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Viktoria Annacense
Space Road Truckers. Sev3rance
0
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Posted - 2012.02.12 17:33:00 -
[1] - Quote
I understand resources moving, but this part is boggling me I'll have my extractor set up, it'll say I can harvest base metals at 400,000 total and 8,000 per hour I accept, I go back into survey, and instead of being the same number it's more like 200,000 and 4,000 per hour. I don't get it. o.O |
Velicitia
Open Designs
566
|
Posted - 2012.02.12 17:40:00 -
[2] - Quote
Better skills may help you (assuming you're not at 4/4 or better with [Advanced] Planetology)
before you install the job, it's just an estimate of what you think you can pull in. After you accept the change, it's what you really can pull in. |
Viktoria Annacense
Space Road Truckers. Sev3rance
0
|
Posted - 2012.02.12 17:43:00 -
[3] - Quote
For that though I've heard of 10% differences, but 50% seems a bit excessive. Also, this is only the case on PI i've had running for a while, all my newer lower skill PI runs far better with less of that. |
Professor Alphane
Alphane Research Co-operative
235
|
Posted - 2012.02.12 17:54:00 -
[4] - Quote
Apparently it is to do with your survey skills.
The initial 'estimate' is based on what your skills can see
The true value is based on what is actually there.
Also if I remeber correctly this effect will be more prevelant on certain sized planets (cant' remember if it's large or small that are more affected of the top of my head) because of the way the nodal system works ie all palnets have the same number of nodes on smaller ones they are more compact.
Thinking about it it might well be smaller planets that are more affected as you 'misinterperat' more nodes so the diffrence in final value is bigger.
/edit the reason your older planet may have bigger diffrences is because of depletion that your survey skills aren't refined enough to pick up.
YOU MUST THINK FIRST.... |
Cyniac
Twilight Star Rangers Black Thorne Alliance
129
|
Posted - 2012.02.12 18:46:00 -
[5] - Quote
Professor Alphane wrote: Thinking about it it might well be smaller planets that are more affected as you 'misinterperat' more nodes so the diffrence in final value is bigger.
I can confirm this. Poor skills can result in high variability of the estimates in small planets.
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Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
312
|
Posted - 2012.02.12 19:37:00 -
[6] - Quote
hrrrrrrrrUMPPHHHHH. This has not a THING to do with Skills.
The REAL reason for this is initially you are seeing the total cumulative extraction amount over the entire time period selected, so it can indeed say 12,000 per hour.
After activation, you are seeing the amount pulled in the FIRST tiny 15 minute 'slice' of the Graph in the Survey Window which may be as low as say 3,000.
Check the graph a few hours later during a graph peak, and it will be extracting, oh say, 18,000 that 15 minute segment.
That is why there are peaks and valleys in that graph. It does NOT pull a steady constant amount over the day, or whatever total length of time is selected.
I figured this out a year ago...........................out of pure obviousness, for whatever that's worth......or implies...........
But if it says 12,000 per hour for the period of time...this is indeed what you will get at the end of the cycle. NEVER fails.
What the above irrelevant posts are referring to is the number of visible Survey Lines (Balger Lines I believe they are called in geodetic surveys) which are indeed increased by Skills. but that has to do with getting more efficient extraction spots, and have nada to do with amount extracted. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Velicitia
Open Designs
568
|
Posted - 2012.02.12 19:48:00 -
[7] - Quote
Krixtal Icefluxor wrote: The REAL reason for this is initially you are seeing the total cumulative extraction amount over the entire time period selected, so it can indeed say 12,000 per hour.
After activation, you are seeing the amount pulled in the FIRST tiny 15 minute 'slice' of the Graph in the Survey Window which may be as low as say 3,000.
that's all well and good ... but that's no the problem that the OP is having...
Viktoria Annacense wrote: it'll say I can harvest base metals at 400,000 total and 8,000 per hour I accept, I go back into survey, and instead of being the same number it's more like 200,000 and 4,000 per hour.
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Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
312
|
Posted - 2012.02.12 19:49:00 -
[8] - Quote
Velicitia wrote:Krixtal Icefluxor wrote: The REAL reason for this is initially you are seeing the total cumulative extraction amount over the entire time period selected, so it can indeed say 12,000 per hour.
