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Kaillam
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Posted - 2004.03.18 21:16:00 -
[1]
Would it be possible to add the specific time (GMT) that a skill will finish, as well as the time left in days, hours, minutes and seconds that is already displayed on the skill window. I know it would save me quite a lot of calculations, and any others who, like me, have only a short amount of time during weekdays that they can actually change the skill training.
Anyway, tell me what you guys think 
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t20
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Posted - 2004.03.19 22:16:00 -
[2]
are you talking ingame? or the character training page here on the web?
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ShadowHawk
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Posted - 2004.03.20 08:06:00 -
[3]
it would also be nice to see how far along the training of a certain skill level you are for all the skills you have... often you train a skill to about 80% of that level and switch to another skill that you need more urgent at that point... by the time the other skill is done, you often don''t remember which skill you did before that... having a little bar below the 5 level blocks that grows as you train more of that skill would be real handy to have...
something like this:
This would show you at a glance which skills you already started to train and are nearly complete. Maybe it''s just me, but I would find this VERY handy and it should be fairly easy to implement.
Your 280mm 'Scout' Artillery I perfectly strikes Sansha's Scavenger, wrecking for 264.3 damage.
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Wild Rho
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Posted - 2004.03.20 09:12:00 -
[4]
First Dev response here
And who says they never read the forums.
I have the body of a supermodel. I just can't remember where I left it... |

Kaillam
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Posted - 2004.03.20 17:27:00 -
[5]
Both would be nice, t20. Oh, and Shadowhawk, i think that's a really good idea! Both features would make the skills page more friendly and convenient.
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Etoile Chercheur
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Posted - 2004.03.20 17:38:00 -
[6]
Quote: having a little bar below the 5 level blocks that grows as you train more of that skill would be real handy to have... This would show you at a glance which skills you already started to train and are nearly complete. Maybe it''s just me, but I would find this VERY handy and it should be fairly easy to implement.
you're talking about how far each level has been trained, right? something that's merely a visual representation of the "527/6500" skillpoint progress description for each skill?
and yes, the estimated game-time of completion would be nice! only problem would be making it clear that the skill will finish at the time shown on the day it's scheduled to finish, not the day you're starting to train it.
could code it to read just like the clock at the bottom left corner when the side menu is expanded, where ETC stands for "estimated time of completion":
ETC - 2004.03.20 17:36
Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
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ShadowHawk
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Posted - 2004.03.20 21:30:00 -
[7]
yes, it would be a visual representation of how far in that level you have already trained... i.e. 0-250, 0 having no bar and 249 a full bar, then at 250 it would be no bar again, 256000 would be a full bar to indicate that the skill can not be trained further. All the numbers are for rank 1 skills.
It's a lot quicker to see which skills you already partially trained than having to look at the numbers or right clicking to see how much more time remains.
Your 280mm 'Scout' Artillery I perfectly strikes Sansha's Scavenger, wrecking for 264.3 damage.
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ShadowHawk
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Posted - 2004.03.22 07:06:00 -
[8]
-- Bump to give the devs another chance to read this one :)
Your 280mm 'Scout' Artillery I perfectly strikes Sansha's Scavenger, wrecking for 264.3 damage.
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