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Xindi Kraid
Caldari
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Posted - 2008.01.26 09:11:00 -
[1]
Edited by: Xindi Kraid on 26/01/2008 09:14:34 Will I be able to survive?
I have a Cormorant with 6 150mm Railguns loaded with Iron rounds giving me a range of 35km which is only 1km shorter than my targeting range.
Also I have 2 civ shield boosters and after that I have no more power to fit anything else. How many people prey on others using frigates and drones which would be easily eaten by my guns.
Also I am saving up to get a rig that boosts my power ooutput and a skill book that will let me use power diagnostic systems so if you have any suggestions for additional modules fell free to give them Also I was planning on using EM missiles when I have enough power to fit a missile launcher. Is that a good idea or would the guns be able to strip the shield before the missile hits.
I haven't PvPed so I don't know how much shields real ships have compared to my guns --Bird of Prey: Forum God
1. War 2. 3. Profit |

Dromidas Shadowmoon
Minmatar 54th Knights Templar Dark Matter Coalition
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Posted - 2008.01.26 09:17:00 -
[2]
Don't rig a destroyer, don't rig anything if you have to save up for the rig. _______________________________________________ Minmatar will always go faster than you, get over it. |

Marcus TheMartin
Gallente Eve's Elite Praesidium Libertatis
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Posted - 2008.01.26 09:19:00 -
[3]
Destroyers die to things bigger than frigates.
You can kill the rats but still if anything shows up bigger than a frigate there is going to be some hurt layeth down upon thee
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Xindi Kraid
Caldari
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Posted - 2008.01.26 09:26:00 -
[4]
How much will people come at me with things larger than frigates?
I am trained to use crusers but not medium weapins and can't afford a cruiser so I don't want to even bother risking onee in lowsec.
If my destroyer gets poped I can easily buy a new one ut not a cruiser. I need to find agents that pay beter --Bird of Prey: Forum God
1. War 2. 3. Profit |

KISOGOKU
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Posted - 2008.01.26 09:43:00 -
[5]
Everyone will come after you joking aside please dont go to low sec with civ booster,train some shield operation lvl 2 /lvl3 is fine and use small shield boosters. Buy a frigate and go with a frigate ,and contact me after Downtime ill give you a caracal .
Originally by: Xindi Kraid How much will people come at me with things larger than frigates?
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Xindi Kraid
Caldari
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Posted - 2008.01.26 09:44:00 -
[6]
I just stuck those in because I didn't have power for real modules henc my training to get power upgrades and rig the ship. --Bird of Prey: Forum God
1. War 2. 3. Profit |

Marcus TheMartin
Gallente Eve's Elite Praesidium Libertatis
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Posted - 2008.01.26 09:52:00 -
[7]
Originally by: Xindi Kraid How much will people come at me with things larger than frigates?
I am trained to use crusers but not medium weapins and can't afford a cruiser so I don't want to even bother risking onee in lowsec.
If my destroyer gets poped I can easily buy a new one ut not a cruiser. I need to find agents that pay beter
You can survive Deep lowsec
just not highway or entry lowsec
go to no mans land
watch local (local is the worst thing ever btw)
if you see any one dock up
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Xindi Kraid
Caldari
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Posted - 2008.01.26 09:54:00 -
[8]
Originally by: KISOGOKU Everyone will come after you joking aside please dont go to low sec with civ booster,train some shield operation lvl 2 /lvl3 is fine and use small shield boosters. Buy a frigate and go with a frigate ,and contact me after Downtime ill give you a caracal .
I laready have a couple of frigates. I have a merlin with 2 150 rails and 2 standard rocket launchers and am using lead ammo and therman missiles and the kestrel has 4 launchers firing kinetic missiles. The Kestrel has power issues as well. For the destroyer the power issues can be solved with smaller guns but they don't make smaller launchers.
As for that offer what system will you be in and do I need to bring anything to the table? --Bird of Prey: Forum God
1. War 2. 3. Profit |

