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Urrorur
Eternum Guild Transportation Group
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Posted - 2007.12.18 11:19:00 -
[1]
Edited by: Urrorur on 18/12/2007 11:19:51 Imho, this expedition sucked.
Here is my story.
Found a radar signature. Scanned it down hoping for a hacking site. Turns out to be this motherload.
Warp in with a Mega and a Domi fit for spider tank. 7-8 BS, plenty of cruisers, frigs. Kill them all. Acceleration gate to stage two. Same thing, about 3 or 4 spawns of these guys.
Get an expedition. Sends me 7 jumps away. Get there...same plex (2-stage, several spawns, but this time I get a Guristas Scout Commander...drops 12th Tier Overseers Personal Effects...10mil).
Finsih it up, sends me 6 more jumps. This time...holy wow. "Guristas Fleet Outpost" staring me in the face plus a token spawn of 4-5 bs plus support. Cool, I start blasting away.
BOOM.
Ship incinerates instantly. Turns out it was a Thor Torpedo that did well over 40k damage. Cool. Scratch one mega with rigs.
Total Cost: 100mil (after insurance payout)
Total Payday so far (loot plus bounties): 70mil
Friend shows up with a plated-to-all-hell Mega with a logistics ship.
Boom. Death.
-200mil.
We try to speed tank the torp with an assault frig.
BOOM.
-220mil.
Hauler full of shuttles to try the age-old "wtf?!" tank.
-221mil.
1 rifter because...hey, maybe we had the range incorrect?
-221.4mil
Ultimately we beat it and got 22nd Tier Overseers Personal effects for our trouble.
Still 60-odd mil in the hole. No dread spawns (in the DREAD GURISTAS Fleet Staging point...interesting), and no loot on the "omfgkillyouintheface" outpost other than the overseers garbage.
Ultimately, this complex is fail, and it took 6 guys to finally do it. 100mil split six ways is not worth the 36 hours spent to scan, run, fit, refit, die, rebuy, refit, and win.
Don't do it. CCP, is this bugged or do I just suck at life?
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Helen
Eve Innovative Technologies
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Posted - 2007.12.18 12:05:00 -
[2]
No Thor torps appear in alot of Guristas plex, stops people being lazy and only fitting kin/therm tanks.
Also its lol. Bring logistics in future and tank EM/KIN/THERM.
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Ontaku Oroa
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2007.12.18 12:05:00 -
[3]
Edited by: Ontaku Oroa on 18/12/2007 12:06:33 What do you think? Personally I would *love* to get my hands on a torpedo that does 40k damage. That would be very useful indeed. Who needs titans and doomsday devices, eh? 
Several other people have already reported this insta-pop torpedo attacks from PvE stations. My guess is they somehow borked stuff and we're looking at the same "insta-pwnage" 0 sec rate of fire bug that was reported on some player-operated dreads. Basically you get slugged by a krapload of torpedoes all rolled in one.
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delta phi
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Posted - 2007.12.18 12:10:00 -
[4]
petition
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Helen
Eve Innovative Technologies
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Posted - 2007.12.18 14:03:00 -
[5]
Originally by: Ontaku Oroa Edited by: Ontaku Oroa on 18/12/2007 12:06:33 What do you think? Personally I would *love* to get my hands on a torpedo that does 40k damage. That would be very useful indeed. Who needs titans and doomsday devices, eh? 
Several other people have already reported this insta-pop torpedo attacks from PvE stations. My guess is they somehow borked stuff and we're looking at the same "insta-pwnage" 0 sec rate of fire bug that was reported on some player-operated dreads. Basically you get slugged by a krapload of torpedoes all rolled in one.
No its an intended feature of Guristas plex (some of them) it was first found in "The Maze" plex and requires you to have remote reps on the tank to survive. Also EM hardners. The Guristas stations fire a Citadel Thor Torpedo every 30 seconds (iirc) and yes its alot of damage. Suck it up, petitioning it is silly.
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Brixer
Dai Dai Hai
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Posted - 2007.12.18 16:56:00 -
[6]
Helen got the prize.
Hint to tank this is to look at minnie T2 ships EM base resist.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2007.12.18 18:16:00 -
[7]
Originally by: Brixer Helen got the prize.
