| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

SCAM CEO
Minmatar S.C.A.M.
|
Posted - 2008.01.19 21:06:00 -
[1]
Edited by: SCAM CEO on 19/01/2008 21:07:08 Hello all and good day, yes im high.
Anyway heres my setup, I want to improve my setup so critique it plazen.
A)High 3x 250mm Light artillery cannon II 1x Upgraded 'Limos' Standard launcher B)Mid 1x 1mn Afterburner II 1x Heat 1x Kinetic Amplifiers 1x Phased weapon navigation array(Tardet Tainter) c)Low 1x Tracking Enhancer II 1x Gyrostabilizer 1x Type D Altered SS Inertial Stabilizer. d)Rigs 1x Projectile ROF 1x Projectile Damage Mod
My skills include AWU V Electronics V Electronics Upgrade V Engineering V Shield Upgrade V and Projectile Weapon Rigging II.
Now I haven't got many armor skills on this char which is why I just use minnie shield tanking ships your 'elp is muchly appreciated. I Thank You.
EDIT Forgot the top bit 
|

SCAM CEO
Minmatar S.C.A.M.
|
Posted - 2008.01.19 21:11:00 -
[2]
Um crap posted with the wrong char 'What Will The Intersteller Neighbours say' sowwy yea I forgot to mebtion it is for PVE mainly lvl 2 mish and above, Cheers.
|

Yargo Metash
|
Posted - 2008.01.19 21:27:00 -
[3]
I haven't used an Arty Jag before, but the highs do look good.
For meds: I find that tech II AB's compared to the cheap and nasty Cold Arcjets isn't really worth it in terms of fitting, but your mileage may vary.
Drop the Heat amp, it's not really neccisary with standard shield resist. Kin's the only 'hole' there. Drop the Target Painter, that only helps your missles. As for replacements in those two, Definetly fit a Medium Shield Extender 2, you'll need it. Possibly a small booster as well.
Lows: Don't know if you really need the tracking enhancer, but I can see where it'd be handy from memories of short ranging 280's. Gyro's fine, Istabs fine, though I would take an Overdrive instead since the Jag is very nimble.
Hope that helps! And AF's are a BEAST in missions. Took down a Gurista's Platoon Leader (BC) with 150 t2 Ac's firing Depleted U, and a Rocket Launcher II firing normal therm missles. Passive setup. Only got one wrecking 200 hit on the shields.
|

SCAM CEO
Minmatar S.C.A.M.
|
Posted - 2008.01.19 21:41:00 -
[4]
Awesome when I was reading it, it made so much sense, I was thinking "yea hits the spot" Didn't know about TP's not effecting the cannons though, N1.
|

Yargo Metash
|
Posted - 2008.01.19 21:44:00 -
[5]
There is a sig radius component to guns, which the painter affects, but since you're using small guns the effect is so minimal that there's no point in doing it, and with Arty's you should be maneuvering to keep Transversal managable anyway.
Ah, another idea for med slots is a Web. Forgot to mention that.
|

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.19 22:47:00 -
[6]
Originally by: Yargo Metash Drop the Target Painter, that only helps your missles.
This isn't true. A larger sig radius means the target is easier for guns to track. Target painters most definitely help guns, and especially long range guns like artillery since they have poor tracking.
|

Galan Undris
|
Posted - 2008.01.19 22:51:00 -
[7]
Projectile rigs makes me sad (well... not the falloff one, but these do)
Only half the effect of a gyro and a horrible grid penalty. Get rid of those and put either grid rigs so you can fit 280s or a medium extender, or simply purgers.
|

Avery Fatwallet
|
Posted - 2008.01.19 23:00:00 -
[8]
Originally by: Hannobaal
Originally by: Yargo Metash Drop the Target Painter, that only helps your missles.
This isn't true. A larger sig radius means the target is easier for guns to track. Target painters most definitely help guns, and especially long range guns like artillery since they have poor tracking.
i certainly wouldnt paint for small arty, tho.
|

Lux Exterior
Gallente Critical Analysis R0ADKILL
|
Posted - 2008.01.19 23:08:00 -
[9]
I fit a kinetic shield rig to my jag to plug the resist hole since they are so cheap.
|

