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Triksterism
Gallente Image Not Found
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Posted - 2007.11.28 15:57:00 -
[1]
Edited by: Triksterism on 28/11/2007 15:57:15 Pretty bees-knees with my friend in a Rapier, but I am concerned. With a few glances around the forums I see signatures pointing to a sensor damp nerf. Would someone care to give me the skinny on this matter?
*strokes the supposedly soon-to-be-nerfed Arazu* ----------------------------------- CCP Please update my portrait on the website/forums :D
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Leishent
Caldari Captured Souls Inc.
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Posted - 2007.11.28 16:00:00 -
[2]
Introduction of ARM scripts, which essentially is ammo for your mods (some of them). The nerf talks are about the scripts needed for the Remote Sensor Dampener. Now you affect the targets locking time AND range. With the scripts in place you can only do one at a time, depending on the script you have loaded, and with less effect than today.
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Triksterism
Gallente Image Not Found
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Posted - 2007.11.28 16:05:00 -
[3]
Originally by: Leishent Introduction of ARM scripts, which essentially is ammo for your mods (some of them). The nerf talks are about the scripts needed for the Remote Sensor Dampener. Now you affect the targets locking time AND range. With the scripts in place you can only do one at a time, depending on the script you have loaded, and with less effect than today.
Mmm...I see, that would expain the ammo-ish thing for my sensor boosters on the test server. Thank you. However interesting this new addition is...I fear for my Arazu! :D ----------------------------------- CCP Please update my portrait on the website/forums :D
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Grimpak
Gallente Trinity Nova
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Posted - 2007.11.28 16:10:00 -
[4]
damps were a bit nerfed. a non-scripted T2 damp in my arazu in SiSi (lvl4 recon and damp spec skills). shows me as 25.5% in both stats. ---
planetary interaction idea! |

Haradgrim
Caldari The Wild Bunch INTERDICTION
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Posted - 2007.11.28 19:28:00 -
[5]
Obviously it is a bit of a nerf but it shouldn't affect Arazu pilots *TOO* badly.
In most situations it will be either locking range or speed that is going to allow you to perform the tactic you are intending and not both. For most situations the reduced range or increased lock time is just a bonus. what I mean by that is; if your situated with the sniping battleships in a fleet, assigned as their EWAR support, you will still be able to use the locking range reduction bonus to limit ships from being able to target the BSs, etc... in fact, you will actually be more effective due to the increase in the specific bonus due to the ARM.
That being said, this is going to really hurt Stealth bombers, thats the only ship that really "needs" both bonuses to make effective use of the damps.
Also, I think we will see the use of named/faction (if it exists, I'm not honestly sure and I'm at work at the moment) ECM burst modules combined with damps.
Your signature exceeds the byte me limit allowed on the forums-Darth Patches Oh Noes!
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Jennai
The Greater Goon GoonSwarm
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Posted - 2007.11.28 19:41:00 -
[6]
Originally by: Haradgrim in fact, you will actually be more effective due to the increase in the specific bonus due to the ARM.
no you won't, do the math before you start saying crap like that.
this is a terrible nerf, arazu/lachesis are going to get really cheap, and everyone is going to start using the buffed ecm ships instead.
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Chr0nosX
Ore Mongers R0ADKILL
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Posted - 2007.11.28 19:58:00 -
[7]
I think you pretty much wasted your time unless CCP change thier mind about the bonuses for the Arazu.
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Little Zandra
Minmatar
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Posted - 2007.11.28 20:01:00 -
[8]
this is balancing and not a nerf as they were to strong
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Chr0nosX
Ore Mongers R0ADKILL
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Posted - 2007.11.28 20:03:00 -
[9]
Originally by: Little Zandra this is balancing and not a nerf as they were to strong
I never considered the Arazu/Lachesis/Celestis as overpowered. A good ship at what it did but not overpowered.
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Grimpak
Gallente Trinity Nova
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Posted - 2007.11.28 20:03:00 -
[10]
Originally by: Little Zandra this is balancing and not a nerf as they were to strong
too strong in your run of the mill ship
the celestis and mauls families were good as they were. they were specialist ships. ---
planetary interaction idea! |
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