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xeno eamial
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Posted - 2008.02.01 14:05:00 -
[1]
I was wondering how large are the different ship classes?
My guesstimates for bounding boxes are:
Frigates 40m x 25m x 17m Destroyers 80m x 33m x 25m Cruisers 140m x 50m x 30m BC 200m x 66m x 50m BS 360m x 100m x 66m
anybody got any solid numbers for actual example ships?
any ideas how be carriers and dreadnoughts are?
Xeno
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Imperator Jora'h
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Posted - 2008.02.01 14:10:00 -
[2]
Edited by: Imperator Jora''h on 01/02/2008 14:13:25
Originally by: xeno eamial I was wondering how large are the different ship classes?
My guesstimates for bounding boxes are:
Frigates 40m x 25m x 17m Destroyers 80m x 33m x 25m Cruisers 140m x 50m x 30m BC 200m x 66m x 50m BS 360m x 100m x 66m
anybody got any solid numbers for actual example ships?
any ideas how be carriers and dreadnoughts are?
Xeno
Your waaaaay off. The ships in EVE are supposed to be huge.
IIRC a Tempest is supposed to be about a kilometer long. A Titan is on the order of 13-15 kilometers long. Even little frigates are not "small" like a fighter (a drone would equate to a fighter in size).
Here is a comparison chart you may find interesting.
EDIT: Another link...not as much comparison as the one above but note in the bottom left corner a pic of some things you can relate to for size comparison.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.02.01 14:10:00 -
[3]
Edited by: Dirk Magnum on 01/02/2008 14:11:11 Battleships are between 700 and 1700m in length. BCs are like 500. Cruisers are from 250 to 400. Some of the destroyers are around 200 to 250 (Catalyst is about that in width.) Frigates vary but your figures are about right.
Cap ships are between 2.5 and 17km in length depending on class. There's a ship size chart somewhere that actually lists Eve ship lengths in meters.
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ExcellciuM
Exair Holding Corporation
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Posted - 2008.02.01 14:16:00 -
[4]
There is an image someplace that places a shuttle and a boeing 747 next to each other, the shuttle is quite a but larger than the plane.
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Cpt Branko
The Bloody Red
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Posted - 2008.02.01 14:18:00 -
[5]
Well, if we look at sig radiuses, they'd say basically what the OP is saying + 10% roughly.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Arana Tellen
Gallente The Blackguard Wolves
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Posted - 2008.02.01 14:23:00 -
[6]
Originally by: Cpt Branko Well, if we look at sig radiuses, they'd say basically what the OP is saying + 10% roughly.
Look at a fighter jet sig radius ;) It has other factors than size such as material and shape. ---------------------------------
Oh noes! |

Gaven Blands
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Posted - 2008.02.01 14:38:00 -
[7]
Well, put any eve ship near a sun, or a planet and you will notice it is:-
HUGE
I don't know how to do fontsize 100, but you get the point. -- Death of an insidious dictator Birth of a new one
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Imperator Jora'h
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Posted - 2008.02.01 14:40:00 -
[8]
Originally by: Gaven Blands Well, put any eve ship near a sun, or a planet and you will notice it is:-
HUGE
That's because planets and the sun are far, far too small for what they are. That was a limitation of what they could do graphically when the game was designed. Not sure it can ever be fixed but I keep hoping.
