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Viilaa
Caldari OH Corp
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Posted - 2007.11.20 14:45:00 -
[1]
I have looked around and the best Mining Scanner I can find only has a range of 17 km. Is this correct ? Or have I missed one somewhere ?
Viilaa
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Angoleus
Archron Dusyfe Industries
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Posted - 2007.11.20 16:47:00 -
[2]
survey scanner II ... 23km
'Dactyle' Type-E Asteroid Analyzer ... 18km
for the future: seach for the basic item on the market, e.g. survey scanner, then click the blue 'info' symbole for details about then module, then go to 'variationa' an ull get all variations of this module
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Matalino
Gallente Datacore Harvesting
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Posted - 2007.11.20 17:20:00 -
[3]
Originally by: Angoleus for the future: seach for the basic item on the market, e.g. survey scanner, then click the blue 'info' symbole for details about the module, then go to 'variations' an you'll get all variations of this module
Further to this, press the Comparision button, and you can get a side-by-side comparision of all the Variations' attributes. This makes it easy to figure out which is the best one for your needs/budget.
************************** Datacore Harvesting IPO |

highonpop
Gallente Emiria's mining
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Posted - 2007.11.20 17:24:00 -
[4]
to go higher that 15/17km you will need tech II.
i have a simple techI with a 15km range. i love it. i dont really think i need much more than that, cause a tech I mining beam only has an effective range of like 10km. so if u are using a regular mining laser, then u dont need anything more than a tI scanner. _____________________ *warp drive acti...wait, where are we going?*

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes
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Kessiaan
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Posted - 2007.11.20 20:14:00 -
[5]
I use best named T1, ML-3 Amphilotite Mining Probe. 17km range, a bit further than my strips (15km) which is all I really need. ----- My in Eve Profile |

Viilaa
Caldari OH Corp
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Posted - 2007.11.20 21:39:00 -
[6]
Originally by: Kessiaan I use best named T1, ML-3 Amphilotite Mining Probe. 17km range, a bit further than my strips (15km) which is all I really need.
Same here. I saw the Tech 2 one at 23 km, but the price was high considering you only get 6 km more. Just wondering if there was something else inbetween that didn't cost a fortune.
Viilaa
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highonpop
Gallente Emiria's mining
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Posted - 2007.11.20 22:06:00 -
[7]
i dont really see the point of trying to mine from as far away from the object as possible?
whats the difference between 10km and 15km?
do u get more per cycle? or is it just for the hell of it?
cause honestly, unless it actaully gives you some sort of advantage, i would just preffer to keep my 15km scanner, and 10km beams, casue tehy are much cheaper. even if tech II gives u more per cycle, it still wont matter how far away you are. _____________________ *warp drive acti...wait, where are we going?*
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Kessiaan
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Posted - 2007.11.20 22:43:00 -
[8]
Originally by: highonpop i dont really see the point of trying to mine from as far away from the object as possible?
whats the difference between 10km and 15km?
do u get more per cycle? or is it just for the hell of it?
cause honestly, unless it actaully gives you some sort of advantage, i would just preffer to keep my 15km scanner, and 10km beams, casue tehy are much cheaper. even if tech II gives u more per cycle, it still wont matter how far away you are.
It does. Longer range = you can mine more rocks without having to move. If you mine everything in range and then have to stop mining to move, you're losing ISK. While you can move WHILE mining you have to remember that you can only dump a jetcan once every 3 minutes so if you have to stop mining so you don't overflow your hold on the way to where you're going.. you're still loosing ISK. ----- My in Eve Profile |

Leora Nomen
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Posted - 2007.11.21 00:45:00 -
[9]
Edited by: Leora Nomen on 21/11/2007 00:46:18
Can someone tell me why do miners use survey scanners? On those very few occasions that I did some mining I just used my overview. It shows every rock in belt so i don't really understand why use a module that occupies another mid slot and has a limited range instead of just setting up the overview to show the different ores in belt. Is there some advantage to using the survey scanners?
guide to game time codes |

NCP S2
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Posted - 2007.11.21 01:11:00 -
[10]
It is used to determine how much ore is left in the roid. You actually lose money if you say, for example, are in this situation:
Using your overview, you target Veldspar and mine. You pop the roid, and only get 5m3 of Ore for your last cycle.
You use a survey scanner, and can easily tell when to swap roids, to prevent the above scenario and maximize profits.
That is, if I know what I'm talking about...
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Panch0Villa
Caldari AFK
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Posted - 2007.11.21 01:15:00 -
[11]
If you had three strip miners on a single roid, with 3 minute cycles, you would have missed 2k m3 or more of ore.
To avoid this, miners don't put every laser on the same roid, and check the roids to make sure they start off on a nice plump roid.
Yeah, it's nearly semantics, but if you have an asteroid belt full of baby roids, it's not even worth mining tbh. In a miner laser, perhaps, but not with a covetor/hulk. Re vera, potas bene. |

