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Scalor Valentis
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Posted - 2004.03.31 09:56:00 -
[1]
Uhm, can I ask Papasmurf to consider changing missions so that even players with a sec rating of -5 or lower could still complete them?
At the moment, some of the missions ask me to enter secure space. Mostly these have been R&D halting missions, and it saddens me to have to refuse them.
I realize this can cause problems in some areas, where an agent is located in a 0.4 system and all the surrounding systems are 0.5 or above.
But in situations where most of the surrounding systems are 0.4 and below, why does the agent keep telling me to fly to that one 0.5 system? Surely she knows I can't.
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Ruffio Sepico
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Posted - 2004.03.31 10:56:00 -
[2]
The lord gives and the lord takes - Everything comes with a price. You are paying for your past sin's my child, life aint fair, get used to it 
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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Kretin Arnon
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Posted - 2004.03.31 11:17:00 -
[3]
Edited by: Kretin Arnon on 31/03/2004 11:18:51 So when people cry about being forced to enter (just to pass through) a 0.4 systems it's ok. While people who in no way can't enter a 0.5 system just are forced to fail their missions? Even the Blood Raider agents send you on missions in 0.5 systems and you get a security hit by completing them. Now does that seem logical? I think not 
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Gerome Doutrande
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Posted - 2004.03.31 11:55:00 -
[4]
eh sorry, did your sec rating go to -5 by accident? were you unaware that you would not be able to enter >0.4 space with a -5 sec rating? afaik you need to actively do something to get that, and that is what makes it different i'd say. 
i'd rather say the problem is that it is now incredibly difficult to raise your sec rating back up again.
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Kees
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Posted - 2004.03.31 12:30:00 -
[5]
Quote: Edited by: Kretin Arnon on 31/03/2004 11:18:51 So when people cry about being forced to enter (just to pass through) a 0.4 systems it's ok. While people who in no way can't enter a 0.5 system just are forced to fail their missions? Even the Blood Raider agents send you on missions in 0.5 systems and you get a security hit by completing them. Now does that seem logical? I think not 
Is there any logic in breaking the 'Law'? ------------------------------ Refiner, Manufacturer, Researcher, Hunter, Adviser, Hauler, anything but miner! |

capt
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Posted - 2004.03.31 12:42:00 -
[6]
Edited by: capt on 31/03/2004 12:43:51 thou have chosen thy path, do NOT go crying and asking game changes because you don't like the consequences   
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Kretin Arnon
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Posted - 2004.03.31 13:33:00 -
[7]
I would love never to show myself in a 0.5 system. Unfortunate is the game system forcing me to do it all the time. How are you supposed to be able to do agent missions at all in 0.1 - 0.4 when even a criminal organisation like the Blood Raiders keep sending you to 0.5? (Well I guess I just have to laugh at people when they complain about courier missions they can't complete inside the time frame. It must be their own fault for not having an indy with a couple mwd's mounted right?)
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FZappa
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Posted - 2004.03.31 13:35:00 -
[8]
Quote: Edited by: capt on 31/03/2004 12:43:51 thou have chosen thy path, do NOT go crying and asking game changes because you don't like the consequences   
hmm he has a point, because empire based mission runners got a fix to where the agent will send them . i guess it all depends on whats the sec rating of the system you'r aegnt is in , if its 0.2-0.3 you SHOULD expect to be sent to 0.5 . if you'r getting sent to 0.5 from 0.0 however , id petition .
-------------------------
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Papa Smurf
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Posted - 2004.03.31 13:42:00 -
[9]
Agents try not to send you into space with a sec rating that differs alot from their own system.
I'll strengthen the logic here a tad bit, and let the agent also check your own sec rating so if you've got a really low security rating, the agent will be slightly less prone to send you into the heart of Carebearland.
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Athule Snanm
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Posted - 2004.03.31 14:37:00 -
[10]
Quote: So when people cry about being forced to enter (just to pass through) a 0.4 systems it's ok.
Actually, no it isn't. I spend the vast bulk of my time in <0.5 space. If people don't want to go to sub 0.5 then they should find an agent well within Empire space, likewise there are plenty of agents well away from Empire space where the risk of being sent through 0.5+ systems is very minimal.
Personally I don't like the idea that every mission should be doable for everyone, I think the reject button should be more useful than simply a means of turning down R&D graduate missions. I think turning down a mission from an agent prior to accepting it should result in no standing loss, but you don't get another mission from that particular agent (maybe even corp) for a day or so. Just tweaking things so that every mission is doable (eg removing BS kill missions or sending people through 'nice' systems) turns the whole affair into a bit of a treadmill IMHO.
_______________________________
Doomheim - EVE's only hygiene! |

