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Malashek Vatrii
Clandestine Inc
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Posted - 2008.01.27 19:52:00 -
[1]
Edited by: Malashek Vatrii on 27/01/2008 19:54:44 Just doing a small poll, and I was talking with a friend and the matter of games and their backstories.
How many of you are bothered about how things work in eve, such as "clone" technology and warping. Are you that bothered that you read the backstory to see it explained, that you find the game okay since the idea is "feasible" in the modern era EVE is set it? Like if you were playing an MMO of some WW2, if you died and just respawned, in a flash without any explanation of how your character survived, would it bother you?
Mal
Another example: You're in some sort of crazy psycho game (ManHunt 2 say?) but MMO, you get your head sliced open/cut off, and the backstory was "some dudes found you (NPC) and took you to a refugee medicamp". Would it bother you? *****
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Ikasu
Gallente The Durandal Organization
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Posted - 2008.01.27 20:11:00 -
[2]
I'm a big fan of backstory and explanation, it's one of the reasons I love Eve. Everything is explained and it's not just some magical revival force when you die. Eve is so epic feeling, and with the huge backstory it makes for a wonderful roleplaying world, seconded only to tabletop games like Shadowrun(Not the ****ty non-cannon FPS, the tabletop game). ------------------------------------------------- Attention Devs, for every isk you send me one member of your family will be returned safely.
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Yhdeksas
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Posted - 2008.01.27 20:26:00 -
[3]
What he (we) mean by backstory is a point to point explanation on how your character essentially respawns. Eve works very well because of the whole cloning thing, which basically ends at the point where you can still respawn without a clone. As opposed to something like, as Malashek said, a ww2/modern day kind of idea.
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Fizzle Fingers
Caldari Dark Matter Logistics Empire Research
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Posted - 2008.01.27 21:03:00 -
[4]
Not interested in any backstory at all. Then again I have never been interested in any stories for games as they are all just something to pass some time and relax and chat with friends outside of my other active hobbies.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.01.27 21:05:00 -
[5]
For me it is game-play over backstory or graphics. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Kaar Tath
Gallente
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Posted - 2008.01.28 00:14:00 -
[6]
I think it's just a game and anybody who does that sort of stuff is to be pitied FFS it's agame - play it don't waste playing time being romantic about it 
NO you cannot have my stuff - go away |

Jacob Mei
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Posted - 2008.01.28 00:17:00 -
[7]
I love the fact that eve backs everything, even down to the chat window, with an RP explaination even if said RP is little more then white noise.
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Admiral Pelleon
Caldari White Shadow Imperium imPure.
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Posted - 2008.01.28 00:18:00 -
[8]
Originally by: Kaar Tath I think it's just a game and anybody who does that sort of stuff is to be pitied FFS it's agame - play it don't waste playing time being romantic about it 
Why? If they enjoy that aspect who are you to tell them how to enjoy or play the game? ________
Originally by: Tarminic I believe your mother should have re-rolled her birth control.
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Kaar Tath
Gallente
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Posted - 2008.01.28 00:22:00 -
[9]
Playing the game is not reading about it - but whatever floats your boat
NO you cannot have my stuff - go away |

Wild Rho
Amarr GoonFleet
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Posted - 2008.01.28 00:31:00 -
[10]
I used to take a fairly strong (if passive) interest in it quite some time ago as there seemed to be things happening that had a fairly wide reaching effect. However these days most of the backstory development seems to happen off to the side while the rest of the universe continues on regardless and it just doesn't seem worth the effort to follow anymore.
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2008.01.28 00:33:00 -
[11]
im still poking daily at amarr and caldari corpmates
but i agree, few care about it. they're wrong its a pretty good read ! ------
Tides of Silence |

Torg Jupiter
Minmatar Exploration Inc.
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Posted - 2008.01.28 00:47:00 -
[12]
i wouldn't be here without eve's strong RP background. period. and, well, i could fall for an SF-MMO with even more RP.
