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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.07 14:33:00 -
[1]
Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
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wierchas noobhunter
Cosmic Fusion When Fat Kids Attack
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Posted - 2008.01.07 14:39:00 -
[2]

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Aerin Cloudfayr
Extreme Addiction Atrum Tempestas Foedus
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Posted - 2008.01.07 14:42:00 -
[3]
stupid lasers not sharing crystals properly, can't they learn? 1 each!
here's an imaginary drink to the fanciful possibility that there will be a "change all ammo" feature
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.01.07 14:54:00 -
[4]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
Operator failure.
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Mordorg
Gallente Aliastra
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Posted - 2008.01.07 14:59:00 -
[5]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
I haven't used a laser ship in quite some time, but it used to be a PLAYER skill thing. You start loading them, and as you go down the line, you pick the next one that has not yet been told to load into a gun.
For example it would be first gun, top crystal of that time, 2ed gun, 2ed crystal from the time, 3rd, 3rd crystal from the top. And each other one will be the 3rd crystal from the top, as after that point they will start popping into guns. And of course, this will change based on how quick you are at reloading.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.07 15:04:00 -
[6]
Originally by: Mordorg
Originally by: Jonny JoJo Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
I haven't used a laser ship in quite some time, but it used to be a PLAYER skill thing. You start loading them, and as you go down the line, you pick the next one that has not yet been told to load into a gun.
For example it would be first gun, top crystal of that time, 2ed gun, 2ed crystal from the time, 3rd, 3rd crystal from the top. And each other one will be the 3rd crystal from the top, as after that point they will start popping into guns. And of course, this will change based on how quick you are at reloading.
Yeah but you see the crystal switch thing is bugged and to duct-tape "fix" it you need an extra crystal so you can change them faster without them "locking up". This is a hassle especially for people that are using faction multifrequencies, feels stupid to buy an extra crystal for a stupid bug. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Mordorg
Gallente Aliastra
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Posted - 2008.01.07 15:09:00 -
[7]
Originally by: Lyria Skydancer
Originally by: Mordorg
I haven't used a laser ship in quite some time, but it used to be a PLAYER skill thing. You start loading them, and as you go down the line, you pick the next one that has not yet been told to load into a gun.
For example it would be first gun, top crystal of that time, 2ed gun, 2ed crystal from the time, 3rd, 3rd crystal from the top. And each other one will be the 3rd crystal from the top, as after that point they will start popping into guns. And of course, this will change based on how quick you are at reloading.
Yeah but you see the crystal switch thing is bugged and to duct-tape "fix" it you need an extra crystal so you can change them faster without them "locking up". This is a hassle especially for people that are using faction multifrequencies, feels stupid to buy an extra crystal for a stupid bug.
You didn't use too need an extra, but I wouldn't be surprised to see that its more broken then it used to be. That seems to happen alot lol.
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xHalcyonx
Amarr Wreckless Abandon
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Posted - 2008.01.07 15:14:00 -
[8]
Originally by: Bellum Eternus
Originally by: Jonny JoJo Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
Operator failure.
I second that motion. ------------------- ნỊs uʍop əpỊsdn Support the introduction of Blaze M crystals for Amarr! |

