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H4rdstyler
Fates Unwritten Consortium
0
|
Posted - 2012.02.11 15:22:00 -
[1] - Quote
Im currently running a Tengu with 1100 dps omni tank and 700 firepower. I do 4's at a decent pace, but Im looking to increase the pace. My current plan was a Nightmare, but Ive been told that it doesnt shine in 4's alone, more in nullsec ratting areas.
So my question is now, what ship would excel more then a Tengu in 4's? |

Wyte Ragnarok
14
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Posted - 2012.02.11 15:35:00 -
[2] - Quote
Nightmare. Depends what you're fighting against. In Amarr space it's awesome, cuts through Sansha and Blood Raiders like a knife through hot butter. But against Guristas and Angels it sucks... |

H4rdstyler
Fates Unwritten Consortium
0
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Posted - 2012.02.11 15:41:00 -
[3] - Quote
I am located in Amarr space, but ofc the occasional guristas/angel missions do come up.. |

SpaceSquirrels
260
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Posted - 2012.02.11 15:47:00 -
[4] - Quote
mach |

Bumblefck
Kerensky Initiatives
2811
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Posted - 2012.02.11 17:18:00 -
[5] - Quote
TWO Tengus
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki |

Katherine Starlight
Apex Tech Xenogenesis Alliance
7
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Posted - 2012.02.11 18:14:00 -
[6] - Quote
Bumblefck wrote:TWO Tengus this, its a 100% increase in pace.
I once upon a time had a Kronos, officer web, MWD, 820+ DPS from guns alone, that beast both before and after the buff bests the tengu on lvl4s. |

stoicfaux
745
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Posted - 2012.02.11 18:48:00 -
[7] - Quote
Mach, Vargur, Nightmare.
I don't recommend the Golem.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

H4rdstyler
Fates Unwritten Consortium
0
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Posted - 2012.02.11 19:24:00 -
[8] - Quote
stoicfaux wrote:Mach, Vargur, Nightmare. I don't recommend the Golem.
No, the Golem is out of the question, Im aware of that. Its most likely gonna be a Nightmare, cause I live in Amarr space and Tengu shines with Kin dmg |

Malcanis
Vanishing Point. The Initiative.
2898
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Posted - 2012.02.11 19:49:00 -
[9] - Quote
H4rdstyler wrote:I am located in Amarr space, but ofc the occasional guristas/angel missions do come up..
Then use a Nightmare for the EM rats and a Tengu for the Guristas/Angels ones.
EDIT: BTW a Nightmare absolutely does shine in L4s. You will notice a close-to 100% increase in your effective DPS vs Sansha/Bloods and a good boost in EoM/Merc missions. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Versuvius Marii
Browncoats of Persephone Ironworks Coalition
35
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Posted - 2012.02.11 22:41:00 -
[10] - Quote
H4rdstyler wrote:My current plan was a Nightmare, but Ive been told that it doesnt shine in 4's alone, Someone's having a laugh with you mate. In Amarr space, those things are possibly the best thing to own. Yes, you'll need to have good cap management skills but that's the same with anything that can pump out 1000dps with good skills and some faction heat sinks. It kills rats so quickly, you don't even need that much of a tank. Obviously you'll NEED a tank, but it needn't be stupidly tough because the rats won't be around long enough to be tanked.
And final point: yes. It's MORE than capable of flying solo. |

Kolya Medz
Kolya Inc.
36
|
Posted - 2012.02.12 05:31:00 -
[11] - Quote
1077 dps @ 45km or so (with lasor damage and turret damage implants)
Highs: 4 Tach IIs (W/ Navy Multi L) smalltractor beam Autotargeter II
Meds: X-Large Shield booster II Shield boost amp II EM hardener x2 THermal hardener Tracking comp II Cap recharger II
Lows: Navy Sinks x4 Tracking enhancer II
Rigs: CCC I CCC i CCC II
|

H4rdstyler
Fates Unwritten Consortium
0
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Posted - 2012.02.12 10:47:00 -
[12] - Quote
Following that setup and my budget, i'd build this:
[Nightmare, DPS] Ammatar Navy Heat Sink Ammatar Navy Heat Sink Ammatar Navy Heat Sink Ammatar Navy Heat Sink Tracking Enhancer II
Caldari Navy Photon Scattering Field Caldari Navy Heat Dissipation Field Caldari Navy Invulnerability Field Gist X-Type Shield Boost Amplifier Gist X-Type X-Large Shield Booster Tracking Computer II Cap Recharger II
Tachyon Beam Laser II, Imperial Navy Multifrequency L Tachyon Beam Laser II, Imperial Navy Multifrequency L Tachyon Beam Laser II, Imperial Navy Multifrequency L Tachyon Beam Laser II, Imperial Navy Multifrequency L [empty high slot] [empty high slot]
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit II
Hammerhead II x5
Now the cap only lasts 2m 36s but I assume thats plenty, as youll only need a cycle here and there? |

