 -
[12]
Edited by: Archain on 04/03/2004 13:48:57
Quote: CCP made it quite clear when people using the grid exploit were ganking people in secure space were exploiting because, in thier words 'that space is supposed to be safe. It was also made clear when certain individuals rampaged about with the -9.9 sec rating exploit.
They weren't grid exploiting, they were tanking CONCORD and the sentry guns. They did this due to the fact that several of the petitions they filed against an exploiting tactic were blown off or handled in an apathetic nature. The exploit petition they put in for was a "known" one as well, but it didn't seem to have the same results.
I find it funny now that due to the magnitude of petitions, action finally gets taken where as nothing came from the petitions that were filed by them for a known exploit.
Actions speak louder than words?
I know the answer...lets remove all weaponry from the game.
Space Invaders Movie Library - [SPVD]
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darth solo
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Posted - 2004.03.04 13:39:00 -
[13]
Quote:
Quote: CCP made it quite clear when people using the grid exploit were ganking people in secure space were exploiting because, in thier words 'that space is supposed to be safe. It was also made clear when certain individuals rampaged about with the -9.9 sec rating exploit.
They weren't grid exploiting, they were tanking CONCORD and the sentry guns.
the problem is, that everyone knows that killing a ship in a 1.0 security system and NOT losing your own ship is an exploit, so to do it is running the risk of being banned.
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Avon
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Posted - 2004.03.04 13:40:00 -
[14]
The were exploiting the game mechanics, thus allowing them to kill people in a 1.0 system.
The fact that the mechanics are weak makes no difference. Taking advantage of weak mechanics, loopholes and the like, is what exploit means.
They were warned, they continued, they were banned.
'nuff said.
______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |
Jack Ripp3r
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Posted - 2004.03.04 13:40:00 -
[15]
lol 83 pods in hr loooooooooool i cant belive the balls of zomie they must be made off steel lol and i dont think ppl should be banned for exploit the exploit should not be there period ppl moan about exploits but if ur company does the job u pay them for then this kind of thing would never happen unless a corp goes crazed as zombie did looool and ub3r pound 1.0 space but shame they done new player area :( but hey most these****gs crying and ruining the game cos they dont want die anyway pfft simple answer go play game were u cant die
zombie respect hope u guys get back on tipical pass the blame tactic here onto zombie corp for programers error
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Perera
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Posted - 2004.03.04 13:59:00 -
[16]
Edited by: Perera on 04/03/2004 14:01:14
The thing is I've encountered Zombie several times in less secure space and their members never really came across as stupid.
But this was a stupid thing to do - surely they knew they would get banned. Maybe they were bored. Maybe they were demonstrating agaisn't this loophole and any lack of fix by taking advantage of it, who knows. Maybe they just wanted the 'fame' and notoriety and judging by the response they certainly got that.
I know that at least one of them has a second account with playing a character pursuing more lawful stuff - it would makes sense that the rest of them do, unless CCP extands the ban to their other accounts then they still be around. In fact I wouldn't be surprised if this was a calculated risk on their part.
Besides, look on the bright side - all those ships in one system and not much lag apparently.
Perera - Corp shrink!
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juel
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Posted - 2004.03.04 14:05:00 -
[17]
They were not being pirates they were being aholes just killing for the fun of it making use of an exploit.
Hope they get banned for good including their whole accounts.
As for pirates, duh, in rl about all pirates died broke and met untimely ends why should it be any different here.
You want to be rich then go mine or trade. Want to be antisocial and steal peoples hard work? Be a pirate.
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Athule Snanm
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Posted - 2004.03.04 14:10:00 -
[18]
Using a loophole in the game to kill massive numbers of players is the very definition of an exploit, the loophole in this case being that concord ignores gang members and people healing the aggressor. Even if it could be argued that it isn't an exploit, then doing it indiscriminately in Yulai despite warnings from GMs to stop certainly has to come under the heading of 'grief play'.