Jaketh Ivanes
Amarr Do Or Die And Live Or Try The Kano Organisation
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Posted - 2008.01.07 15:16:00 -
[9]
After I have changed all the crystals, i just hit crtl-r. that will reload any crystals that missed their crystal.
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Asestorian
Domination.
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Posted - 2008.01.07 15:16:00 -
[10]
It really is quite annoying, but that's why I have ctrl+r set to reload all.
---
MOZO
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.07 15:25:00 -
[11]
Originally by: Lyria Skydancer
Originally by: Mordorg
Originally by: Jonny JoJo Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
I haven't used a laser ship in quite some time, but it used to be a PLAYER skill thing. You start loading them, and as you go down the line, you pick the next one that has not yet been told to load into a gun.
For example it would be first gun, top crystal of that time, 2ed gun, 2ed crystal from the time, 3rd, 3rd crystal from the top. And each other one will be the 3rd crystal from the top, as after that point they will start popping into guns. And of course, this will change based on how quick you are at reloading.
Yeah but you see the crystal switch thing is bugged and to duct-tape "fix" it you need an extra crystal so you can change them faster without them "locking up". This is a hassle especially for people that are using faction multifrequencies, feels stupid to buy an extra crystal for a stupid bug.
Extra crystal trick does not work if it is faction or t2 crystals.
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Varrakk
Phantom Squad Insurgency
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Posted - 2008.01.07 16:24:00 -
[12]
For once he actually got a point...
In fleets as amarr, first you got to unload all the guns then manually drag the different lenses onto the guns. Otherwise all with just try to reload the first one in the cargohold.
It's great not being Amarr 
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Cerzi
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Posted - 2008.01.07 18:05:00 -
[13]
Just do them all as quickly as you can without worrying about some trying to use the same crystal, then hit ctrl+r once you've done the rack and all the ones that failed to load will load almost instantly.
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.07 18:26:00 -
[14]
Originally by: Cerzi Just do them all as quickly as you can without worrying about some trying to use the same crystal, then hit ctrl+r once you've done the rack and all the ones that failed to load will load almost instantly.
Except CRTL-R does not always work. Sometimes it works, sometimes it does not. It all depends on how many CRYSTALS you have in your cargo that suffer from the decay seperate stack bug
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2008.01.07 18:35:00 -
[15]
Has anyone bug reported this? Because it's worthy of one, and definitely something my Amarr buddies get ****ed about.
-Liang --
Originally by: "QProQ"
When they said to put 'stabs on your 'cane, they meant GYROSTABS!
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Anubis Xian
Vertigo One
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Posted - 2008.01.07 18:38:00 -
[16]
It takes longer to change Crystals than it does anything else, usually. And is far more subject to errors.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Rialtor
Amarr Yarrrateers Knights Of Syndicate
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Posted - 2008.01.07 21:01:00 -
[17]
Edited by: Rialtor on 07/01/2008 21:05:01 I wonder if CCP will ever provide Macros for their game like most other MMOs. I wouldn't mind a bind for ammo swapping. I hardly call right clicking bays, to select ammo stimulating gameplay.
Plus being that lag is a real issue in the game, it can take significantly longer than a few seconds to swap ammo on the "instant" reload time of amarr.
If we had a bind then our range bonus might actually be practical and not hypothetical.
---- sig ----
Never doubt that a small group of thoughtful, committed citizens can change the world... Indeed, it's the only thing that ever has. |

Cpt Branko
The Bloody Red
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Posted - 2008.01.07 21:07:00 -
[18]
Originally by: Rialtor Edited by: Rialtor on 07/01/2008 21:03:10 Edited by: Rialtor on 07/01/2008 21:01:15 I wonder if CCP will ever provide Macros for their game like most other MMOs. I wouldn't mind a bind for ammo swapping. I hardly call right clicking bays, to select ammo stimulating gameplay.
Plus being that lag is a real issue in the game, it can take significantly longer than a few seconds to swap ammo on the "instant" reload time of amarr.
Personally I want a context menu so I can reload all to X; in fact, being able to put in different ammo selections (profiles, like load 1x gun with EMP S and two guns with Fusion S) would be awesome as well.
Rifters!
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JamnOne
Amarr
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Posted - 2008.01.07 21:36:00 -
[19]
Ok, so if I understand your post correctly, you are upset because you have to manually reload your crystals. Hmm, trying to see if there is a reason to be upset...
Now, lets think about this, the Caldari get to reload missiles automatically ~10 secs per reload. They have a slow fire rate. If they run out of missiles they have to right click and choose the new missiles to use - still about 10 secs for a reload.
Amarr has to reload crystals manually. According to your numbers, we can do it in less than half the time. We have a faster rate of fire. When we lose a crystal, we have to manually load a new one using right click, still in less than half the time it takes the Caldari for example to reload theirs.
Sorry, I don't see the argument. ________________________
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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Imaos
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Posted - 2008.01.07 21:48:00 -
[20]
Originally by: JamnOne Sorry, I don't see the argument.
He might have a point (there is a bug), but he trolled so much nobody listens anymore. Too much whine will drown any real problem.
Imaos ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
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Wayward Hooligan
Sniggerdly Pandemic Legion
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Posted - 2008.01.07 21:52:00 -
[21]
Originally by: JamnOne Ok, so if I understand your post correctly, you are upset because you have to manually reload your crystals. Hmm, trying to see if there is a reason to be upset...
Now, lets think about this, the Caldari get to reload missiles automatically ~10 secs per reload. They have a slow fire rate. If they run out of missiles they have to right click and choose the new missiles to use - still about 10 secs for a reload.
Amarr has to reload crystals manually. According to your numbers, we can do it in less than half the time. We have a faster rate of fire. When we lose a crystal, we have to manually load a new one using right click, still in less than half the time it takes the Caldari for example to reload theirs.
Sorry, I don't see the argument.
If it actually worked like that no one would complain.
Everytime I try to change ammo types midfight in my Zealot I end up with a couple guns empty. If I slow down how fast I tell guns to reload I get better results. However, slowing down to allow for each gun to reload seperately kinda negates the Amarr advantage. Furthermore, in a laggy fight its impossible to know when a gun is loaded and just hasn't updated properly or when the gun hasn't loaded.
I will try that Cntrl-R trick but I doubt its going to solve anything.
How many fleet fights have you seen as an Amarr pilot? . .. WELP! .. . |

Riho
Northen Breeze
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Posted - 2008.01.07 22:24:00 -
[22]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
dunno what u on about... i have never had problems fast reloading crystals in my zealot or abso ---------------------------------- Seems that there's a new game that seems to be very popular whit whiners these days. Its called EFT Online.
dont listen those people.. as they dont have a clue |

JamnOne
Amarr
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Posted - 2008.01.07 22:42:00 -
[23]
Edited by: JamnOne on 07/01/2008 22:43:28
Originally by: Wayward Hooligan If it actually worked like that no one would complain.
Everytime I try to change ammo types midfight in my Zealot I end up with a couple guns empty. If I slow down how fast I tell guns to reload I get better results. However, slowing down to allow for each gun to reload seperately kinda negates the Amarr advantage. Furthermore, in a laggy fight its impossible to know when a gun is loaded and just hasn't updated properly or when the gun hasn't loaded.
I will try that Cntrl-R trick but I doubt its going to solve anything.
How many fleet fights have you seen as an Amarr pilot?
I based my answer off of the OP.
As for me, I reload each gun individually - yes, it will hurt me in the long run I know. The worst combat I have seen is 2v2 and 8v1. I have not had the pleasure of being in a Fleet Battle. ________________________
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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Shardrael
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.01.07 23:59:00 -
[24]
wow...
just when I think you are at rock bottom you dig deeper....
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Si Delane
Sector 7 Visions of Warfare
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Posted - 2008.01.08 02:21:00 -
[25]
I sometimes thing that Johnny JoJo is the new Shinsushi.
Amarr have problems. We know. They know. If you're so freaking concerned file a bug report instead of post flame bait in ships and mods.
------------------------- Actually this IS my main. |

Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2008.01.08 02:37:00 -
[26]
Originally by: Si Delane I sometimes thing that Johnny JoJo is the new Shinsushi.
Amarr have problems. We know. They know. If you're so freaking concerned file a bug report instead of post flame bait in ships and mods.
Shinsushi was generally more constructive, TBH.
-Liang --
Originally by: "QProQ"
When they said to put 'stabs on your 'cane, they meant GYROSTABS!
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.08 07:46:00 -
[27]
Originally by: Riho
Originally by: Jonny JoJo Edited by: Jonny JoJo on 07/01/2008 14:33:46 I have timed how long it takes to reload. Action takes was right click on each turret and change ammo. The keyboard/mouse was not to be touched thereafter.
6 x Missile Launcher - 10 seconds 8 X Hybrid Turrets - 10 seconds 8 X Projectile Turrets - 10 seconds 8 X Laser Turrets - First turret took 4 seconds. 23 hours later, at downtime, only 1st turret is loaded and the remaining 7 are empty.
So Laser turrets do not have instant reload
dunno what u on about... i have never had problems fast reloading crystals in my zealot or abso
Uhm if youve never encountered this problem you prolly are switching crystals at senior citizen speed. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.08 07:52:00 -
[28]
Originally by: Imaos
Originally by: JamnOne Sorry, I don't see the argument.
He might have a point (there is a bug), but he trolled so much nobody listens anymore. Too much whine will drown any real problem.
Imaos
Imo he always makes win posts solely because of that nifty sig of his. Its very funny  ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2008.01.08 08:09:00 -
[29]
Originally by: Lyria Skydancer
Imo he always makes win posts solely because of that nifty sig of his. Its very funny 
Unfortunately you are entirely correct. I've found myself refreshing threads just to see it tick. ;-) 
-Liang --
Originally by: "QProQ"
When they said to put 'stabs on your 'cane, they meant GYROSTABS!
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Imaos
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Posted - 2008.01.08 08:33:00 -
[30]
Originally by: Liang Nuren
Originally by: Lyria Skydancer
Imo he always makes win posts solely because of that nifty sig of his. Its very funny 
Unfortunately you are entirely correct. I've found myself refreshing threads just to see it tick. ;-) 
-Liang
I always get the boot.ini one. So it gets stale. It gets double as fast stale as it was an easy to overlook typo. Really astounded me how many people hit the 4 criteria.
Imaos ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
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