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Larno
Gallente Deadly Addiction
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Posted - 2008.01.22 12:49:00 -
[1]
I haven't done level 4 missions for over a year, and I'm just wondering what is the fastest battleship for doing level 4's in. I have pretty much maxed out skills for Gallente, but for this question please assume that I can also use Tech 2 rails and Marauders.
inEVE.net Skillsheet
I've looked into a Kronos setup, and I'm wondering what kind of tank it needs to tank everything that's thrown at it. Is 1x LAR II (+37.5% rep from ship bonus), 3x Hardener II, 1x EANM II enough (or too much?) or would I need faction mods? I really prefer blasters (can already use Tech II) and with the imba webifer bonus on the Kronos, it would be able to splat interceptors too, but are rails better for missions?
How do tractor beams work, can you tractor a wreck towards you and then salvage it?
Thanks in advance.
---------- "Whining gets you stuff, that is why humans got to the top of the food chain and all the other animals got nerfed." |

Zo5o
Gallente Longcat is Long
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Posted - 2008.01.22 12:53:00 -
[2]
Probably Kronos for some, Domi for others. Kronos will need 2-3 magstabs to really maximize its efficiency, and won't do well against kin/therm-strong foes such as Angels. It'll absolutely waste serps and guristas tho, and should do fine against mercs and drones.
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Osric Wuscfrea
Gallente Icarus' Wings Brutally Clever Empire
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Posted - 2008.01.22 13:33:00 -
[3]
Up until recently I would have said Hyperion with 350 s. Now I'd Say Kronos with 425s... -- Rgds Mike
Dead-Fish, Deep Sea Daddies...
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Larno
Gallente Deadly Addiction
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Posted - 2008.01.22 14:04:00 -
[4]
This is the setup I am thinking of atm:
4x Neutron Blaster Cannon II 1x Large 'Notos' Explosive Charge I 1x Small Tractor Beam I 1x Salvager I
2x Cap Recharger II 1x Fleeting Propulsion Inhibitor I 1x 100MN Afterburner II
1x Large Armor Repairer II 3x Armor XXX Hardener II 1x Energized Adaptive Nano Membrane II 2x Magnetic Field Stabilizer II
2x Capacitor Control Circuit I
Overkill on the tank? ---------- "Whining gets you stuff, that is why humans got to the top of the food chain and all the other animals got nerfed." |

Helen
Eve Innovative Technologies
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Posted - 2008.01.22 14:09:00 -
[5]
Not so much the tank Larno just blasters don't have enough range to kill all those BS that typically are at range when you first warp into a mission stage.
Try it with blasters and notice how long it takes to close in on each BS and kill it.
Top Tip - Don't eat yellow snow |

Larno
Gallente Deadly Addiction
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Posted - 2008.01.22 15:02:00 -
[6]
Originally by: Helen Not so much the tank Larno just blasters don't have enough range to kill all those BS that typically are at range when you first warp into a mission stage.
Try it with blasters and notice how long it takes to close in on each BS and kill it.
Do people bother to collect the loot/salvage if they use rails then? Can you tractor beam a wreck towards you, loot it and then salvage it?
Cheers ---------- "Whining gets you stuff, that is why humans got to the top of the food chain and all the other animals got nerfed." |

Mangus Thermopyle
Caldari Provisions
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Posted - 2008.01.22 15:21:00 -
[7]
Kronos with 425 rails, and using 3 t2 sentry drones and 5 t2 medium ones should be pretty fast, but nothing beats a pimped shieldtanked domi if you have the skills for it.
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Larno
Gallente Deadly Addiction
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Posted - 2008.01.22 15:56:00 -
[8]
Originally by: Larno
Originally by: Helen Not so much the tank Larno just blasters don't have enough range to kill all those BS that typically are at range when you first warp into a mission stage.
Try it with blasters and notice how long it takes to close in on each BS and kill it.
Do people bother to collect the loot/salvage if they use rails then? Can you tractor beam a wreck towards you, loot it and then salvage it?
Cheers
Originally by: http://www.eve-online.com/guide/en/g613.asp Tractor beams also work on the wrecks, so fitting a tractor beam can also help your cause in salvaging more quickly.
<Mr. Burns>Eeeexcellent.</Mr. Burns> ---------- "Whining gets you stuff, that is why humans got to the top of the food chain and all the other animals got nerfed." |

Govind
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Posted - 2008.01.22 15:56:00 -
[9]
Originally by: Mangus Thermopyle Kronos with 425 rails, and using 3 t2 sentry drones and 5 t2 medium ones should be pretty fast, but nothing beats a pimped shieldtanked domi if you have the skills for it.
Shieldtanked Domi? Is that a mistype? I can perma-tank my domi with 2x Large Armor reps and 3x damage specific armor hardeners but I might just be new enough that I've not heard of a shieldtanked fitting for a Domi. I'm not being sarcastic, I'm really just curious how and why you might sheildtank a Dominix.
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xyeLz
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Posted - 2008.01.22 17:29:00 -
[10]
Maybe a typo, a domi armor tanks, always. It's entirely built for an armor tank, period. It has just five med slots, vs 7 lowslots, and it's a droneboat so it doesn't require dmg mods neccisarily.
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Sum Nocte
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Posted - 2008.01.22 17:54:00 -
[11]
Originally by: xyeLz Maybe a typo, a domi armor tanks, always. It's entirely built for an armor tank, period. It has just five med slots, vs 7 lowslots, and it's a droneboat so it doesn't require dmg mods neccisarily.
Oh yes, and as mentioned above, it *armor* tanks like a fiend. My current setup has one gun for aggro, a drone link, 2x tractors and 2x salvagers. All of my damage comes from my drones (ogre II's in a week!).
It's not fast, which is the OP's requirement, but if you can find a solid agent that'll give you angels or sansha perhaps, the extra ISKies from the alloyed trit bars, melted caps, and other high-value salvage will make up for it.
Plus, it's a good ship to bring some buddies with you. You can tank entire rooms, just for the hell of it,permanently, and let people/alts in BC's or BS's do lots of damage mods and killing.
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Zaqar
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Posted - 2008.01.22 18:14:00 -
[12]
Shield-tanking a domi lets you fit a full rack of large guns and leaves lowslots for damage mods. The DPS can be enormous. I've tried it - worked ok but as the guy said, it needs some pimpware.
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Mad Crafter
Green Men Incorporated
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Posted - 2008.01.22 18:20:00 -
[13]
Not many mission will let you use a MWD (unless something changed that I don't know about). And a blaster boat is just a pain w/o one.
I'm a blaster fan myself, but I just haven't found a practical way to use them in missions where their better then rails.
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DARTHxFREE
Dead Man's Click
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Posted - 2008.01.22 21:25:00 -
[14]
Domi "can" get high DPS but is slow to get into position and aply it I find, to much hassle too.
I use a Kronos
I've tried drone boats but they need a very enduring mind set to put up with. /join Cheeze & Whine Club
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Aoi Himesama
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Posted - 2008.01.22 23:11:00 -
[15]
Thought about the pimped domi idea..
6x350 II Rails
Gist-a XL CN amp 2xCN Invu Large Electrochem booster (emergency)
3x faction mfs suitcase (the most expensive one) 3xPDS
gets with all skills V (w/o imps)
971 dmg with cn antim / Garde IIs 862 def as long u have 800s
should be awesome for missions where you dont have to move around, range is a bit crappy with this build
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marie claude
Gallente
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Posted - 2008.01.22 23:51:00 -
[16]
hyperion 5x425mm proto drone aug cruise launcher mids:suplimental scaning cpu with a range script all rest cap recharger t2 lows lar2 mar2 cpr2 xxx armor hardeners 2xccc rig and nanopump rig t2 hammerheadsx7
trinity = EPIC FAIL |

Qui Shon
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Posted - 2008.01.23 09:19:00 -
[17]
Originally by: Sum Nocte
Originally by: xyeLz Maybe a typo, a domi armor tanks, always. It's entirely built for an armor tank, period. It has just five med slots, vs 7 lowslots, and it's a droneboat so it doesn't require dmg mods neccisarily.
... It's not fast,
BS for both posts. There are all sorts of setups that may seem weird at first but can work really good anyway, given you use the right tool for the rigt job, and don't go for one size fits all setups.
It's not fast because you don't fit guns and dmg mods. From the looks of Carniflex mission speed thread I'd say my Domi duo is at least comparable to his CNR duo in most missions without long travel between gates, and my charcaters SPs, implants as well as mission experience is much lower then his. Though I've timed far too few missions to draw any definite conclusions.
Domi has more limitiations then Raven variants and you have to either work around those or choose where to use the Domi and where to use something else.
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Tauranon
Gallente Federal Navy Academy
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Posted - 2008.01.23 12:40:00 -
[18]
Originally by: marie claude hyperion 5x425mm proto drone aug cruise launcher mids:suplimental scaning cpu with a range script all rest cap recharger t2 lows lar2 mar2 cpr2 xxx armor hardeners 2xccc rig and nanopump rig t2 hammerheadsx7
425s in a ship with no tracking bonus, and no webber. I could see this working well in about 20% of missions, and being very clumsy elsewhere - ie unable to bring full dps to bear on half the targets in a mission, or being forced to slowboat 60kms out of your way, then fly 60kms back afterwards, more than negating any theoretical dps advantage.
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Tauranon
Gallente Federal Navy Academy
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Posted - 2008.01.23 12:55:00 -
[19]
Originally by: Sum Nocte
Originally by: xyeLz Maybe a typo, a domi armor tanks, always. It's entirely built for an armor tank, period. It has just five med slots, vs 7 lowslots, and it's a droneboat so it doesn't require dmg mods neccisarily.
Oh yes, and as mentioned above, it *armor* tanks like a fiend. My current setup has one gun for aggro, a drone link, 2x tractors and 2x salvagers. All of my damage comes from my drones (ogre II's in a week!).
It's not fast, which is the OP's requirement, but if you can find a solid agent that'll give you angels or sansha perhaps, the extra ISKies from the alloyed trit bars, melted caps, and other high-value salvage will make up for it.
Plus, it's a good ship to bring some buddies with you. You can tank entire rooms, just for the hell of it,permanently, and let people/alts in BC's or BS's do lots of damage mods and killing.
If you spend money on the armor tank, ie carry a single expensive repper, and not 2 LAR IIs (2 reppers use up the grid and force every non resist mod to be capacitor), you can fit 5x 350mm rails, a lowslot damage mod, and midslot damage insurance mods (webber/painter). Which *is* fast, and which is the OPs requirement.
You can do the roughly the same thing with shield tanked domi's. Though I think they would tend to have to move away from more targets before aggroing, because its hard to have free midslot in that arrangement.
Most level 4 mission targets are tanked, so you get significant time benefits from moderate improvements in dps. Full 5x Ogre II dps is only 460 or so... I get 190 extra dps from the guns.
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Tauranon
Gallente Federal Navy Academy
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Posted - 2008.01.23 13:00:00 -
[20]
Originally by: Helen Do people bother to collect the loot/salvage if they use rails then? Can you tractor beam a wreck towards you, loot it and then salvage it?
Cheers
I have only 1 account, (and can't use a kronos yet), so I bookmark pockets as I go, hand the mission in when done, and switch to a dedicated looting ship with 4 tractors, 4 salvagers, MWD, and cargo expanders...
I think a kronos user would probably ignore seperated wrecks that weren't battleship wrecks, and out of range (not worth the time to deviate towards). Though they also get a range advantage on tractors too so less wrecks in that category.
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