Hint to tank this is to look at minnie T2 ships EM base resist.
Helen just copied my responses from similiar thread that appeared week ago 
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Helen
Eve Innovative Technologies
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Posted - 2007.12.18 19:07:00 -
[8]
Originally by: Deva Blackfire
Originally by: Brixer Helen got the prize.
Hint to tank this is to look at minnie T2 ships EM base resist.
Helen just copied my responses from similiar thread that appeared week ago 
Pfft you copied my Claymore + logistics ship route to solving all guristas plexs!
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Urrorur
Eternum Guild Transportation Group
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Posted - 2007.12.18 19:12:00 -
[9]
From a sheer risk vs reward standpoint, I'm still disappointed. Perhaps there's a random chance that something decent drops and I just happened to be the unlucky one.
However, good to know others have had similar experiences with these torps from hell. I think a Wolf or Jaguar might be the answer to the torp.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2007.12.18 19:27:00 -
[10]
Originally by: Helen
Originally by: Deva Blackfire
Originally by: Brixer Helen got the prize.
Hint to tank this is to look at minnie T2 ships EM base resist.
Helen just copied my responses from similiar thread that appeared week ago 
Pfft you copied my Claymore + logistics ship route to solving all guristas plexs!
I stole it from Omega Enterprises (D2) ;p
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Secca
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Posted - 2007.12.18 19:45:00 -
[11]
Originally by: Urrorur From a sheer risk vs reward standpoint, I'm still disappointed. Perhaps there's a random chance that something decent drops and I just happened to be the unlucky one.
However, good to know others have had similar experiences with these torps from hell. I think a Wolf or Jaguar might be the answer to the torp.
Aye, this is indeed a HUGE letdown in terms of risk vs reward. When i did it we got a pith A-type ballistic Deflection Field and a 22nd tier overseer. This Overseer sentry shoots Thor Torpedoes (citadel class) 180k DMG untanked. The trick to tanking is to plate and harden a BS to hell with a logistics (4x large remote armor reps). Worked 7/7 times i've gone up against thor torpedoes from the guristas fleet stronghold / HQs.
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Xebov Darklight
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Posted - 2007.12.20 13:39:00 -
[12]
Someone ever thougth About Taking a Vangeance (94,x em)to tank the Torp? with the low Sig it should be Ablo to get only minor DMG and no Logistic needed, what you thing about it?
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Self One
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Posted - 2007.12.25 15:05:00 -
[13]
Found the same complex Angel version. Sent me 24 jumps away, 10 in hostile territory, still we went there 2 BS and a scout Typhoon / Dominix.
Finally the Fleet outpost : shooting Doom torpedoes ; 900 dages only with appropriate resistances but oh wait ...
With 2 BS we just couldn't break the shield regen ... Woot so what should i come with a dread or 5 pple just to do it as the whole escalation was doable by 2 people ?
Once more Exploration shows the lack of love ...
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DrAtomic
Atomic Heroes Phalanx Alliance
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Posted - 2008.01.09 13:36:00 -
[14]
Anyone happen to have any recent experience with this?
This original post doesnt mention that there are Energy Neutralizer Sentries in the first two stages (second stage was a lvl3 one that i required a corp mate to come help out on), did the expedition get changed or were they in there before as well?
Also not seen a single Dread Guristas throughout any of the stages thus far which is given the name quite the dissappointment...
Also I got hit 'lightly' by the Fleet Outpost for 4.9k damage and ran like the chicken I am... I didnt dare go back in without a logistic which ill do tonight...
Did anyone try using defender missles against the torp? Does it work?
Cheers! - - -
Originally by: CCP Wrangler If you can understand our goal, disagree with our solution and offer a solution that is equal or better your opinion has a better chance of being heard...
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.01.09 14:56:00 -
[15]
Read Helen posts. There is idiots guide to guristas plexes/exploration in every post.
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Dexcius
Space Plague Ultima Rati0
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Posted - 2008.01.09 15:38:00 -
[16]
Originally by: Self One Found the same complex Angel version. With 2 BS we just couldn't break the shield regen ... Woot so what should i come with a dread or 5 pple just to do it as the whole escalation was doable by 2 people ?
