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Crokite Man
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Posted - 2007.12.08 12:13:00 -
[1]
Way to go CCP for yet another stupid nerf. I apologize if there are 100 other posts on this same topic but not on this page.
Carriers can no longer carry ships that hold stuff. Wow how stupid. They are limited to a 10,000 m3 bay (not counting expanders). 10,000 m3 is nothing as you can no longer fit the fuel for a large POS for a week. My guess is that the idea is that jump freighters will take over this responsibility.
Let me see how many jump freighters are in the game now. How much will they cost? You idiots make the jump freighter bpc available only by invention. I'm sure that some have figured the cost of invention already. I'm gonna take a stab and say that after there are some on the market they will easily be over 3bil.
What do you need to invent them? Mechanical engineering datacores? OMG you've got to be kidding me. Can you find another way to drive up the cost?
Best way to solve: Seed the BPO's for jump freighters- they bascially are a capital ship sell them as one.
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arcantos
Minmatar FinFleet Band of Brothers
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Posted - 2007.12.08 12:17:00 -
[2]
pleaseeee can I HAVE YOUR STUFFF ?????
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2007.12.08 12:20:00 -
[3]
Originally by: arcantos pleaseeee can I HAVE YOUR STUFFF ?????
Not untill after i've been through it.
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females
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NoNah
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Posted - 2007.12.08 12:21:00 -
[4]
Indeed, the t2 lottery was known to bring down the prices, until Invention came and brought it back up! Bastards.
The lottery was a bad idea, invention fixed it, and I for one am grateful there'll be no more t2 bpo's. Supply and demand runs the datacore market. Hooray \o/
If a jump freighter's to expensive grab yourself a normal one and haul with? Carriers were never intended to be haulers, you used them as one and got accustomed to it. Whos fault is that?
Haul with haulers, Transports or whatever floats your boat. But don't get on here and whine about you being to poor and skilless.
Postcount: 349946
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Zanarkand
Gallente Enterprise Estonia
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Posted - 2007.12.08 12:23:00 -
[5]
rorqual
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Trixtina
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Posted - 2007.12.08 12:24:00 -
[6]
Dreads with cargo expenders and cargo rigs? 
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arcantos
Minmatar FinFleet Band of Brothers
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Posted - 2007.12.08 12:27:00 -
[7]
Originally by: Trixtina Dreads with cargo expenders and cargo rigs? 
Isn't that honor tank ?:)
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Lyria Skydancer
Amarr Uninvited Guests Cult of War
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Posted - 2007.12.08 12:28:00 -
[8]
Originally by: Crokite Man Way to go CCP for yet another stupid nerf. I apologize if there are 100 other posts on this same topic but not on this page.
Carriers can no longer carry ships that hold stuff. Wow how stupid. They are limited to a 10,000 m3 bay (not counting expanders). 10,000 m3 is nothing as you can no longer fit the fuel for a large POS for a week. My guess is that the idea is that jump freighters will take over this responsibility.
Let me see how many jump freighters are in the game now. How much will they cost? You idiots make the jump freighter bpc available only by invention. I'm sure that some have figured the cost of invention already. I'm gonna take a stab and say that after there are some on the market they will easily be over 3bil.
What do you need to invent them? Mechanical engineering datacores? OMG you've got to be kidding me. Can you find another way to drive up the cost?
Best way to solve: Seed the BPO's for jump freighters- they bascially are a capital ship sell them as one.
Use indy, they are the best :-p -------------------------------------------- InLogOffskiWeTrust |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.12.08 13:27:00 -
[9]
Originally by: Crokite Man
Seed the BPO's for jump freighters- they bascially are a capital ship sell them as one.
NEEEEEEEEEEEEEEEEEEEEEEEEEEEEVAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH  _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

NoNah
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Posted - 2007.12.08 13:30:00 -
[10]
Originally by: madaluap
Originally by: Crokite Man
Seed the BPO's for jump freighters- they bascially are a capital ship sell them as one.
NEEEEEEEEEEEEEEEEEEEEEEEEEEEEVAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH 
QFT
(Besides HACs are cruisers, sell them as cruisers, As are recons and HICs. AFs, EASs, Inties are frigates and... and..)
Postcount: 470657
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mallina
Caldari Core Contingency
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Posted - 2007.12.08 13:34:00 -
[11]
as much as I don't think Carriers need nerfing, they arn't supposed to be jump freighters.
besides, they get a bigger maitinence bay now anyway so you can move around those rigged BS more easily ---
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Acoco Osiris
Gallente Sublime.
