Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Rectoress
|
Posted - 2008.01.02 02:12:00 -
[1]
I am really disappointed the GM's have bowed to this pressure against imune. I understand the larger corps war dec transfer has its isk issues.Immune may have originally been setup to absorb Wardecs and rattle a few cages, but i think it could have a great dynamic in the game of helping the underdog, which i have not seen so far. the only help i have had is being called a noob and endured distastful flaming. What i have seen, are the only corps to be penalised are they PvP corps who don't actually PvP. What i mean by this is they wardec carebears, who have no intention of fighting. Is this game for sololy PvP?, i think not. So high sec is a buffer ground for new players to learn the game and build there character. Also we have new players that want to pvp and start something new for themselves, they can't successfully fight older corps or alliances and are so pushed to practice on carebears or they are the corps that get the kicks out of wardec easy targets. So now what i can see by the forums are people mostly from these plebian PvP corps actually complaining they have to fight against corps in immune that also want to PvP. i Also understand that pirate corps are there for piracy and theft, but the underhand tactics of wardeccing noob corps for easy kills, surely isnt a game mechanic either ccp? With this in mind i feel extremley sorry for yr future custom. As well as a reduced playing experience you have built for new players there will be the problem of keeping them and the game turning into the name of its predecessor Eilte. I mean with the introduction of GTC's after you preaching about isk farmers and people selling isk, has turn this game into a business for players. Business and pleasure don't mix. My conclusion to this is that the game mechanics makes gamers who joined a game for fun, being sucked into having to play longer or not at all. 'Well leave then', i hear all u all say( obviously not ccp)u want my money. It is irrelevant what i do, but i am no doubt expressing views of players that haven't been in the game long and the feelings of yr future noobs. The Dr
|
Zephyr Rengate
Racketeers
|
Posted - 2008.01.02 02:13:00 -
[2]
Paragraphs are fun.
--------------------------------------------- 2007.12.31 00:45 Racketeers has declared war on iMune Empire. |
Waxau
The Fated Interstellar Alcohol Conglomerate
|
Posted - 2008.01.02 02:15:00 -
[3]
Originally by: Zephyr Rengate Paragraphs are fun.
My Eyez! My BEAUtifal Eyez!
|
MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.02 02:18:00 -
[4]
two words
goon swarm
there is nothing stopping anyone else from starting a new goonswarm.
and comeone man paragraphs
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |
Jaabaa Prime
Minmatar Quam Singulari The Church.
|
Posted - 2008.01.02 02:18:00 -
[5]
Edited by: Jaabaa Prime on 02/01/2008 02:17:54
Originally by: Rectoress I am really disappointed the GM's have bowed to this pressure against imune. I understand the larger corps war dec transfer has its isk issues.Immune may have originally been setup to absorb Wardecs and rattle a few cages, but i think it could have a great dynamic in the game of helping the underdog, which i have not seen so far. the only help i have had is being called a noob and endured distastful flaming. What i have seen, are the only corps to be penalised are they PvP corps who don't actually PvP. What i mean by this is they wardec carebears, who have no intention of fighting. Is this game for sololy PvP?, i think not. So high sec is a buffer ground for new players to learn the game and build there character. Also we have new players that want to pvp and start something new for themselves, they can't successfully fight older corps or alliances and are so pushed to practice on carebears or they are the corps that get the kicks out of wardec easy targets. So now what i can see by the forums are people mostly from these plebian PvP corps actually complaining they have to fight against corps in immune that also want to PvP. i Also understand that pirate corps are there for piracy and theft, but the underhand tactics of wardeccing noob corps for easy kills, surely isnt a game mechanic either ccp? With this in mind i feel extremley sorry for yr future custom. As well as a reduced playing experience you have built for new players there will be the problem of keeping them and the game turning into the name of its predecessor Eilte. I mean with the introduction of GTC's after you preaching about isk farmers and people selling isk, has turn this game into a business for players. Business and pleasure don't mix. My conclusion to this is that the game mechanics makes gamers who joined a game for fun, being sucked into having to play longer or not at all. 'Well leave then', i hear all u all say( obviously not ccp)u want my money. It is irrelevant what i do, but i am no doubt expressing views of players that haven't been in the game long and the feelings of yr future noobs. The Dr
I am really disappointed that you can't use paragraphs and present the EVE community with a wall of letters. --
|
Kelron Queldine
Infinitus Odium The Church.
|
Posted - 2008.01.02 02:18:00 -
[6]
iMune can still help corps fight wars, they will just have to actually help them fight, not help them force an early end to the war. Few, if any, players were complaining about having to fight iMune, they were complaining about not being able to fight the corp they declared war on in the first place. ---------------------------
Vanilla Crazy Cake! |
Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
|
Posted - 2008.01.02 02:19:00 -
[7]
AHHHH WALL OF TEXT AHHHHH ________
|
Armoured C
Gallente Globaltech Industries Hedonistic Imperative
|
Posted - 2008.01.02 02:19:00 -
[8]
2 thing which strike me about that
can i have your stuff?
and for the underdogs you have heat which allows you to push your modules so if you dont have the skills least you have the modules :P
and dotn post with your alt :P it disturbing
|
Bob Stuart
Federation Fleet Chaos Incarnate.
|
Posted - 2008.01.02 02:27:00 -
[9]
Originally by: Rectoress I am really disappointed the GMs have bowed to this pressure against Imune. I understand the larger corps war dec transfer has its isk issues. Immune may have originally been setup to absorb Wardecs and rattle a few cages, but I think it could have a great dynamic in the game of helping the underdog, which I have not seen so far. The only help I have had is being called a noob and endured distastful flaming.
What I have seen, are the only corps to be penalised are they PvP corps who don't actually PvP. What I mean by this is they wardec carebears, who have no intention of fighting. Is this game for solely PvP?, I think not. So high sec is a buffer ground for new players to learn the game and build their character.
Also we have new players that want to pvp and start something new for themselves, they can't successfully fight older corps or alliances and are so pushed to practice on carebears or they are the corps that get the kicks out of wardec easy targets. So now what I can see by the forums are people mostly from these plebian PvP corps actually complaining they have to fight against corps in immune that also want to PvP. I also understand that pirate corps are there for piracy and theft, but the underhand tactics of wardeccing noob corps for easy kills, surely isnt a game mechanic either ccp?
With this in mind I feel extremely sorry for your future custom. As well as a reduced playing experience you have built for new players there will be the problem of keeping them and the game turning into the name of its predecessor Elite. I mean with the introduction of GTC's after you preaching about isk farmers and people selling isk, has turn this game into a business for players. Business and pleasure don't mix.
My conclusion to this is that the game mechanics makes gamers who joined a game for fun, being sucked into having to play longer or not at all. 'Well leave then', I hear you all say (obviously not ccp) you want my money. It is irrelevant what I do, but I am no doubt expressing views of players that haven't been in the game long and the feelings of your future noobs.
The Dr
You can pay me 25M Isk for those paragraphs. Otherwise I might take them away.
|
Ki An
Gallente Filiolus Of Bellum
|
Posted - 2008.01.02 02:27:00 -
[10]
Originally by: Kelron Queldine iMune can still help corps fight wars, they will just have to actually help them fight, not help them force an early end to the war. Few, if any, players were complaining about having to fight iMune, they were complaining about not being able to fight the corp they declared war on in the first place.
^^ This tbqfsh
|
|
SumDum
AirHawk Alliance Rule of Three
|
Posted - 2008.01.02 02:28:00 -
[11]
Originally by: Rectoress I am really disappointed the GM's have bowed to this pressure against imune. I understand the larger corps war dec transfer has its isk issues.Immune may have originally been setup to absorb Wardecs and rattle a few cages, but i think it could have a great dynamic in the game of helping the underdog, which i have not seen so far. the only help i have had is being called a noob and endured distastful flaming. What i have seen, are the only corps to be penalised are they PvP corps who don't actually PvP. What i mean by this is they wardec carebears, who have no intention of fighting. Is this game for sololy PvP?, i think not. So high sec is a buffer ground for new players to learn the game and build there character. Also we have new players that want to pvp and start something new for themselves, they can't successfully fight older corps or alliances and are so pushed to practice on carebears or they are the corps that get the kicks out of wardec easy targets. So now what i can see by the forums are people mostly from these plebian PvP corps actually complaining they have to fight against corps in immune that also want to PvP. i Also understand that pirate corps are there for piracy and theft, but the underhand tactics of wardeccing noob corps for easy kills, surely isnt a game mechanic either ccp? With this in mind i feel extremley sorry for yr future custom. As well as a reduced playing experience you have built for new players there will be the problem of keeping them and the game turning into the name of its predecessor Eilte. I mean with the introduction of GTC's after you preaching about isk farmers and people selling isk, has turn this game into a business for players. Business and pleasure don't mix. My conclusion to this is that the game mechanics makes gamers who joined a game for fun, being sucked into having to play longer or not at all. 'Well leave then', i hear all u all say( obviously not ccp)u want my money. It is irrelevant what i do, but i am no doubt expressing views of players that haven't been in the game long and the feelings of yr future noobs. The Dr
WTA - Paragraph Break Starting Bid: 0.25isk Reserve: Hidden
If reserve is met, as a bonus I will throw in a clue.