Versuvius Marii
Browncoats of Persephone Ironworks Coalition
37
|
Posted - 2012.02.12 15:19:00 -
[13] - Quote
H4rdstyler wrote:Following that setup and my budget, i'd build this:
[Nightmare, DPS] Ammatar Navy Heat Sink Ammatar Navy Heat Sink Ammatar Navy Heat Sink Ammatar Navy Heat Sink Tracking Enhancer II
Caldari Navy Photon Scattering Field Caldari Navy Heat Dissipation Field Caldari Navy Invulnerability Field Gist X-Type Shield Boost Amplifier Gist X-Type X-Large Shield Booster Tracking Computer II Cap Recharger II
Tachyon Beam Laser II, Imperial Navy Multifrequency L Tachyon Beam Laser II, Imperial Navy Multifrequency L Tachyon Beam Laser II, Imperial Navy Multifrequency L Tachyon Beam Laser II, Imperial Navy Multifrequency L [empty high slot] [empty high slot]
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit II
Hammerhead II x5
Now the cap only lasts 2m 36s but I assume thats plenty, as youll only need a cycle here and there? You only really need a large repper, x-large is overkill. Also swap out the cap recharger for a cap booster and 800 charges - the way the Nightmare uses cap, that recharger doeesn't actually have much effect. Rats drop 800's all the time therefore will cost you nothing, and there's no reason to moan about carrying extra ammo as the Nightmare uses crystals which take up sod all space. You can get 20 charges in the cargo bay, as well as enough crystals to feed the 5000. If you somehow get through those 20 AND the five already loaded in the booster and still think you need more, you're doing it wrong. And for that reason I'd say get rid of the T2 CCC, T1 will suffice. If you're still struggling then train moar. The Nightmare is a glorious ship and deserves to be trained up for properly. |

H4rdstyler
Fates Unwritten Consortium
0
|
Posted - 2012.02.12 16:01:00 -
[14] - Quote
Ive made a new setup, slightly different, holds 1150 dps with a 1245 tank - Cap stable! So thats what Im going for. Its expensive, but its worth it.. But before all that, Ive gotta do 2 months of training to make sure I fly it properly.
Thanks for all the input that was serious :) |

Versuvius Marii
Browncoats of Persephone Ironworks Coalition
38
|
Posted - 2012.02.12 16:28:00 -
[15] - Quote
H4rdstyler wrote:Ive made a new setup, slightly different, holds 1150 dps with a 1245 tank - Cap stable! So thats what Im going for. Its expensive, but its worth it.. But before all that, Ive gotta do 2 months of training to make sure I fly it properly.
Thanks for all the input that was serious :) It's people like you who I don't like helping - you don't listen. Cap stable Nightmare? Seriously? ;-; |

H4rdstyler
Fates Unwritten Consortium
0
|
Posted - 2012.02.12 16:44:00 -
[16] - Quote
Versuvius Marii wrote:H4rdstyler wrote:Ive made a new setup, slightly different, holds 1150 dps with a 1245 tank - Cap stable! So thats what Im going for. Its expensive, but its worth it.. But before all that, Ive gotta do 2 months of training to make sure I fly it properly.
Thanks for all the input that was serious :) It's people like you who I don't like helping - you don't listen. Cap stable Nightmare? Seriously? ;-;
My last ship loss came when I flew a non-stable ship, and due to my internet cutting out just that once at a unlucky time, I got killed and lost a 2.8 bil ship. In the simple fear of that, I pref running cap stable... |

Bumblefck
Kerensky Initiatives
2816
|
Posted - 2012.02.12 18:03:00 -
[17] - Quote
Versuvius Marii wrote:H4rdstyler wrote:Ive made a new setup, slightly different, holds 1150 dps with a 1245 tank - Cap stable! So thats what Im going for. Its expensive, but its worth it.. But before all that, Ive gotta do 2 months of training to make sure I fly it properly.
Thanks for all the input that was serious :) It's people like you who I don't like helping - you don't listen. Cap stable Nightmare? Seriously? ;-;
Arrogant much? You really think everyone has to take up all of your suggestions? Is it possible that they might have considered them and decided against them as, well, they don't think they're good for them?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki |

Versuvius Marii
Browncoats of Persephone Ironworks Coalition
44
|
Posted - 2012.02.15 04:36:00 -
[18] - Quote
Bumblefck wrote:Versuvius Marii wrote:H4rdstyler wrote:Ive made a new setup, slightly different, holds 1150 dps with a 1245 tank - Cap stable! So thats what Im going for. Its expensive, but its worth it.. But before all that, Ive gotta do 2 months of training to make sure I fly it properly.
Thanks for all the input that was serious :) It's people like you who I don't like helping - you don't listen. Cap stable Nightmare? Seriously? ;-; Arrogant much? You really think everyone has to take up all of your suggestions? Is it possible that they might have considered them and decided against them as, well, they don't think they're good for them? And yet you don't call the OP on his own arrogance there's no point asking for advice if you've already got the answer in your head, and are just waiting for people to come along and give you something that matches your thoughts. |