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.20 16:14:00 -
[10]
Edited by: Hannobaal on 20/01/2008 16:15:38
Originally by: Avery Fatwallet
Originally by: Hannobaal
Originally by: Yargo Metash Drop the Target Painter, that only helps your missles.
This isn't true. A larger sig radius means the target is easier for guns to track. Target painters most definitely help guns, and especially long range guns like artillery since they have poor tracking.
i certainly wouldnt paint for small arty, tho.
Are you saying small artillery would always track perfectly against any target? I seriously doubt it. And any time you're not able to track perfectly, target painting will help.
With the way guns' tracking works, a target painter that increases sig radius by say 30% is the exact same thing as having a module on your ship that gives you 30% bonus to tracking on your guns. Except that the target painter gives that bonus to everyone else in your gang that is firing on that target as well.
|

Raskor
|
Posted - 2008.01.20 16:31:00 -
[11]
Originally by: Hannobaal
With the way guns' tracking works, a target painter that increases sig radius by say 30% is the exact same thing as having a module on your ship that gives you 30% bonus to tracking on your guns.
If this is the case, why would anyone ever fit a tracking module? 30% for a TP, 10-12% for a tracking module.
|

Thercon Jair
Minmatar InQuest Ascension
|
Posted - 2008.01.20 16:32:00 -
[12]
My PVE fitting is:
highs: 3x280mm arties meds: 1mn ABII, Small shieldbooster II, F-S9 regolith deflection shield induction I (fitting doesn't work without it because of CPU issues ^^' Though it doesn't cost all world), 1 web (can't remember which one I fitted, probably a X5 or fleeting. Think a T2 wasn't possible because of CPU limitations) lows: 2 gyrostabilizer IIs, 1 MAPC I
I can hit for 640ish wreckings with this ship (yes, small guns ), tank is ok.
I'm using no rigs on that jaguar, but I guess you could impove on it and fit some ancilliary current routers (again not sure if they can replace the MAPC I. If it's possible you take out the MAPC I and fit a tracking enhancer II.)
Sure, it's a gank setup, but it can tank at the same time with all resists at at least 60%. 
Real men do it the hard way: fly Minmatar! |

Thercon Jair
Minmatar InQuest Ascension
|
Posted - 2008.01.20 16:34:00 -
[13]
Originally by: Raskor
Originally by: Hannobaal
With the way guns' tracking works, a target painter that increases sig radius by say 30% is the exact same thing as having a module on your ship that gives you 30% bonus to tracking on your guns.
If this is the case, why would anyone ever fit a tracking module? 30% for a TP, 10-12% for a tracking module.
Because a tracking enhancer also gives you better range (at least when you're not using scripts), which means you can probably use higher damaging ammo at longer ranges. Let me just head over to the tracking guide and check out what 30% more sig radius do to your hit ratio.
Real men do it the hard way: fly Minmatar! |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.20 16:39:00 -
[14]
Originally by: Raskor
Originally by: Hannobaal
With the way guns' tracking works, a target painter that increases sig radius by say 30% is the exact same thing as having a module on your ship that gives you 30% bonus to tracking on your guns.
If this is the case, why would anyone ever fit a tracking module? 30% for a TP, 10-12% for a tracking module.
Most people who fit tracking modules do it for the range, not the tracking, and a lot of people don't know how sig radius works for gun tracking.
|

Avery Fatwallet
|
Posted - 2008.01.21 00:07:00 -
[15]
its a long time but im pretty ******* sure a 30% increase in sig doesnt equal a 30% increase in tracking.
afaik its checked seperately.
IF you can track, sig gets taken into account. if you cannot track, it doesnt matter anyway.
if you can track your target 100% but it has half the sig radius of the sigres of your gun, you will only hit in 50% of the shots.
could be wrong there, but im absolutely sure the 30% sigres doesnt increase your tracking by 30. absolutely sure.
the only reason you fit a painter on the jag is when you wanna help the big hitters that hang back 150km or so; painter has a short range, and the long range dps dealers cant apply painting from far away.
|

Xavok
eXceed Inc. eXceed.
|
Posted - 2008.01.21 01:58:00 -
[16]
Edited by: Xavok on 21/01/2008 01:58:09 See above.
I went to the turret guide and crunched the numbers. Here were my scenarios:
Scenario 1 Weapon: 'Scout' 280mm Small Arty. I didn't use T2 so the numbers would be applicable to a wider range of players, so I went with best named.
Charge: Small Depleted Ammo.
Target: Maller-class cruiser, signature radius 130 (when target painted, signature radius is 169).
Transversal velocity: 300.
After doing the comparisons, I don't think a target painter is of any value whatsoever when using Small Artillery. A tracking computer is much more beneficial.
Conclusion:
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |