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Cougem
Divine Retribution
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Posted - 2007.12.06 11:32:00 -
[1]
Edited by: Cougem on 06/12/2007 11:36:22 My problem with the myrm isn't the bandwidth nerf, it's the dronebay now. I, in fact, like the bandwidth 'nerf' - it means my other drone ships like the curse and pilgrim can actually deploy their drones without me having to recall every 2 seconds because I'm terrified 1 will pop.
They wanted the myrm to be a drone boat which can field specific damage types for drones, like other races can do with ammo. But actually all we get is 2 waves of meds and 2 of lights - that's hardly being able to pick your damage (people will just pick hammerheads and valkyries); I think we should get at least 3 waves of meds + a few lights. Not only do we get little choice of damage, which I think is what CCP wanted - actual intelligent PvP with good micromanagement (heck, other races can easily switch between specific ammo just as easily as drones on any ship) - but in actualy fact, once we lose a wave now we only have 1 left, of a damage type we don't get to dictate. I'm sorry, but having 1 more wave of meds than a brutix, or 2 more if you don't pack any lights, is hardly a specific drone carrier.
I just cannot see why the myrm shouldn't have a huge drone bay - it seems unfair that a dedicated drone carrier can so easily run out of drones, and not be able to pick it's damage type. With bandwidth it's not like it'll be abused for high DPS.
Anyway, just my point of view.
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VicturusTeSaluto
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Posted - 2007.12.06 11:36:00 -
[2]
The ship is useless. Just get into a brutix or cane.
Or if you like drones that much just use a domi or ishtar.
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Cougem
Divine Retribution
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Posted - 2007.12.06 11:39:00 -
[3]
Originally by: VicturusTeSaluto The ship is useless. Just get into a brutix or cane.
Or if you like drones that much just use a domi or ishtar.
I do use an ishtar, I love it. However, I think when a myrm costs twice as much as a brutix, and labels itself as a drone carrier, it should probably be able to carry a fair mount. I mean for Christ's sake, it's 2/3 of the price of a domi, and has an incomparibily small drone bay - yes it's a BC, not a BS, but that's an arbitrary identifier when it costs 40mil.
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VicturusTeSaluto
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Posted - 2007.12.06 11:46:00 -
[4]
Edited by: VicturusTeSaluto on 06/12/2007 11:45:56 Yes, it should have a much much much bigger dronebay.
It's not going the happen, they want people to NOT fly drone ships(expect a huge nerf to the ishtar in the next big patch). They don't want to give the myrm a bigger bay or do anything to balance it so it is useful. Just use another ship.
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Minmatar Citizen 4521577
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Posted - 2007.12.06 14:24:00 -
[5]
Edited by: Minmatar Citizen 4521577 on 06/12/2007 14:25:51 Drones are supposed to be detructable. They always were. It's obvious from your post that there weren't before. And yes, its a matter of keeping the drones alive while you kill them, because if they shoot at your drones they aren't shooting at you. So OMFG maybe there's something else to do than F1-F8 scoop redeploy at web range making them invulnerable!
What is the point of them being destructable if you don't have to worry about them popping?
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Jarvin Kell
Kingdom of Kador Dark Matter Coalition
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Posted - 2007.12.06 15:25:00 -
[6]
Originally by: Minmatar Citizen 4521577 Edited by: Minmatar Citizen 4521577 on 06/12/2007 14:25:51 Drones are supposed to be detructable. They always were. It's obvious from your post that there weren't before. And yes, its a matter of keeping the drones alive while you kill them, because if they shoot at your drones they aren't shooting at you. So OMFG maybe there's something else to do than F1-F8 scoop redeploy at web range making them invulnerable!
What is the point of them being destructable if you don't have to worry about them popping?
Welcome to a month ago. Get a new argument or just stay out of these discussions.
