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Skippermonkey
Tactical Knightmare
638
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Posted - 2012.02.14 13:16:00 -
[1] - Quote
In short, they could suck less.
Well done for changing the fuel up a bit, less items to carry around, and now the fuel use is predicable, but there is so much more to do.
Then theres that SIX YEAR OLD thread 'Flogging the Dead Horse'
Is it time for modular POSes yet?
Also to consider, do Large POSes belong in hisec?
And if they do, as mentioned in other threads (that i cant find) should we have some hisec equivalent of a dread to siege these monster EHP structures?
as ever, please troll and comment on this.
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Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
199
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Posted - 2012.02.14 13:25:00 -
[2] - Quote
More modularity, more dockability, more customisation.
+1 for POS 2.0 |

Aiwha
101st Space Marine Force Nulli Secunda
141
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Posted - 2012.02.14 14:16:00 -
[3] - Quote
Roime wrote:More modularity, more dockability, more customisation.
+1 for POS 2.0
Also, POS management that doesn't require a corp. Regards,
LCpl. Aiwha-á Senior Recruiter |

Skippermonkey
Tactical Knightmare
640
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Posted - 2012.02.14 14:17:00 -
[4] - Quote
Aiwha wrote:Roime wrote:More modularity, more dockability, more customisation.
+1 for POS 2.0 Also, POS management that doesn't require a corp.
Not if it means people in NPC corps can have invulnerable POSes
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ElQuirko
Gravit Negotii
373
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Posted - 2012.02.14 14:18:00 -
[5] - Quote
Aiwha wrote:
Also, POS management that doesn't require a corp.
For highsec? Then how the hell are we meant to destroy your tower?
If we distribute pictures of people, does that mean God can file copyright claims under SOPA? |

Ciar Meara
Virtus Vindice
522
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Posted - 2012.02.14 14:41:00 -
[6] - Quote
Both Greyscale and Soundwave have publicly stated near the end of last year that the modular pos should be a project.
The whole of the (current) csm is of the same opinion.
I think it likely it will be a feature in one of the coming expansions (perhaps only december though). - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Nova Fox
Novafox Shipyards
3113
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Posted - 2012.02.14 15:15:00 -
[7] - Quote
Its been a wishful thinking but for some reason its never approved as a project I dont know whats going on about it.
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Aiwha
101st Space Marine Force Nulli Secunda
143
|
Posted - 2012.02.14 15:25:00 -
[8] - Quote
Skippermonkey wrote:Aiwha wrote:Roime wrote:More modularity, more dockability, more customisation.
+1 for POS 2.0 Also, POS management that doesn't require a corp. Not if it means people in NPC corps can have invulnerable POSes
Hmmm, you have a point. Regards,
LCpl. Aiwha-á Senior Recruiter |

Crucis Cassiopeiae
EvE-COM
844
|
Posted - 2012.02.14 15:30:00 -
[9] - Quote
I would say the same thing (from the thread name) for the mining and industry. |

Miss Whippy
Bloody Limeys
68
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Posted - 2012.02.14 15:35:00 -
[10] - Quote
While you're at it can you redesign all POS and Structure menus to be much more simple. Lose all the unnecessary pop-up windows (this counts for EVERY menu in Eve as well), make the anchoring interface not stupid (and while you're at it make the scanner probe interface not stupid too), stop the click fest (applies to rest of EvE too), and make them look a whole lot less naff looking. |

Cipher Jones
301
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Posted - 2012.02.14 16:27:00 -
[11] - Quote
It would be swell if all of the structures that had "share with alliance" as an option in POS management would actually be useable by alliance members. That's been broken for years now.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Jas Dor
Republic University Minmatar Republic
58
|
Posted - 2012.02.14 19:07:00 -
[12] - Quote
High sec large POSes are an example of the original design docs. They are suppose to be that hard to kill (though they also are suppose to be fueled from unrigged Ity V's so you paid for that staying power in time). That said, perhaps ECM modules should not be usable in high sec. They're great for breaking up RR in low, but you just don't see many 40-50 man POS bashing gangs in high.
Changes I would like to see in POS are:
1. Need to be modular and dockable.
2. Blasters are useless on a POS. POS guns need to a boost to optimal range (possibly a static + from the tower) so that their optimal extends to the forcefield
3. POS labs ect have storage that is basically a bunch of small closets. This needs to be pooled into a single large storage space.
4. POS gun damage have not kept up with HP boosts, nor do they reflect current balancing. All POS guns need their damage about doubled.
5. CPU using defensive modules need to not go offline when a POS goes into reinforced. A POS can shape the battlefield, but it can do it much better when neuts, tackle, and ECM are not offline. In addition hardeners going offline, giving an attacker a bonus kill of a good portion of the POSes EHP, is just gay.
6. While gunners are good, gunners are least likely to be available during an initial attack. We should be able to make linked batteries each with a number of modules = starbase defense management which will all aggro onto the same target. We should also be able to make "preferred target lists" for modules/batteries and set how long the POS will remain targetted to that entity before the guns cycle. We should also be able to set perferred max and minimum ranges for a bettery to engage.
7. The implementation of some form of individual member hangers which only the member and a director can access.
In short we need less Dickstars and more Deathstars. Restricting ECM, removing hardeners and setting shield resists to 0% small, 25% medium, 50% large and increasing shield EHP to compensate might also be good ideas. |

Gordon Fell
Acura Tech
2
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Posted - 2012.02.14 19:33:00 -
[13] - Quote
I like double the damage (maybe more). Also, half their shield/armor HP (or limit effectiveness of hardeners).
With timers down on most mods (although most defensive mods could do with less than 3 minutes), it's quite less of an awful thing. Calendar and fuel timers, all good. |

Sprite Can
35
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Posted - 2012.02.14 20:19:00 -
[14] - Quote
I think the POS system is by far the worst mechanic CCP has ever come up with, and there's been some pretty bad ones. Refreshing Lemon-Lime~ |

Hikaru Kuroda
Shimai of New Eden
33
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Posted - 2012.02.14 20:25:00 -
[15] - Quote
+1
I hope this summer (please CCP) we'll get something seriously about POS. |
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