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Mudkest
Ekliptika Engineers Ekliptika
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Posted - 2007.12.09 17:04:00 -
[1]
so I was moving some minerals in with my mastodon, bunch of giant secure container in cargobay, nothing special right?
then I made the mistake of unloading my stuff into the wrong station, but now I cant fit all the minerals back O.o I have 1! mexalion in my hangar that doesnt fit in my cargobay or containers anymore, but it did fit before I unloaded it O.O
what happened here??? ----- GIEV custom ship paint jobs! I want my hello-kitty-kessie!
For your safety do not destroy vital testing apparatus |

vostok
Minmatar Suns Of Korhal
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Posted - 2007.12.09 17:14:00 -
[2]
Originally by: Mudkest so I was moving some minerals in with my mastodon, bunch of giant secure container in cargobay, nothing special right?
then I made the mistake of unloading my stuff into the wrong station, but now I cant fit all the minerals back O.o I have 1! mexalion in my hangar that doesnt fit in my cargobay or containers anymore, but it did fit before I unloaded it O.O
what happened here???
your ship cooled down while you were in space :P
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2007.12.09 17:22:00 -
[3]
You had 1 mex in the station to start with.
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LUH 3471
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Posted - 2007.12.09 17:41:00 -
[4]
i changed the quantumtimespacecontinuum
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Xonkra
Gallente
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Posted - 2007.12.09 17:42:00 -
[5]
nerf mexallon
Originally by: Illyria Ambri No matter how you want to say it.. it always sounds like
*frog clearing throat* "Ve zurrendur, dunt schuut"
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Kamen
SRBI Circle 0f Two
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Posted - 2007.12.10 10:02:00 -
[6]
You got a free 1 trit from your insurance company with your noobship. You placed it in your hangar or repackaged the noobship. That 1 trit was placed in your hangar, therefore taking room up. ------------------------------------------------ (Recruiting ad) SRBI regrutuju! Dodjite na nas javni SRBI kanal. |

Dr Robotnic
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Posted - 2007.12.10 10:15:00 -
[7]
MEXZALOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONS
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thesulei
Critical Analysis
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Posted - 2007.12.10 11:19:00 -
[8]
This reminds of something from the patchnotes:
Quote: During production, blueprint waste and character waste are now rounded off after all other computations have been done. This results in more accurate waste figures than before.
I'm not saying that this is the cause, but it sounds like a rounding thing, and this is the only reference to changes in rounding in the patchnotes.
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