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Jarvin Kell
Kingdom of Kador Dark Matter Coalition
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Posted - 2007.12.06 15:30:00 -
[7]
I agree that the myrmidon could use a bit bigger drone bay in light of the bandwidth nerf. On the other hand I don't see myself flying it very much post-nerf 
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Sofring Eternus
Amarr
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Posted - 2007.12.06 16:02:00 -
[8]
Whats the drone bay on the Myrm? 125m? and bandwidth is 75m right?
Fill the bay with: Wave 1 (damage)- 2 Ogres, 2 Hammerheads, 1 hobgoblin Wave 2 (speed)- 5 Warrior Spares - 2 Hammerheads, 1 hobgoblin (or a spare Ogre)
You are now setup for best DPS, as well as catching fast tacklers, and you can even fit spares in incase something pops.
--- ΞνΞ ΘΠLІΠΞ Amarr dont need Grr... and RAWR is definately too much, but some Oomph would be nice. |

Bishop 5
Gallente The Flying Tigers STELLAR LEGION
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Posted - 2007.12.06 16:05:00 -
[9]
Originally by: Sofring Eternus Whats the drone bay on the Myrm? 125m? and bandwidth is 75m right?
Fill the bay with: Wave 1 (damage)- 2 Ogres, 2 Hammerheads, 1 hobgoblin Wave 2 (speed)- 5 Warrior Spares - 2 Hammerheads, 1 hobgoblin (or a spare Ogre)
You are now setup for best DPS, as well as catching fast tacklers, and you can even fit spares in incase something pops.
yeah, but that's ***.
give me waves of 5 drones of the same fecking size plz. -------------
meh |

Berendas
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Posted - 2007.12.06 16:16:00 -
[10]
Originally by: Minmatar Citizen 4521577 Edited by: Minmatar Citizen 4521577 on 06/12/2007 14:25:51 Drones are supposed to be detructable. They always were.
Yeah missiles were supposed to be that way too.
Defenders anyone?
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Shiken Kan
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Posted - 2007.12.06 16:18:00 -
[11]
Imo myrm could really do witha drone bay of ÷ets say 200 or 250 m^3 and even a bandwidth raise of 10 kbit or so. At the moment the ship doesn't feel like a big upgrade from the vexor imo. (Though i know it's defense is way better, but it simply doesn't feel that much better :p)
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Sofring Eternus
Amarr
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Posted - 2007.12.06 16:30:00 -
[12]
Originally by: Bishop 5
Originally by: Sofring Eternus Whats the drone bay on the Myrm? 125m? and bandwidth is 75m right?
Fill the bay with: Wave 1 (damage)- 2 Ogres, 2 Hammerheads, 1 hobgoblin Wave 2 (speed)- 5 Warrior Spares - 2 Hammerheads, 1 hobgoblin (or a spare Ogre)
You are now setup for best DPS, as well as catching fast tacklers, and you can even fit spares in incase something pops.
yeah, but that's ***.
give me waves of 5 drones of the same fecking size plz.
If you were already fielding a Myrm with heavies, then you already have the Heavy drone skill. So why not make use of the SP? Or you could nerf your damage simply so that your drone overview has 5 of the same names...
I'm going to stop typing now because I cant hold back the flaming. --- ΞνΞ ΘΠLІΠΞ Amarr dont need Grr... and RAWR is definately too much, but some Oomph would be nice. |

Cougem
Divine Retribution
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Posted - 2007.12.07 18:26:00 -
[13]
Originally by: Minmatar Citizen 4521577 Edited by: Minmatar Citizen 4521577 on 06/12/2007 14:25:51 Drones are supposed to be detructable. They always were. It's obvious from your post that there weren't before. And yes, its a matter of keeping the drones alive while you kill them, because if they shoot at your drones they aren't shooting at you. So OMFG maybe there's something else to do than F1-F8 scoop redeploy at web range making them invulnerable!
What is the point of them being destructable if you don't have to worry about them popping?