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Larno
Gallente Deadly Addiction
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Posted - 2008.02.01 14:57:00 -
[9]
Ship size of Omen can be seen here:
http://www.tentonhammer.com/index.php?q=node/620 ---------- "Whining gets you stuff, that is why humans got to the top of the food chain and all the other animals got nerfed." |

SaintSIN
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Posted - 2008.02.01 15:14:00 -
[10]
Edited by: SaintSIN on 01/02/2008 15:15:09 The other charts fail to include the Titans, which probably are bigger than Starwars ship
EVE Ship Sizes
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Arvald
Caldari Devilish Intentinos
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Posted - 2008.02.01 15:25:00 -
[11]
Originally by: SaintSIN Edited by: SaintSIN on 01/02/2008 15:15:09 The other charts fail to include the Titans, which probably are bigger than Starwars ship
EVE Ship Sizes
well we know for a fact that they are massive enough to screw wtih a planets gravitational field when they get to close soooo yeah.....friggin massive
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Knoppaz
Rens Nursing Home
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Posted - 2008.02.01 15:35:00 -
[12]
Just go into the overview settings and turn on size. This will give you a new column showing the size of everything.. ..but try to estimate the average size of a station before you do so ;)
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Nuclear Warrior
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Posted - 2008.02.01 15:39:00 -
[13]
If you look at the very, very bottom right hand corner of that ship size comparrison, you will see the eiffel tower for reference. And that is 324m tall.
Gallente titan is as long as 46 eiffel towers, so that means its about 14.9km long
A megathron, which is approximately 3 eiffel towers long is about 972m long.
a nyx is 10 eiffel towers long, so that means its 3.240km long.
Interesting stuff.
And yes I do have too much spare time to cut and paste the eifell tower over and over =(
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Rimhawk
Caldari Vengeance 8 Interceptors
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Posted - 2008.02.01 15:59:00 -
[14]
Edited by: Rimhawk on 01/02/2008 16:04:00 If you want to get a reasonable impression of ship sizes, you should get into your pod and fly close to one. That's the only way of I know in EVE to get a somewhat accurate sense of scale (but even that is lacking). And the only reason that works is because a pod is small and you can zoom in one one.
I think the problem, in part, is in the graphics and the view/look/zoom options. The new graphics did help somewhat with stations. Particularly the windows added to stations did a great job of making them seem much more massive. But with ships it's still an issue.
For one there are frigates. Most of them have a co ckpit-like assembly. The merlin and kestrel are good examples. The 'single window' design in the co ckpit gives it the impression like it is the window to a bridge (probably intentional) but on that model it would have to be a window 30 meters high. Yet it seems much smaller, like a 2-person co ckpit on a B-wing fighter from Star Wars. And because that scale comes across wrong, the scale of all the other ship is influenced, making them seem much smaller.
In addition the hulls are too smoothe and too lacking in details to make the scale thing work. Star Destroyers in SW seem so big because they have recognisable details. The turrets have a 'massive' look to them (where EVE turrets look more like machine guns), and in many cases Star Destroyers have actual buildings and constructions on their hulls. This gives a better sense of scale. In EVE you have a handful of ships with such details, like the spires on the apoc or the tower on the raven, but even those are lacking details (or in the case of the raven, too few 'windows') to really make them work.
Another factor is perspective. EVE has a rather annoying way of handling zoom. It always zooms out so that your entire ship is in view. This also makes it seem smaller. I understand why this is (textures get too rough or you may get clipping of the models) but still, it ruins the sense of size. For those of you who know it, in games like TIE Fighter you got a sense of perspective.
The final issue is speed in combination with perspective. To refer to TIE fighter again, if you flew a fighter really close to the hull of a Super Star Destroyer (which is 7 km) it could take you 30 seconds to get from one end to the other. In EVE the speed is so high that you go by cap ships in seconds. In a frig going 500m/s you go by a BS in 2-3 seconds. A cap ship should take like 10 or so. But because of the limits to zoom, you don't even get that sense. You're zoomed out too far.
If EVE had a co ckpit (or rather bridge) view, I suspect you would get a MUCH better sense of perspective. Mind you, I don't really have a need for such a view (would be nice if it was added though). But still, the sense of scale in EVE is off. By a long way. Perhaps such a view could be added with ambulation?
PS: Don't get me wrong, I love the game. But the scale thing is something that I find a tad annoying. Pet peeves and all that. :P
PPS: Edited for the word "co ckpit" (why is that being filtered?!?) .
