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Ajax Dachilles
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Posted - 2008.01.03 04:30:00 -
[1]
Edited by: Ajax Dachilles on 03/01/2008 04:39:53 I created my char because one of my friends in our corp is a miner. I am wanting to run with him as security when he gets into lowsec areas. So basically im a bodyguard for a mining vessel.
Im just wondering what ship would be best for this. you never know what you're gonna encounter out on a mining run, so i cant really gear pvp or pve exclusively. Im currently in a Rupture, and wondering if that was the best ship of choice for me. I've found all the info i could want on amarr galente and caldari ships, but nothing on Minmatar.
I guess what im asking is, how can I outfit myself for this task? and would that also be a build good for mission running? if not, what would be a good set for each?
basicaly im so new that I'm afraid the few builds i've tried wouldn't be sufficient to safe-guard my corps ISK while its still in ore-form.[EDIT: apparently safe-guard is a bad word when the hyphen is removed and you squash it together...]
Any pointers?
(sorry, i know 3 posts in 2 days is alot of topics to be creating, even for a newbie, bear with me)
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.01.03 04:38:00 -
[2]
I would say a stabber,
4x 220mm vulcans with emp m 2x assault launchers or heavy launchers if you can fit them
10mn microwarpdrive large shield extender 20km or 24km scram
2x Gyrostabs 1x damage control
it's cheap and if a frigate or destroyer or even a cruiser comes along you might be able to chase them off, stabber really needs t2 guns but you can use t1 no prob, Your best bet would be to watch your scanner though.
Low sec mining is risky at best, be sure you find a quiet system with little traffic to do it in.
You could also use a 1600 plated Rupture with dual 180 auto's and scram + webs.
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Ki Tarra
Caldari Ki Tech Industries
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Posted - 2008.01.03 04:39:00 -
[3]
First you need to decide how you are going to protect your buddies.
1) You could kill anyone who attacks them, problem is that there will always be someone stronger and better fitted than you are no matter how good you get.
2) You could offer yourself up as bait by tricking the attackers into going for you first, problem is that this is basicly a death sentance for yourself, so make sure that you are flying something cheap so that your loses are cheaper than what your loses would be if your buddies went down instead. Also there is no gaurentee that the attackers will not be able to catch all of you anyways.
3) You could go for eWar and try jamming the attackers long enough for everyone to get away safely, for this you are best off to go for Caldari ewar ships.
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Ajax Dachilles
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Posted - 2008.01.03 04:44:00 -
[4]
Originally by: Ki Tarra First you need to decide how you are going to protect your buddies.
1) You could kill anyone who attacks them, problem is that there will always be someone stronger and better fitted than you are no matter how good you get.
2) You could offer yourself up as bait by tricking the attackers into going for you first, problem is that this is basicly a death sentance for yourself, so make sure that you are flying something cheap so that your loses are cheaper than what your loses would be if your buddies went down instead. Also there is no gaurentee that the attackers will not be able to catch all of you anyways.
3) You could go for eWar and try jamming the attackers long enough for everyone to get away safely, for this you are best off to go for Caldari ewar ships.
I dont think i really know enough to go for electronic warfare yet. I'm pretty much thinking im gonna be a stereotypical Brutor and pack a bunch of firepower on my ship, hope they pop before I do.
any Ideas for that?
P.S. - not opposed to artillery for this purpose.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.01.03 04:45:00 -
[5]
Edited by: Dirk Magnum on 03/01/2008 04:46:42 No one person can serve as a bodyguard for low sec mining ops. Pirates don't enter fights that are 1v1, generally speaking.
That said, if you are just protecting against low sec NPCs any cruiser or battlecruiser is fine (except the Scythe, unless it's T2 fit.) The Stabber is a good one since you have a high rate of AC fire with EMP rounds, which take out low sec rats pretty quick while you're speed tanking their damage. Or, alternatively, a Bellicose can actually outdamage a Stabber if properly fit, but this requires fairly substantial drone skills.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.03 05:32:00 -
[6]
Edited by: MotherMoon on 03/01/2008 05:33:23 come to hrokkur we have pirates yes but we also have local law enforcement.
also fit damps so your friend can get away without you! pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Fennigan Carris
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Posted - 2008.01.03 05:59:00 -
[7]
Ok if your friend is going to be mining he should have a mining barge at least. Now he might also want to get some Drone skills. Now his drones are going to take most of what you are going to find out there as far as rats out for the most part.