Drone being destructible is an interesting addition to warfare, but you're not meant to find your drone-based ship defenceless half-way through a fight - that's just STUPID if you think that's what CCP want. Yes, on a mega or brutix that's intended, but drone bays are created by companies to be valid attack boats, not to be easily disabled. 2 waves of your primary attack method, with the 2nd being a forced damage group, just sucks. Especially if someone has smartbombs fitted.
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Culitza
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Posted - 2007.12.07 18:47:00 -
[14]
wow my curse got its drone-bay doubled in trinity. And myrm got ubar-nerfed. hahahaha thank you CCP  
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Flurren
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Posted - 2007.12.07 18:48:00 -
[15]
If the drone hp was vastly shifted towards shields, and shield recharge time on drones was cut by at least 1/2 and probably 2/3, you could field one wave of drones while one recharged. This would give drone ships with big bays effectively double the drone dps even before any drone damage bonuses were applied compared to any normal ship.
Im thinking about this in the case of a smart bomb, not focused fire on the drones but it would still be useful in most settings. It doesnt give the absolute damage type choice on the go that you're talking about (though it does give this choice if you have the oppourtunity to dock) but is that really neccessary?
Anyway im not opposed to a myrm with a bigger bay. I just think there are better solutions.
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Annowyn
Purgatorial Janitors Inc.
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Posted - 2007.12.07 18:53:00 -
[16]
Originally by: Bishop 5
Originally by: Sofring Eternus Whats the drone bay on the Myrm? 125m? and bandwidth is 75m right?
Fill the bay with: Wave 1 (damage)- 2 Ogres, 2 Hammerheads, 1 hobgoblin Wave 2 (speed)- 5 Warrior Spares - 2 Hammerheads, 1 hobgoblin (or a spare Ogre)
You are now setup for best DPS, as well as catching fast tacklers, and you can even fit spares in incase something pops.
yeah, but that's ***.
give me waves of 5 drones of the same fecking size plz.
25 light ecm drones (AKA 5 waves of same drone), fit some pwn in the highslots, pwn in the lows and rip things to pieces. Please, step outside box. KTHNXBYE
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vostok
Minmatar Suns Of Korhal
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Posted - 2007.12.07 19:36:00 -
[17]
the problem with the ship is that is a high tier ship, arguably is a better gunship than a brutix since it can use 6 neutron blasters (T2 and you will run into some issues) and a massive tank quite comfortably where the brutix runs into power issues if you want a cap booster and a dual rep tank, at which point you need to start looking at electron blasters...
but yea anyways, the point im trying to make is that the brutix should be the tier 2 uber gunboat that eats nails with acid for breakfast with massive grid drone bay for 5 meds and tracking/damage bonuses. Then the myrm really should be the quiet little drone boat with 100 bandwidth say 250 drone bay with a somewhat mean tank, medium dps and not enough grid for more than a tank and small guns (dig at the poor old domi).
now considering the HUGE change there was to sansha vessels, you know im ever hopeful that one day ill log into eve and the myrm will actually be a drone ship and something i might someday want to fly.
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Katrina Coreli
The Scope
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Posted - 2007.12.07 19:42:00 -
[18]
Originally by: Annowyn
Originally by: Bishop 5
Originally by: Sofring Eternus Whats the drone bay on the Myrm? 125m? and bandwidth is 75m right?
Fill the bay with: Wave 1 (damage)- 2 Ogres, 2 Hammerheads, 1 hobgoblin Wave 2 (speed)- 5 Warrior Spares - 2 Hammerheads, 1 hobgoblin (or a spare Ogre)
You are now setup for best DPS, as well as catching fast tacklers, and you can even fit spares in incase something pops.
yeah, but that's ***.
give me waves of 5 drones of the same fecking size plz.
25 light ecm drones (AKA 5 waves of same drone), fit some pwn in the highslots, pwn in the lows and rip things to pieces. Please, step outside box. KTHNXBYE
Have you ever seen, let alone flown this ship? -----------------
THE CAKE IS A LIE! |

Annowyn
Purgatorial Janitors Inc.