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Posted - 2007.12.08 18:22:00 -
[12]
Find an alternate solution to your POS fueling, you must. Perhaps a jump frieghter you should aquire in a couple months, you should. [/Yoda]
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Grendel Marqun
Caldari Ex Coelis
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Posted - 2007.12.09 05:19:00 -
[13]
Oh noes, my combat vessel is no longer a freighter!
Buy a clue, then buy a ship that's designed to move cargo. Then give me your stuff.
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Nathan Grey
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2007.12.09 06:55:00 -
[14]
Originally by: Crokite Man Way to go CCP for yet another stupid nerf. I apologize if there are 100 other posts on this same topic but not on this page.
Carriers can no longer carry ships that hold stuff. Wow how stupid. They are limited to a 10,000 m3 bay (not counting expanders). 10,000 m3 is nothing as you can no longer fit the fuel for a large POS for a week. My guess is that the idea is that jump freighters will take over this responsibility.
Welcome to two months ago. Please pay attention. Next you'll be asking why your warp stabs aren't working properly, and what these "Broadsword" and "Phobos" ships are. ----------------------------------
Industrialist. I build it. You buy it. You break it and buy another one. Market domination through ingue ferrogue. (I did this and could have stopped it.) |

Praxis1452
The Bastards
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Posted - 2007.12.09 07:02:00 -
[15]
Originally by: Grendel Marqun Oh noes, my combat vessel is no longer a freighter!
Buy a clue, then buy a ship that's designed to move cargo. Then give me your stuff.
Carrier's aren't actual combat vessels as suggested with the upcoming carrier suggestions. look at people's sigs. heh ôHe who must expend his life to prolong life cannot enjoy it, and he who is still seeking for his life does not have it and can as little enjoy it.ö
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Crokite Man
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Posted - 2007.12.10 01:27:00 -
[16]
CCP has already decided that carriers are logistics ships more than fighting ships.
Moving stuff is part of logistics for you idiots. My biggest problem is that they nerf carriers before there are any jump freighters available. And when jump freighters become available they will be ridiculously expensive. There is no transition period. If bpo's or at least some bpc's were seeded then we'd still take a couple of weeks for these ships to get on the market.
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Aravel Thon
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Posted - 2007.12.10 01:35:00 -
[17]
Originally by: Crokite Man CCP has already decided that carriers are logistics ships more than fighting ships.
Moving stuff is part of logistics for you idiots. My biggest problem is that they nerf carriers before there are any jump freighters available. And when jump freighters become available they will be ridiculously expensive. There is no transition period. If bpo's or at least some bpc's were seeded then we'd still take a couple of weeks for these ships to get on the market.
im going to find you and pod you. you are annoying
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Nox Domini
Caldari
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Posted - 2007.12.10 02:08:00 -
[18]
Originally by: Crokite Man CCP has already decided that carriers are logistics ships more than fighting ships.
Moving stuff is part of logistics for you idiots. My biggest problem is that they nerf carriers before there are any jump freighters available. And when jump freighters become available they will be ridiculously expensive. There is no transition period. If bpo's or at least some bpc's were seeded then we'd still take a couple of weeks for these ships to get on the market.
yeeea, you have no idea do you? when you refer to what they call logistics, they are talking about shield/armour/cap transfer, not carting around resources, which last time I checked was the job of hauler ships! and yes, in case you hadn't noticed, a few things are made available or nerfed before the replacement is quite there, just means a small struggle for you, Im sure that slumming it with a freighter for a bit won't hurt you too badly huh?
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Shandelzare
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Posted - 2007.12.10 02:13:00 -
[19]
Originally by: Crokite Man CCP has already decided that carriers are logistics ships more than fighting ships.
Moving stuff is part of logistics for you idiots. My biggest problem is that they nerf carriers before there are any jump freighters available. And when jump freighters become available they will be ridiculously expensive. There is no transition period. If bpo's or at least some bpc's were seeded then we'd still take a couple of weeks for these ships to get on the market.
There might be no jump freighters available as of yet, why don't you try a rigged & expanded rorqual, has something like 70000m3 cargohold and 10000m3 corporate hangar, sure it ain't as much as carrier used to be able to haul, and is only like 25% of what jump freighter can carry, but it can cynojump and it's available
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zilllii
Squirrel Power
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Posted - 2007.12.10 02:28:00 -
[20]
heres a idea..... use a freighter and protect it.
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humperdink
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Posted - 2007.12.10 02:32:00 -
[21]
the nerf to the logistical side of carriers would be ok....