After activation, you are seeing the amount pulled in the FIRST tiny 15 minute 'slice' of the Graph in the Survey Window which may be as low as say 3,000.
that's all well and good ... but that's no the problem that the OP is having... Viktoria Annacense wrote: it'll say I can harvest base metals at 400,000 total and 8,000 per hour I accept, I go back into survey, and instead of being the same number it's more like 200,000 and 4,000 per hour.
That number does 'shrink' when there is a valley at the start position. It can be larger upon starting, if it's a peak. OP just has not noticed yet as a lesser amount is more 'alarming'.
He accepts then goes to check...and I see the same thing EVERY TIME too. In fact, it is next to impossible for that number to be the same EVER.
So nope....I ain't wrong. Also, let the OP determine if I'm on the wrong track....you come up with your own better theory. You contributed nothing. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Jas Dor
Republic University Minmatar Republic
56
|
Posted - 2012.02.12 20:00:00 -
[9] - Quote
Velicitia wrote:Better skills may help you (assuming you're not at 4/4 or better with [Advanced] Planetology)
before you install the job, it's just an estimate of what you think you can pull in. After you accept the change, it's what you really can pull in.
Do you get anything for being at 5/5? I was thinking of maxing those skills, not so much for extra income as to be able to tell corpmates exactly where the isk is. |
Velicitia
Open Designs
568
|
Posted - 2012.02.12 20:07:00 -
[10] - Quote
Jas Dor wrote:Velicitia wrote:Better skills may help you (assuming you're not at 4/4 or better with [Advanced] Planetology)
before you install the job, it's just an estimate of what you think you can pull in. After you accept the change, it's what you really can pull in. Do you get anything for being at 5/5? I was thinking of maxing those skills, not so much for extra income as to be able to tell corpmates exactly where the isk is.
Currently, I'm at 4/4 and get "good enough" results to work with. 5/5 gives you the lowest deviance between "where you think the hot spot is" and "where the hotspot really is". Whether or not the training time is worth it is something you have to answer for yourself... |
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Professor Alphane
Alphane Research Co-operative
235
|
Posted - 2012.02.12 20:12:00 -
[11] - Quote
Yes as above 4/4 myself. Works OK for me
YOU MUST THINK FIRST.... |
Professor Alphane
Alphane Research Co-operative
235
|
Posted - 2012.02.12 20:19:00 -
[12] - Quote
Just been ingame to test other posters asserstions that it's cycle based.
It appears not to be true, the reading you see on the right hand side of your readout is an average over total extraction.
To read the numbers for an individual cycle you mouse over it's column in the graph, should you do this with your first cycle it will show a number significantly higher than your average.
I would suggest therefore you have misinterpretd the data and are suffering the usual skill problem.
Note even at 4/4 my projected and actual average/entire extraction varies some 5-10%
YOU MUST THINK FIRST.... |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
312
|
Posted - 2012.02.12 20:34:00 -
[13] - Quote
Professor Alphane wrote:Just been ingame to test other posters asserstions that it's cycle based.
It appears not to be true, the reading you see on the right hand side of your readout is an average over total extraction.
To read the numbers for an individual cycle you mouse over it's column in the graph, should you do this with your first cycle it will show a number significantly higher than your average.
I would suggest therefore you have misinterpretd the data and are suffering the usual skill problem.
Note even at 4/4 my projected and actual average/entire extraction varies some 5-10%
Correct...except for this being A SKILL ISSUE (not), and that first column can be a Peak and HIGHER, not just lower as well. Rarely, but it can be the SAME by accident.
Are the previous posters even AWARE that those bars making up the graph are 15 minute segments of time ???? And if not, then they actually try to post advice ???
Sigh. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Velicitia
Open Designs
571
|
Posted - 2012.02.12 20:52:00 -
[14] - Quote
Krixtal Icefluxor wrote:Professor Alphane wrote:Just been ingame to test other posters asserstions that it's cycle based.
It appears not to be true, the reading you see on the right hand side of your readout is an average over total extraction.
