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K'lia
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Posted - 2008.02.01 22:47:00 -
[1]
It show the kind of artifacts which prelude all kind of crap. I tried taking a shot of ghost windows, failed thread launches and various lost-clicks but I somehow doubt the effectiveness of a picture..
It then precoeed to crash quickly and promptly leaving not much log traces I can salvage. I still got some on tape. Wish I could get more details than 1 kernel panic dump out of 12 crash.
Linkage to all outstanding screenshot
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K'lia
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Posted - 2008.02.01 22:47:00 -
[2]
It show the kind of artifacts which prelude all kind of crap. I tried taking a shot of ghost windows, failed thread launches and various lost-clicks but I somehow doubt the effectiveness of a picture..
It then precoeed to crash quickly and promptly leaving not much log traces I can salvage. I still got some on tape. Wish I could get more details than 1 kernel panic dump out of 12 crash.
Linkage to all outstanding screenshot
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bowindah
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Posted - 2008.02.02 10:03:00 -
[3]
Edited by: bowindah on 02/02/2008 10:03:32 wow, those are some nasty screenshots.
I've been playing EVE on my mac since it was first released(for OSX) and have never seen anything like that.
Have you considered taking your mac back to the store you bought it from and ask them to take a look at it?
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Sphit Kar
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Posted - 2008.02.02 13:12:00 -
[4]
Edited by: Sphit Kar on 02/02/2008 13:13:37 Edited by: Sphit Kar on 02/02/2008 13:12:23 (EDIT: A HA! I am K'lia on a split personality buzz.)
I considered it but it would be moot as I can play EVE for hours non-stop thru bootcamp without any such issue. The hardware has 100% integrity. Im sure its over CCP's head to fix. Thanks you for the good advice tho 
Cider manage its own assigned RAM with a specific pattern/algorithm/structure for DLLs and hardware interaction as well as all the relevant WIN32 things. Meanwhile OS X's kernel want to manage it all the UNIX's way. 'cider' and OS X's kernel kind of step on each other's toes.. Caching / memory management being completely different; result in a scrambled and ugly mess. One crash leaving a mess behind if not completely locking up the whole system. On top of that my graphic roflcard use shared memory; which add weight to my point.
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Hagis McBree
Minmatar Freedom From Fear
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Posted - 2008.02.04 18:58:00 -
[5]
are you playing on a mac mini? if so it could be that you are running into driver issues.
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Mara Rinn
Minmatar
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Posted - 2008.02.04 22:59:00 -
[6]
I have similar things happening on my MacBook (yes yes I know, unsupported blah blah). It looks like the Intel integrated graphics drivers are FUBAR, and something that EVE/Cider is doing is trampling on texture memory, eventually leading to writing a texture over executable code instead of texture memory (random graphics being drawn ingame instead of eg: nebula backgrounds). I thought this wasn't supposed to be allowed to happen anymore.
Another artifact get is horizontal lines of "static" scattered all over the screen.
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