Shanur
Minmatar Republic Military School
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Posted - 2007.11.21 09:01:00 -
[12]
Or if you are keen to mine all roids to depletion, you'll know you should manually turn off the mining laser after a few seconds and turn it on at a new roid, rather than waste the whole cycle time for just a few M3 of ore.
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CrazyCurt
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Posted - 2007.11.21 11:10:00 -
[13]
I don't see how you "lose" isk, you just lose time if the roid pops. I suppose time is money, but since I am rarely in a hurry, so what? However it is nice to choose the biggest roid and also know when one is about to pop, so you can target another one. Just began using those things myself though so not an expert by any means. Everyone is always hurry hurry rush rush. Does allow you to sort of turn your laser off when you think its close to popping and then move on to the next poor rock.
Now did read when in a mining op and you want to keep the belt somewhat intact, it is very handy to be able to leave just a little bit of the roid. This way you can almost clear a belt, move on, belt after belt, and when you come back the rock has grown a bit. At least what I read somewhere here someplace I think 
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Gartel Reiman
Project F3
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Posted - 2007.11.21 12:08:00 -
[14]
Originally by: CrazyCurt I don't see how you "lose" isk, you just lose time if the roid pops.
By that logic the Mining Foreman Link - Laser Optimization doesn't gain any ISK, because it only reduces the time of laser cycles, rather than increasing the yield.
As you pointed out, time is money. People don't think "I want to mine 27,500m3 of ore and then I'll log off, how long will it take?" Rather they mine for a set amount of time, and the variable is how much ore they can get in that time. (Even if the first case was true, finishing mining earlier means more time they can spend mission-running/ratting = more money again).
By your logic, you could increase the cycle on mining lasers to 10 minutes instead of 1 minute and miners "wouldn't 'lose' isk, [they] just lose time." 
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Kessiaan
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Posted - 2007.11.21 15:47:00 -
[15]
Originally by: CrazyCurt I don't see how you "lose" isk, you just lose time if the roid pops. I suppose time is money, but since I am rarely in a hurry, so what?
Opportunity Cost ----- My in Eve Profile |

Viilaa
Caldari OH Corp
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Posted - 2007.11.21 15:49:00 -
[16]
Originally by: Leora Nomen Edited by: Leora Nomen on 21/11/2007 00:46:18
Can someone tell me why do miners use survey scanners? On those very few occasions that I did some mining I just used my overview. It shows every rock in belt so i don't really understand why use a module that occupies another mid slot and has a limited range instead of just setting up the overview to show the different ores in belt. Is there some advantage to using the survey scanners?
I use it to identify the 'roids and see which ones will take a while to mine and which will pop quick. I fly into a belt and there are litterally hundreds of roids and from my view I can only see a few and can't click on them all - so instead of wasting my overview settings, I throw out some radar pings and see whats there. I can then lock my targets in my order of preference and go to town.
As for moving.. When your ship only moves at 65 m/s you need to avoid moving as much as possible.
Viilaa
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Leora Nomen
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Posted - 2007.11.22 02:02:00 -
[17]
I suppose if you're picky and extra attentive to the whole mining process to not miss any ore then it makes sense to carry a scanner around. However when I did some mining it was as part of a large mining party that would come into the belt and strip it completely naked of any rocks, big or small, so survey scanners just seemed like a waste of time and slots to me.
guide to game time codes |

Helen Hunts
Gallente Red Dragon Mining inc
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Posted - 2007.11.22 05:37:00 -
[18]
When I mine, I usually start at one end of the belt and chew my way to the other, leaving nothing in my wake. I'll generally mine until I get bored, or too tired to mine, then I'll go blow something up or get some sleep. I keep the survey scanners going for the fact that I want the most gain for my time. That survey scanner tells me a certain rock will last a few cycles, so I'll put a strip on it and forget it for a while. Another rock won't last a single cycle, so I'll turn off the strip early so I don't waste the rest of the cycle on an empty roid.
I could do the mostly-AFK thing and mine that way, but that's money that I'm NOT making. (and a ship that's just *slightly* vulnerable due to her captain not paying attention)
When used properly, that survey scanner makes me money. (and I like money...lots of it) _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |
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