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Aelius
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Posted - 2004.03.15 10:38:00 -
[1]
A game add-on CCP could introduce in a long term is the figher fight.
I donŠt know if this is hard or easly ashieveable, but what if CCP created a smaller ship class and then released an add-on for EVE.
"EVE skirmish" would work like a solo-online game "linked" to EVE.
Fighter pilots would "replace" drones for skirmish proposes.
No one in EVE would be able to target those fighters unless they have very very special modules and very very rapid guns.
Those fighters in "EVE-skirmish" can target everything and everyone in EVE and it will be a game like X-wing vs Tie fighter. Those fighter can inflict damage to all EVE ships including each other.
To avoid lag, the principles of EVE will still maintain (you won't see all the action, you will only see some "mosquitos" flying around in a padronized way dealing some xx.xx damage to your ship just like the drones.
The real action would be happening in "EVE-Skirmish" with dared manuvering and dog fight. In this game you only need to know where the capital ships of EVE are and who is friendly who is fow.
To avoid solo players in EVE not having this fighters avaiable due to not having any friends, you can create a pool of mercenary "EVE-skirmish" players that should enter the game server when someone request for them.
PS: This is a 30 min old idea so it might have some losse ends. care to comment ? Selling Raven BPC ME20 3M at Yulai 1st Station |

Fester Addams
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Posted - 2004.03.15 10:44:00 -
[2]
... Am I right in interpreting that you want to have player piloted drones that you cant kill unless you use special modules that are for killing them only?
I doubt that will happen, its easy enough to kill drones, why should player piloted ones be any different?
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Kunming
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Posted - 2004.03.15 10:52:00 -
[3]
Generally the idea sounds good... but the whole EVE atmosphere does NOT fit with it.
I mean what for do you want dog fighting in EVE? There are a lot of online games specialised on this.
Also the max acceleration the human body can withstand is ~100m/s2. That means without the "POD" (which is filled with some thick fluid) you can't do all those fast manuvering you were talking about.
I think flying an interceptor could be compared to such a fighter, since its really hard to target and hit one!
Intercepting since BETA |

Aelius
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Posted - 2004.03.15 11:00:00 -
[4]
You missed the idea all around.
1st "EVE-Skirmish" = New Game
This new game would have online connections with EVE and vice versa.
(new idea)----------> the EVE players cannot kill EVE-skirmish players directly. The skill "point defense" will give them (EVE players) the ability to "automaticaly" destroy a fighter in EVE skirmish. That skill would affect the automatic point defence guns in every EVE ship. translating to EVE-skirmish this would mean that the capital ships a player see in the screen are more likely to hit them if the EVE player skill is high in "point defence".
(The star destroyers in Tie fighter VS X-Wing would fire automaticaly on you when you approched then to deal some damage).
EVE-Skirmish players can deal "direct" damage to EVE players
"direct"= X amount of EVE-skirmish hits at a capital (EVE) ship would do X amount of direct damage to EVE player Selling Raven BPC ME20 3M at Yulai 1st Station |

Rembrandt
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Posted - 2004.03.15 11:16:00 -
[5]
Quote: You missed the idea all around.
1st "EVE-Skirmish" = New Game
This new game would have online connections with EVE and vice versa.
(new idea)----------> the EVE players cannot kill EVE-skirmish players directly. The skill "point defense" will give them (EVE players) the ability to "automaticaly" destroy a fighter in EVE skirmish. That skill would affect the automatic point defence guns in every EVE ship. translating to EVE-skirmish this would mean that the capital ships a player see in the screen are more likely to hit them if the EVE player skill is high in "point defence".
(The star destroyers in Tie fighter VS X-Wing would fire automaticaly on you when you approched then to deal some damage).
EVE-Skirmish players can deal "direct" damage to EVE players
"direct"= X amount of EVE-skirmish hits at a capital (EVE) ship would do X amount of direct damage to EVE player
Sorry but I fail to see the point. Smaller ships that need a new skil to kill if you're in an existing ship but you can happily kill traditional ships if you buy the expansion?
Pay for risk-free PvP in other words? Target a newbie and they just cant fight back.
I dont see what this would add to the game at all.
~ Rembrandt
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Aelius
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Posted - 2004.03.15 11:23:00 -
[6]
The EVE-skirmish ships can only be "summoned" by EVE players
ie: each EVE ship = to a game team room in EVE-skirmish
No player in EVE-Skirmish can enter the EVE universe without beeing summoned by a EVE player to fight.
I know this is a wild idea but follow my thoughts.
Add constructive ideas if you want also. Selling Raven BPC ME20 3M at Yulai 1st Station |