When I first heard about this last night (sorry I didn't go along now) I very strongly felt that the Zombies shouldn't be banned, but on reflection if they aren't then it opens the floodgates for this and potentially other future exploits to be used willy-nilly anywhere in space which would utterly destroy any notion of security statuses, etc. Therefore I think, rather sadly, that a ban had to be correct answer - and I'm 'glad' to see that it seems to have happened.
_______________________________
Doomheim - EVE's only hygiene! |
Athule Snanm
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Posted - 2004.03.04 14:12:00 -
[19]
Quote:
I know that at least one of them has a second account with playing a character pursuing more lawful stuff - it would makes sense that the rest of them do, unless CCP extands the ban to their other accounts then they still be around. In fact I wouldn't be surprised if this was a calculated risk on their part.
Somewhere in one of the FAQs it says that they ban players, not accounts, so if any do turn up it'll be as the result of an oversight by the GMs.
_______________________________
Doomheim - EVE's only hygiene! |
DB Preacher
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Posted - 2004.03.04 14:15:00 -
[20]
CCP made very clear the punishment for going on a rampage in 1.0.
There are clear cut cases when Tank CEO and Molly did it previously.
Personally, I think the zombies did it for ****s and giggles. I bet they had wicked fun too ;)
dbp
Current RKK Ranking: (CAL4) Soldier
Drop by and say hi in Reikoku Forums.
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DANGEROUS
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Posted - 2004.03.04 14:25:00 -
[21]
I am in FULL support of the zombies RETURNING to eve - they are possibly some of - if not the best small pirate corp in eve - they have a HUGLEY wide variety of skills - u can almost always expect to find totally different set ups to fight against and different tactics used against u. THATS EXCITING - what they did in yulai was a little short sighted - agreed - but they are killers - simple as that - they worked out a way of killing people - LEGALLY - they worked out a way to TANK against concord in a 1.0 - to me that does nothing but create respect - unlike the poor exscuses of indivudals - who hunted 1.0 when NO police came cos of there sec rating -ZOMBIES had the balls to WORK it out - - what they have really done - IS DEFEAT CONCORD - now i ask u - how many other corps have done that????? - i think they have been banned cos ccp are EMBARRASSED that their ships - their law officers have been defeated for the first time - this was a REVOLUTIONARY event - one that reflects skill - -i have NEVER posted before - but feel strongly that the zombies should not suffer a lenghty or prolonged ban - however for the sake of eve the noobs who lost their stuff should be compensated -they dont yet understand the ways of eve - and the more noobs we get - ther better!!
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Mathews
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Posted - 2004.03.04 14:25:00 -
[22]
did anyone manage to get any of the loot, bet thier was s##t loads to steal, wish i was thier.
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Mathews
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Posted - 2004.03.04 14:25:00 -
[23]
did anyone manage to get any of the loot, bet thier was s##t loads to steal, wish i was thier.
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drunkenmaster
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Posted - 2004.03.04 14:26:00 -
[24]
In before the lock. You are not to discuss exploits/GM decisions on the forum etc.
I agree that they had to be banned on principle, but I think this was a very interesting move on Zombie's part.
I would have done it as an attack on Concord. They are the most ruthless, despicable killers in the game. They needed to be shown that they have no real power, and their stupid mass spawn/EW tactics amount to a hill of beans. Concord will kill a man thrying to defend his buddies, they will kill a man for trying to protect his ore, it goes on and on.
And zombie are a cool bunch of guys, too. (even though they are all crazy vikings).
the reason a lot of the people there died is because they turned off 'avoid podkill systems' in the prefs (except for the first 10 minutes or so). they would have been safelt routed around the system. But seeing as everyone got all their crap back, I guess such things are irrelevant.
Lower the security on the highway systems. It seems odd that the fastest route between two places is also the safest. .
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drunkenmaster
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Posted - 2004.03.04 14:33:00 -
[25]
Edited by: drunkenmaster on 04/03/2004 14:34:19 Also, everything in Yulai was working as it was designed to. Concord *did* attack, the sentry guns *did* fire. His security status *did* go down. Shield and cap transfers *were* designed to work like that.