Happy bidding.
|
Rectoress
|
Posted - 2008.01.02 02:30:00 -
[12]
Sorry for the wall of text, its my first post which wasnt meant to be that long!!
And thanks Bob |
chapter13
|
Posted - 2008.01.02 02:38:00 -
[13]
Originally by: Waxau
Originally by: Zephyr Rengate Paragraphs are fun.
My Eyez! My BEAUtifal Eyez!
lol
best post in a while
|
Malken
Celestial Apocalypse Insurgency
|
Posted - 2008.01.02 03:45:00 -
[14]
why doesnt CCP change it so no active wars are allowed for a corp when joining a alliance
simplest solution ever.
|
Troye
Gallente Strix Armaments and Defence Acheron Federation
|
Posted - 2008.01.02 04:51:00 -
[15]
You can obviously spell, write sentences and present your arguements so what have you got against paragraphs?
Originally by: GM Nova What the hell???
|
Jennai
The Greater Goon GoonSwarm
|
Posted - 2008.01.02 05:08:00 -
[16]
Originally by: Malken why doesnt CCP change it so no active wars are allowed for a corp when joining a alliance
simplest solution ever.
cos then you could just wardec someone forever with an alt corp and they'd never be able to join an alliance.
|
realbadman
|
Posted - 2008.01.02 05:22:00 -
[17]
Quote: So high sec is a buffer ground for new players to learn the game and build there character.
this is a myth that should not be propagated. stop believing this and your perspective changes, then eve makes much more sense and is a ton of fun
|
Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2008.01.02 05:29:00 -
[18]
Originally by: Rectoress I am really disappointed the GM's have bowed to this pressure against imune. I understand the larger corps war dec transfer has its isk issues.
Immune may have originally been setup to absorb Wardecs and rattle a few cages, but i think it could have a great dynamic in the game of helping the underdog, which i have not seen so far.
The only help i have had is being called a noob and endured distastful flaming. What i have seen, are the only corps to be penalised are they PvP corps who don't actually PvP. What i mean by this is they wardec carebears, who have no intention of fighting. Is this game for sololy PvP?, i think not. So high sec is a buffer ground for new players to learn the game and build there character.
Also we have new players that want to pvp and start something new for themselves, they can't successfully fight older corps or alliances and are so pushed to practice on carebears or they are the corps that get the kicks out of wardec easy targets. So now what i can see by the forums are people mostly from these plebian PvP corps actually complaining they have to fight against corps in immune that also want to PvP. i Also understand that pirate corps are there for piracy and theft, but the underhand tactics of wardeccing noob corps for easy kills, surely isnt a game mechanic either ccp? With this in mind i feel extremley sorry for yr future custom. As well as a reduced playing experience you have built for new players there will be the problem of keeping them and the game turning into the name of its predecessor Eilte.
I mean with the introduction of GTC's after you preaching about isk farmers and people selling isk, has turn this game into a business for players. Business and pleasure don't mix. My conclusion to this is that the game mechanics makes gamers who joined a game for fun, being sucked into having to play longer or not at all.
'Well leave then', i hear all u all say( obviously not ccp)u want my money. It is irrelevant what i do, but i am no doubt expressing views of players that haven't been in the game long and the feelings of yr future noobs. The Dr
Fixed that for you.