Negotiator
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Posted - 2004.03.31 14:39:00 -
[11]
Quote: I'll strengthen the logic here a tad bit, and let the agent also check your own sec rating so if you've got a really low security rating, the agent will be slightly less prone to send you into the heart of Carebearland.
MVP - Most Valuable Papa seriously, comments like these make me want to get a ticket to iceland and go hug you >.>
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Scalor Valentis
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Posted - 2004.03.31 17:37:00 -
[12]
Edited by: Scalor Valentis on 31/03/2004 18:04:42 This really made my day, thank you so much Papa!
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Kretin Arnon
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Posted - 2004.03.31 22:06:00 -
[13]
Edited by: Kretin Arnon on 31/03/2004 22:20:02 Great papa. That's all I wanted 
EDIT: And btw I totally agree Athule. I don't mind aborting a few missions or more, but from a RP perspective I just find it strange the Blood Raiders have so many contacts within the secure systems that need deliveries all the time. Maybe the empires are more corrupt than you should think  And there aren't really that many 0.1 - 0.4 systems (at least not connected). I think the total number of systems with a sceurity level of 0.1 is below 50.
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vanBuskirk
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Posted - 2004.04.01 22:27:00 -
[14]
Edited by: vanBuskirk on 02/04/2004 07:31:13
Quote: Agents try not to send you into space with a sec rating that differs alot from their own system.
I'll strengthen the logic here a tad bit, and let the agent also check your own sec rating so if you've got a really low security rating, the agent will be slightly less prone to send you into the heart of Carebearland.
I'm probably risking a slap on the wrist from CCP by this reply, but why? Why should someone who has decided to make piracy a career be able to do missions for Empire factions or corps at all, unless they are missions to kill pirates? When is piracy going to have real consequences in EVE for the perpetrator? Loss of security status? Big deal.
Of course, what does it matter what I think? I'm just a player - for now. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

Kretin Arnon
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Posted - 2004.04.01 23:03:00 -
[15]
Edited by: Kretin Arnon on 02/04/2004 13:45:21 Edited by: Kretin Arnon on 01/04/2004 23:06:51 I think of the coporations with stations in the low sec systems of being a little more corrupt than the rest. Like the CBD Corporation who has quite a lot of stations in low sec space. And as a true Caldari corporation they don't care for much except making money. And then again even the Blood Raiders send you too 0.5 systems and they are not a empire friendly corp. Neither are the Thukker corporations but they still have stations inside the empires. The system ratings are generally just a bit messed up I think.
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Totty
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Posted - 2004.04.02 00:29:00 -
[16]
Oh this is SO funny, having lost a chunk of armour thanks to Scalor when leaving a mission drop station in a 0.1 system!
Don't make it too easy for him, Papa!
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Dau Imperius
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Posted - 2004.04.02 12:05:00 -
[17]
This has brought up something on a tangent. Just what are the consequences for these 'I just wanna have fun' excuse players who grab the negative security ratings?
You make your bed, you gotta sleep in it. Consequences, you've got them in life, and you sure as heck will have them in games that follow economics and law like real life. You'd expect that seriel killer, or terrorist to be on the run, and somehow caught and either executed or jailed for life right? Well that's them, and they don't seem to get it, because they are nutured instead, especially by the player base. (They make Vampires look like slugs on salt in terms of blood spilt)
Ah well, it would be nice to know beyond them getting fragged in .5 or greater systems, just what are they really 'losing' to be the negative players they are? It seems to be they gain more overall?
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Suicideal Az
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Posted - 2004.04.02 12:37:00 -
[18]
Quote: This has brought up something on a tangent. Just what are the consequences for these 'I just wanna have fun' excuse players who grab the negative security ratings?
You make your bed, you gotta sleep in it. Consequences, you've got them in life, and you sure as heck will have them in games that follow economics and law like real life. You'd expect that seriel killer, or terrorist to be on the run, and somehow caught and either executed or jailed for life right? Well that's them, and they don't seem to get it, because they are nutured instead, especially by the player base. (They make Vampires look like slugs on salt in terms of blood spilt)
Ah well, it would be nice to know beyond them getting fragged in .5 or greater systems, just what are they really 'losing' to be the negative players they are? It seems to be they gain more overall?
He cant go into a 0.5 as he will get insta death from concorde so the mission is impossible, that is a game mechanic problem, carebears do not get instadeath when they go to 0.4 etc.. so my young furbearer stfu 
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methuselah
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Posted - 2004.04.02 21:03:00 -
[19]
Quote: ...
I'll strengthen the logic here a tad bit, and let the agent also check your own sec rating so if you've got a really low security rating, the agent will be slightly less prone to send you into the heart of Carebearland.
Well I'm in the "you made your bed now lie in it camp". While you are reducing the penalties for having a negative security status maybe you could fix the agent missions where your agent sends you to an opposed faction's station. For example, Ammatar agents were routinely sending me on missions to Thukker stations, with supplies for them! Either remove those opposing factions as possible destinations or change the cargo to bombs, biological, or chemical warfare agents! 
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Playmate Bunny
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Posted - 2004.04.03 18:44:00 -
[20]
Quote: eh sorry, did your sec rating go to -5 by accident? were you unaware that you would not be able to enter >0.4 space with a -5 sec rating? afaik you need to actively do something to get that, and that is what makes it different i'd say. 
i'd rather say the problem is that it is now incredibly difficult to raise your sec rating back up again.
erm. don't have too actively pirate too go below -5, I got too -6.1 from -1.8 in 4 podkills ------------
Noone is safe from my shots, I like shooting at stuff, If you don't want too get shot at, you better stay the hell out of my sight |