Xindi Kraid
Caldari
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Posted - 2008.01.26 09:56:00 -
[9]
Originally by: Marcus TheMartin
Originally by: Xindi Kraid How much will people come at me with things larger than frigates?
I am trained to use crusers but not medium weapins and can't afford a cruiser so I don't want to even bother risking onee in lowsec.
If my destroyer gets poped I can easily buy a new one ut not a cruiser. I need to find agents that pay beter
You can survive Deep lowsec
just not highway or entry lowsec
go to no mans land
watch local (local is the worst thing ever btw)
if you see any one dock up
Im gonna assume a few warp stabs would be a better idea than trying to use shield boosters and hardeners. --Bird of Prey: Forum God
1. War 2. 3. Profit |

Lui Kai
Phoenix Aeronautics The Threshold
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Posted - 2008.01.26 10:08:00 -
[10]
Warp stabs come with massive penalties to targeting time and range - and thus will make you unable to do anything but warp about.
The reason most people are advising against taking the destroyer is that lowsec is largly populated by people of the yarrrr persuasion, who will gladly and gleefully go out of their way to pop a newer player.
I fully commend you for looking to venture out into lowsec - and am not advising you against it. However, your only real bet for survivability is to go to a system that's out of the way, low traffic, low population. Get to know the locals - find out which are pirate-oriented and which aren't. Typically, most low sec regions have an intel channel that they use to report pirate activity that the non-pirate locals can and will inform you about.
Once you know who isn't a pirate - open up your "standings" panel to their corporation, and set it to a positive number. Ditto for the ones you know are a pirate, and set it to a negative number.
Thus, while you're flying about doing your thing - you know if you see someone red in local (negative standings) that you're in danger. If you see someone neutral - you know to be highly on your guard. And if you see someone blue, you know you're reasonably safe.
Early on, when someone neutral or hostile enters the system - your best bet really is going to be to dock up, quickly, and stay there till they leave. It feels cowardly, but the simple truth is that with your SP, in a destroyer, you won't last longer than a fart in a hurricane against much of anything. ----------------
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Dromidas Shadowmoon
Minmatar 54th Knights Templar Dark Matter Coalition
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Posted - 2008.01.26 10:08:00 -
[11]
Do you have engineering 5? That helps with powergrid.. and will want to train up weapon upgrades and adv weapon upgrades too _______________________________________________ Minmatar will always go faster than you, get over it. |

Xindi Kraid
Caldari
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Posted - 2008.01.26 10:18:00 -
[12]
I have engineering at 3 right now --Bird of Prey: Forum God
1. War 2. 3. Profit |