Now for the pirates (player rats) I would go a fast frig with EW and Neuts. Hopefully you can incapasitate them so your friend can get away and yourself if you are lucky. In this game there is so many ways to get around brute firepower that its not really worth trying.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.01.03 06:14:00 -
[8]
Unless you're in a dedicated Ewar ship with mad Ewar skills, AND you are willing to suicide yourself to protect your friends barge, which probably costs less than your ship w/ fittings, don't go the Ewar route in terms of protection. It probably won't work anyway if the pirates come in with half a dozen or more people. Just have the guy align to a safespot while mining. Keep checking for scan probes on the ship scanner and if one comes up, consider it to be time to leave the belt.
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Monkey Saturday
Gallente Dedspace Saints
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Posted - 2008.01.03 06:26:00 -
[9]
Forget the barge unless you're going in with lots more firepower than just one guy in a Rupture. Its been said, but pirates rarely solo. Bringing a barge into low sec without proper protection will result in the loss of the barge and your ship as well. If you have to mine low sec, try some ninja mining in cruisers with lows full of warp stabs and a full drone bay or stick to mining omber and kernite in empire.
Just my 2 isk 
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Tzar'rim
Minmatar Reckless Corsairs
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Posted - 2008.01.03 11:04:00 -
[10]
However noble your intent, if you're a young player who has no real clue on the game (no offense) you're a liability rather than an asset when you bring a cruiser into lowsec. If you're not out to PVP then fitting to fight really is your last option. If you really want to do it anyway then keep to the Rupture, fit 2 webifiers a good tank and guns that can comfortably hit up to 10km (including falloff). Ruptures are much easier to fit and use than Stabbers and can fit a much better tank.
There is no way in hell you'll be able to fend off any real PVPer unless he's in a small short range ship and he gets into webbing range. Anything bigger/better than a T1 frigate WILL kill you regardless of what your setup is. So yuu might as well hope for someone in a small frigate to try and have a go, double webbing really does hurt these kinds of ships to against them you have a good chance. Anything else it just wasted effort.
Still as said earlier, you're essentially wasting time and isk trying to do this. If you two really want to be in low sec learn to avoid conflict first. Learn to check local, use the scanner, being aligned, not being at the centre of the belt and learn to fit WCS (you'll need 2). defensive measures don't start at trying to take out the agressor, it's actually the last resort which will probably end if BOTH of you losing ships.
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La Smurf
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Posted - 2008.01.03 12:11:00 -
[11]
Edited by: La Smurf on 03/01/2008 12:13:50 I have run mining ops in lowsec and high sec with up to 20 people taking part.
The problem with lowsec is that inorder to secure the op you really need decent firepower (scouts on the gate to ID incoming ships helps a lot). We used to have a couple of BS at about 50km from the miners and an EWAR/tackler with the barges. As soon as anyone entered the belt all the combat ships need to start locking the target (we used to warn them off the op in local whilst locking them) and get ready to fire if aggressed. This means that you potentially loose 25% of your fleet just for security, you also need haulers. Also if you do loose a barge that's 10-20mil isk off your profit.
We found highsec ops were often more profitable, you need less security so more people can mine/haul.
One thing I found used to work fairly well with just two people was, 1 guy in a barge with combat drones in the bay for killing rats (a retriever can normally survive long enough for the drones to kill any npc rats in high sec). The second guy used to fly a hauler like a Mammoth with shield extenders in the mids and a 250/280mm arti in the high slot. As soon as a rat turns up the hauler pilot locks and starts firing so he should get aggro, once he has it the barge pit launches drones to help kill the rats. The other advantage to this method is you only need to worry about ore thieves for a very limited space of time as the ore is transferred to the hauler from the jetcan immeadiatly (drop one unit of ammo into the can to stop it popping all the time). The barge is only unguarded whilst you are hauling a full load back to a station.
Other Info Ignore Omber roids - they are worth less than veld per m3 of ore due to the way mining works (all lasers pull in a fixed m3 of ore per cycle).
Look for Plag and Kernite roids - http://www.evegeek.com/ore_info.php
Retriever setup - 2x stip miners, 1x civilian shield booster, 1x mining upgrade, 1x cpu (or armor plate if you can fit it). 5x light scout drones (even if you can't use them all at once, they might get shot).
