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PaddyPaddy Nihildarnik
Gallente The Scope
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Posted - 2008.01.16 14:02:00 -
[1]
Edited by: PaddyPaddy Nihildarnik on 16/01/2008 14:02:48 ooops... post coming    Peace WithinSo if the theory of relativity is true, shouldn't i arrive at my destination before i warped in the first place? Neon GhostYou do, but this is compensated for by lag |

Grimm Myn
Caldari School of Applied Knowledge
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Posted - 2008.01.16 14:03:00 -
[2]
Einstein never calculated lag into his formula -.-
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.01.16 14:09:00 -
[3]
Crowbar?
Looking for queue-free research slots? Click here!
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Shanzem
Venom Warriors
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Posted - 2008.01.16 14:15:00 -
[4]
WWGFD??
(What would gordon freeman do?)
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PaddyPaddy Nihildarnik
Gallente The Scope
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Posted - 2008.01.16 14:15:00 -
[5]
op updated, sorry bout that
  Peace WithinSo if the theory of relativity is true, shouldn't i arrive at my destination before i warped in the first place? Neon GhostYou do, but this is compensated for by lag |

RoSsCs
Caldari Jupiter Mining Corp New Eden Research
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Posted - 2008.01.16 14:17:00 -
[6]
In principle its not a terrible idea, but I'm sure you'd need more than a crowbar to open someone's hangar. 
Meet the Family
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.01.16 14:23:00 -
[7]
It's kind of the same concept of why you don't get shot at if the enemy takes over the station and you're still docked on it. Maybe Ambulation can change that.
Being able to loot the hangars of your enemies isn't a bad idea. But I can imagine it would probably make less people bother to set up outposts, and the people who dared building one would form a lot larger alliances to defend them. (creating larger lagblobs of doom)
On the other hand, it makes the 0.0 player fight for his alliance's assets. As it is now, pretty much every alliance will have a % of 'leechers'. (people who just make ISK from the region and don't care about protecting the alliance's space) With this change, everyone would have mutual interest in keeping the alliance's assets intact.
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PaddyPaddy Nihildarnik
Gallente The Scope
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Posted - 2008.01.16 14:24:00 -
[8]
Originally by: RoSsCs In principle its not a terrible idea, but I'm sure you'd need more than a crowbar to open someone's hangar. 
I think you miss the point. In eve crowbars would be made of electricity and be able to shrink you down to the size of the lock, "inner space" style. 
Peace WithinSo if the theory of relativity is true, shouldn't i arrive at my destination before i warped in the first place? Neon GhostYou do, but this is compensated for by lag |

Shanzem
Venom Warriors
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Posted - 2008.01.16 14:24:00 -
[9]
Edited by: Shanzem on 16/01/2008 14:24:51
 
i can think of other uses for this!! the XXX rated kind
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Asestorian
Domination.
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Posted - 2008.01.16 14:30:00 -
[10]
Interesting concept, but there's no way I could see this working properly, especially with current game mechanics. If an alliance loses an outpost for just a day because of the way POSes work, but then the next day they get it back they suddenly find all their stuff gone anyway... Well.. Pretty annoying. And then we have to consider the people who have quit the game for a while, for whatever reason they may have. If they're stuck in an outpost with all their stuff, they may come back to the game to find that none of it exists any more. That's not very nice, and hardly a great way to great people back to the game. And before you say "well they shouldn't have quit when they were still in 0.0", sometimes you just can't help it.
Stations are the one place in EVE that you can be in safety, allowing you to get on with real life or whatever else, even in 0.0. This idea really removes that whole thing, and it isn't very nice. We'd end up seeing people not bothering to keep anything in 0.0 stations at all.
It's just another case of where realism and fun collide somewhat.
---
MOZO
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.01.16 14:36:00 -
[11]
Originally by: Asestorian Interesting concept, but there's no way I could see this working properly, especially with current game mechanics. If an alliance loses an outpost for just a day because of the way POSes work, but then the next day they get it back they suddenly find all their stuff gone anyway... Well.. Pretty annoying.
Unless they manage to evacuate everything under a day while there is a massive battle for the outpost's ownership just outside, you can just steal the assets back from them once you retake the outpost. Besides, Constellation Sovereignty makes sure you can't just knock down a few POS's and take over the outpost, it takes a lot more effort than that.
I agree with the rest of your post though, people that have to quit the game and then come back with nothing on their hangars kinda sucks. Maybe make it so inactive accounts have their hangars secure?
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RoSsCs
Caldari Jupiter Mining Corp New Eden Research
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Posted - 2008.01.16 14:39:00 -
[12]
Originally by: PaddyPaddy Nihildarnik
Originally by: RoSsCs In principle its not a terrible idea, but I'm sure you'd need more than a crowbar to open someone's hangar. 
I think you miss the point. In eve crowbars would be made of electricity and be able to shrink you down to the size of the lock, "inner space" style. 
No offence but that just sounds too unrealistic
Meet the Family
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.16 14:43:00 -
[13]
These crowbars would also be useful for destroying Barnacles and Head Crabs. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Asestorian
Domination.
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Posted - 2008.01.16 14:43:00 -
[14]
Originally by: Tamia Clant
Originally by: Asestorian Interesting concept, but there's no way I could see this working properly, especially with current game mechanics. If an alliance loses an outpost for just a day because of the way POSes work, but then the next day they get it back they suddenly find all their stuff gone anyway... Well.. Pretty annoying.
Unless they manage to evacuate everything under a day while there is a massive battle for the outpost's ownership just outside, you can just steal the assets back from them once you retake the outpost. Besides, Constellation Sovereignty makes sure you can't just knock down a few POS's and take over the outpost, it takes a lot more effort than that.
I agree with the rest of your post though, people that have to quit the game and then come back with nothing on their hangars kinda sucks. Maybe make it so inactive accounts have their hangars secure?
Of course I know it takes effort, but I've seen several reports of outposts just changing hands for only a day due to those crazy POSes. And who said that the people who steal these items need to take them out. What better way to grief your enemies than steal their stuff, select all -> r-click -> Trash 
And while part of a solution to the "I've quit EVE thing", what happens if that account isn't inactive yet (because accounts don't go inactive immediately after you stop payment, you still get the remaining days you paid for remember)? Or if the person is only away for a short while due to real life commitments, or had to go to hospital suddenly, or anything else like that, and left his account active?
I'm not saying the concept is bad. It makes sense. It's just that we also have to remember that EVE is a game, and not everyone has the same time to play EVE as the rest of us might. This mechanic could only truly work if everyone could play the game all the time in my opinion.
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MOZO
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SonOfAGhost
Minmatar Munitions and Tactical Assets Repository Zzz
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Posted - 2008.01.16 14:44:00 -
[15]
Main problems: - Not encouraging for anyone that may take a break from Eve for RL reasons and return to find everything they own gone and they're now deep in hostile 0.0 in a Reaper  - Could lead to the raiding of hangers belonging to the alts of friendlies. (/me thinks of the guy that podded his own hauler-alt at a gate camp)
Possible work-around: Give people a week after the character's first log-in post ownership change to either gain access and haul their stuff out in the first case. In the 2nd case allow all characters of the conquering corp/alliance to 'secure' up to 2 characters hangars (ie their own alts and nobody elses) within the 1st week after change.
All enemy corp hangers would be fair game immediately(?), and all non-alliance member personal hangars a week after each character logged in without securing as above. Maybe a screen listing all accessible hangars with # of items so you can keep checking as other folks log in over time?
Would you let the conquerors control who among them has access? In the case of immediate access everyone rushing to loot the outpost could be an effective means of snatching defeat from the jaws of victory. Historically there's been more than a few catastrophes caused by undisciplined troops going after the baggage train instead of the enemy soldiers  ---
Originally by: Treelox Dear Mod,
Yes it was worth it.
--- Lag? GTFOOJ! |

PaddyPaddy Nihildarnik
Gallente The Scope
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Posted - 2008.01.16 14:46:00 -
[16]
Originally by: Tamia Clant
Originally by: Asestorian Interesting concept, but there's no way I could see this working properly, especially with current game mechanics. If an alliance loses an outpost for just a day because of the way POSes work, but then the next day they get it back they suddenly find all their stuff gone anyway... Well.. Pretty annoying.
Unless they manage to evacuate everything under a day while there is a massive battle for the outpost's ownership just outside, you can just steal the assets back from them once you retake the outpost. Besides, Constellation Sovereignty makes sure you can't just knock down a few POS's and take over the outpost, it takes a lot more effort than that.
I agree with the rest of your post though, people that have to quit the game and then come back with nothing on their hangars kinda sucks. Maybe make it so inactive accounts have their hangars secure?
tbh I think eve has become too rich, even in the last 6-8mths. Peoples buying power is really getting astronomical, considering how long it takes to replace an insured bs (ie not long at all). But I suppose giving the ability to loot an entire outpost of stuff doesnt really remove anything, it just shifts it from one person to another. Regardless I would still support the idea of looting or accessing peoples hangers, perhaps with a time delay of const 2 or something if it has to come to it.
My original envisionment would be for the emergence of large "roaming" alliances, who basically move into station systems, seige, loot and run. As an above poster mentions the way constellation sov works its not like this could be done overnight any how. If you dont want to risk stuff- store it in empire. Its pretty bothersome to store everything in empire right? So the isk/risk vs reward/isk balance is perhaps more aligned than "once im in station im safe". I actually have had a few corp mates say that should a certain alliance that we were in be overrun they would just hook up with whoever took over the alliance space and negotiate a way to get their stuff out.
That to me is pretty average.
Peace WithinSo if the theory of relativity is true, shouldn't i arrive at my destination before i warped in the first place? Neon GhostYou do, but this is compensated for by lag |

Kyrial Tidolfas
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Posted - 2008.01.16 14:47:00 -
[17]
temporal loop lock is perfectly secure.
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Refazed
Interstellar eXodus R0ADKILL
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Posted - 2008.01.16 15:46:00 -
[18]
this sounds good in theory but if you can do this whats to stop the current owning corp leader(s) or alliance leaders from stealing assets from other corp's members?
You cant give people access to personal hangers. It's too open to abuse. Would suck to lose your dread, carrier, and pile of bs's in your hanger because some 15yo kid who isn't even in your corp got a bug up his ass about you.
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PaddyPaddy Nihildarnik
Gallente The Scope
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Posted - 2008.01.16 16:10:00 -
[19]
Originally by: Refazed this sounds good in theory but if you can do this whats to stop the current owning corp leader(s) or alliance leaders from stealing assets from other corp's members?
You cant give people access to personal hangers. It's too open to abuse. Would suck to lose your dread, carrier, and pile of bs's in your hanger because some 15yo kid who isn't even in your corp got a bug up his ass about you.
good point.
Perhaps restrict it to a new role. If your corp ceo hands it out willy nilly than take it up with him. But that certainly has to be taken into account. I think ceo's should be able to access personal hangers tbh, good way to stop corp theft. Peace WithinSo if the theory of relativity is true, shouldn't i arrive at my destination before i warped in the first place? Neon GhostYou do, but this is compensated for by lag |
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