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Kyra Felann
Gallente Noir.
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Posted - 2008.01.28 00:48:00 -
[13]
Very important. I've made a point of reading all the chronicles, etc.
For me, this type of game (as opposed to Tetris or whatever) is about immersing yourself in another world and pretending you're someone else for a little while. Without a backstory the game might as well be about different colored three-dimensional shapes and be completely abstract.
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Ursula LeGuinn
Versus Gloria Omnis
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Posted - 2008.01.28 00:49:00 -
[14]
Edited by: Ursula LeGuinn on 28/01/2008 00:51:05 I love EVE's rich background story. I'm not much of a role-player in MMORPGs, but I do have basic concepts for my characters, and I'm working my way through the Chronicles.
I especially enjoyed Methods of Torture.
The "little inconsistencies" don't bother me at all. As a long-time sci-fi fan (books, video games, movies, tabletop and board games), I've gotten pretty used to them in the genre as a whole. ________________
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Banana Torres
The Green Banana Corporation
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Posted - 2008.01.28 00:55:00 -
[15]
When TR was released I thought that I would play it for the initial month then give up, like I usually do. But it has a really well thought out back story and the missions that you perform fit in to, and drive forward the back story. So I became hooked and now play it a lot more than Eve.
I really wish Eve was like this. Eve just feels so empty in comparison. The NPCs in Eve are just there to allow players to make cash. In comparison the NPCs in TR have characters of their own. Sometimes you get a gang of NPCs tagging after you and even though they have generic names like flamethrower and net gunner they seem to take on a personality. And you fight hard to keep even the stupid flamethrower guy alive.
I never feel this involvement with the back story of Eve. I long ago stopped reading the mission text, even on storyline missions. And the NPCs are just crosses on my screen.
I hope factional warefare improves this. I much prefer being a spaceship pilot to an army grunt.
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Jessica Gould
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Posted - 2008.01.28 00:59:00 -
[16]
Edited by: Jessica Gould on 28/01/2008 00:59:45 Guys you're all getting away from what we're asking. We don't want to know anything about have a story behind the game. That gets included no matter what. What we're asking is if anyone truly cares about how your character respawns in this type of game.
---Yhdeksas
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Malashek Vatrii
Clandestine Inc
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Posted - 2008.01.28 01:01:00 -
[17]
I'm talking more about how certain things work that wouldn't in real life. Like warping at sub-light speeds, cloning from systems away etc. *****
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Kaar Tath
Gallente
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Posted - 2008.01.28 01:01:00 -
[18]
Edited by: Kaar Tath on 28/01/2008 01:02:09 IMOHO EVE is as much a role playing game as - C&C renegade etc - you fly ships and kill people there is no 'role playing'. The only people you actualy 'interact' with are your agents - everybody else is just random chance - RP games require much more involvement on developing your characters 'character' - EVE is a multiplayer shoot-em-up - as is shown by the amount of ganking going on
NO you cannot have my stuff - go away |

Soder Jucio
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Posted - 2008.01.28 01:51:00 -
[19]
EvE has a backstory?
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Liang Nuren
The Avalon Foundation
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Posted - 2008.01.28 01:58:00 -
[20]
Originally by: Soder Jucio EvE has a backstory?
Even though I know that it does (and what it is, somewhat)... this.
-Liang
-- If it appears that my typing is lazy, I apologize. My hands/wrists hurt.
Consider yourself warned. ^_^ |
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.01.28 02:05:00 -
[21]
Originally by: Kaar Tath Edited by: Kaar Tath on 28/01/2008 01:02:09 IMOHO EVE is as much a role playing game as - C&C renegade etc - you fly ships and kill people there is no 'role playing'. The only people you actualy 'interact' with are your agents - everybody else is just random chance - RP games require much more involvement on developing your characters 'character' - EVE is a multiplayer shoot-em-up - as is shown by the amount of ganking going on
EVE has a lot of potential for RP actually. It's just not RP based on NPC interaction, but rather player interaction. Take those 2 alliances, curator veratis and ushra'khan (sp?), for example. They roleplay amarr loyalists and minmatar rebels for example, and they're constantly fighting each other.
