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Phyrron
Gallente Burnout Syndrome SECUWAY.
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Posted - 2008.02.04 16:59:00 -
[1]
High 3x Ion 1x Siege Modul
Med 5x Cap Recharger II
Low 1x Cap. Repairer 4x Energized X Membran II 2x Energized Renenerative Membran II
Rigs 3x Trimark Armor Pump I
Drones 5 x Berserker II 5 x Berserker SW-900 and and and
Question: What about these "2x Energized Renenerative Membran II" ? Is it better to fit anything else?
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Arouu
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Posted - 2008.02.04 18:24:00 -
[2]
No rep/s?
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Cyno Down
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Posted - 2008.02.04 18:28:00 -
[3]
Originally by: Arouu No rep/s?
Hes got a Cap. Rep listed
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Formulka
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Posted - 2008.02.04 18:28:00 -
[4]
Originally by: Arouu No rep/s?
umh imho 1xCap repairer = rep :)
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Vim
Foundation R0ADKILL
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Posted - 2008.02.04 18:37:00 -
[5]
Edited by: Vim on 04/02/2008 18:41:06 I would've guessed: 1xCRep therm/kin/ex hrds, eanmII, 1xdc2, 1xmfsII/eanmII?
edit: and 3xsemiconductor memory cells.
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Ekuwy Oizoa
Anthrax Foundation
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Posted - 2008.02.04 18:40:00 -
[6]
Thats 1 sucky setup...
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Cyno Down
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Posted - 2008.02.04 18:43:00 -
[7]
Originally by: Ekuwy Oizoa Thats 1 sucky setup...
Why not be helpful and state why its "sucky" and how you would fit it better?
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Ekuwy Oizoa
Anthrax Foundation
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Posted - 2008.02.04 18:49:00 -
[8]
Originally by: Cyno Down
Originally by: Ekuwy Oizoa Thats 1 sucky setup...
Why not be helpful and state why its "sucky" and how you would fit it better?
Its a dread, c'mon.
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wierchas noobhunter
Caldari
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Posted - 2008.02.04 18:51:00 -
[9]
Originally by: Ekuwy Oizoa
Originally by: Cyno Down
Originally by: Ekuwy Oizoa Thats 1 sucky setup...
Why not be helpful and state why its "sucky" and how you would fit it better?
Its a dread, c'mon.
for some people even dread is hard to fit  
transformers!! do u see them ? |

Ekuwy Oizoa
Anthrax Foundation
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Posted - 2008.02.04 19:03:00 -
[10]
Originally by: Vim
edit: and 3xsemiconductor memory cells.
wtf? Ok, ill give some people a clue inhere:
3* 1000 mm railgun (AM charge) 1* Siege module
5* Caprecharger II
2* Capital rep 1* Kin\therm\explo hardener 1* DCU II 1* Magnetic field stab II or Cap relay II
3* CCC rig
5* Warden sentry
LG slave set
Sit @ 40 km range and pew, pew.
Have fun dying, cause you couldnt deagro and jump through a gate .
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Tavoca Cel
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Posted - 2008.02.04 19:49:00 -
[11]
Originally by: Ekuwy Oizoa
Originally by: Vim
edit: and 3xsemiconductor memory cells.
wtf? Ok, ill give some people a clue inhere:
3* 1000 mm railgun (AM charge) 1* Siege module
5* Caprecharger II
2* Capital rep 1* Kin\therm\explo hardener 1* DCU II 1* Magnetic field stab II or Cap relay II
3* CCC rig
5* Warden sentry
LG slave set
Sit @ 40 km range and pew, pew.
Have fun dying, cause you couldnt deagro and jump through a gate .
This or switch one of the Cap rechargers for a sensor booster.
and if you want to/have good comp skills, swap the active hardeners for t2 EANMs.
And dont use a moros like a solo gatecamp or something. It wont last. Use it as dreads are meant to be used. With other dreads sieging something.
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Karma Coma
The Rising Stars
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Posted - 2008.02.04 20:02:00 -
[12]
A couple of points I can help you with:
1. Blasters are really only useful for capital vs. capital fights, their range is just too short to be able to assault a good pos - you would have to warp out and back to get in range.
2. You really need a sensor booster, with maxed skills it still takes me (approx. i cant remember) 30s to lock a medium gun array.
3. You absolutely need sentry drones! Heavies will only work up to 55km, which is ok for capital fights but not for taking out pos', and they are a must for hitting the tower itself.
4. I don't know about your lows... interesting setup, i go for 2x cap reps with 3x ccc rigs personally but yours might work too.
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Vim
Foundation R0ADKILL
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Posted - 2008.02.04 20:24:00 -
[13]
Edited by: Vim on 04/02/2008 20:28:03 The reason for the single rep, semi conductor rigs is simple: It will sustain itself for a siege cycle even if you get heavy neut power going on you(to a degree ofc), giving you a chance to get out when siege ends.
The dual CRS+CCC's is quite doable to but will have trouble sustaining itself if someone even says 'neut?'. Remember if you last the siege cycle... your friendly carriers can cap xfer you and remote rep you. No such luck if you run out of cap early=boom.
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Karma Coma
The Rising Stars
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Posted - 2008.02.04 20:32:00 -
[14]
The 2x capital reps are for when you get called primary by pos gunners or for capital vs. capital fights. If there is no pos gunners my moros never goes into armor to begin with. But definetly not cap friendly, just for emergencies.
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slothe
Caldari 0utbreak
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Posted - 2008.02.04 20:37:00 -
[15]
Originally by: Karma Coma A couple of points I can help you with:
1. Blasters are really only useful for capital vs. capital fights, their range is just too short to be able to assault a good pos - you would have to warp out and back to get in range.
tbh i wouldnt even say blasters are useful for cap v cap engagements. they can only be IF you land within blaster range, which with multiple targets, is going to be a problem.
rails + am for anti caps tbh.
though the rest of what u say is correct.
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wierchas noobhunter
Caldari
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Posted - 2008.02.04 20:41:00 -
[16]
Originally by: slothe
Originally by: Karma Coma A couple of points I can help you with:
1. Blasters are really only useful for capital vs. capital fights, their range is just too short to be able to assault a good pos - you would have to warp out and back to get in range.
tbh i wouldnt even say blasters are useful for cap v cap engagements. they can only be IF you land within blaster range, which with multiple targets, is going to be a problem.
rails + am for anti caps tbh.
though the rest of what u say is correct.
yes if its not huge fight and u are sure that u will land with your optimal blaster are cool
transformers!! do u see them ? |

Vim
Foundation R0ADKILL
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Posted - 2008.02.04 20:49:00 -
[17]
I'll have to agree with that =) But still, semi conductors will keep you alive longer with neuts on you running both reps and if no neuts, let you run both longer then with ccc's Atleast this is my understanding.
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