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Tiamax
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Posted - 2007.12.11 15:47:00 -
[1]
can you put a cloak on any ship?
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Bertha Mactara
Caldari The 7th Crusade
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Posted - 2007.12.11 15:48:00 -
[2]
Yes...well, you cant put 1 on a shuttle... -----------------------------
BERTHA MACTARA The 7th Crusade Special Squad Leader |

Arvald
Caldari House of Tempers
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Posted - 2007.12.11 16:03:00 -
[3]
Originally by: Bertha Mactara Yes...well, you cant put 1 on a shuttle...
i can  --------------------------- Im in your systemz scanning your moonz |

Erotic Irony
0bsession
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Posted - 2007.12.11 16:03:00 -
[4]
you can fit non covert ops cloaks to most ships with the cpu, unbonused though they penalize speed and scan res and you have to wait ten seconds to lock and 30s to reactivate
black ops, force recons, covert frigs and stealth bombers have many of these limitations mitigated or removed ___ Eve Players are not very smart. Support Killmail Overhaul
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Bertha Mactara
Caldari The 7th Crusade
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Posted - 2007.12.11 16:15:00 -
[5]
Originally by: Arvald
Originally by: Bertha Mactara Yes...well, you cant put 1 on a shuttle...
i can 
I want your setup! -----------------------------
BERTHA MACTARA The 7th Crusade Special Squad Leader |

Dismus
Gallente Sigma Exploration
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Posted - 2007.12.11 16:48:00 -
[6]
Originally by: Erotic Irony you can fit non covert ops cloaks to most ships with the cpu, unbonused though they penalize speed and scan res and you have to wait ten seconds to lock and 30s to reactivate
That's pretty close, but this guy doesn't seem to know anything about cloak, so please take no offense to my expansion on your explanation. I just wished I had have had the foresight to check the forums about cloaking devices when I started using them. I'm not at all trying to say you're wrong, because you're right, you've just left out a few details and simplified things.
It's a 30 second delay to reactivate your cloak if you are not the one who disabled it (sometimes a cloak will disengage due to close proximity to another object, such as bumping something while cloaked... gas clouds can also have an effect on this although from my experience it appears to be random).
On any ship, if you are the one disengaging your cloak, there is no delay in recloaking, provided you are more than 2km from all objects in space. If you are closer than 2km, your cloak will not re-engage regardless of time limit.
Speed of the ship is only affected while the cloak is engaged, meanwhile the sensor resolution is constantly reduced while the Cloaking Device is equipped on the ship. It's very important to note that even if you turn off the Cloaking Device (ie. completely power down the unit and put it offline while in flight, not just disengage it) you will STILL have reduced sensor resolution. I only mention this because this tends to be the deciding factor when people feel that a Cloaking Device is their one-stop-shop for safety.
Further to that, only the Covert Ops cloaking device allows you to warp while cloaked. All other cloaking devices (Prototype Cloaking Device I, Improved Cloaking Device II) do not allow operation of your warp drive while cloaked. It's also my experience (someone please correct me if I'm wrong, this is just what I've personally noticed) that if you try to align yourself to a warp while cloaked with one of those two cloaking devices then plan on decloaking and warping instantaneously, you'll still end up with a considerable delay as your ship finishes warping.
Now, targetting system delays are a little bit funky with the Cloaking Devices. At base, these are your "delays:" 1) Prototype Cloaking Device I - 30 seconds 2) Improved Cloaking Device II - 15 seconds 3) Covert Ops Cloaking Device - 10 seconds
I'm going to refer to these devices by number for the next part to make my typing fasterrr.
Now, the Cloaking skill itself helps with these delays. For every level of Cloaking, there is a 10% decrease in this delay. This means for device 1, every level decreases your delay of targetting by 3 seconds. For device 2, 1.5 seconds and for device 3, 1 second. As Erotic Irony mentioned, some covert ops ships (namely stealth bombers) ignore this delay or have further bonuses to decrease it.
I hope that covered everything.
Originally by: Draeca Domi isn't ugly, it actually looks quite symphatic. I mean, a crossbreed of a whale and a potato.. Now how cute is that?
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Erotic Irony
0bsession
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Posted - 2007.12.11 17:02:00 -
[7]
Originally by: Dismus
Originally by: Erotic Irony you can fit non covert ops cloaks to most ships with the cpu, unbonused though they penalize speed and scan res and you have to wait ten seconds to lock and 30s to reactivate
That's pretty close, but this guy doesn't seem to know anything about cloak, so please take no offense to my expansion on your explanation. I just wished I had have had the foresight to check the forums about cloaking devices when I started using them. I'm not at all trying to say you're wrong, because you're right, you've just left out a few details and simplified things.
It's a 30 second delay to reactivate your cloak if you are not the one who disabled it (sometimes a cloak will disengage due to close proximity to another object, such as bumping something while cloaked... gas clouds can also have an effect on this although from my experience it appears to be random).
On any ship, if you are the one disengaging your cloak, there is no delay in recloaking, provided you are more than 2km from all objects in space. If you are closer than 2km, your cloak will not re-engage regardless of time limit.
Speed of the ship is only affected while the cloak is engaged, meanwhile the sensor resolution is constantly reduced while the Cloaking Device is equipped on the ship. It's very important to note that even if you turn off the Cloaking Device (ie. completely power down the unit and put it offline while in flight, not just disengage it) you will STILL have reduced sensor resolution. I only mention this because this tends to be the deciding factor when people feel that a Cloaking Device is their one-stop-shop for safety.
Further to that, only the Covert Ops cloaking device allows you to warp while cloaked. All other cloaking devices (Prototype Cloaking Device I, Improved Cloaking Device II) do not allow operation of your warp drive while cloaked. It's also my experience (someone please correct me if I'm wrong, this is just what I've personally noticed) that if you try to align yourself to a warp while cloaked with one of those two cloaking devices then plan on decloaking and warping instantaneously, you'll still end up with a considerable delay as your ship finishes warping.
Now, targetting system delays are a little bit funky with the Cloaking Devices. At base, these are your "delays:" 1) Prototype Cloaking Device I - 30 seconds 2) Improved Cloaking Device II - 15 seconds 3) Covert Ops Cloaking Device - 10 seconds
I'm going to refer to these devices by number for the next part to make my typing fasterrr.
Now, the Cloaking skill itself helps with these delays. For every level of Cloaking, there is a 10% decrease in this delay. This means for device 1, every level decreases your delay of targetting by 3 seconds. For device 2, 1.5 seconds and for device 3, 1 second. As Erotic Irony mentioned, some covert ops ships (namely stealth bombers) ignore this delay or have further bonuses to decrease it.
I hope that covered everything.
Ruthlessly thorough explanation--cheers.
There's also a rig to reduce recalibration, targeting systems stabilizer.
I suppose you could add that module cloak breaks when something touches you (although I think biomass and wrecks have been made immaterial) while gate cloak is on a timer (~40 seconds?).
___ Eve Players are not very smart. Support Killmail Overhaul
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2007.12.11 17:22:00 -
[8]
Originally by: Dismus On any ship, if you are the one disengaging your cloak, there is no delay in recloaking,
Great explanation in general of how cloaks work, but that part is not true. There is always a delay (how much depends on what type of cloak you're using).
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Anell
Minmatar
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Posted - 2007.12.11 18:48:00 -
[9]
I am going to go ahead and jump on this thread as well and ask a cloaking question. I have no experience with cloaking right now but Electronics V should finish training tomorrow so I will be buying a cloaking device shortly.
My question is this: If you are target locked by someone and assuming all other cloaking conditions to be nominal, can you cloak? If you do cloak will that person lose target lock? Does it matter if that someone is an npc or a player?
Thanks in advance.
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SoftRevolution
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Posted - 2007.12.11 18:55:00 -
[10]
Can't cloak while targeted. EVE RELATED CONTENT |