If exploiting game design is bannable, surely this would cover:
jetcan mining bookmark travel +60km gate camping ninja mining self-destructing ships for insurance money safespots
the only difference here is that a stack of people died. Costing upwards of, say 100Mil? (I didn't see anything bigger than a cruiser go down).
There was no loot, it was destroyed almost instantly, along with the pods and corpses. .
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DB Preacher
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Posted - 2004.03.04 14:37:00 -
[26]
Quote:
jetcan mining bookmark travel +60km gate camping ninja mining self-destructing ships for insurance money safespots
the only difference here is that a stack of people died. Costing upwards of, say 100Mil? (I didn't see anything bigger than a cruiser go down).
Personally I think you list exploits there dm. What Zombie's were doing yesterday was griefing.
CCP have always taken a very dim view of griefing.
dbp
Current RKK Ranking: (CAL4) Soldier
Drop by and say hi in Reikoku Forums.
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Chade Malloy
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Posted - 2004.03.04 14:41:00 -
[27]
Hm, no clue if thats just a rumor, but i heard they didnŠt have been banned for the use of regular game mechanics (everyone can shield tank in that form, thats not an exploit), instead they made themsefs guilty when the GMŠs told them to stop, and they didnŠt...
Patience wins. |
Nuala Reece
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Posted - 2004.03.04 14:41:00 -
[28]
Well, by the time I got there for a look it was a mess and difficult to tell who was there doing what. So I have no idea if they were expoliting the grid bug or just taking Concord on in a fair fight.
Personally, I think if they were exploitng they should face the consequences which had already been made clear by CCP. If, though, they were just using strength of arms to take out the in-system defenses then it was up to the GMs really to mobilize and spawn a fleet ships to stop them. If nothing else the offending players could have had there sec status set immediately to outlaw and made them fair game for the mass of other players who were hanging around. After all, wasn't there an event in Crielere involving a massed pirate attack on an empire system? This could have been turned into an impromptu event.
Quote: They did this due to the fact that several of the petitions they filed against an exploiting tactic were blown off or handled in an apathetic nature. The exploit petition they put in for was a "known" one as well, but it didn't seem to have the same results.
This on the other hand, if it's the case, they should expect everything they got. It sounds like they thought they could effectively hold the devs to ransom through the threat of open aggression and griefing. As DB said, that tactic has been tried before, so they should have known how it would play out for them.
On the plus side - it did make an interesting diversion for the evening. Although I might have been less impressed if I'd found out about it by warping unawares through the gate.
Be Free Freelancing Corp |
SwitchBl4d3
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Posted - 2004.03.04 14:48:00 -
[29]
Must have been like watching lemmings.
In all honesty what they did was no worse than one of CCP's planned events, exept they didnt tell anyone about it. But they are all miners on second accounts so i guess there quietly laughing whilst hitting a lump of scord "Teh lord of Nonni"
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Avon
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Posted - 2004.03.04 14:50:00 -
[30]
Oh, ZOMBIES don't get the credit for thinking this up either.
Every time there is a change on Chaos loads of people try this out - none of us are stupid enough to do it on TQ though.
There are loads of things that are POSSIBLE in this game, and lots of them are tested frequently on Chaos. However, most of them are not RIGHT and anyone using that knowlage to grief on TQ deserves to be banned.
Sure the game should be perfect, none of these things should be possible - but that is no excuse to do it. The game gets fixed as fast as possible depending on the priority given to the problem by CCP.
So maybe CCP will up the fix on this, but what gets put back on hold until then? All stunts like this do is hold back the development of the game n general.
(oh, and this level of tanking has been repeatedly demonstrated on Chaos, apparently the descision was made to take a balanced approach to the fix, but now I fear that will go out of the window because coding an insta-gank concord will be quicker than improving the AI)
______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |
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