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Posted - 2007.12.07 19:45:00 -
[19]
Flown and seen. Fought too. There is no more sensor damping and scooping heavies now. I find it funny. And if you thought the 25 light drones was serious, well, I dunno.
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Isonkon Serikain
Gallente 0utbreak
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Posted - 2007.12.07 19:47:00 -
[20]
Myrmidon should have been given 125 bandwidth... its pretty nerfed IMO...
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vostok
Minmatar Suns Of Korhal
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Posted - 2007.12.07 19:50:00 -
[21]
Originally by: Isonkon Serikain Myrmidon should have been given 125 bandwidth... its pretty nerfed IMO...
with 125 bandwidth it can pump out 600 dps with a 850 dps tank...
i don't think i need to say more on the matter
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Annowyn
Purgatorial Janitors Inc.
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Posted - 2007.12.07 19:51:00 -
[22]
But we can! Maybe passive tanking will be next!
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Poba
Firing Squad Pure.
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Posted - 2007.12.07 19:52:00 -
[23]
increase the myrm bandwidth to 100m3, with the gal drone cruiser haveing 75 band and most cruisers having 50 band, and being that the myrm is a drone boat i think it would fit to have 100m2 bandwidth. then no 5 ogre II myrms, they will have to mix heavys and meds. if you still think the DPS is too high reduce number of turrent slots, there is no reason a drone boat should have so many turrent slots and no bonus.
I agree the previous myrm was a bit overpowered CCP, but there are other ways to nerf DPS than just adjusting drones
[url=http://a4d.corpsewatch.net/?a=pilot_detail&plt_id=3607] [/url]
~Welcome to the internet, where the men are men, the women are men |

Dzajic
Gallente
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Posted - 2007.12.07 22:49:00 -
[24]
Yes please, allow us to carry 100 million in disposable ammunition. Just to add that forcing use of med drones unly emphasizes this, as Hammerheads II are more expensive than Ogre IIs (or were when i last looked).
5 x OgreII Myrm with a blaster rack was IMBA, still it got nerfed in wrong way and too much.
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The RepoMan
Caldari Red Horizon Inc Red Horizon
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Posted - 2007.12.07 23:49:00 -
[25]
Edited by: The RepoMan on 07/12/2007 23:50:31
Originally by: Minmatar Citizen 4521577 Edited by: Minmatar Citizen 4521577 on 06/12/2007 14:25:51 Drones are supposed to be detructable. They always were. It's obvious from your post that there weren't before. And yes, its a matter of keeping the drones alive while you kill them, because if they shoot at your drones they aren't shooting at you. So OMFG maybe there's something else to do than F1-F8 scoop redeploy at web range making them invulnerable!
What is the point of them being destructable if you don't have to worry about them popping?
lol this guy gets it. What part of changing damage types and multiple waves doesnt sound overpowered to you numbskulls
Personally I'll be flying my myrms a whole lot more now, it's much more of the ship I wanted it to be.
Edit: oh yeah and yes t2 meds are FAR more expensive than t2 heavies still for whatever reason, which does suck massive dong, but hey what can ya do.
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Kulmid
New Justice Minuit.
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Posted - 2007.12.08 01:14:00 -
[26]
Edited by: Kulmid on 08/12/2007 01:22:34
Originally by: The RepoMan Edit: oh yeah and yes t2 meds are FAR more expensive than t2 heavies still for whatever reason, which does suck massive dong, but hey what can ya do.
It doesn't take a genius to figure out the "whatever" reason
an average of around 1500 Hammerhead II's are sold per day while and average of around 750 Ogre II's are sold per day
there are only around 2800 Hammerhead II's on market while there are around 6000 Ogre II's on market
anyone who has taken a high school economics course, and I'm sure many who haven't, know that higher demand and lower supply drives the price up. while lower demand and higher supply drives the price down
Note: all values taken from The Forge region market
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