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.02.01 16:14:00 -
[15]
Edited by: Dirk Magnum on 01/02/2008 16:17:01 The sense of scale is only off because of perspective. When your battleship sits next to another battleship they don't look so big, but when its your frigate next to a battleship the scale of the thing is thrown into much starker perspective. The stars aren't necessarily as big as they should be, nor are the asteroids (the large ones, miles in diameter, would be broken up by impacts with other large asteroids in the belts), but planets and so forth are pretty good (remember that when you WTZ on a planet you're still ending up thousands of miles away from it.)
The most out-of-proportion aspect of Eve, by far, is the cargohold and everything related to it, from the capacity disparities to the dimensions of cargo itself.
The co ckpit on some of the frigates is just the bridge for those two or three crew members that frigates actually carry. The pod pilots themselves view everything remotely via the... camera drones... that are never effected by weapons fire or celestial objects... personally I just prefer to think of the remote viewing as some psychic power granted by all those implants. Anyway you can't actually see anything inside the pod.
Maybe if they introduce manned fighters, they'll let you see everything from a*****pit perspective. Of course such ships would more of a novelty and not very useful against the rotating automatic turrets of your opponent.
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Imperator Jora'h
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Posted - 2008.02.01 16:22:00 -
[16]
Originally by: Dirk Magnum The stars aren't necessarily as big as they should be, nor are the asteroids (the large ones, miles in diameter, would be broken up by impacts with other large asteroids in the belts),
Nah...the largest asteroid in our solar system is Ceres and it is around 550 miles in diameter (roughly the size of Texas). So they can get rather large just fine.
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Margeth
Amarr Deviance Inc
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Posted - 2008.02.01 17:33:00 -
[17]
Personally i always found the idea of Asteroids "Growing" If they weren't mined far more interesting than the size of them.
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Kehmor
Caldari PAK
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Posted - 2008.02.01 18:10:00 -
[18]
Originally by: Nuclear Warrior If you look at the very, very bottom right hand corner of that ship size comparrison, you will see the eiffel tower for reference. And that is 324m tall.
Gallente titan is as long as 46 eiffel towers, so that means its about 14.9km long
A megathron, which is approximately 3 eiffel towers long is about 972m long.
a nyx is 10 eiffel towers long, so that means its 3.240km long.
Interesting stuff.
And yes I do have too much spare time to cut and paste the eifell tower over and over =(
I shamefully spent ages looking for this before I checked the left hand corner. Might wanna edit your post incase other people are as dumb as me
PAK is recruiting! |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.02.01 18:20:00 -
[19]
Edited by: Dirk Magnum on 01/02/2008 18:21:09
Originally by: Imperator Jora'h
Originally by: Dirk Magnum The stars aren't necessarily as big as they should be, nor are the asteroids (the large ones, miles in diameter, would be broken up by impacts with other large asteroids in the belts),
Nah...the largest asteroid in our solar system is Ceres and it is around 550 miles in diameter (roughly the size of Texas). So they can get rather large just fine.
True but Ceres can take a hit much better given its size. Ceres alone makes up like one-third of the mass of our solar system's asteroid belt. But yes, asteroids CAN get very large. Actually that gives me an idea. Maybe CCP could replace some of the normal asteroid belts with a single large asteroid, just for a change of pace as people fly from belt to belt. Kind of a minor detail really but it couldn't hurt.
You could have that one large asteroid guarded by an unusually large force of rats or something.
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Suze'Rain
Caldari
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Posted - 2008.02.01 22:30:00 -
[20]
Ship Chart
if you look at the bottom left corner, you'll see a little line drawing of the statue of Liberty and the Eiffel tower to scale.
for rough figures: Merlin: 70m high Cormorant: 195m long Caracal: 368m long Ferox: 400m long Apoc: 1,520m long Nagalfar: 4,988m high
think of the sig radius as akin to the radar signature of a fighter jet, ie, a f22 or B2, which have a radar reflection that is an order of magnitude smaller than their actual surface area - it's perhaps unsurprising that the ships have a degree of stealth features to interfere with targeting.
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