IF CCP WOULD PICK UP THEIR LAZY ASSES AND FKN FIX THE JUMPBRIDGE PROBLEMS
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Crokite Man
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Posted - 2007.12.10 12:27:00 -
[22]
Originally by: Aravel Thon
im going to find you and pod you. you are annoying
The people who should be podded are the idiots like you who are happy when CCP nerfs anything and everything. I don't have a character than can fly everything and as soon as I get to a ship I wanna fly for a certain reason its capabilities have changed. You guys act like I'm a whiner about everything. I simply whine that CCP doesn't think about transitions.
To you idiots that say protect freighters. Ships that jump take 30 secs while freighters take OMG forever and are boring to fly. Those that say use an Indy should catch a clue and know that they aren't large enough.
Rorquals- we'll have a couple of pilots for them in less than two weeks but again this transition time wasn't long enough as it didn't even exist.
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Waxau
Mortis Angelus The Church.
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Posted - 2007.12.10 12:36:00 -
[23]
Dude, im a carrier pilot, and more often than not, i hauled form empire to 0.0, and vise versa. And im happy with this nerf. I CAN haul - But not be the best at it. Please tell me, if a carrier can haul a decent amount of stuff, WHAT use would a t2 freighter be? Why get a t2 freighter, when you can get a carrier, that can tank, lauch 15 fighters, remote rep, and so on? Wheres the risk vs reward?
This carrier nerf has boosted logistics for those who can. Oh no - You have to wait a bit. Boo Hoo - Adapt. So you need to run a few more carrier runs, before you can use a t2 freighter etc.
POS are meant to be a logistical nightmare. Its the disadvantage to the ADVANTAGE. Dont want the disadvantage? Dont have the advantage. Simple.
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Omarvelous
Destry's Lounge
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Posted - 2007.12.10 14:15:00 -
[24]
Your tears...
They are so tasty!

__________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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doshin
GoonFleet GoonSwarm
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Posted - 2007.12.10 14:49:00 -
[25]
I haven't played in a while, I just stumbled upon this thread, so can someone answer this for me?
So Carriers weren't meant to haul, but they were intended to deploy ships to corp mates, right? So now, you can't package ammo/cap boosters, etc with the right ship and have to micromanage and jettison it from your own inventory? I dunno, that sounds pretty dumb. |

Stork DK
Synthetic Frontiers
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Posted - 2007.12.10 15:33:00 -
[26]
Pick one of following.
A) Quit eve and go play WoW again. B) Adapt and pay attention to the coming changes to the MMORPG. C) Sell your character again and buy a freighter char. D) Stop being a troll and look like a noobtard. E) Gimme all ya stuffz! --------------
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Sathrai
No Quarter. Vae Victis.
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Posted - 2007.12.10 16:19:00 -
[27]
Originally by: Zanarkand rorqual
qft
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Dheorl
Rionnag Alba Triumvirate.
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Posted - 2007.12.10 16:24:00 -
[28]
Originally by: Sokratesz
Originally by: arcantos pleaseeee can I HAVE YOUR STUFFF ?????
Not untill after i've been through it.
I call dibs on any faction/officer/deadspace stuff you find.
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Asestorian
Domination.
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Posted - 2007.12.10 16:37:00 -
[29]
Originally by: doshin I haven't played in a while, I just stumbled upon this thread, so can someone answer this for me?
So Carriers weren't meant to haul, but they were intended to deploy ships to corp mates, right? So now, you can't package ammo/cap boosters, etc with the right ship and have to micromanage and jettison it from your own inventory? I dunno, that sounds pretty dumb.
Carriers can still hold ships that have ammo and charges in their hold, but not with any other type of item.
---
MOZO
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OOOSOOO
Gallente Federal Navy Academy
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Posted - 2007.12.10 16:58:00 -
[30]
Originally by: Crokite Man Way to go CCP for yet another stupid nerf. I apologize if there are 100 other posts on this same topic but not on this page.
Carriers can no longer carry ships that hold stuff. Wow how stupid. They are limited to a 10,000 m3 bay (not counting expanders). 10,000 m3 is nothing as you can no longer fit the fuel for a large POS for a week. My guess is that the idea is that jump freighters will take over this responsibility.
Let me see how many jump freighters are in the game now. How much will they cost? You idiots make the jump freighter bpc available only by invention. I'm sure that some have figured the cost of invention already. I'm gonna take a stab and say that after there are some on the market they will easily be over 3bil.
What do you need to invent them? Mechanical engineering datacores? OMG you've got to be kidding me. Can you find another way to drive up the cost?
Best way to solve: Seed the BPO's for jump freighters- they bascially are a capital ship sell them as one.
owned!
*hiccup* |
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