(added some ******* Paragraphs's to stop my eyes from burning) -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
|
Chainsaw Plankton
IDLE GUNS
|
Posted - 2008.01.02 05:39:00 -
[19]
if you join a corp and they die to a wardec it was a **** corp and you are better off somewhere else anyways.
|
Kyra Felann
Gallente Elite Storm Enterprises
|
Posted - 2008.01.02 06:48:00 -
[20]
Holy wall of text!
Thanks, I now have a headache and that's just from glancing at that huge block of unbroken text. Try paragraph breaks next time.
I'm not kidding. Try reading that huge block of text on 1600x1200 resolution and tell me it doesn't give you eye-strain or a headache.
|
|
fasfhadtrv
|
Posted - 2008.01.02 06:53:00 -
[21]
Edited by: fasfhadtrv on 02/01/2008 06:55:06
Originally by: Rectoress I am really disappointed the GM's have bowed to this pressure against imune. I understand the larger corps war dec transfer has its isk issues.Immune may have originally been setup to absorb Wardecs and rattle a few cages, but i think it could have a great dynamic in the game of helping the underdog, which i have not seen so far. the only help i have had is being called a noob and endured distastful flaming. What i have seen, are the only corps to be penalised are they PvP corps who don't actually PvP. What i mean by this is they wardec carebears, who have no intention of fighting. Is this game for sololy PvP?, i think not. So high sec is a buffer ground for new players to learn the game and build there character. Also we have new players that want to pvp and start something new for themselves, they can't successfully fight older corps or alliances and are so pushed to practice on carebears or they are the corps that get the kicks out of wardec easy targets. So now what i can see by the forums are people mostly from these plebian PvP corps actually complaining they have to fight against corps in immune that also want to PvP. i Also understand that pirate corps are there for piracy and theft, but the underhand tactics of wardeccing noob corps for easy kills, surely isnt a game mechanic either ccp? With this in mind i feel extremley sorry for yr future custom. As well as a reduced playing experience you have built for new players there will be the problem of keeping them and the game turning into the name of its predecessor Eilte. I mean with the introduction of GTC's after you preaching about isk farmers and people selling isk, has turn this game into a business for players. Business and pleasure don't mix. My conclusion to this is that the game mechanics makes gamers who joined a game for fun, being sucked into having to play longer or not at all. 'Well leave then', i hear all u all say( obviously not ccp)u want my money. It is irrelevant what i do, but i am no doubt expressing views of players that haven't been in the game long and the feelings of yr future noobs. The Dr
PVP corps gang together... form alliance... hunt down immune and anyone ever associated with it. Lesson is learned... problem solved...
Sorry but this is such a big whine... seriously
I know tons of the pirates RP a lot more then anyone else in eve. A lot of corps will be highly offended by this... don't expect it to last.
|
Ris Dnalor
Minmatar Ama-gi
|
Posted - 2008.01.02 11:52:00 -
[22]
hmmm can we put buy orders up for specific people's corpses yet? I would find that such a useful function... -- No love for the Matari |
SoftRevolution
|
Posted - 2008.01.02 14:05:00 -
[23]
Capitalism generally refers to an economic and social system in which the means of production are predominantly privately[1][2] owned and operated for profit, and in which investments, distribution, income, production and pricing of goods and services are determined through the operation of a market economy. It is usually considered to involve the right of individuals and groups of individuals acting as "legal persons" or corporations to trade capital goods, labor, land and money (see finance and credit). Capitalism has been dominant in the Western world since the end of feudalism,[3] but some feel that the term "mixed economies" more precisely describes most contemporary economies,[4][5] due to their containing both private-owned and state-owned enterprises, combining elements of capitalism and socialism, or mixing the characteristics of market economies and planned economies.[6]