If you do go to lowsec, don't mine at the warp in point. You want to be as far away from that spot as possible, at least 30km, otherwise you are in warp scram range as soon as they warp into the belt
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.01.03 12:25:00 -
[12]
Honest and serious answer?
Stay aligned and bail to a SS or station as needed until you get a bit more experience and/or mates with EWAR and other nasty suprises (a cloaked Recon above your mining op will be enough to deal with casual pirates).
Good outlaw types can be on you within 30 seconds of entering a system...and seeing a mining op on scanner is a red flag to the bulls.
Of course if you are just having fun and want to fight....a well-piloted and well fitted Rupture is a handful to deal with.
Hi's-AC's/NOS-NEUT combo (NEUT instakills frig and cruiser cap..NOS feeds mods) Mid's-AB/MWD 20k scram webber Low's-Armor tank that you can fit.
Warrior drones to sic on anyone caught in web range.
Don't bother with rigs. It's a T1 ship and insurable.
Welcome to losec . My fellow outlaws probably won't care for the suggestions I made-but hey-at least your willing to give losec a go .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.01.03 12:38:00 -
[13]
Adding to everything else that has been said: go to a system like Sharuveil. It is low sec, with low sec ore, and doesn't have any NPC stations, which means nobody can dock there (duh.) It is also adjacent to only two systems. The first is high sec, so pirates can't go there, and the other is low sec with NPC stations. I find that systems in such a position as Sharuveil have extremely low traffic.
p.s. no I am not suggesting this system because I hang out there in a pirate ship 23/7. A corp I used to be in was based in the high sec system on the other side of Sharuveil. Anyway, places in similar positions can be found throughout empire space. Mine in these, if you must mine in low sec.
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macrobiotic
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Posted - 2008.01.03 23:28:00 -
[14]
I'm not sure how new you're but you have to be aware that low sec can be quite brutal for new players, especially if you dont go in for the matter of killing people. Like people told you, pirats dont operate always alone, and even if you meet only 1 of them but with a lot of pvp experience and even more skill points, you and your friend are going to have a quick and cheap ticket to your cloning station. Your best bet is to join a mining/industrial corp that live in low sec, they will teach you a few tricks and how to survive there. Its not hard at all, and its not as bad as it seems, there is just a few things you need to know.
have fun and be safe.
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Ajax Dachilles
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Posted - 2008.01.04 01:16:00 -
[15]
great, im officially afraid to undock now, 
any tips on which minmatar ships are better than others and how i should outfit them for cruising around in high security space?
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Thunderguts
Fusion Enterprises Ltd Mostly Harmless
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Posted - 2008.01.04 01:28:00 -
[16]
Don't go to low sec. Either stay in high sec, or go to 0.0 where it's safe. Low-sec is dangerous and unpredictable.
As for the ships, Rupture is quite good for mission running and ratting at an early stage of the game. For those kind of fights you want something durable that can carry drones. In PVP, you may find the Rifter, Thrasher, or Stabber ideal because they can fly in fast and tackle enemies.
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Tzar'rim
Minmatar Reckless Corsairs
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Posted - 2008.01.04 02:49:00 -
[17]
Edited by: Tzar''rim on 04/01/2008 02:53:29
Originally by: Ajax Dachilles great, im officially afraid to undock now, 
any tips on which minmatar ships are better than others and how i should outfit them for cruising around in high security space?
Good, gives you time to think about what you want to do and how to achieve it :) In your case.... don't. You can't accomplish what you said in your first post, you might be able to fend of a first agressor but even if you do he'll probably call in reinforcements. So your best option is not to get caught in the first place, your best bet is to simply stay out of low sec, there's no need to be there anyway.
The Rupsture still is a very capable ship, it's just that most people overlook it which is a bad mistake imo. Most people look at the Vagabond and think that the stabber is essentially the same... but it really isn't. Even less in your situation, a Stabber is meant for hit and run attacks, not for a more defensive posture.
For a ruppie I'd use the following;
4 220MM autocannons, 2 assault launchers 10mn AB, scrambler, webifier (for PVP you might want to fit an MWD, for PVE lose the scrambler and add a cap recharger).
Low slots depends on what you want to do, for pvp I'd fit a 1600 plate, some resists and a small rep. For pve I'd fit a proper medium rep and resists, forget about the plate.
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