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Kansha
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Posted - 2008.01.16 19:55:00 -
[1]
Edited by: Kansha on 16/01/2008 19:56:19 I always find the discussions about various ships interesting in here. The comparisons and roles of each type, etc.
On a whim I checked Wikipedia and it turns out that full descriptions of all classes of naval vessels are posted: frigates, cruisers, destroyers, etc.
While it's obviously not EVE material, I found it interesting to think about the characteristics, fittings and usage of EVE ships and how they relate to similar attributes of real life vessels.
Perhaps, worth a little time, just for fun.

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Orar Ironfist
Incarnation of Evil Nocturnal Legion
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Posted - 2008.01.16 20:07:00 -
[2]
Might have to check that out
Please dear god mods dont nerf this sig too its the 6th freakin one ive put up Ok we'll keep this one. ~Saint Who says carebears can't be cute?. Navigator Let me at it, let me at it - Scrappy Doo |

Matalino
Gallente Ki Tech Industries
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Posted - 2008.01.16 20:17:00 -
[3]
It is some very interesting reading.
I actually go there to find names for my ships.
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UnShavenMonkey
Caldari Dragon's Rage Intrepid Crossing
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Posted - 2008.01.17 00:15:00 -
[4]
Yeah i ran through the wiki thing about eve a while ago :D
The main thing i liked was the size relation to real life
Rifter about the same size as a boeng 747 - now thats cool
Ѱv h¬vT t¦ =¬tO¦t thÇ ¦sºt t° ¬h¬±gF thÇ âvtn«O |

TrustThePilot
The White Star Consortium Tenth Legion
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Posted - 2008.01.17 00:45:00 -
[5]
In relation to ship size... if you open up the ship size chart on there, in the very bottom left corner is the Eiffel Tower for comparison.  _
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Falka Lakadaka
Gallente
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Posted - 2008.01.17 01:52:00 -
[6]
Having spent 10 years in the Royal Australian Navy as a Navigation and Warfare Officer, there are some definite similarities between Eve and real life naval battles.
An Eve Carrier is just as vulnerable as a real life carrier, without a support fleet. But provides a devastating platform for those coming up against it.
The Submarine is a close parallel to either a Covert Ops ship (providing recon) or a Stealth Bomber (sneaking in and firing weapons).
Frigates and Destroyers are the real life speedy/agile ships that go out and tackle enemies, while battleships provide the firepower to kill. Real life battleships have some issues hitting a destroyer or frigate who either gets in close (under the guns) or uses evasive actions. Cruisers are middle of the road vessel, which provide some good firepower, but maintain some level of manouvrability.
Real life haulers (the supply ships) really are vulnerable and need an escort in hostile territory, just like Indys and Freighters. But they also have the capability of providing the fighting ships or installations with awesome amounts of fuel, ammunition and supplies.
The Dreadnought was a special class of Battleship. Bigger, stronger and the king of the seas in it's days leading up to World War I. It's purpose was to subdue enemy fleets and shore installations with awesome firepower. The Eve Dreadnought does the same - the POS being the space equivalent of a shore installation.
Just a few parallels that I've noticed from my real world experience.
Cheers Falka
________________________________________
Check out the Guides Sticky for answers to many questions |