I can tell ya that you can kill this nightmare with 2-3-4 dreads, not one... and 5 BS seems to be not enought for this...
If you remember, some situation was in the 8 / 10 angel complex, but difference is 8's citadelle battery can be killed with 3 BS... -------
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Kurst I
Simtech Productions Hydra Alliance
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Posted - 2008.01.09 17:44:00 -
[17]
Did the plex recently, and its really not that hard. For step 1 and 2, we used a nighthawk as tank and a damage dealer (any will do). Take out the 2 neuts first and u should do fine.
Problem in third stage: while shooting the station, more and more rats will spawn and aggro everybody besides the tank , so taking out ships first makes things easier. Especially the neut III is a pain in the ass, so it needs to be primaried as soon as it spawns. Used a deimos (2x 1600, EM + Kin hardeners and EM + Kin rig) and a logistic ship, deimos never drops below 90% armor. Golem and NH had an easy time taking out the ships and the station, golem had also a cap transfer fitted to keep the hardeners on deimos running.
Station dropped pith a-type SB and amp 
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Self One
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Posted - 2008.01.10 03:32:00 -
[18]
Yup made this plex again, angel version. Lost a Dominix when Energy netutra tower popped and basically sucked the domi dry in 5 sec, no good reflex to warp out in time, bybye.
Setup a new one, brought in a carrier, and then again 1 carrier and 2 BS weren't enough. 2 more allies BS went to the rescue and the struct went down leaving only a 23rd tier overseer thingie.
Strange thing though we waited a bit in there nothing happened but the expedition stayed in the journal, strange.
The 8/10 plex is a pain in the ass with the last structure randomly megatanking ; did it 4 times in a few days, looted only once ... but some nice things.
Oh well Exploration is frustrating but sometimes it's ok.
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Mr Friendly
That it Should Come to This Derek Knows Us
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Posted - 2008.01.10 14:19:00 -
[19]
Originally by: Deva Blackfire Read Helen posts. There is idiots guide to guristas plexes/exploration in every post.
Tanking these exploration 'plexes isn't the main issue... the main issue is the chance for a good drop is very low. Given the effort and time required, I think it's reasonable to reliably expect some very nice rewards.
That's not the case.
They're 15/10 difficulty, with 5/10 rewards (unless you get quite lucky).
That's silly.
If Eve pve is about risk vs reward, why shouldn't high risk equal high reward? A fair bit of exploration content is *not* in line with the rest of Eve's Pve. That's broken, imo.
Originally by: Mangala Solaris
EVE really doesnt have set goals, its a freeform sandbox - yes a sandbox with kids that occasionally take a dump in it, but a sandbox never the less.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.01.10 14:45:00 -
[20]
Well you can try praying bfore picking up loot can. Other than that dont see any way how i can help with drops ;p
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Helen
Eve Innovative Technologies
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Posted - 2008.01.10 18:04:00 -
[21]
Loot reward is definitely broken for the insane time to find these plexs and then run them. However all you can do is direct it at CCP cos no one else can sort it.
Top Tip - Don't eat yellow snow |

Junkfoot
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Posted - 2008.01.11 15:35:00 -
[22]
We flight this Plex with 6 BS supported by 2 Shield Sup.Ships. My Ship sunk after the second strike from the Thor Torpedo (first with 3800 HP, second with nearly 33K, on 60% EM resis at 16k SP.). At this moment my ship got heavy boost from the shield sup.Scimitar.
What the hell, they are thinking? And sure, i¦m silly, take a ped. And the answer.. this is game mech. lol
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DrAtomic
Atomic Heroes Phalanx Alliance
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Posted - 2008.01.11 15:40:00 -
[23]
OK... Two rigged Ishtars down (last one petitioned as it went down while in warp o.0) I gave up but for those that run into this massacre plex here's a couple of tips:
1. Yes, it's named Dread Guristas Fleet Staging Point but all you will encounter are Pith. 2. First stage is soloable in an uber anti Guristas setup. 3. Second stage has a lvl 3 neutralizer in it on the second stage (yes second stage of second stage) which will kill any active tank; so bring a logistic friend or a passive tanked ship. 4. Third stage has a sentry gun named Fleet Outpost that will shoot Thorp torpedos at you, one every 30 seconds. You will also get webbed very heavily by the frigs. In theory you should be able to do this with an Ishtar (med: 1x t2 EM active, low:1x med rep, 1x em active, 1x therm active, 2x 800mm plates) and an armor logistic ship on your tail using medium shield drones. Kill the webbing frigs first. However I'm not sure if you are able to do enough dps to kill the Fleet Outpost Sentry. Personally I'm not gonna bother next time unless I have a carrier pilot or dread pilot nearby willing to drop on it.
That Thorp Torpedo is just out of whack and most definetly not fun imho. - - -
Originally by: CCP Wrangler If you can understand our goal, disagree with our solution and offer a solution that is equal or better your opinion has a better chance of being heard...
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Yonos
e X i l e Atrum Tempestas Foedus
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Posted - 2008.01.13 04:31:00 -
[24]
Just to clarify for people, I just ran this and it is easy if you use a capital. The third escalation site has no acceleration gate so you can use a suicide cyno pilot to open cyno field for your capital. A single dread is ur best bet. One cycle of siege finishes off the outpost quickly.
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Xiaodown
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.13 20:10:00 -
[25]
We ran a 10/10 "The Maze" last night, and it ended in the same room. Before we finished, we lost a nighthawk, a domi, and an ishtar (ok the ishtar was an accident). No capital ships allowed in here, the gate won't let pods/shuttles/dreads/ms/carrier/titans/freighters through.
The last room, what you need is a T2 minnie ship with a buffer shield tank, and an armor tank that's high on EM/KIN/THERM. The thor torp hits for a lot of damage every 30 seconds (i think, might be 15). It's damage is 100% em, and against a 93.5% em resist, it hit for 6,000 damage. We ended up doing it with a Munin tanking, a Scimitar and an Onerios boosting him, and a couple of ravens / a phoon for damage.
You won't be able to speed tank it, there's at least two stasis web batteries. You won't be able to rep the damage yourself, there's too much. Kill the batteries and the frigs first, then the cruisers. When we did it, there were 5x "Dread Pith" battleships, but SHOCKER they dropped T1 crap (best drop from any of the 5 was an X-9000 cruise launcher, no kidding, and one of them was EMPTY).
Anyway, after you clear the room, at specific trigger points on the stronghold's HP, it will spawn more stuff. I think it did this 5 times, maybe a total of 30-35 BS and whatever frigs over 5 spawns (getting more difficult as they went). We had to warp out every spawn, because they would target the logistics ships, and run the entire maze for 20 minutes to get back into the final room.
Helen's right, the way to do it is a T2 minnie armor tank with resists and plates, and two or more logistics ships. But... read on...
Once the stronghold went down, guess what we got?
1x 23rd tier overseer's effects. about 4M in bounties x 8 people (over the course of the whole plex)
That's it.
Risk vs. reward indeed. No dread guristas loot, no pith ?-type anything, no rattlesnake BPC's, nothing of any value whatsoever, and that overseer's effects doesn't even begin to cover the losses we took, much less the time we spent doing the damn thing.
I've filed a bug report about it. But, seriously, whatever CCP did to the loot tables a couple of patches back (revelations, i think?) where the loot dropped by NPCs has been made DRASTICALLY less valuable, and for deadspace NPCs (exploration, plexes, missions), it's so much less valuable it's not worth doing.
I mean, seriously, NOT EVEN COUNTING THE LOST SHIPS, we could have made MORE MONEY doing level 3 missions. Including the value of the overseer's effects, and considering the time it took us to figure out our strategy, run back and refit several times, call for more help, run the maze umpteen times, call for more help, figure out our strategy some more, and warp out/run the maze/warp out/run the maze/warp out for each spawn in the last room, I think we spent 5-6 hours on this piece of crap. Value of loot divided by people involved? Maybe 30M per player. Before ship losses.
In 6 hours running level 3 missions, between loot, salvage, bounties, and LP, you can make more money with literally no risk in a noob-fit drake.
High-level complexes are worthless. Don't waste your time or money.