To read the numbers for an individual cycle you mouse over it's column in the graph, should you do this with your first cycle it will show a number significantly higher than your average.
I would suggest therefore you have misinterpretd the data and are suffering the usual skill problem.
Note even at 4/4 my projected and actual average/entire extraction varies some 5-10% Correct...except for this being A SKILL ISSUE (not), and that first column can be a Peak and HIGHER, not just lower as well. Rarely, but it can be the SAME by accident. Are the previous posters even AWARE that those bars making up the graph are 15 minute segments of time ???? And if not, then they actually try to post advice ??? Sigh. We're talking about two different things here bud.
Yeah, the graph will show you what you're dragging in at a specific time point. The OP is talking about the averaged numbers in the lower left that shows the overall P0 you'll get and the P0 per hour, if you allowed the installed job to run to completion. |
Professor Alphane
Alphane Research Co-operative
236
|
Posted - 2012.02.12 21:08:00 -
[15] - Quote
Krixtal Icefluxor wrote:Are the previous posters even AWARE that those bars making up the graph are 15 minute segments of time ???? And if not, then they actually try to post advice ???
Well let me see several points here.
We must be talking at crossed purposes as my post specifically refutes your assement of the situation and I can confirm the other posters advice is correct.
Also if you think to be a smart *** at least try and get it right first or it'll be embarissing
The columns on the graph represent varying lengths of time depending on your total extraction length anything from 15 minutes to 4 hours. So basically once again you are wrong, sorry.
YOU MUST THINK FIRST.... |
Viktoria Annacense
Space Road Truckers. Sev3rance
0
|
Posted - 2012.02.12 22:19:00 -
[16] - Quote
I do realize the 15 min slice bit, but I was looking only at the amount per hour and total amounts that appear after clicking survey.
Vik has 4/4 but not all my characters do, so I'm going to have to keep a bit of an eye on this for the next few days.
Thanks for the posts, they have helped. 8) |
Professor Alphane
Alphane Research Co-operative
237
|
Posted - 2012.02.12 22:36:00 -
[17] - Quote
Viktoria Annacense wrote:
Vik has 4/4 but not all my characters do, so I'm going to have to keep a bit of an eye on this for the next few days.
Thanks for the posts, they have helped. 8)
Frankly that does seem odd that a 4/4 you should suffer a 50% drop from what is surveyed. As I say my 'error' factor is around 5-10%.
YOU MUST THINK FIRST.... |
Tanya Powers
Science and Trade Institute Caldari State
804
|
Posted - 2012.02.12 23:33:00 -
[18] - Quote
Wait untill you need storage facility, it's just an awesome joke:
Starts more or less like this, you bring the P2/P3 stuff you've already payed huge tax amounts to your favourite planet full of factories so you transform all that in nice high tech PI you will get some isk out of it (you'd be beter rating thx to the uber tax thou)
Now you want to put all that stuff in your storage hangars but here's the thing: you can't do it directly from the customs so you have to import to the spaceport (10K m3) then transfer to the storage hangar (12K m3)
This is the point where it becomes funny has hell, so you fill your customs again with 12Km3 of stuff to transform in your dedicated factories planet but now you're stuck becaue you have an idiot CD of 2 hours between tranferts from your stupid space port to the second storage hangar.
This is great, absolutely awesome, the best joke for this new year
CCP...start trying stuff before implement it |
Invictra Atreides
Toward the Terra
38
|
Posted - 2012.02.13 00:59:00 -
[19] - Quote
Tanya Powers wrote:Wait untill you need storage facility, it's just an awesome joke: Starts more or less like this, you bring the P2/P3 stuff you've already payed huge tax amounts to your favourite planet full of factories so you transform all that in nice high tech PI you will get some isk out of it (you'd be beter rating thx to the uber tax thou) Now you want to put all that stuff in your storage hangars but here's the thing: you can't do it directly from the customs so you have to import to the spaceport (10K m3) then transfer to the storage hangar (12K m3) This is the point where it becomes funny has hell, so you fill your customs again with 12Km3 of stuff to transform in your dedicated factories planet but now you're stuck becaue you have an idiot CD of 2 hours between tranferts from your stupid space port to the second storage hangar. This is great, absolutely awesome, the best joke for this new year CCP...start trying stuff before implement it And then you upgrade the transportation link between the LP and storage to lvl 5 and the wait time shrinks to 5 min.