Vivian Porter
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Posted - 2008.01.17 04:19:00 -
[7]
Hmmmm ....
Don't know if I'd go as far as to say there were that many comparison's between EVE tactics and real world naval tactics.
Never heard of anyone in the real world using "tackling" as a tactic. No equivalent in the real world to Micro Warp Drives that let you zip right up next to an enemy without enduring a rather lengthy exposer to their fire.
Getting under someone's guns IRL can be done at really close range - but those same guns can blow you to pieces at just outside that range - whereas they have much more trouble hitting you in EVE. Historical incidents of such as destroyers getting under the guns of a battle ship were the result of night battles and poor usage of even the then available radar. You have incidents ... even within the last few weeks of very light vessels getting fairly close to warships but those were the result of rules of engagement.
One other fact I'd point out about EVE ships vs. real life ships - is that in Real Life - ships are designed with a large enough power grid to fully populate the weapons stations designed into the ships - whereas in EVE ... you're usually left compromising something because of power grid constraints.
Of course - IRL - you can't swap modules about on ships with anything like the alacrity you can in EVE.
I agree that since EVE is about the use of SHIPS that there are some similarities but ... wouldn't want to stretch the point.
*shrug*
. . .
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Falka Lakadaka
Gallente
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Posted - 2008.01.17 05:35:00 -
[8]
Originally by: Vivian Porter Hmmmm ....
Don't know if I'd go as far as to say there were that many comparison's between EVE tactics and real world naval tactics.
Never heard of anyone in the real world using "tackling" as a tactic. No equivalent in the real world to Micro Warp Drives that let you zip right up next to an enemy without enduring a rather lengthy exposer to their fire.
Getting under someone's guns IRL can be done at really close range - but those same guns can blow you to pieces at just outside that range - whereas they have much more trouble hitting you in EVE. Historical incidents of such as destroyers getting under the guns of a battle ship were the result of night battles and poor usage of even the then available radar. You have incidents ... even within the last few weeks of very light vessels getting fairly close to warships but those were the result of rules of engagement.
One other fact I'd point out about EVE ships vs. real life ships - is that in Real Life - ships are designed with a large enough power grid to fully populate the weapons stations designed into the ships - whereas in EVE ... you're usually left compromising something because of power grid constraints.
Of course - IRL - you can't swap modules about on ships with anything like the alacrity you can in EVE.
I agree that since EVE is about the use of SHIPS that there are some similarities but ... wouldn't want to stretch the point.
*shrug*
Tackling is a valid real world tactic.
In World War II it was extensively used to destroy U-boats. One destroyer would speed over and tackle the U-boat, keeping it pinned under water. The U-boat couldn't move because it was hiding and silent, any movement would give it's position away. Meanwhile a pack of destroyers would arrive on scene (usually 3 and up to 6) to pepper the area with depth charges. The convoy in the meantime would sail onwards.
As to getting under the guns of a big ship, Taffy-3 task group did exactly this in a battle off the Phillipines in WWII. A group of 5 destroyers took on Japanese cruisers and battleships by laying smoke and getting in close. They sank a couple of big ships including a carrier before the Japanese ran away, thinking Halsey's Battle Group were on the way. They couldn't believe that a small group of destroyers could take on a big Japanese fleet without support just over the Horizon. This was a daylight engagement and by rushing the enemy they won the day.....not without losses though, just like Eve, they took a few hits during the mad rush in through the effective range of the Battleship/Cruiser guns, a couple of destroyers were sunk or seriously damaged.
I'm not saying everything is the same, but there are definitely some comparisons. There are also significant differences. In Eve, the reason a BS can't hit a close orbiting frigate is because of tracking, in RL it's because you can't depress the guns far enough. The reason is different, but the end result is the same - a BS can't hit a small, close-in, fast target.
Power grid management is Eve is a balance thing for game mechanics, so the difference here is deliberate.
Cheers Falka
________________________________________
Check out the Guides Sticky for answers to many questions |

Artazzo
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Posted - 2008.01.17 09:01:00 -
[9]
Edited by: Artazzo on 17/01/2008 09:01:01 good reading, thanks :)
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ZerKar
Caldari Zen'Tar
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Posted - 2008.01.17 10:47:00 -
[10]
Originally by: Vivian Porter
One other fact I'd point out about EVE ships vs. real life ships - is that in Real Life - ships are designed with a large enough power grid to fully populate the weapons stations designed into the ships - whereas in EVE ... you're usually left compromising something because of power grid constraints.
Of course - IRL - you can't swap modules about on ships with anything like the alacrity you can in EVE.
I agree that since EVE is about the use of SHIPS that there are some similarities but ... wouldn't want to stretch the point.
*shrug*
Also we are not really flying "Navy" ships. At best we fly some Navy Surplus and jury rigging them up as best we can. +++++++++++++++ I saw the Sign...!
O.o |

Sovereign533
Caldari The Collective Against ALL Authorities
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Posted - 2008.01.17 11:00:00 -
[11]
there is a reason why they're called 'spaceships' and 'navies'
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