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Gerard Dredmere
Valeth Imperial Command Imperial Ascension
0
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Posted - 2012.02.11 14:59:00 -
[1] - Quote
Which gunnery skills need to be a lvl 5? |
Luba Cibre
37
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Posted - 2012.02.11 16:31:00 -
[2] - Quote
Gunnery, Motion Prediction, Sharpshooter and your specific weapon skill. Everything else is optional. |
thuzad Kael
Federal Navy Academy Gallente Federation
0
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Posted - 2012.02.11 17:24:00 -
[3] - Quote
i would say surgical strike aswell m8. it adds alot of dmg |
Luba Cibre
37
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Posted - 2012.02.11 17:31:00 -
[4] - Quote
thuzad Kael wrote:i would say surgical strike aswell m8. it adds alot of dmg yeah, but rapid firing adds more damage for less training time. |
thuzad Kael
Federal Navy Academy Gallente Federation
0
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Posted - 2012.02.11 17:43:00 -
[5] - Quote
both should deffo be on the list though ;) |
RavenPaine
RaVeN Alliance RaVeN Federation
31
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Posted - 2012.02.11 17:47:00 -
[6] - Quote
Chances are: The guy shooting BACK at you, will have them all at V. Make your decision based on that. |
Luba Cibre
37
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Posted - 2012.02.11 18:11:00 -
[7] - Quote
thuzad Kael wrote:both should deffo be on the list though ;) he only asked, what gunnery skills NEED to be at 5. All others are pretty cool, but not necessary. |
Amthala
Lapse Of Sanity Exhale.
3
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Posted - 2012.02.11 21:12:00 -
[8] - Quote
RavenPaine wrote:Chances are: The guy shooting BACK at you, will have them all at V. Make your decision based on that.
^this.
they all need to be at 5. the only exception is controlled bursts if you fly only minmatar.
like this: http://eveboard.com/pilot/Amthala |
Marsan
Production N Destruction INC.
12
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Posted - 2012.02.11 21:59:00 -
[9] - Quote
Needs to be for what? |
Mashie Saldana
Veto. Veto Corp
404
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Posted - 2012.02.11 22:03:00 -
[10] - Quote
Get Turret Control Elite like everyone else. Dominique Vasilkovsky Mashie Saldana Monica Foulkes |
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KLizMaN
Quantum Horizons C0NVICTED
9
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Posted - 2012.02.11 22:19:00 -
[11] - Quote
Luba Cibre wrote:thuzad Kael wrote:both should deffo be on the list though ;) he only asked, what gunnery skills NEED to be at 5. All others are pretty cool, but not necessary.
Well you don't "need" any of the gunnery support skills at 5, but I'd certainly advise taking them to 5 eventually. I think a better question would be which ones should I take to 5 first. The only exception for Minnie pilots would be controlled bursts. The return on that skill is nil when using projectiles.
Also remember that unless you plan on soloing don't stress too much about taking them to 5. Unless you're trying to unlock a certainly skill/shiip/module most level l5 skills aren't needed. Klizman has ~164 lvl5 skills. I also have an alt that has ~30. Tbh I have a lot more fun on my alt. |
Gerard Dredmere
Valeth Imperial Command
0
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Posted - 2012.02.12 06:47:00 -
[12] - Quote
Thanks for all the replies, gave me some good points to consider. |
Sasha Khaine
Imperial Academy Amarr Empire
34
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Posted - 2012.02.12 13:00:00 -
[13] - Quote
I got most of them to 5 aside from trajectory analysis which is currently at 4. I'm Amarr specialised though.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Mona X
Missions Mining and Mayhem Northern Coalition.
47
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Posted - 2012.02.12 13:07:00 -
[14] - Quote
Thermodynamics. :P I need new signature. |
Alphea Abbra
Project Promethion
9
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Posted - 2012.02.15 20:26:00 -
[15] - Quote
If you're combat focused and either Minmatar or Amarr, I'd say every gunnery skill except the specialisations. Minmatar can exclude Controlled Bursts as well. This character has ~8.1M SP in gunnery and I'm not done yet. If you're gun focused Gallente or Caldari, it's mostly the same story. If you're either not combat focused or your preferred method of combat doesn't rely solely on gunnery, I'd say nearly no support skill needs to be 5. Those needed to get your specialisations so you can use T2 guns are needed at 5 at some point, but the diminishing returns of SP means that the time spent for training for example Surgical Strike V could be spent better somewhere else. |
Batelle
HOMELE55
19
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Posted - 2012.02.15 20:40:00 -
[16] - Quote
opinions on controlled bursts 5 for hybrid turrets? |
Alphea Abbra
Project Promethion
9
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Posted - 2012.02.15 20:49:00 -
[17] - Quote
I think before hybrid buff it was necessary at least at 4, but with the reduced cap usage for hybrids I think it's a skill that can linger at 3 a bit longer. Of course if your fit is perfect except for cap difficulties, those 10% reduced usage on your weapons (Going from 3 to 5) might make a difference, but in my rudimentary experience it's not enough to justify a 5 in Controlled Bursts before your other skills are as you want them. If you train Rapid Firing 5, you might want Controlled Bursts 4, since that would equal each other out in increase cap and decrease cap usage. And of course, if it's a combat toon then you'll want Controlled Bursts before, say, Industry 5. |
Mona X
Missions Mining and Mayhem Northern Coalition.
51
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Posted - 2012.02.17 14:02:00 -
[18] - Quote
Batelle wrote:opinions on controlled bursts 5 for hybrid turrets?
T1 - you can live with them. T2 - can i train it to 6 or 7? I need new signature. |
Cyniac
Twilight Star Rangers Black Thorne Alliance
140
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Posted - 2012.02.17 14:42:00 -
[19] - Quote
Let me paraphrase the original question -
Working towards medium guns - which are the gunnery support skills which need to get to V, if any, before you get T2 guns?
(the fact they will all eventually get to V is a given in my case, just a question of when) |
Batelle
HOMELE55
20
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Posted - 2012.02.17 15:03:00 -
[20] - Quote
Being able to use the t2 gun itself counts for a lot, especially if it'll be your first first t2 medium turret type. The only support skill important enough to get to lvl 5 first would be weapon upgrades 5. you really need to max this and get a few levels in advanced weapon upgrades to compensate for the higher fitting costs of t2 turrets. Also make sure you have the prereqs for surgical strike.
Once you have one race of turret trained up, then its better to max a bunch of the support skills before training a second kind of turret to t2. |
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fuer0n
Republic Military School Minmatar Republic
74
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Posted - 2012.02.17 15:40:00 -
[21] - Quote
Mashie Saldana wrote:Get Turret Control Elite like everyone else.
lulz |
Cedo Nulli
Royal Amarr Institute Amarr Empire
60
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Posted - 2012.02.18 20:11:00 -
[22] - Quote
RavenPaine wrote:Chances are: The guy shooting BACK at you, will have them all at V. Make your decision based on that.
This is the only answer. |
Katalci
D.I.R.T
35
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Posted - 2012.02.19 03:35:00 -
[23] - Quote
All of them. |
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