@Krixtal Icefluxor your comments about PI always make me laugh "I donGÇÖt know everything, I just know what I know." |
Steven Fonulique
The Phantom Regiment The House Of Cards.
8
|
Posted - 2012.02.13 10:25:00 -
[20] - Quote
Invictra Atreides wrote:And then you upgrade the transportation link between the LP and storage to lvl 5 and the wait time shrinks to 5 min.
Good to know, thanks |
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Bugsy VanHalen
Society of lost Souls
36
|
Posted - 2012.02.13 18:57:00 -
[21] - Quote
I have done a lot of PI. I have 4 accounts and PI with at least one character on each account.
I can confirm that planetology and advanced planetology have a huge effect on the difference between what you survey and what you actually get. you need to have these skills to at least 4/4 to get a decent read of a planet. anything lower you are relying way to much on luck.
That being said though the survey gives you an average income not the actual rate. most of the time an extraction program starts out with a high yield per cycle at the start and slowly drops with occasional peeks. you also have to divide this by the number of cycles per hour you will get with the program length you have set.
For example I usually run 1 day 2 hour (26 hour) programs this gives me 30 minute cycles. so if the survey says 12000 units per hour that means I will average 6000 units per cycle. I may start the program at close to 12000 units per cycle but be down to 3000 units per cycle by the end of the program giving an average of 6000 units per 30 minute cycle or 12000 units per hour.
Any variation between what the survey shows and what you actually get after installing the program is from an inaccurate survey do to insufficient skills.
I have tested this extensively using two characters one with planetology 2 and the other with planetology 4 and advanced planetology 4 surveying the same planets across several systems. The surveys were always drastically different. The character with the higher skills always gets a much more accurate survey with the installed yield being close to the survey amount. while the low skilled character occasionally got lucky, but on average got far greater variability between survey and actual program results. |
Cyniac
Twilight Star Rangers Black Thorne Alliance
129
|
Posted - 2012.02.13 20:07:00 -
[22] - Quote
Krixtal Icefluxor wrote:Correct...except for this being A SKILL ISSUE (not), and that first column can be a Peak and HIGHER, not just lower as well. Rarely, but it can be the SAME by accident. Are the previous posters even AWARE that those bars making up the graph are 15 minute segments of time ???? And if not, then they actually try to post advice ??? Sigh.
I will make this very simple.
You are wrong. I don't really expect you to accept that, but I hope others reading this thread will be able to sift the facts behind PI in spite of your misinformation.
The skills will determine how accurate your survey is, irrespective of whether the first cycle is the highest yielding one or not. That is the critical factor, especially when you look at total yield over the whole extraction programme, which is what the OP does.
I hope that got through.
Oh and btw - the bars which make up that graph? They are of variable length depending on your total extraction time. If you are using 15 minutes segments there is a very good chance you are doing something wrong.
Regarding the value of the 5/5 skills - it's an interesting question I have an alt who has 5/5 skills and over time he gets around a 10% better yield than a 4/3 alt. Is it worth it? That's up to you. (Mind you I am VERY lazy when it comes to PI, a bit more diligence could narrow that margin) |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
316
|
Posted - 2012.02.13 21:09:00 -
[23] - Quote
Invictra Atreides wrote:[quote=Tanya Powers]Wait untill you need storage facility, it's just an awesome joke: Starts more or less like this, you bring the P2/P3 stuff you've already payed huge tax amounts to your favourite planet full of factories so you transform all that in nice high tech PI you will get some isk out of it (you'd be beter rating thx to the uber tax thou) Now you want to put all that stuff in your storage hangars but here's the thing: you can't do it directly from the customs so you have to import to the spaceport (10K m3) then transfer to the storage hangar (12K m3) This is the point where it becomes funny has hell, so you fill your customs again with 12Km3 of stuff to transform in your dedicated factories planet but now you're stuck becaue you have an idiot CD of 2 hours between tranferts from your stupid space port to the second storage hangar. This is great, absolutely awesome, the best joke for this new year CCP...start trying stuff before implement it And then you upgrade the transportation link between the LP and storage to lvl 5 and the wait time shrinks to 5 min.
@Krixtal Icefluxor your comments about PI always make me laugh [/quote
It's hard enough to describe PI issues. Much less describe exactly what's going on. Just doing the best I can with what's presented so F--- off.
OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
316
|
Posted - 2012.02.13 21:19:00 -
[24] - Quote
Cyniac wrote:Krixtal Icefluxor wrote:Correct...except for this being A SKILL ISSUE (not), and that first column can be a Peak and HIGHER, not just lower as well. Rarely, but it can be the SAME by accident. Are the previous posters even AWARE that those bars making up the graph are 15 minute segments of time ???? And if not, then they actually try to post advice ??? Sigh. I will make this very simple. You are wrong. I don't really expect you to accept that, but I hope others reading this thread will be able to sift the facts behind PI in spite of your misinformation. SNIP OK......I am looking at the survey graph of a Lava planet extractor.
The very first bar on the left has a pop-up that says it is now extracting 32648 units per hour and will have acculmulated 8162 units at the end of the 15 MINUTE SLICE. The next 15 MINUTE SLICE (there IS no other time length for these BTW) says 32076 per hour....and accumulated a total of 7876 units at the end of it. The next bar (shorter still) says 31142 per hour and will accumulate only 7319 units in that 15 minutes. Repeat across the peaks and valleys of the chart for every 15 minute segment in 24 hours. It VARIES. One valley has a segment that is only going to grab 2104 units in that 15 minutes.
That is why when one starts up the extractor (which is what the OP said), it APPEARS to be a lower number sometimes. It CAN be higher, as it is in this case, as it starts at a Peak.
THIS cannot be denied as to how PI works.
IF this is way off from what the OP wanted as explanation....let him do it and say so.
Did you even bother to think YOU might be misunderstanding HIM ???????? OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
317
|
Posted - 2012.02.13 21:23:00 -
[25] - Quote
Bugsy VanHalen wrote:
For example I usually run 1 day 2 hour (26 hour) programs this gives me 30 minute cycles. so if the survey says 12000 units per hour that means I will average 6000 units per cycle. I may start the program at close to 12000 units per cycle but be down to 3000 units per cycle by the end of the program giving an average of 6000 units per 30 minute cycle or 12000 units per hour.
Thanks....my point exactly.
And thanks for the info that those slices can increase to 30 minutes with longer total extraction time. I just never use them. But it's the same principle of course. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
317
|
Posted - 2012.02.13 21:24:00 -
[26] - Quote
Cyniac wrote: (Mind you I am VERY lazy when it comes to PI, a bit more diligence could narrow that margin)
Hung your own there...... OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Bugsy VanHalen
Society of lost Souls
38
|
Posted - 2012.02.14 16:27:00 -
[27] - Quote
Krixtal Icefluxor wrote:Bugsy VanHalen wrote:
For example I usually run 1 day 2 hour (26 hour) programs this gives me 30 minute cycles. so if the survey says 12000 units per hour that means I will average 6000 units per cycle. I may start the program at close to 12000 units per cycle but be down to 3000 units per cycle by the end of the program giving an average of 6000 units per 30 minute cycle or 12000 units per hour.
Thanks....my point exactly. And thanks for the info that those slices can increase to 30 minutes with longer total extraction time. I just never use them. But it's the same principle of course.
Actually with even longer extraction programs the slices as you call them can be 1 hour.
Planetology skill do have a huge impact though.
If you look at the estimated yield of the slices in the survey, and compare that to the actual yield of the slices after installing the program. If your planetology skills are weak there is a much higher chance(%) that there will be a significant difference. Some times you will get lucky, and get a fairly accurate survey, sometimes you will be unlucky and get hit the maximum error(%). When I tested this with low skills I saw at times up to a 50% discrepancy. Your survey can sometimes mis-plot the hot spot. Especially if the hot spot is small, resulting in a significant difference from the survey estimate to your actual yield. I have seen what the OP describes where you can survey a 12000 unit per hour program but end up with a 6000 unit per hour program. And I am talking per hour not per slice/cycle. I would say this takes very bad luck as this 50% would probably be the maximum error you can get in a survey. Each level of planetology and advanced planetology skill that is trained reduces the maximum error % in your survey. I would expect that training to 5/5 would give 100% accuracy or very close to it. But I find the error experienced with skills at 4/4 is small enough it does not really affect my bottom line.