Anell
Minmatar
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Posted - 2007.12.11 19:29:00 -
[11]
Well that puts an end to that bit of speculation, thanks for the info.
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Daphne Oboe
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Posted - 2007.12.11 19:42:00 -
[12]
You can, however, cloak while in the process of being targeted. So long as the lock hasn't finished you can cloak. Keep in mind that you don't counter-lock until the enemy's lock is complete, so if you notice your ship auto-locking someone, it's too late to cloak.
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Dismus
Gallente Sigma Exploration
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Posted - 2007.12.11 20:28:00 -
[13]
Originally by: Hannobaal
Originally by: Dismus On any ship, if you are the one disengaging your cloak, there is no delay in recloaking,
Great explanation in general of how cloaks work, but that part is not true. There is always a delay (how much depends on what type of cloak you're using).
Oh crap, really? I'm gonna read through all this response and appropriately edit that to help others with cloaks. Thanks for letting me know. Was that a recent change, or did I just overlook that entirely? I could have sworn it was different, but anymore I only fly Stealth Bombers, the other Cov-Ops frigates and Force Recons, so that part must have just gotten lost to me.
Thanks for the correction! :)
Originally by: Draeca Domi isn't ugly, it actually looks quite symphatic. I mean, a crossbreed of a whale and a potato.. Now how cute is that?
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Dismus
Gallente Sigma Exploration
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Posted - 2007.12.11 20:30:00 -
[14]
Originally by: Daphne Oboe You can, however, cloak while in the process of being targeted. So long as the lock hasn't finished you can cloak. Keep in mind that you don't counter-lock until the enemy's lock is complete, so if you notice your ship auto-locking someone, it's too late to cloak.
Really?!? YES!!! YES YES YESSS!!! You've made my day with that tidbit. :D
Originally by: Draeca Domi isn't ugly, it actually looks quite symphatic. I mean, a crossbreed of a whale and a potato.. Now how cute is that?
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2007.12.11 20:39:00 -
[15]
Originally by: Dismus I could have sworn it was different, but anymore I only fly Stealth Bombers, the other Cov-Ops frigates and Force Recons, so that part must have just gotten lost to me.
Thanks for the correction! :)
It's hardly noticeable in those ships cause it's only a few seconds. But put a cloak on a regular ship and you'll see it.
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Dismus
Gallente Sigma Exploration
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Posted - 2007.12.11 20:53:00 -
[16]
Yeah, exactly. When I get home from work, I'm going to fit the two lower end cloaks to some normal ships and time the delay so I can add that to the explanation. :)
Originally by: Draeca Domi isn't ugly, it actually looks quite symphatic. I mean, a crossbreed of a whale and a potato.. Now how cute is that?
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Acoco Osiris
Gallente Sublime.
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Posted - 2007.12.11 21:50:00 -
[17]
As to the OP, any ship which has a high slot and sufficient CPU and 1 powergrid left can fit a cloak. Note, however, that shuttles and frieghters have no slots, so it is impossible to fit cloaks to them.
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