Cyzlaki
Interstellar eXodus BricK sQuAD.
241
|
Posted - 2012.02.15 06:11:00 -
[19] - Quote
what's the best for guristas? mach? or does nightmate do the best? |

stoicfaux
751
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Posted - 2012.02.15 06:23:00 -
[20] - Quote
Cyzlaki wrote:what's the best for guristas? mach? or does nightmate do the best? Let's put it this way, the EHP of a Pith Eliminator (Guristas battleship) versus damage is: * 100% Kin: 24,393 * Phased Plasma ammo: 27,827 * 100% Therm: 28,664 * 100% Expl: 35,306 * IN Multi: 36,789 * 100% EM: 47,058
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Sam Bowein
Sense Amid Madness
31
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Posted - 2012.02.15 08:47:00 -
[21] - Quote
H4rdstyler wrote:My last ship loss came when I flew a non-stable ship, and due to my internet cutting out just that once at a unlucky time, I got killed and lost a 2.8 bil ship. In the simple fear of that, I pref running cap stable... Except you don't need to be cap stable with you guns on, they will deactivate as soon as the target you were firing at explodes 
Also too much unnecessary pimp will attract gankersGǪ
|

Shadowsword
The Scope Gallente Federation
115
|
Posted - 2012.02.15 09:42:00 -
[22] - Quote
H4rdstyler wrote:I am located in Amarr space, but ofc the occasional guristas/angel missions do come up..
If you want to really get the max output for your character, you should use multiple ships:
- Against Blood/Sanchas, tachyon Nightmare. Mine do 1000 dps without drones.
- Against Guristas... I'd go with a Kronos, but more for personnal choice than because it's the best. It's probably not, but I get real bored by missiles.
- Against Angels, Machariel/Vargur. |

Cyzlaki
Interstellar eXodus BricK sQuAD.
241
|
Posted - 2012.02.15 12:18:00 -
[23] - Quote
Kronos is best vs Guristas? Really? |

Shadowsword
The Scope Gallente Federation
115
|
Posted - 2012.02.15 13:36:00 -
[24] - Quote
Please train Reading Comprehension above lv 1 before posting again.
I'll quote myself: "...but more for personnal choice than because it's the best. It's probably not, but I get real bored by missiles."
|

Rat Farmer
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.02.15 13:43:00 -
[25] - Quote
H4rdstyler wrote:Im currently running a Tengu with 1100 dps omni tank and 700 firepower. I do 4's at a decent pace, but Im looking to increase the pace. My current plan was a Nightmare, but Ive been told that it doesnt shine in 4's alone, more in nullsec ratting areas.
So my question is now, what ship would excel more then a Tengu in 4's?
Am I reading this right? You're able to get 1100 DPS out of a Tengu? The reason I ask is that I'm new and I was thinking about training into one but all the fits I see look like I can only get to about 500 DPS. |

Angelina Joliee
Legio XI Avaricious Cartel
1
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Posted - 2012.02.15 13:58:00 -
[26] - Quote
Quote:Am I reading this right?
No. Read again. |

Rat Farmer
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.02.15 14:04:00 -
[27] - Quote
Angelina Joliee wrote:Quote:Am I reading this right? No. Read again.
Thanks for your answer, you've given me a lot of direction... NOT
I'm assuming that he's implying that that he can take or repair 1100 DPS (which I see all over the forums as tank or tank ability) and puts out 700 DPS. Again, I'm new and just learning the game and all the terminology. |

Steven Fonulique
The Phantom Regiment The House Of Cards.
8
|
Posted - 2012.02.15 15:45:00 -
[28] - Quote
H4rdstyler wrote:Im currently running a Tengu with 1100 dps omni tank and 700 firepower.
He's not implying it he's saying it outright. |

Rat Farmer
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.02.15 17:20:00 -
[29] - Quote
Steven Fonulique wrote:H4rdstyler wrote:Im currently running a Tengu with 1100 dps omni tank and 700 firepower. He's not implying it he's saying it outright.
It is what it is, I never heard omni used with tank before. Once again, it''s a learning curve for me! |

Vigilant Archer
Federal Navy Academy Gallente Federation
1
|
Posted - 2012.02.15 22:06:00 -
[30] - Quote
Rat Farmer wrote:Steven Fonulique wrote:H4rdstyler wrote:Im currently running a Tengu with 1100 dps omni tank and 700 firepower. He's not implying it he's saying it outright. It is what it is, I never heard omni used with tank before. Once again, it''s a learning curve for me!
Something tells me that you're not quite ready for a tengu, I don't know if it's that you haven't heard of an omnitank before, because you said outright that you were new, or the fact that You can't find a tengu fitting that can do more than 500dps.
maybe you need to think again about that tengu, that said it' not all that hard to find a good tengu fit, heck you can even ask the OP his fit. Just keep in mind there is a world of difference between a tech 2 fit tengu and a faction/deadspace and what not fit tengu so they aren't cheap.
Anyways as said by another, if you want to get this most out of your character, gather together different ships for different missions.
Also, the nightmare is a good choice, it works at it's best when not specifically made to be cap stable but it's your choice. Although I do have to say that if you do run a cap stable nightmare mission run times will be slower. |
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