I generally run two extractors and process right to P2 before exporting (except for a single O2 planet which exports P1 Oxygen) to keep this running in high sec I need to average 6000 units of each P0 per hour to feed two basic factories which in turn feed one advanced factory producing the P2 products. This really reduces the import/export tax associated with running extraction planets and moving all the P0 or P1 to a factory planet to process. In high sec I get decent returns with little to no risk.
In null sec or on a good low sec planet you can easily extract enough P0 with less heads to have PG/CPU to build and keep 4 basic factories and 2 advanced factories running doubling your yield. Combine that with the reduced/eliminated tax if you use a POCO null sec PI has become much more profitable than high sec PI making the risk far more worth while. With a blockade runner and a little effort into logistics the risk is minimal and the profits can be much, much higher than high sec PI. |
Invictra Atreides
Toward the Terra
41
|
Posted - 2012.02.14 17:17:00 -
[28] - Quote
Krixtal Icefluxor wrote:It's hard enough to describe PI issues. Much less describe exactly what's going on. Just doing the best I can with what's presented so F--- off. Look I understand you are only trying to help other people. It was wrong of me to make fun of you. I apologize.
The 1st bar has 2 different values. Always. The numbers on the 1st bar change after you hit "install". It is true for all the bars on the graph to act like that. It seems that the "average" extraction displayed on the bars is shown for the selected bar and the sum of the bars before the selected bar. So if we put the mouse over the last bar then we see it displays a "average" for the entire graph.
"I donGÇÖt know everything, I just know what I know." |
Bugsy VanHalen
Society of lost Souls
57
|
Posted - 2012.03.02 18:29:00 -
[29] - Quote
Tanya Powers wrote:Wait untill you need storage facility, it's just an awesome joke: Starts more or less like this, you bring the P2/P3 stuff you've already payed huge tax amounts to your favourite planet full of factories so you transform all that in nice high tech PI you will get some isk out of it (you'd be beter rating thx to the uber tax thou) Now you want to put all that stuff in your storage hangars but here's the thing: you can't do it directly from the customs so you have to import to the spaceport (10K m3) then transfer to the storage hangar (12K m3) This is the point where it becomes funny has hell, so you fill your customs again with 12Km3 of stuff to transform in your dedicated factories planet but now you're stuck becaue you have an idiot CD of 2 hours between tranferts from your stupid space port to the second storage hangar. This is great, absolutely awesome, the best joke for this new year CCP...start trying stuff before implement it
So the new storage bunkers do not work with your set up. That does not make them worthless.
I use them on every one of my P2 planets. extractor > storage >Basic Factory > Starport > Advanced Factory > Starport Some times only the final P2 goes to the launchpad. Bottom line, only the stuff I actually plan On exporting goes to the launchpad. Since storage has far less requirements than a launchpad and more storage I can run tighter cycles with more frequent resets and less trips back and fourth to pick up products. New storage equals much higher isk/hour from PI for ME. |
Cyniac
Twilight Star Rangers Black Thorne Alliance
160
|
Posted - 2012.03.02 18:40:00 -
[30] - Quote
Krixtal Icefluxor wrote:Cyniac wrote: (Mind you I am VERY lazy when it comes to PI, a bit more diligence could narrow that margin) Hung your own there......
Well the reason I'm lazy is because I like to stick to my 250 million/hour average when doing PI (which takes into account hauling etc)... I could spend more time for more profit overall but the isk/hour drops rapidly and I'm too lazy to bother. I enjoy figuring out PI and setting up planets in ways which work well for me, but I have little interest in actually running the system beyond collecting the ISK.
All a question of perspective. I'm glad that the OP got some good feedback from this thread! |
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