~X --
I'm working on getting a TRI radio station up, so... if you like music, stay tuned for TRI Radio, and if you want to DJ, contact me in game.
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Ma Eies
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Posted - 2008.01.13 22:25:00 -
[26]
Edited by: Ma Eies on 13/01/2008 22:28:12 You need to understand that this is not something to petition, it's working as intended
You got the overseer's effects, the only guaranteed loot, deadspace loot is the awesmoe bonus that you have a chance of getting. The risk wasn't worth the reward this time, if all you're worried about is isk, go run the missions risk free. Some of us enjoy the complexes because it's something we had to find to run and you don't get to do it everyday (unless you're a scanning god with luck on your side). Enjoy the experience, it's sad you didn't get loot but that doesn't mean it's broken
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Xiaodown
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.13 23:19:00 -
[27]
Originally by: Ma Eies Edited by: Ma Eies on 13/01/2008 22:28:12 You need to understand that this is not something to petition, it's working as intended
You got the overseer's effects, the only guaranteed loot, deadspace loot is the awesmoe bonus that you have a chance of getting. The risk wasn't worth the reward this time, if all you're worried about is isk, go run the missions risk free. Some of us enjoy the complexes because it's something we had to find to run and you don't get to do it everyday (unless you're a scanning god with luck on your side). Enjoy the experience, it's sad you didn't get loot but that doesn't mean it's broken
No, I agree with you; and believe it or not, even with the ship losses, I did have fun, and if we found another one, we'd know what ships we needed to do it, and could probably do it first run next time. Knowing is half the battle and all that.
I didn't petition, I bug reported, just to make sure they knew that their loot tables weren't dropping any pith stuff from a pith 10/10 complex. But, more so than that, the "Risk Vs. Reward" wasn't at all balanced. For all the risk we took doing the plex (out in 0.0 space, with NPCing ships, and especially with "the maze" because you literally have to fly out and back in to the entrance multiple times leaving you vulnerable where other deadspace missions would only leave probers at the entrance gate), the reward was in no way balanced.
These things are supposed to be the hardest PVE activity eve has to offer (or maybe 2nd hardest after lvl 5 missions?). Well, this one was massively hard, requiring lots of coordination, strategy, planning, etc from multiple corps and a team of 8-10 people to get it done. It's just not balanced versus, for example, empire mission running, or running through 0.0 belts in stain/venal/catch looking for estamel and gotan.
~X --
I'm working on getting a TRI radio station up, so... if you like music, stay tuned for TRI Radio, and if you want to DJ, contact me in game.
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Xiaodown
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.13 23:27:00 -
[28]
Actually, I just got a reply back on my bug report, and the word is that CCP didn't know that the plex could drop no pith loot. They don't say whether or not it's an intended game mechanic that this could happen, but at least it's good to know that they're not aware of it.
They said they'll look into it. So maybe it's supposed to drop more, and if I find another one it'll be fixed or drop better loot!
~X --
I'm working on getting a TRI radio station up, so... if you like music, stay tuned for TRI Radio, and if you want to DJ, contact me in game.
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eXtas
0utbreak
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Posted - 2008.01.13 23:47:00 -
[29]
have you ever done complexes before??? the loot drops are random.. sometimes you dont get anything and sometimes you get.. same with all of them (tho some have been badly bugged like serp 3/10, gurista 6/10.. ) but not the maze 10/10.. its one of my favorit plexes :)
--------
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Helen
Eve Innovative Technologies
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Posted - 2008.01.14 18:26:00 -
[30]
Edited by: Helen on 14/01/2008 18:25:52 I don't think its silly hard you just need a 5 man crew that isn't ret*rded. Also like extas said unless you've ran it like 20 times or more with no drops the how do u know its bugged?
Top Tip - Don't eat yellow snow |
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Xiaodown
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.14 21:10:00 -
[31]
Originally by: Helen Edited by: Helen on 14/01/2008 18:25:52 I don't think its silly hard you just need a 5 man crew that isn't ret*rded. Also like extas said unless you've ran it like 20 times or more with no drops the how do u know its bugged?
