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G Viking
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Posted - 2007.12.28 23:24:00 -
[1]
Edited by: G Viking on 28/12/2007 23:27:13 Is it possible to install techlevel II items in a techlevel I ship like the Tormentor ? What afterburners work best with a Tormentor ? Is a MWD better to make a quick escape when mining ?
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Sandeep
Raptus Regaliter Phalanx Alliance
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Posted - 2007.12.28 23:34:00 -
[2]
Originally by: G Viking Edited by: G Viking on 28/12/2007 23:27:13 Is it possible to install techlevel II items in a techlevel I ship like the Tormentor ? What afterburners work best with a Tormentor ? Is a MWD better to make a quick escape when mining ?
1) Yes 2) 1MN 3) No. Just warp out to escape.
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Micia
Minmatar Thrace Inc Ushra'Khan
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Posted - 2007.12.28 23:38:00 -
[3]
T2 ammunition rounds require a T2 gun/launcher. Aside from that, you can plop T2 goodies into anything you want, assuming you have the skills to use said item. |

G Viking
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Posted - 2007.12.29 00:06:00 -
[4]
Originally by: Sandeep
1) Yes 2) 1MN 3) No. Just warp out to escape.
I was thinking to install a 1MN II for better performance
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Dirk Magnum
FinFleet Band of Brothers
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Posted - 2007.12.29 00:08:00 -
[5]
Originally by: G Viking
I was thinking to install a 1MN II for better performance
Those extra millions are wasted on a mining ship. Actually you don't really want an AB at all on your Tormentor. Put a survey scanner on there instead.
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Slade Trillgon
Siorai Iontach Brotherhood of the Spider
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Posted - 2007.12.29 00:18:00 -
[6]
I think this may be streaming off topic but here it goes. The best thing to do is too check the prices compare the stats and then decide what the isk to bonus ratio shows.
If you have the capability to use tech 2 compare the differences between the meta level 3 version of the afterburner and see how much slower it is then the T2 version.
The thing is that people are willing to train alot of skills to level 4 where they then have access the the Meta level 4 items. Some of these people are not willing to train level 5 due to time investment for little extra bonus. This creates less demand for the T2 gear and higher demand for the Meta level 4 version. This drives the price up for meta level 4 versions making them more expensive then the T2 versions. Not all the time check the market.
So therefore there is rarely reason to not use T2 over meta 4 if you have the ability. Were as if you do not find the bonus between meta 3 and T2 is that significant then go with meta 3 since it is much cheaper at most times. This is by no means always the case.
So the best thing to do is check the prices comapre the stats and then decide what isk to bonus ratio shows.
At least that is how I do it.
____________________________________________________________________________________________ Slade Trillgon Siorai Iontach Brotherhood of the Spider "As me wallet grows so do me balls"
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Gartel Reiman
Project F3
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Posted - 2007.12.29 00:31:00 -
[7]
Originally by: Slade Trillgon The thing is that people are willing to train alot of skills to level 4 where they then have access the the Meta level 4 items.
This seems misleading... as far as I am aware, named items always require the same skills as the Tech 1 version - even the 'best named'/'meta level 4' versions. So if you have enough skills trained to use the T1 item (usually level 1 in something), then you don't need any additional training to use the meta level 4 item.
However this doesn't invalidate the rest of your paragraph, in fact makes it more relevant as the difference in training times is greater: Quote: Some of these people are not willing to train level 5 due to time investment for little extra bonus. This creates less demand for the T2 gear and higher demand for the Meta level 4 version. This drives the price up for meta level 4 versions making them more expensive then the T2 versions. Not all the time check the market.
This is generally the case. I often find myself training skills to 4/5 so that I can save money by using the T2 item instead of best named (e.g. CPRs, webs, sensor dampeners).
Quote: So the best thing to do is check the prices comapre the stats and then decide what isk to bonus ratio shows.
I definitely agree with this - with anything that price comes into (which is just about everything unless you are filthy rich), you can't make an educated decision without checking up to date prices in the regional market.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.12.29 07:26:00 -
[8]
when mining align to the palce our going to warp to so when you press warp you'll warp out right away!
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Gartel Reiman
Project F3
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Posted - 2007.12.29 09:18:00 -
[9]
The problem with this is that you'll also get out of range of the rocks right away... It's worse when you're jetcan mining (either solo or part of a group op) as once you get 1500m away from the can you can't deposit anything in it.
So you can't stay aligned all the time. However, if you don't stay aligned at all, then someone can warp right on top of you can scramble you before you can escape. It's a judgement game, of when to call "yellow alert", pause mining and align until the threat is gone (and a good cause of friction between the security and mining teams of a low-sec op!).
Of course, all of this is moot in high-sec, where players will almost certainly not engage a mining frigate (as they will lose their own ship to CONCORD), and where the rats are pretty weak and don't warp scramble either.
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