MalVortex
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Posted - 2008.01.26 10:37:00 -
[13]
Get core support skills like engineering and electronics to level 4 ASAP, and level 5 not soon after. They are pretty much required for every decent fitting out there, and will help you in every ship you fly (save shuttles, I suppose). They're probably the most efficient skills past the learning ones.
As for lowsec, its not as "instaganked" as people seem to think it is. Avoid the heavily populated sytems, watch local, learn to safespot, and you'll do just fine. A destroyer may have troulbe killing some of the spawns out there though.
I personally went straight from merlin to caracal; I think destroyers are kind of a deathtrap for new players. They have worse tank, worse fitting requirments, and all for an extra-large frig-level alpha. Theyre not bad at all once you get the skills and situation for them, but I'd be hesitant to reccomend them to new players as a short-term training goal.
Either way, insure it, fly only straight-up T1 equipment, and go have fun. Expect to die at some point, learn from it, and continue on. Even avoiding combat can be exciting once you learn how to dodge camps, ganks, and probing 
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Durethia
Momentum. The Reckoning.
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Posted - 2008.01.26 10:48:00 -
[14]
Find and join a corp that lives in low-sec. All the other advice is accurate, but it's not good advice.
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Ghan Tylous
The Graduates Brutally Clever Empire
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Posted - 2008.01.26 11:02:00 -
[15]
Learn more about the game. Civilian shield boosters are meh. Work on your skills and join a learning corporation *cough* EVE-University.
Destroyers can't tank pretty well. If you want to try pvp, earn some cash first while you train up your support skills in Engineering, Electronics, Gunnery, Navigation, Missiles, when you think you have good enough skills, take a frigate. Merlin would be my choice.
Fly into low-sec and learn pvp the hard way. When you get podded, update your clone because you don't want to lose your SP's.
Start with a frigate, a cruiser is a expensive loss for a newbie in EVE if he doesn't have a good scource of income.
--- It have always fallen to a few to sacrifice for the good of many
Originally by: CCP Sharkbait we are screwed.
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KISOGOKU
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Posted - 2008.01.26 11:10:00 -
[16]
Edited by: KISOGOKU on 26/01/2008 11:16:02 Actually rocket lauchers are good for kestrel if you are having powergrid problems and they have better DPS ( damage per second), i think only problem enginering lvl 3 you have ,no skill for active hardeners atm.You need enginering lvl 4 and tactical shield manipulation lvl 1 for active hardeners (lvl 4 for tech 2 active hardeners) Come to perimeter around 13.00 eve time today and no you dont need bring anything to table ,a gift to a brave eve pilot 
Btw youll be podded (killed) surely today ,weekend and caldari low sec is not a good combo for health but dont bother fit a frigate and go and die just be sure you have up to date clone .Ill give 1m for frig +new clone for merlin rails + standard lauchers or blasters +rocket lauchers
Originally by: Xindi Kraid For the destroyer the power issues can be solved with smaller guns but they don't make smaller launchers.
As for that offer what system will you be in and do I need to bring anything to the table?
This is a good advice i recommend to joining to eve -univercity http://oldforums.eveonline.com/?a=topic&threadID=521860
Originally by: Ghan Tylous Work on your skills and join a learning corporation *cough* EVE-University.
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Cecil Montague
Minmatar Eternity INC. Mercenary Coalition
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Posted - 2008.01.26 11:29:00 -
[17]
When you get killed, and believe me it is a matter of when not if, be a good sport about it. Ask whoever popped you how they did it and what you did wrong. Most pirates and PvP'ers will be happy to help if you're polite.
Oh and "Never fly what you can't afford to lose" should be the first thing you think before hitting that undock button. Good luck.
"There is no such thing as an effective segment of totality." - Bruce Lee |

Polkageist
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Posted - 2008.01.26 11:40:00 -
[18]
everyone will come after you. Tey taste the rabbit several jumps away, and when they get there. The find you and kill you. Pretty simple.
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SoftRevolution
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Posted - 2008.01.26 11:46:00 -
[19]
Your destroyer will not be able to take frigates.
Your guns will not eat frigates and drones.
Fights are very unlikely to happen at 35km. EVE RELATED CONTENT |

Xindi Kraid
Caldari
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Posted - 2008.01.26 12:08:00 -
[20]
OK. My Clone is up to date. I moved to a different station for the reason of having cloning services available --Bird of Prey: Forum God
1. War 2. 3. Profit |

Nuclear Warrior
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Posted - 2008.01.26 12:13:00 -
[21]
If you are going to go frig-hunting, then I advise the following, 125mm with AM charges, keep uranium, and some thorium charges just incase you get engaged by an interceptor. Fights with frigs are up close and fast. You need the extra tracking on your 125mm.
Also the caldari destroyer get a tracking bounus (best in the game, 10% per level if I recall correctly), so train destroyers to 3-4 soon.
Truth be told I fly an interceptor, orbitting my prey at about 10km/s at 12-15km. I nearly got popped by a rookie in a coromont about 2 weeks ago he made me warp Had me on structure, and I finish most fights at 100%.
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Xindi Kraid
Caldari
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Posted - 2008.01.26 12:14:00 -
[22]
Originally by: SoftRevolution See how close he is orbiting?
Call it 500m-1500m. Punch those numbers into the calculator I linked and see how much you'll be hitting (hint: not much).
At that range and speed won't the other guys turrets have tracking issues too? --Bird of Prey: Forum God
1. War 2. 3. Profit |