EVE RELATED CONTENT |
Xonkra
Gallente
|
Posted - 2008.01.02 14:27:00 -
[24]
Originally by: Rectoress IamreallydisappointedtheGM'shavebowedtothispres sureagainstimune.Iunderstandthelargercorpswardectransferhasitsiskissues. Immunemayhaveoriginallybeensetuptoabsorbwardecsandrattleafewcages butithinkitcouldhaveagreatdynamicinthegameofhelpingtheunderdog, whichihavenotseensofar.theonlyhelpihavehadisbeingcalledanooband endureddistastfulflamingWhatihaveseen,aretheonlycorpstobeenalised aretheyPvPcorpswhodon'tactuallyPvP.Whatimeanbythisistheywardec carebears,whohavenointentionoffighting.IsthisgameforsololyPvP?, ithinknot.Sohighsecisabuffergroundfornewplayerstolearnthegame andbuildtherecharacter.Alsowehavenewplayersthatwanttopvpand startsomethingnewforthemselvestheycan'tsuccessfullyfightolder ortheyarethecorpsthatgetthekicksoutofwardeceasytargets.Sonow corpsactuallycomplainingtheyhavetofightagainstcorpsinimmunethat alsowanttoPvP.iAlsounderstandthatpiratecorpsarethereforpiracy andtheft,noobcorpsforeasykills,gamemechaniceitherccp?Withthisin mindifeelextremleysorryforyrfuturecustom.Aswellasareduced playingexperienceyouhavebuiltfornewplayerstherewillbetheproblem ofkeepingthemandthegameturningintothenameofitspredecessorEilte. ImeanwiththeintroductionofGTC'safteryoupreachingaboutiskfarmersandpeople sellingisk,hasturnthisgameintoabusinessforplayers.Businessand pleasuredontmix.Myconclusiontothisisthatthegamemechanicsmakes gamerswhojoinedagameforfun,beingsuckedintohavingtoplaylongeror notatall.'Wellleavethen',ihearalluallsay(obviouslynotccp) uwantmymoney.Itisirrelevantwhatido,iamnodoubtexpressingviews ofplayersthathaven'tbeeninthegamelongandthefeelingsofyrfuture noobs.TheDr
not much different huh
Originally by: Illyria Ambri No matter how you want to say it.. it always sounds like
*frog clearing throat* "Ve zurrendur, dunt schuut"
|
Jaketh Ivanes
Amarr Do Or Die And Live Or Try The Kano Organisation
|
Posted - 2008.01.02 15:20:00 -
[25]
Edited by: Jaketh Ivanes on 02/01/2008 15:21:23 I have no personal experience with iMune, but as far as I've heard, they don't help in fighting. They help remove war dec's from any corp, making them immune to wars and an essential part of the game.
Let me paint a picture for you. My corp comes to your system and start stealing your ore, can's and whatnot. You then decide to fight for your right to do missions, mine and whatnot, by declaring war upon my corp. As soon as the war becomes active, we join iMune and leave within the same minute. This will transfer the war declaration to the iMune alliance and give my corp a 24 hour "break" period where we can fight. This is so far "ok" in essence. Problem is, you have to wait for the period to expire before you can redeclare upon us again. The war vote takes 24 hours to complete. After that, there is another 24 hours where the war is "warming up" and we can't fight. Then we do the same "join iMune and leave" and get 2 days of no wars. Each time you pay for the war, you pay for a week and we are only exposed for a day or so.
You can also keep the war with iMune (paying 300mill every week vs 3 mill against 1 corp) and redeclare upon us, but you will be throwing a lot of iskies out the window.
Does it still seem fair to you?
|
Kaar
Art of War
|
Posted - 2008.01.02 15:26:00 -
[26]
Originally by: Jaabaa Prime
I am really disappointed that you can't use paragraphs and present the EVE community with a wall of letters.
Coming from you Jaabaa im sure that means a lot.
---
---
|
VicturusTeSaluto
Metafarmers
|
Posted - 2008.01.02 15:26:00 -
[27]
Originally by: Admiral Pelleon AHHHH WALL OF TEXT AHHHHH
this
|
Seeing EyeDog
|
Posted - 2008.01.02 15:35:00 -
[28]
Originally by: Malken why doesnt CCP change it so no active wars are allowed for a corp when joining a alliance
simplest solution ever.
simple, really? This is so exploitable. You have word that a corp wants to join an alliance. Keep war dec'ing them for a small fee, to kep them from joining an alliance. This is nearly as bad as role griefing. _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
|
Xaen
Caldari Thunder Muffin
|
Posted - 2008.01.02 16:20:00 -
[29]
Wall of text vs. my level of interest. Result: wall of text wins -- Support fixing the EVE UI | Suggest Jita fixes
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |