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Mister Salvage
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Posted - 2008.01.24 08:31:00 -
[1]
Yeah, it's never happened to me, but I've heard about it and it can be a royal pain to spend all the time on a mission then get the item stolen.
What if they set it up so anybody that activated your mission gate WITHOUT being in your corp or gang give you kill rights to them? That way you could defend your mission in lowsec without a sec loss, or defend your mission in highsec without getting Concord on your arse.
It would also add an element of risk to the ninja-salvagers/looters who probe out missions.
Any thoughts?
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Korori
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Posted - 2008.01.24 10:58:00 -
[2]
I think that sounds like a good plan. Those damn thiefs should have the risk of getting shot down, when they steal my salavge.
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Dr Saitek
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Posted - 2008.01.24 12:41:00 -
[3]
Edited by: Dr Saitek on 24/01/2008 12:41:42 Local, an open directional scanner, and a safe spot or two are wonderful tools. If someone is attempting to mission probe, you warp to your safe spot(s) and stay away from the mission until he goes away. Pwats are generally not a very patient group and get bored easily. It's also good training for null space.
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Space Wanderer
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Posted - 2008.01.24 13:03:00 -
[4]
Originally by: Mister Salvage Yeah, it's never happened to me, but I've heard about it and it can be a royal pain to spend all the time on a mission then get the item stolen.
What if they set it up so anybody that activated your mission gate WITHOUT being in your corp or gang give you kill rights to them? That way you could defend your mission in lowsec without a sec loss, or defend your mission in highsec without getting Concord on your arse.
It would also add an element of risk to the ninja-salvagers/looters who probe out missions.
?? YOU are protected by CONCORD, why shouldn't they be protected as well? You shoot/loot rats, why shouldn't they be able to do the same? IF you prefer to shoot people on sight, claim your own territory, etc, you might want to mission in low/nullsec.
I do agree that a solution for unique mission items being stolen should be found, but definitely that is not the one. (actually, stealing mission is petitionable, unless a ransom is asked; I suppose that if the ransom asked is preposterous it might be petitionable as well).
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Altaree
Red Frog Investments Blue Sky Consortium
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Posted - 2008.01.24 15:47:00 -
[5]
This is one of the few ideas I have seen around this topic that has merit. And the looters would love to take their pvp gang against your faction fitting navy raven! Sounds like a good idea all around!
Blue Sky |
Mister Salvage
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Posted - 2008.01.24 16:11:00 -
[6]
Originally by: Space Wanderer ?? YOU are protected by CONCORD, why shouldn't they be protected as well? You shoot/loot rats, why shouldn't they be able to do the same? IF you prefer to shoot people on sight, claim your own territory, etc, you might want to mission in low/nullsec.
Well, if you take a crap in your pod, and your waste reprocessing facilities malfunction, so you just jettison it in a can... that's more important than a mission that the owners of a legal station in the system gave you?
Yes, yes, silly analogy. But honestly, there is NO risk to going into somebody's mission and salvaging all their crap. Or getting to their mission item can and aligning, then grabbing the item while 3/4ths warped. It's literally impossible to stop those people, because of the 'delay' between stealing and going blinky red. They're already warped off by the time you can shoot them without Concord getting involved.
And with warp to 0 on stations, there's NO retaliation. They can just sit inside a station and 'lol' at you from 100% safety.
And sure, if it's against the rules, you can petition it.. but how long does that take? Does that solve the fact that you're forced to either cancel the mission and take a sec hit, or not be allowed to use that agent until the GMs take a day or two to get around to it? Not really.
Add an element of risk for mission ninjas. There's none as it is, you're just leeching. How is ninjaing salvage from a mission any less harmful to a player than getting their minerals from a can?
Meh. Just seems kinda silly. Most things you do in EVE have a risk. Even trading is risking your ISK, you could get undersold or end up with a load of items worth nothing. Warping to a mission and salvaging everything or taking loot while aligning = no risk.
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Emily Spankratchet
Minmatar Pragmatics
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Posted - 2008.01.24 17:05:00 -
[7]
Do you realise that if they introduced this it would have similar unintended consequences to jet can flagging? People would use it to encourage mission runners to agress them in the same way that can flippers manipulate miners. And just because you're in a pimped CNR, it doesn't mean that someone can't exploit the situation creatively to your disadvantage.
I'm not saying it's a good or bad idea, I'm just saying that the consequences would be more whining on the forums. "But he was flashing red so I could shoot him and then I lost my CNR... It's not fair... It's high-sec space... Waaaa!"
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Anaalys Fluuterby
Caldari
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Posted - 2008.01.24 17:22:00 -
[8]
Originally by: Mister Salvage Yeah, it's never happened to me, but I've heard about it and it can be a royal pain to spend all the time on a mission then get the item stolen.
What if they set it up so anybody that activated your mission gate WITHOUT being in your corp or gang give you kill rights to them? That way you could defend your mission in lowsec without a sec loss, or defend your mission in highsec without getting Concord on your arse.
It would also add an element of risk to the ninja-salvagers/looters who probe out missions.
Any thoughts?
So it has never happened to you, yet you are recommending changes on something you don't know about?
If the complaint is salvagers, CCP has already said that anyone can salvage anything and they are unlikely to change it. Salvaging is NOT theft same as mining the same asteroid isn't theft.
If it is about mission-specific items (like the OP said before we went on the cleverly disguised salvage nerf) then CCP has already said that entering missions and specifically stealing items required to complete the mission is petitionable. Which is one of the reasons it has never happened to you, not many players do it anymore
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
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Bom Bolenath
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Posted - 2008.01.24 17:53:00 -
[9]
stealing the mission-completing item from deadspace is considered griefing and petitionable, isn't it?
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Amber Valletta
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Posted - 2008.01.25 00:33:00 -
[10]
Originally by: Bom Bolenath stealing the mission-completing item from deadspace is considered griefing and petitionable, isn't it?
Yes it is :)
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syphurous
Gallente Center for Advanced Studies
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Posted - 2008.01.25 01:32:00 -
[11]
Stealing the required item from a mission is petitionable, salvaging wrecks or even shooting ships is perfectly legit. I can even shoot your mission loot ship so long as I dont take the required loot. ( Why the griefers dont do this more often, I dont know )
All of those complaining about "salvage theft" have offended me and I shall make sure to salvage all your missions when I come across you in a system. I may even use one of my many available locator agents and come share in your profits this weekend.
I have a long weekend and I can stay logged in the whole time, maybe this would be a good chance for you all to go outside ? ___
All Ur Salvage R Belong 2 Me ! |
Wet Ferret
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Posted - 2008.01.25 02:16:00 -
[12]
Edited by: Wet Ferret on 25/01/2008 02:16:51
Originally by: Emily Spankratchet Do you realise that if they introduced this it would have similar unintended consequences to jet can flagging? People would use it to encourage mission runners to agress them in the same way that can flippers manipulate miners. And just because you're in a pimped CNR, it doesn't mean that someone can't exploit the situation creatively to your disadvantage.
I'm not saying it's a good or bad idea, I'm just saying that the consequences would be more whining on the forums. "But he was flashing red so I could shoot him and then I lost my CNR... It's not fair... It's high-sec space... Waaaa!"
I agree.
That's why it would make a nice option, don't you think?
Options. It's like people on this forum don't understand the meaning of the word. Stop asking them to change the rules. Ask them to give you the option to have your cans/wrecks/missions/whatevers flagged. So those of us who don't want every two-bit pirate wannabe and griefer egging us on with 'can flipping' and whatnot don't have to deal with it.
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syphurous
Gallente Center for Advanced Studies
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Posted - 2008.01.25 03:12:00 -
[13]
Originally by: Wet Ferret So those of us who don't want every two-bit pirate wannabe and griefer egging us on with 'can flipping' and whatnot don't have to deal with it.
You play online with other people, I believe what your asking for is a chat program intgrated with a single player game. You could probably play X3 in windowed mode with MSN open,...
___
All Ur Salvage R Belong 2 Me ! |
Wet Ferret
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Posted - 2008.01.25 04:03:00 -
[14]
Originally by: syphurous
Originally by: Wet Ferret So those of us who don't want every two-bit pirate wannabe and griefer egging us on with 'can flipping' and whatnot don't have to deal with it.
You play online with other people, I believe what your asking for is a chat program intgrated with a single player game. You could probably play X3 in windowed mode with MSN open,...
Wow. Congratulations on completely misreading my post.
Try it again, slower this time.
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syphurous
Gallente Center for Advanced Studies
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Posted - 2008.01.25 04:05:00 -
[15]
Originally by: Wet Ferret Wow. Congratulations on completely misreading my post.
Try it again, slower this time.
Whats to miss, you want an option to turn Eve into a single player game with a chat window. Thus it wouldn't be Eve, and another game entirely. ___
All Ur Salvage R Belong 2 Me ! |
Wet Ferret
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Posted - 2008.01.25 04:10:00 -
[16]
Originally by: syphurous
Whats to miss, you want an option to turn Eve into a single player game with a chat window. Thus it wouldn't be Eve, and another game entirely.
I think you missed the part where we're talking about criminal flagging. How does that equate to turning EVE into single-player, in any way?
Responded to the wrong thread, maybe?
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SheriffFruitfly
Caldari FlyinPenguin Enterprises
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Posted - 2008.01.25 04:30:00 -
[17]
I run a lot of missions, and have had my **** "stolen" a few times (sux). But it wouldn't occur to me to whine for a change in this regard.
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Sendraks
TOHA Heavy Industries
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Posted - 2008.01.25 11:39:00 -
[18]
Originally by: Mister Salvage
Any thoughts?
If you're running missions in hi-sec and keep getting salvagers in your mission DS, move to a quieter system. You don't find salvagers in the low population missioning systems because it takes too long for them to find anyone.
No changes necessary.
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