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Thread Statistics | Show CCP posts - 16 post(s) |

Tsu'ko
Valley Forge STELLAR LEGION
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Posted - 2008.02.01 11:15:00 -
[1]
Bad idea to make apoc into a missile platform, it's bad is it is now you want to make it even harder by making us train longer (+ a couple months for missile training???). If i want to pvp or pve i don't want to train multiple weapon systems.
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Tsu'ko
Valley Forge STELLAR LEGION
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Posted - 2008.02.01 11:52:00 -
[2]
Edited by: Tsu''ko on 01/02/2008 11:53:09 If you want to add explosive crystals why not give conflagration crystals exp damage? Would maybe make it worth the penalties.
And to ppl saying amarr got best tank, it's not sustainable because of cap probs, imo if you only care for tank then shield is the best you get buffer and boost and no need for cap tank while armor only get benefit to use less slots to achieve decent tank, but not great (unless perhaps if you don't fit any weapon upgrades, which you can do with shield tanks and still get great tank?).
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Tsu'ko
Valley Forge STELLAR LEGION
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Posted - 2008.02.01 12:22:00 -
[3]
Edited by: Tsu''ko on 01/02/2008 12:24:58 Shield tanked ships issue: Introduce warp disruptors on hi-slot. Would help Amarr a bit too as we can spare a mid slot for cap module instaid (unless a neut or smartbomb is fitted perhaps) Would give Minmatar another reason to shield tank Gallente well they will be even more pwn :P. Don't see much cons with this idea, anyone got one?
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Tsu'ko
Valley Forge STELLAR LEGION
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Posted - 2008.02.01 21:12:00 -
[4]
Originally by: Flaming Lemming How many pages since a Dev reply?
Yeah, they give a damn what we have to say. Re: Carrier nerf
Maybe they are too busy to reply to every post because they actually do something useful compared to what some of the people here is doing.
Patience, they are working on a patch.
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Tsu'ko
Valley Forge STELLAR LEGION
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Posted - 2008.02.02 08:46:00 -
[5]
Originally by: CCP Wrangler The Amarr are the tanking and ganking floating rods of gold. While the Minmatar are versatile and the Caldari do electronic warfare the Amarr simply sit there and charge their lasers, secure in their knowledge that God is on their side.
Originally by: CCP Wrangler The Amarr are the tanking and ganking floating rods of gold. While the Minmatar are versatile and the Caldari do electronic warfare the Amarr simply sit there and charge their lase
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Tsu'ko
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Posted - 2008.03.13 14:10:00 -
[6]
Originally by: iblabe Edited by: iblabe on 11/03/2008 16:14:55 i think it's time for ccp to look at who plays the game and act acordingly. over half of the players in the game DON'T WANT TO PVP. just look at the last economics report on the numbers of people and where they are and it clearly shows that most of the eve player base lives in empire. why because THEY DON'T WANT TO PVP.
now we get another patch that changes alot of game mechanics in the name of BALANCE. now every MMO that has pvp in it looks for this mistical creature and you know wot just like a unicorn YOU'LL NEVER FIND IT. why because you fix one thing and another gets broken its that simple. people will always find the holes anytime you fix something and you'll just have to fix that and so on time after time. when does it stop?
Yeah then let's remove PVP because the majority is always right, right?
Originally by: CCP Wrangler
The Amarr are the tanking and ganking floating rods of gold. Amarr simply sit there and charge their lasers, secure in their knowledge that God is on their side.
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