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Boxxy Angel Babee
Suicide noobs
10
|
Posted - 2012.02.07 21:35:00 -
[1] - Quote
Tracking Enchancer, T2: When Angular velocity = 25% of your Tracking: +9.5% more tracking is the same as +1.1% damage When Angular velocity = 50% of your Tracking: +9.5% more tracking is the same as +4.2% damage When Angular velocity = 75% of your Tracking: +9.5% more tracking is the same as +9.5% damage When Angular velocity = 100% of your Tracking: +9.5% more tracking is the same as +16.6% damage
Copied form EVE Uni.
Could someone please explain this to me?
I thought the closer your angular was to zero, the better, but this information seems to say the opposite.
If my tracking is 0.5, and the Angular Velocity is 25% of that (0.125) I get +1.1% damage If my tracking is 0.5, and the Angular Velocity is 50% of that (0.250) I get +4.2 % damage.
0.125 is smaller, and thus closer to zero, than 0.25, and if my angular velocity is 100% of my tracking (0.5) It says i get +16.6 % damage.
I am confused. Podstar! |

Ottersmacker
Genos Occidere HYDRA RELOADED
48
|
Posted - 2012.02.07 22:30:00 -
[2] - Quote
Those numbers are the practical effect of the "Tracking Enhancer II" module, the point being you get less of a benefit when your tracking is really good already compared to the tracking needed for maximum applied damage.
So in your example - the closer your angular is to 0, the less of a beneficial effect towards the applied damage you get from a TE II module: chances are you're tracking well enough already so the module isn't doing that much good compared to the situation when you're barely tracking at all. The Order of the Falcon or Hin +ˇslenska f+ílkaor+¦a is a national Order of Iceland |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
870
|
Posted - 2012.02.07 23:15:00 -
[3] - Quote
yup
0% tracking = no benefit at all 50% tracking = decent benefit 100% tracking = highest benefit of fitting a tracking enhancer
Last case meaning that you get +16.6% damage with a T2 TE as compared to without it.
In other words that EVEUni chart there is a way to scale how much use a TE is to you. If most of your targets are within optimal and don't have a very high angular then the TE won't help much. The Drake is a Lie |

Matalino
4
|
Posted - 2012.02.08 19:05:00 -
[4] - Quote
As the others have pointed out, if there is no angular velocity, then there is no benefit from a TE because you are already hitting for full damage.
If your target is moving at 100% of your turret's tracking, then you will hit for 40% of your base DPS. Adding a TE will improve your tracking so that a target moving at the same speed would now be at 91% of your turret's tracking. At 91% angular velocity your damage output would be 46% of your base DPS.
You can see this article for more information on turret damage: http://wiki.eveonline.com/en/wiki/Turret_damage |

Boxxy Angel Babee
Suicide noobs
10
|
Posted - 2012.02.09 00:11:00 -
[5] - Quote
Thank you all for the help, examples & links.
I get it now (finally).
Since I am usually charging straight at my NPC enemy, the TE's don't so much help with tracking as they do with extending falloff, which is nice as i can pop many of them as I get into their face.
Podstar! |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
873
|
Posted - 2012.02.09 00:52:00 -
[6] - Quote
Boxxy Angel Babee wrote:Thank you all for the help, examples & links.
I get it now (finally).
Since I am usually charging straight at my NPC enemy, the TE's don't so much help with tracking as they do with extending falloff, which is nice as i can pop many of them as I get into their face.
+1 autocannons The Drake is a Lie |
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