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Menzies Campbell
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Posted - 2008.02.07 17:26:00 -
[1]
I'm planning on killing some mission runners in low sec and I've got a probing alt ready in a rigged Helios.
However, for the killing part I don't really know what to use.
I can choose between Caldari, Amarr and Minmatar ships (only Minmatar BS though).
I was thinking along the lines of a neut-phoon:
4x Siege IIs 2x Unstable Heavy Nuets 2x Medium Neut IIs
100mn AB II Warp Disruptor II Stasis Web II Heavy Cap Booster II
3x 1600m RT Plates 2x EANM IIs 1x IFFA 1x BCU II
3x Trimarks
5x Ogre IIs
Can permarun the whole lot, and does 725 DPS with my skills, so it should be able to shut down the target with the nos and destroy it super quick with the DPS.
Thoughts?
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Menzies Campbell
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Posted - 2008.02.07 17:26:00 -
[2]
I'm planning on killing some mission runners in low sec and I've got a probing alt ready in a rigged Helios.
However, for the killing part I don't really know what to use.
I can choose between Caldari, Amarr and Minmatar ships (only Minmatar BS though).
I was thinking along the lines of a neut-phoon:
4x Siege IIs 2x Unstable Heavy Nuets 2x Medium Neut IIs
100mn AB II Warp Disruptor II Stasis Web II Heavy Cap Booster II
3x 1600m RT Plates 2x EANM IIs 1x IFFA 1x BCU II
3x Trimarks
5x Ogre IIs
Can permarun the whole lot, and does 725 DPS with my skills, so it should be able to shut down the target with the nos and destroy it super quick with the DPS.
Thoughts?
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Myadra
Amarr Cruoris Seraphim
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Posted - 2008.02.08 19:20:00 -
[3]
1st thought is, 3x trimarks reduces the speed of the fastest battleship made by 30% .. you'll only have a AB II. and 3 plates even reducing your speed more., not sure this setup will work. since a lot of mission you scan out you still have to go through the mission gates then catch the prey inside the mission...
I would drop the trimarks , put speed rigs, and drop one plate putting a damage control. use beserker II's usually weakest tanked for mission ships. and fit 2 nos , 2 nuets, and tracking disruptor or ecm burst / gravimetric jammer (for ravens/ferox/drakes etc). depending on prey you are after.
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Corwain
Gallente Blue.
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Posted - 2008.02.08 19:51:00 -
[4]
First off you need 2-3 points to catch your average losec mission runner, second off your tackler will either need to be wicked fast, or have a cloak and sneak up on the mission runner.
Personally my favorite way to take out a mission runner is with 2 accounts, 1 ewar ship fitted racially (used to use a Celestis before damp nerf, probly now a blackbird or rook) 1 pilgrim with 2 2pt scrams and some neuts fitted. Tends to screw over your average mission running raven.
The hard part is probing em and sneaking up on em. --
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General Coochie
The Bastards
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Posted - 2008.02.08 19:58:00 -
[5]
Edited by: General Coochie on 08/02/2008 20:03:10 Average mission runner doesn't have stabs afaik. I probed A LOT of mission runners during my eve time, I can count the amount who had stabs on my one hand.
I use a Lachesis myself. It damps to about 20% targeting range and it scrams at 48km. A lot of mish runners will be pretty far out when you warp in. The extra range is very nice. I expect you would at least miss 50% of the ppl you probe only cause of lack of efficient tackling.
I'm even decided to train overheating and buy a faction scram to get over 60km scram range to ensure a higher success ratio.
Other then that you should have easy time in most cases. Mission runner will already have dps on him from rats. In most cases my lach would make it solo. I do use a harbinger as well now a days and theres only been a few mish runner I couldn't break.
Don't forget to put a ship scanner on your alt to get the best possible ransoms 
Also using 7.5km scrams will surely make a lot of mish runners warp of before you are in range. Keep in mind if using cloak theres often a beacon declaoking you on warp in. The time it takes to get a lock after that might be enough to mish runner to warp out. It has happened to me, therefor I prefer not warping in cloaked.
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zayanka
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Posted - 2008.02.08 20:06:00 -
[6]
maybe wrong question, but are there so many stupid mission runners, who dont check the scanner, for probes ?
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General Coochie
The Bastards
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Posted - 2008.02.08 20:09:00 -
[7]
Originally by: zayanka maybe wrong question, but are there so many stupid mission runners, who dont check the scanner, for probes ?
yes almost no one does
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Menzies Campbell
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Posted - 2008.02.08 20:45:00 -
[8]
Hmm, some interesting points here.
My prober-alt can fly all Gallente T2 ships, but I just had her in a Helios because it had the cov-ops bonus. I could get her to probe the mission then return in an arazu to damp them.
I could also get the main in a falcon with some racials fitted (depending on what i scan down) so i could warp that in cloaked, tackle and permajam, then get the prober back in a gank mega or neut domi.
My main worry is that in probing the mission, BMing it then getting another ship, the runner will have fled/finished the mission...
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General Coochie
The Bastards
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Posted - 2008.02.08 22:35:00 -
[9]
Edited by: General Coochie on 08/02/2008 22:35:21
Originally by: Menzies Campbell Hmm, some interesting points here.
My prober-alt can fly all Gallente T2 ships, but I just had her in a Helios because it had the cov-ops bonus. I could get her to probe the mission then return in an arazu to damp them.
I could also get the main in a falcon with some racials fitted (depending on what i scan down) so i could warp that in cloaked, tackle and permajam, then get the prober back in a gank mega or neut domi.
My main worry is that in probing the mission, BMing it then getting another ship, the runner will have fled/finished the mission...
Personally I would have your main in a prober, let the alt tackle in arazu or lachesis, while your main switch to a ship that deals a lot of dps outside 20km. Can you fly a covops with your main?
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Crazy Tasty
Beyond Divinity Inc
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Posted - 2008.02.09 01:04:00 -
[10]
Edited by: Crazy Tasty on 09/02/2008 01:05:37
Originally by: General Coochie Edited by: General Coochie on 08/02/2008 22:35:21
Originally by: Menzies Campbell Hmm, some interesting points here.
My prober-alt can fly all Gallente T2 ships, but I just had her in a Helios because it had the cov-ops bonus. I could get her to probe the mission then return in an arazu to damp them.
I could also get the main in a falcon with some racials fitted (depending on what i scan down) so i could warp that in cloaked, tackle and permajam, then get the prober back in a gank mega or neut domi.
My main worry is that in probing the mission, BMing it then getting another ship, the runner will have fled/finished the mission...
Personally I would have your main in a prober, let the alt tackle in arazu or lachesis, while your main switch to a ship that deals a lot of dps outside 20km. Can you fly a covops with your main?
This. The majority of the time you will need to either fly a decent ways to another gate in the mission or fly to the target hoping they don't warp out in time. Useing an Arazu/Lach, especially nano'd, really ups your chances of getting tackle. A BC or BS is normally way to slow to lock or move in a mission.
If your main can't probe take a good HAC or recon in to tackle, you'll need to do some decent DPS and decent speed (AB only in missions), or bring in your alt for DPS on hard targets.
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