Xindi Kraid
Caldari
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Posted - 2008.01.26 12:17:00 -
[23]
Originally by: Nuclear Warrior If you are going to go frig-hunting, then I advise the following, 125mm with AM charges, keep uranium, and some thorium charges just incase you get engaged by an interceptor. Fights with frigs are up close and fast. You need the extra tracking on your 125mm.
Also the caldari destroyer get a tracking bounus (best in the game, 10% per level if I recall correctly), so train destroyers to 3-4 soon.
Truth be told I fly an interceptor, orbitting my prey at about 10km/s at 12-15km. I nearly got popped by a rookie in a coromont about 2 weeks ago he made me warp Had me on structure, and I finish most fights at 100%.
What about 75s? --Bird of Prey: Forum God
1. War 2. 3. Profit |

SoftRevolution
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Posted - 2008.01.26 12:20:00 -
[24]
Edited by: SoftRevolution on 26/01/2008 12:22:35 Short range turrets track better than long range turrets. Each family of turret has a short and a long range version. Compare the tracking on 150mm railguns to the tracking on 75mm railguns or Light Neutron Blasters.
You do get that tracking bonus for each level of Destroyer you have but I'm guessing you only have level 1 or 2 of Destroyers.
There's always webs too I guess (10km range).
I could very well be wrong. Check the numbers yourself. EVE RELATED CONTENT |

Xindi Kraid
Caldari
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Posted - 2008.01.26 12:22:00 -
[25]
The ship gets 10% bonus to range per rank in destroyers
I have level 1 for that as well as small hybrid turret at 3 and sharpshooting at 3 --Bird of Prey: Forum God
1. War 2. 3. Profit |

SoftRevolution
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Posted - 2008.01.26 12:23:00 -
[26]
I meant the tracking speed bonus. EVE RELATED CONTENT |

Xindi Kraid
Caldari
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Posted - 2008.01.26 12:31:00 -
[27]
Nothing I have gives a bonus to tracking speed and I can't use the weapons moduules but I was plannng on puting a powergrid upgrade in that low slot anyway.
I can fit shield boosters and extenders. I have 4 mid-slots so what should I do with that? --Bird of Prey: Forum God
1. War 2. 3. Profit |

SoftRevolution
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Posted - 2008.01.26 12:33:00 -
[28]
Quote: cormorant Cormorant The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.
Destroyer Skill Bonus: 10% bonus to Small Hybrid Turret tracking speed and 10% bonus to Small Hybrid Turret optimal range per level
Penalty: -25% rate of fire for all turrets Bonus: 50% bonus to optimal range for small hybrid turrets
EVE RELATED CONTENT |

Xindi Kraid
Caldari
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Posted - 2008.01.26 12:36:00 -
[29]
OOPS my bad.
missed that part --- So which is better to use. Shield extenders or boosters? I have loads of cap and the turrets use basicly none of it would 2 and 2 work or should I go one way or the other --Bird of Prey: Forum God
1. War 2. 3. Profit |

JetJon
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Posted - 2008.01.26 22:59:00 -
[30]
if you want my 2 cents, join a corp that is a part of a 0.0 alliance.
actualy, i think my corp is getting redy to start recruting again, PvPers are always welcome, and our fleet's are not too shabby for a new player learnning to pvp. not to mention, people who go out ratting would love to have a destroyer along to web and or kill frigates, (small ships like frigs are harder for a BS to hit and kill) and if you are ganged with one of these players ratting, you split bounties, so say about 10 million isk per hour for a new player helping a hardcore ratter. not always going to happen, but it can, and the isk are good all hte time.
as far as going into lowsec, i advise against it, i got ganked and killed today flying a Battle Crusier... very few ppl use Frigs, the ones who do have a lot more skills than you, and are probly in an assault frig, which you cant kill, though a well skilled (5-7 mill SP) pilot can gank an AF with one, i have just recently.
most PvP happens at close range, so most players are fitted with closer range weapons. if you are not, you will never hit them.
like ppl have said, train your core skills. and somthing i regret not doing is trainning my frigs all the way. get to frig 5, at least AF and maybe interceptor, T2 weapons, the works. once you have your frig as trained as you can get it, then move up to Crusiers and BC's. they get a lot better a lot faster if your frig skills are up. once your frig skills are all the way up, and your started onto the tank skills for Crusiers, then a Destroyer is useful.
let me know if your looking for a good corp, 0.0 is actualy a lot of fun, and no worse than lowsec if you follow some rules. and the isk is way better.
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