Well, that's what I wrote the bug report for. When we started, no one in the gang had ever run this 10/10, so we didn't have any idea what to expect, and details for this one aren't plentiful. Now, we know how to run it, and I'm fairly confident that we could run it with two logistics ships, a tank, and two ravens, fairly easily. I'd say we could probably do it without any losses, first try. BUT, I want to know whether or not it's worth it. I don't want to run it 20 more times to find out whether or not it's bugged, so I just figured I'd ask CCP.
Like I said, CCP has not said whether or not it's an intended game mechanic that this plex can be run without dropping any Pith / DG loot. It might be by design. But they did say they didn't *know* it could be run without dropping any good loot. It has been forwarded to a higher-up in the development team, with the added note from the bug hunting team "The overseer¦s got adjusted, but shouldn¦t some loot be present each run, although in varying quality and quantity?".
I'll wait and see, but admittedly if I do stumble across another one of these, and we can muster the right ships to run it, I'd gladly do it again just for the fun. But I won't hunt them down thinking they're profitable until I hear back from CCP.
~X --
I'm working on getting a TRI radio station up, so... if you like music, stay tuned for TRI Radio, and if you want to DJ, contact me in game.
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Helen
Eve Innovative Technologies
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Posted - 2008.01.15 09:45:00 -
[32]
I'll send you a mail ingame Xiaodown.
Top Tip - Don't eat yellow snow |

Secca
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Posted - 2008.01.17 14:45:00 -
[33]
Originally by: Xiaodown
High-level complexes are worthless. Don't waste your time or money. ~X
Its all about getting lucky really, me and some friends did a maze, we lost 1 abbadon due to a ****ty connection, but got nearly 3 billion in loot from the final station.
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LoveKebab
coracao ardente Triumvirate.
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Posted - 2008.01.22 05:48:00 -
[34]
i finished that expedition and it suck
22th overseer, no other loot - nothing changed since static plexes tbh, guristas drop **** like always ....
done with: -Phobos -Typhoon -Raven
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Teani
Gallente The Illuminati. Triumvirate.
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Posted - 2008.01.22 14:39:00 -
[35]
Basicly the last stage of the old 10/10 (the maze) with low faction loot chance , you need 2 dmg dealer bs with rr and rr drones , deimos with 2 1600mm plate + trimarks tanked kin therm and em and a logistics. simple
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Hei'di
D00M. Triumvirate.
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Posted - 2008.02.03 18:29:00 -
[36]
Indeed a tough one but u definately don't need a 5 men crew.
Done it with a Megathron + Guardian today.
Setups used: Megathron: 1600, 2x Emp, 2x Kin, 1x Therm, 1x DCU (bit short on cpu) Guardian: 4x Large RR, 1x med Cap, Cloak
I guess that's the minimum u can bring to the final stage, tank and damage wise. A few dps less and u r not able to destroy the outpost. A bit less remote rep love and u have to warp out. And warping back in is something u shouldn't do more often than necessary. The single shot of the Outpost every time u land in the stage raped my plated ishtar instantly (wrecking shot for 12133 damage  ). No idea what damage this turret deals but it is insane...
Loot is kinda rubbish according to the risk and time. Got a 22nd Overseer thingie and a Pith A-Type Ballistic haumichblau.
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Nyssah
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Posted - 2008.04.14 11:58:00 -
[37]
Edited by: Nyssah on 14/04/2008 12:02:48 Edited by: Nyssah on 14/04/2008 12:02:04 Haya,
Me and a mate just ran this plex today. Yup thats right just the two of us =] Not some fleet of BS's but any who. This complex is really easy to do if you know how to do it right. We did it alone with 2 battleships, one the handy megathron as tank and a Dominix as logistics. Though you might ask why not use a logistics ship? Well domis can hold not only repping drones but sentry drones also which are very handy.
This complex did take us about two hours and we had to warp out twice. But this was only because of cap problems and trying to get our cap recharge rates to the right level. This was because there were 3x level II neut batteries that came into the fight about half way through. They were actually the hardest part of the whole complex.