Tyrrax Thorrk
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Posted - 2004.04.04 11:50:00 -
[21]
Podding people isn't something only pirates do. Anyone can easily go down to -5 sec rating, and fixing it is really really really really hard and time consuming.
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CHUD
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Posted - 2004.04.07 09:08:00 -
[22]
Edited by: CHUD on 07/04/2004 09:11:58 Edited by: CHUD on 07/04/2004 09:09:20 Oh, come on. Pirates get their ratings by doing bad things in secure space, I am sorry, but they do not deserve consideration for missions. A smart Pirate has a +10 rating, by still being a pirate, but only attacking people in .0 space. Come on CCP wake up. This guy needs to work very hard at fixing his rating, not having you fix it for him. If your podding people you deserve the drop. However; it you still had to attack someone in secure space. You made your bed, now quit Whining about it and fix it yourself.
"It puts the lotion on its skin or it gets the hose again." |

Phelan Kell
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Posted - 2004.04.07 14:01:00 -
[23]
I am complete agreement with CHUD!!! You wanna be a tough guy pirate? Then suck it up and stick with the road you have chosen. What benefit do us players have that are not pirates? I say NO Papa!! Let them turn down the missions that take them into .5 and above... Thats life... it is the path they have chosen. If they want to be able to enter .5 and above, they need to fix their faction.. Themselves!!
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Viqer Fell
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Posted - 2004.04.11 16:31:00 -
[24]
you can't fix your standings with the current system, thats the whole point. I am not a pirate but a freedom fighter. I rp all the time and fight many slaver corps hence my low rating. I cannot be at war officially with them all. so i get a bad rating. np. i can handle that. what i despise is that i can a) not change my rating even over a medium term. It would take months of work to fix. but i am basically blocked from enjoying a part of the game cause though i live in 0.4 agents dont see this so making agent missions a waste of time for me unless i go right back to start and join a numpty agent for a corp with which i have nil standing.
Ok, so what the hell is this Golden Ratio? |

Shevar
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Posted - 2004.04.11 17:48:00 -
[25]
Edited by: Shevar on 11/04/2004 17:50:34
Quote: Edited by: CHUD on 07/04/2004 09:11:58 Edited by: CHUD on 07/04/2004 09:09:20 Oh, come on. Pirates get their ratings by doing bad things in secure space, I am sorry, but they do not deserve consideration for missions. A smart Pirate has a +10 rating, by still being a pirate, but only attacking people in .0 space. Come on CCP wake up. This guy needs to work very hard at fixing his rating, not having you fix it for him. If your podding people you deserve the drop. However; it you still had to attack someone in secure space. You made your bed, now quit Whining about it and fix it yourself.
OMG 
Anyways you (the carebear community) think(s) that A: Agents in 1.0 shouldnt send you to .3 space because there might be pvp'ers there (doh, who cares if they are annoying kick their asses enough times and they will move).
B: Someone with a negative sec rating cant do missions without getting ganked by concord because of basicly exactly the same reason as above (and note kicking concords asses is an exploit so isnt allowed).
So doesnt that make you a hypocrite?
Also there are other ways of lowering your sec rating then shooting at people . So please try to learn a bit more about the game before making that kind of statement thank you. -------- -The only real drug problem is scoring real good drugs
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Tsual
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Posted - 2004.04.11 17:56:00 -
[26]
Erm what wonders me: if a player with security standing < -5 cannot enter 0.5 or higher sectors, how are the criminal syndicates are able to do this? Or how do they get their ships there?
Imho that is not a game mechanic flaw that is a background flaw. --------------------------------------
Tsual - Miner from faith, frigat junky for life. Ritual of the Qua'nadhar. |

Shevar
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Posted - 2004.04.11 18:02:00 -
[27]
Quote: Erm what wonders me: if a player with security standing < -5 cannot enter 0.5 or higher sectors, how are the criminal syndicates are able to do this? Or how do they get their ships there?
Imho that is not a game mechanic flaw that is a background flaw.
Yes thats weird but not the point, the point is that having a low sec rating means you cant do missions, as even quite a few non concord aligned organizations will send you to "safe" space (think about thukker tribe, syndicate, alot of blood raiders are in emp space). -------- -The only real drug problem is scoring real good drugs
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