Trooble
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Posted - 2004.03.15 11:24:00 -
[7]
Quote: Also the max acceleration the human body can withstand is ~100m/s2.
Sorry my science sucks, but isnt that with gravity involved (G-Force), and being in space there is none, so that wouldnt count?
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Aelius
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Posted - 2004.03.15 11:44:00 -
[8]
Who am i fooling  
This idea will never be followed or developed.
NUKE THIS THREAD POLARIS
Tks  Selling Raven BPC ME20 3M at Yulai 1st Station |

Rembrandt
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Posted - 2004.03.15 11:48:00 -
[9]
Quote:
Quote: Also the max acceleration the human body can withstand is ~100m/s2.
Sorry my science sucks, but isnt that with gravity involved (G-Force), and being in space there is none, so that wouldnt count?
Gravity is irrelevant. G-force is simply a mesure of force equal to the gravitational pull of the earth. The specific force involved here is impulse.
~ Rembrandt
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Fester Addams
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Posted - 2004.03.15 12:05:00 -
[10]
Quote:
Quote:
Quote: Also the max acceleration the human body can withstand is ~100m/s2.
Sorry my science sucks, but isnt that with gravity involved (G-Force), and being in space there is none, so that wouldnt count?
Gravity is irrelevant. G-force is simply a mesure of force equal to the gravitational pull of the earth. The specific force involved here is impulse.
Yep, G-forces are very present in space, actually more important to take into account than in the atmosphere as in space you can change direction in a completely different way as you can simply turn the ship around whilst still moving in the same direction and then getting the full force of the main engines working in a different direction.
The lack of air (friction) and gravity (wich you in a plane need speed to counter) would make maneuvres possible that on earth would be completely impossible.
That is in reality the only thing I realy dislike about eve flight, the fact that the ship acts as if its a hover vehicle in an atmosphere.
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Reiisha
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Posted - 2004.03.15 12:11:00 -
[11]
Acceleration is absolute, while speed is relative. Special theory of relativity 
Gamersland.nl, DE site voor PC gaming! |

Rembrandt
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Posted - 2004.03.16 10:07:00 -
[12]
Edited by: Rembrandt on 16/03/2004 10:17:22 Edited by: Rembrandt on 16/03/2004 10:10:22
Quote:
Quote:
Quote:
Quote: Also the max acceleration the human body can withstand is ~100m/s2.
Sorry my science sucks, but isnt that with gravity involved (G-Force), and being in space there is none, so that wouldnt count?
Gravity is irrelevant. G-force is simply a mesure of force equal to the gravitational pull of the earth. The specific force involved here is impulse.
Yep, G-forces are very present in space, actually more important to take into account than in the atmosphere as in space you can change direction in a completely different way as you can simply turn the ship around whilst still moving in the same direction and then getting the full force of the main engines working in a different direction.
The lack of air (friction) and gravity (wich you in a plane need speed to counter) would make maneuvres possible that on earth would be completely impossible.
That is in reality the only thing I realy dislike about eve flight, the fact that the ship acts as if its a hover vehicle in an atmosphere.
G-force is just a term used to compare forces to those experienced on earth due to gravity. Its similar to measuring pressure in atmospheres. G-force tends to be used specifically when speaking about the effects of forces on the human body, for physilogical reasons. G-force is not a force, its a measurement. 1G or 1 g-force is the ammount of force needed to accelerate mass at 10m/s^2, which is acceleration due to the earths gravity (unless i got my numbers mixed up).
Movement in space is different only in the sense that there are no constant forces or resistances offered by gravity or air/solids. Newton's (first?) law says that a body remains in motion unless a force acts upon it. On earth newtons third law stops your motion. You have to push against the air or the ground, which provides resistance to the force that is driving you, in the case of the ground, force equal to gravity (100 newtons if i remember right), in the case of air much less.
A plane does not use speed to counter gravity. A plane uses speed to create a pressure difference, the pressure difference provides the force to make the plane ascend (lower pressure above the wings than below the wings). The speed itself is incidental. Rockets use speed to counter gravity, that being the purpose of escape velocity.
~ Rembrandt
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