These were out setups,
Dominix
Lows 2x Large 'Accomindation' Reppers 5x Cap Power Relay II
Medium 1x Sensor Booster II 4x Cap Rechargers II
High 4x Large 'Arup' Remote Armor Reppers 1x Large Energy Transfer II 1x Improved Cloak II (NEEDED)
Rigs 3x CCC's
Drones 5x Garde I 5x Hammerhead II 5x Vespa EC-600 5x Heavy Armor Maintenance Bots
Megathron Setup
Lows 2x Armor Kinetic Hardener II 2x Armor EM Hardener II 1x Armor Thermic Hardener II 1x Damage Control II 1x 1600mm Reinforced Rolled Tungsten Plates I
Medium 4x Cap Recharger II
High 7x 425mm Carbide Railgun I, Guristas Antimatter Charge L 1x Drone Link Augmentor I
Rigs 1x Anti-Kinetic Pump I 1x Anti-Thermic Pump I 1x Anti-EM Pump I
Drones Ogre II x5
Anywho, we did this via range. I warped in at my pod and went out to 150km then got the domi to warp in and cloak up. I then went back to my safe and grabed my megathron and warped in.
Firstly there was only about 5BS, 4BCs and about 4 frigates. Easy to kill once they got in range. Then we started on the station and moved into about 60km and when it got down to 75% shields we got another spawn. A litter smaller than the first.
Again it spawned another wave at 25% shields, 75% armor and 25% armor. 4 spawns all up not counting the first upon warp in. The second spawn was the hardest because there was 3x level II neuting batteries, which were out of range of us but they sucked my cap dry the first time. Second time around we got it fine.
Eventually we manged to kill the station by actually not taking down all its armor, it had 50% armor and it bleed structure untill the point it died. After the shields it goes down very fast.
We didn't get any dread spawns, though the can dropped by the station had a Pith A-Type Shield Amplifier, and a 22nd Tier Overseers thingy. All up we made about 500mill from this complex.
Here is a screeny to the damage I was getting hit by from the Outpost, LINKY!!!.
On average over that 10minute time frame I took 170k damage. We were at this plex for nearly 2 hours and a half. I calculated that over a 120minute time period I managed to tank 1.57 billion damage. Which is mighty impressive id say =]
Good luck to anyone else wanting to do this missions, its a tough one. Player it safe, make sure you have your logistics / repping ships cloaked in the complex otherwise you might go down.
Here is a linky to my loadout on BattleClinic for more information, ANOTHER LINKY!!!
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Liara Dex
Minmatar Finis Lumen Atlas Alliance
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Posted - 2008.04.15 01:30:00 -
[38]
Now I just want to see it done with ONE person :). |

Mofel
Calista Industries
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Posted - 2008.04.15 20:52:00 -
[39]
Edited by: Mofel on 15/04/2008 20:53:58 Edited by: Mofel on 15/04/2008 20:52:25 So if its not bugged why is the Serpentist Staging point so easy.. Soloed it with a passive tanked NH. Torpedo from the serp outpost only does about 200 dmg per hit on my NH. Not so with the guristas version tho.
Was able to do the guristas version with a shield/armor tanked abbandon with 2 logistic dominix.
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Atropos Kahn
Caldari Solarflare Heavy Industries Pure.
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Posted - 2008.04.16 12:48:00 -
[40]
Edited by: Atropos Kahn on 16/04/2008 12:48:04 I hear the Thor Torpedo can be taken out by one defender missiles.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. |
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Gorjer
Spartan Industries Triumvirate.
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Posted - 2008.04.16 20:13:00 -
[41]
Did 'The Maze' about 2-3 weeks ago, and suprise suprise, we got nothing but the overseer tier.
And im nearly 100% sure that the ROF of the Doom torp increases when the Outpost hits its last bit sturcture.
Whoever said they managed this in a Mega and Gaurdian, you were extremely lucky your logistics didnt get raped by the 'triggered spawns.'
Our setup:- 1 vulture 1 basilisk 2 tempests ( with 2 sheild RR)
Seemed to work fine. Gorjy |

Nyssah
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Posted - 2008.04.16 23:41:00 -
[42]
The reason their logistics ship didn't get ****** over was because it had a cloak. Just cloaked up every time a spawn came and uncloaked and repped this mega when the mega had aggro. Same way I did with my my mega and domi. Domi could cloak if a spawn came uncloak and rep after.
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