Looking for queue-free research slots? Click here!
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Pan Crastus
Amarr
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Posted - 2008.01.28 02:11:00 -
[22]
It doesn't matter to me at all (same as the backstory for all other games) since I just dive into stuff quickly. The game itself presents me with more "magic" in the beginning for a few months than a backstory ever could. If I wanted to read a novel, I would ...
EVE Online: a cold, cruel world where (RL-)rich people replace their losses with GTCs sold to poor students who need to farm ISK to afford their play time ...
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Ikasu
Gallente The Durandal Organization
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Posted - 2008.01.28 02:14:00 -
[23]
Originally by: Kaar Tath I think it's just a game and anybody who does that sort of stuff is to be pitied FFS it's agame - play it don't waste playing time being romantic about it 
You don't read books do you? A game is a game, yes, but part of that game is a story. I might deserve pity, but at least I'm not a tool. ------------------------------------------------- Attention Devs, for every isk you send me one member of your family will be returned safely.
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Jane Spondogolo
NoobWaffe
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Posted - 2008.01.28 03:27:00 -
[24]
I think its interesting, but its pretty optional. You don't NEED the backstory because the really interesting drama is whats happening out in 0.0. But the role player corps all seem to be having a fine and dandy time as well (Ie the CVA vs UK war), and they are dependant on it.
Times I thought about joining CVA, but ... eh.... ______ Unrepentant Southern Federation Cheerleader.
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Dave LoveSlave
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Posted - 2008.01.28 03:31:00 -
[25]
0
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Nuran Mukadder
Amarr East Khanid Trading Khanid Trade Syndicate
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Posted - 2008.01.28 04:10:00 -
[26]
To me, the backstory is essential. There's a great deal of fun in meshing my character's own story with the grandeur of EVE.
As a still active pen-and-paper RPer, it gives me a specific kind of joy that i miss while playing no-brainer FPSes.
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Vabjekf
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Posted - 2008.01.28 05:15:00 -
[27]
I like knowing that when i enter warp im doing it with some kind of made up vacuum and not the standard hyperspace thing.
So yeah, that sort of fluff is very important, its what fleshes the game out and makes it feel like theres something to it and not just a set of mechanics with some pretty pictures.
As far as the games back story, an mmo with out a backstory is just boring. MMOS are slow, there is usually not much fun to be had in the actual playing of them. The entire fun comes from thinking about them. Either thinking about or planning on where you are going, or surveying what you have accomplished that day. With out the feel of a real living world there is just little point to it, i would rather go play something thats fun to just kill time with, like that great cow racing game that comes with wii play. (its awesome and you know it =P)
I have never been one for online role play specifically, but immersion is great. Im the sort of person who would write a play (if i where any good at writing ) but i don't care to ever try and be an actor=p At the same time, while i don't interact too much with other people, in my head my character is a part of the world, not just a puppet for me the player to interact with the game world through.
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Segge Bolled
Caldari Agony Unleashed Agony Empire
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Posted - 2008.01.28 05:42:00 -
[28]
Originally by: Ikasu I'm a big fan of backstory and explanation, it's one of the reasons I love Eve.
/signed
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Gangus
Minmatar Matari BackBone
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Posted - 2008.01.28 05:48:00 -
[29]
Originally by: Kyra Felann Very important. I've made a point of reading all the chronicles, etc.
For me, this type of game (as opposed to Tetris or whatever) is about immersing yourself in another world and pretending you're someone else for a little while. Without a backstory the game might as well be about different colored three-dimensional shapes and be completely abstract.
This really sums it up for me...
Gangus Recruitment Officer and RL Booster Fiend Matari BackBone [MBB]
Never mess with a guy in an ugly ship. He's bitter and has nothing to lose. |
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